2018-09-11 06:17:13 +08:00
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class loadSong{
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2018-10-06 01:03:59 +08:00
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constructor(selectedSong, autoPlayEnabled, multiplayer, touchEnabled){
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2018-09-11 06:17:13 +08:00
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this.selectedSong = selectedSong
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this.autoPlayEnabled = autoPlayEnabled
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2018-10-06 01:03:59 +08:00
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this.multiplayer = multiplayer
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this.touchEnabled = touchEnabled
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2018-11-26 06:42:24 +08:00
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2018-09-18 06:37:59 +08:00
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loader.changePage("loadsong")
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this.run()
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2018-09-11 06:17:13 +08:00
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}
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run(){
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2018-11-26 06:42:24 +08:00
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var song = this.selectedSong
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var id = song.folder
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2018-09-11 06:17:13 +08:00
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var promises = []
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assets.sounds["start"].play()
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2015-07-18 10:57:56 +08:00
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2018-11-26 06:42:24 +08:00
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song.songBg = this.randInt(1, 5)
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song.songStage = this.randInt(1, 3)
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2018-12-02 23:25:42 +08:00
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song.donBg = this.randInt(1, 6)
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2018-11-26 06:42:24 +08:00
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if(song.songSkin && song.songSkin.name){
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var imgLoad = []
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for(var type in song.songSkin){
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var value = song.songSkin[type]
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if(type !== "name" && value && value !== "none"){
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var filename = "bg_" + type + "_" + song.songSkin.name
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if(value === "static"){
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imgLoad.push({
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filename: filename,
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type: type
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})
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}else{
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imgLoad.push({
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filename: filename + "_a",
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type: type
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})
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imgLoad.push({
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filename: filename + "_b",
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type: type
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})
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}
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2018-12-02 23:25:42 +08:00
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if(type === "song"){
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song.songBg = null
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}
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2018-11-26 06:42:24 +08:00
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}
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}
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var skinBase = gameConfig.assets_baseurl + "song_skins/"
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for(var i = 0; i < imgLoad.length; i++){
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let img = document.createElement("img")
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2018-11-30 22:47:53 +08:00
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if(this.touchEnabled && imgLoad[i].type === "song"){
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img.crossOrigin = "Anonymous"
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}
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2018-11-26 06:42:24 +08:00
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let filename = imgLoad[i].filename
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let promise = pageEvents.load(img)
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if(imgLoad[i].type === "song"){
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promises.push(promise.then(() => {
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return this.scaleImg(img, filename)
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}))
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}else{
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promises.push(promise.then(() => {
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assets.image[filename] = img
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}))
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}
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img.src = skinBase + filename + ".png"
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}
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}
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2018-12-02 23:25:42 +08:00
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promises.push(this.loadSongBg(id))
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2015-07-17 16:22:46 +08:00
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2018-09-11 06:17:13 +08:00
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promises.push(new Promise((resolve, reject) => {
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var songObj
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assets.songs.forEach(song => {
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if(song.id == id){
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songObj = song
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}
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})
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if(songObj.sound){
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songObj.sound.gain = snd.musicGain
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resolve()
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}else{
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2018-10-28 05:42:28 +08:00
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snd.musicGain.load(gameConfig.songs_baseurl + id + "/main.mp3").then(sound => {
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2018-09-11 06:17:13 +08:00
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songObj.sound = sound
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resolve()
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}, reject)
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2018-08-29 13:55:16 +08:00
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}
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2018-09-11 06:17:13 +08:00
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}))
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2018-11-26 06:42:24 +08:00
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promises.push(loader.ajax(this.getSongPath(song)).then(data => {
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2018-09-11 06:17:13 +08:00
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this.songData = data.replace(/\0/g, "").split("\n")
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}))
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Promise.all(promises).then(() => {
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2018-09-18 06:37:59 +08:00
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this.setupMultiplayer()
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2018-09-13 01:10:00 +08:00
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}, error => {
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console.error(error)
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2018-09-11 06:17:13 +08:00
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alert("An error occurred, please refresh")
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})
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2015-07-17 16:22:46 +08:00
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}
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2018-12-02 23:25:42 +08:00
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loadSongBg(){
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2018-11-24 02:52:24 +08:00
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return new Promise((resolve, reject) => {
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2018-12-02 23:25:42 +08:00
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var promises = []
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var filenames = []
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if(this.selectedSong.songBg !== null){
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filenames.push("bg_song_" + this.selectedSong.songBg)
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}
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if(this.selectedSong.donBg !== null){
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filenames.push("bg_don_" + this.selectedSong.donBg)
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2018-12-03 00:36:04 +08:00
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if(this.multiplayer){
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filenames.push("bg_don2_" + this.selectedSong.donBg)
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}
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2018-12-02 23:25:42 +08:00
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}
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for(var i = 0; i < filenames.length; i++){
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for(var letter = 0; letter < 2; letter++){
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let filenameAb = filenames[i] + (letter === 0 ? "a" : "b")
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if(!(filenameAb in assets.image)){
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let img = document.createElement("img")
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if(filenameAb.startsWith("bg_song_")){
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if(this.touchEnabled){
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img.crossOrigin = "Anonymous"
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}
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promises.push(pageEvents.load(img).then(() => {
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return this.scaleImg(img, filenameAb)
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}))
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}else{
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promises.push(pageEvents.load(img).then(() => {
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assets.image[filenameAb] = img
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}))
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}
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img.src = gameConfig.assets_baseurl + "img/" + filenameAb + ".png"
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2018-11-30 22:47:53 +08:00
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}
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2018-11-24 02:52:24 +08:00
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}
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}
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2018-12-02 23:25:42 +08:00
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Promise.all(promises).then(resolve, reject)
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2018-11-24 02:52:24 +08:00
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})
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}
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2018-11-26 06:42:24 +08:00
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scaleImg(img, filename){
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return new Promise((resolve, reject) => {
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if(this.touchEnabled){
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var canvas = document.createElement("canvas")
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var w = Math.floor(img.width / 2)
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var h = Math.floor(img.height / 2)
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canvas.width = w
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canvas.height = h
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var ctx = canvas.getContext("2d")
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ctx.drawImage(img, 0, 0, w, h)
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2018-11-27 07:05:02 +08:00
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var saveScaled = url => {
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2018-11-26 06:42:24 +08:00
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let img2 = document.createElement("img")
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pageEvents.load(img2).then(() => {
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assets.image[filename] = img2
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resolve()
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}, reject)
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2018-11-27 07:05:02 +08:00
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img2.src = url
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}
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if("toBlob" in canvas){
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canvas.toBlob(blob => {
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saveScaled(URL.createObjectURL(blob))
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})
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}else{
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saveScaled(canvas.toDataURL())
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}
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2018-11-26 06:42:24 +08:00
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}else{
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assets.image[filename] = img
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resolve()
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}
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})
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}
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2018-11-24 02:52:24 +08:00
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randInt(min, max){
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return Math.floor(Math.random() * (max - min + 1)) + min
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}
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2018-10-11 06:13:24 +08:00
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getSongPath(selectedSong){
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2018-10-28 05:42:28 +08:00
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var directory = gameConfig.songs_baseurl + selectedSong.folder + "/"
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2018-10-11 06:13:24 +08:00
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if(selectedSong.type === "tja"){
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return directory + "main.tja"
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}else{
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return directory + selectedSong.difficulty + ".osu"
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}
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2018-09-19 01:33:18 +08:00
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}
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2018-09-13 01:10:00 +08:00
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setupMultiplayer(){
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2018-11-26 06:42:24 +08:00
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var song = this.selectedSong
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2018-09-13 01:10:00 +08:00
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if(this.multiplayer){
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2018-09-18 06:37:59 +08:00
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var loadingText = document.getElementsByClassName("loading-text")[0]
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var waitingText = "Waiting for Another Player..."
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loadingText.firstChild.data = waitingText
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loadingText.setAttribute("alt", waitingText)
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2018-11-13 12:36:15 +08:00
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this.cancelButton = document.getElementById("p2-cancel-button")
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this.cancelButton.style.display = "inline-block"
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pageEvents.add(this.cancelButton, ["mousedown", "touchstart"], this.cancelLoad.bind(this))
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2018-09-13 01:10:00 +08:00
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this.song2Data = this.songData
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2018-11-26 06:42:24 +08:00
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this.selectedSong2 = song
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2018-09-18 06:37:59 +08:00
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pageEvents.add(p2, "message", event => {
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if(event.type === "gameload"){
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2018-11-13 12:36:15 +08:00
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this.cancelButton.style.display = ""
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2018-11-26 06:42:24 +08:00
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if(event.value === song.difficulty){
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2018-11-13 12:36:15 +08:00
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this.startMultiplayer()
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2018-09-18 06:37:59 +08:00
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}else{
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this.selectedSong2 = {
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2018-11-26 06:42:24 +08:00
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title: song.title,
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folder: song.folder,
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2018-10-11 08:50:00 +08:00
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difficulty: event.value,
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2018-11-26 06:42:24 +08:00
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type: song.type,
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offset: song.offset
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2018-09-18 06:37:59 +08:00
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}
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2018-11-26 06:42:24 +08:00
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if(song.type === "tja"){
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2018-11-13 12:36:15 +08:00
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this.startMultiplayer()
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2018-10-11 08:50:00 +08:00
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}else{
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loader.ajax(this.getSongPath(this.selectedSong2)).then(data => {
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this.song2Data = data.replace(/\0/g, "").split("\n")
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2018-11-13 12:36:15 +08:00
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this.startMultiplayer()
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2018-10-11 08:50:00 +08:00
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}, () => {
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2018-11-13 12:36:15 +08:00
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this.startMultiplayer()
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2018-10-11 08:50:00 +08:00
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})
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}
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2018-09-18 06:37:59 +08:00
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}
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}else if(event.type === "gamestart"){
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this.clean()
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2018-11-02 06:05:18 +08:00
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p2.clearMessage("songsel")
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2018-09-18 06:37:59 +08:00
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loader.changePage("game")
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2018-11-26 06:42:24 +08:00
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var taikoGame1 = new Controller(song, this.songData, false, 1, this.touchEnabled)
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2018-10-25 22:18:41 +08:00
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var taikoGame2 = new Controller(this.selectedSong2, this.song2Data, true, 2, this.touchEnabled)
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2018-09-18 06:37:59 +08:00
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taikoGame1.run(taikoGame2)
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2018-11-13 12:36:15 +08:00
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}else if(event.type === "left" || event.type === "gameend"){
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this.clean()
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new SongSelect(false, false, this.touchEnabled)
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2018-09-13 01:10:00 +08:00
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}
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2018-09-18 06:37:59 +08:00
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})
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2018-09-13 01:10:00 +08:00
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p2.send("join", {
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2018-11-26 06:42:24 +08:00
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id: song.folder,
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diff: song.difficulty
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2018-09-13 01:10:00 +08:00
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})
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}else{
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2018-09-18 06:37:59 +08:00
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this.clean()
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loader.changePage("game")
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2018-11-26 06:42:24 +08:00
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var taikoGame = new Controller(song, this.songData, this.autoPlayEnabled, false, this.touchEnabled)
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2018-09-13 01:10:00 +08:00
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taikoGame.run()
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}
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}
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2018-11-13 12:36:15 +08:00
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startMultiplayer(repeat){
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if(document.hasFocus()){
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p2.send("gamestart")
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}else{
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if(!repeat){
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2018-11-13 17:50:52 +08:00
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assets.sounds["sanka"].play()
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2018-11-13 12:36:15 +08:00
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}
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setTimeout(() => {
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this.startMultiplayer(true)
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}, 100)
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}
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}
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cancelLoad(event){
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if(event.type === "mousedown"){
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if(event.which !== 1){
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return
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}
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}else{
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event.preventDefault()
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}
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p2.send("leave")
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assets.sounds["don"].play()
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this.cancelButton.style.pointerEvents = "none"
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}
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2018-09-18 06:37:59 +08:00
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clean(){
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pageEvents.remove(p2, "message")
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2018-11-13 12:36:15 +08:00
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if(this.cancelButton){
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pageEvents.remove(this.cancelButton, ["mousedown", "touchstart"])
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delete this.cancelButton
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}
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2018-09-18 06:37:59 +08:00
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}
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2018-09-13 01:10:00 +08:00
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}
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