japanese-drum-game/public/src/js/strings.js

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function StringsJa(){
this.id = "ja"
this.name = "日本語"
this.regex = /^ja$|^ja-/
this.font = "TnT, Meiryo, sans-serif"
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this.taikoWeb = "たいこウェブ"
this.titleProceed = "クリックするかEnterを押す"
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this.titleDisclaimer = "この非公式シミュレーターはバンダイナムコとは関係がありません。"
this.titleCopyright = "Taiko no Tatsujin ©&™ 2011 BANDAI NAMCO Entertainment Inc."
this.categories = {
"J-POP": "J-POP",
"アニメ": "アニメ",
"ボーカロイド™曲": "ボーカロイド™曲",
"バラエティ": "バラエティ",
"クラシック": "クラシック",
"ゲームミュージック": "ゲームミュージック",
"ナムコオリジナル": "ナムコオリジナル"
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}
this.selectSong = "曲をえらぶ"
this.selectDifficulty = "むずかしさをえらぶ"
this.back = "もどる"
this.random = "ランダム"
this.randomSong = "ランダムに曲をえらぶ"
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this.howToPlay = "あそびかた説明"
this.aboutSimulator = "このシミュレータについて"
this.gameSettings = "ゲーム設定"
this.browse = "参照する…"
this.defaultSongList = "デフォルト曲リスト"
this.songOptions = "演奏オプション"
this.none = "なし"
this.auto = "オート"
this.netplay = "ネットプレイ"
this.easy = "かんたん"
this.normal = "ふつう"
this.hard = "むずかしい"
this.oni = "おに"
this.songBranch = "譜面分岐あり"
this.sessionStart = "オンラインセッションを開始する!"
this.sessionEnd = "オンラインセッションを終了する"
this.loading = "ロード中..."
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this.waitingForP2 = "他のプレイヤーを待っている..."
this.cancel = "キャンセル"
this.note = {
don: "ドン",
ka: "カッ",
daiDon: "ドン(大)",
daiKa: "カッ(大)",
drumroll: "連打ーっ!!",
daiDrumroll: "連打(大)ーっ!!",
balloon: "ふうせん"
}
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this.ex_note = {
don: [
"ド",
"コ"
],
ka: [
"カ"
],
daiDon: [
"ドン(大)",
"ドン(大)"
],
daiKa: [
"カッ(大)"
]
}
this.combo = "コンボ"
this.clear = "クリア"
this.good = "良"
this.ok = "可"
this.bad = "不可"
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this.branch = {
"normal": "普通譜面",
"advanced": "玄人譜面",
"master": "達人譜面"
}
this.pauseOptions = [
"演奏をつづける",
"はじめからやりなおす",
"「曲をえらぶ」にもどる"
]
this.results = "成績発表"
this.points = "点"
this.maxCombo = "最大コンボ数"
this.drumroll = "連打数"
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this.errorOccured = "エラーが発生しました。再読み込みしてください。"
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this.tutorial = {
basics: [
"流れてくる音符がワクに重なったらバチで太鼓をたたこう!",
"赤い音符は面をたたこう(%sまたは%s",
"青い音符はフチをたたこう(%sまたは%s",
"USBコントローラがサポートされています"
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],
otherControls: "他のコントロール",
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otherTutorial: [
"%sはゲームを一時停止します",
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"曲をえらぶしながら%sか%sキーを押してジャンルをスキップします",
"むずかしさをえらぶしながら%sキーを押しながらオートモードを有効",
"むずかしさをえらぶしながら%sキーを押しながらネットプレイモードを有効"
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],
ok: "OK"
}
this.about = {
bugReporting: [
"このシミュレータは現在開発中です。",
"バグが発生した場合は、報告してください。",
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"Gitリポジトリかメールでバグを報告してください。"
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],
diagnosticWarning: "以下の端末診断情報も併せて報告してください!",
issueTemplate: "###### 下記の問題を説明してください。 スクリーンショットと診断情報を含めてください。",
issues: "課題"
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}
this.session = {
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multiplayerSession: "オンラインセッション",
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linkTutorial: "Share this link with your friend to start playing together! Do not leave this screen while they join.",
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cancel: "キャンセル"
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}
this.settings = {
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language: {
name: "言語"
},
resolution: {
name: "ゲームの解像度",
high: "高",
medium: "中",
low: "低",
lowest: "最低"
},
touchAnimation: {
name: "タッチアニメーション"
},
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keyboardSettings: {
name: "キーボード設定",
ka_l: "ふち(左)",
don_l: "面(左)",
don_r: "面(右)",
ka_r: "ふち(右)"
},
gamepadLayout: {
name: "そうさタイプ設定",
a: "タイプA",
b: "タイプB",
c: "タイプC"
},
latency: {
name: "Latency",
value: "Audio: %s, Video: %s",
calibration: "Latency Calibration",
audio: "Audio",
video: "Video",
drumSounds: "Drum Sounds"
},
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easierBigNotes: {
name: "簡単な大きな音符"
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},
on: "オン",
off: "オフ",
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default: "既定値にリセット",
ok: "OK"
}
this.calibration = {
title: "Latency Calibration",
ms: "%sms",
back: "Back to Settings",
retryPrevious: "Retry Previous",
start: "Start",
finish: "Finish",
audioHelp: {
title: "Audio Latency Calibration",
content: "Listen to a sound playing in the background.\n\nHit the surface of the drum (%s or %s) as you hear it!",
contentAlt: "Listen to a sound playing in the background.\n\nHit the surface of the drum as you hear it!"
},
audioComplete: "Audio Latency Calibration completed!",
videoHelp: {
title: "Video Latency Calibration",
content: "This time there will be no sounds.\n\nInstead, watch for notes blinking on the circle-shaped frame, hit the drum as they appear!"
},
videoComplete: "Video Latency Calibration completed!",
results: {
title: "Latency Calibration Results",
content: "Audio latency: %s\nVideo latency: %s\n\nYou can configure these latency values in the settings."
}
}
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this.browserSupport = {
browserWarning: "サポートされていないブラウザを実行しています (%s)",
details: "詳しく",
failedTests: "このテストは失敗しました:",
supportedBrowser: "%sなどのサポートされているブラウザを使用してください"
}
this.creative = {
creative: '創作',
maker: 'メーカー'
}
}
function StringsEn(){
this.id = "en"
this.name = "English"
this.regex = /^en$|^en-/
this.font = "TnT, Meiryo, sans-serif"
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this.taikoWeb = "Taiko Web"
this.titleProceed = "Click or Press Enter!"
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this.titleDisclaimer = "This unofficial simulator is unaffiliated with BANDAI NAMCO."
this.titleCopyright = "Taiko no Tatsujin ©&™ 2011 BANDAI NAMCO Entertainment Inc."
this.categories = {
"J-POP": "Pop",
"アニメ": "Anime",
"ボーカロイド™曲": "VOCALOID™ Music",
"バラエティ": "Variety",
"クラシック": "Classical",
"ゲームミュージック": "Game Music",
"ナムコオリジナル": "NAMCO Original"
}
this.selectSong = "Select Song"
this.selectDifficulty = "Select Difficulty"
this.back = "Back"
this.random = "Random"
this.randomSong = "Random Song"
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this.howToPlay = "How to Play"
this.aboutSimulator = "About Simulator"
this.gameSettings = "Game Settings"
this.browse = "Browse…"
this.defaultSongList = "Default Song List"
this.songOptions = "Song Options"
this.none = "None"
this.auto = "Auto"
this.netplay = "Netplay"
this.easy = "Easy"
this.normal = "Normal"
this.hard = "Hard"
this.oni = "Extreme"
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this.songBranch = "Diverge Notes"
this.sessionStart = "Begin an Online Session!"
this.sessionEnd = "End Online Session"
this.loading = "Loading..."
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this.waitingForP2 = "Waiting for Another Player..."
this.cancel = "Cancel"
this.note = {
don: "Don",
ka: "Ka",
daiDon: "DON",
daiKa: "KA",
drumroll: "Drum rollー!!",
daiDrumroll: "DRUM ROLLー!!",
balloon: "Balloon"
}
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this.ex_note = {
don: [
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"Do",
"Do"
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],
ka: [
"Ka"
],
daiDon: [
"DON",
"DON"
],
daiKa: [
"KA"
]
}
this.combo = "Combo"
this.clear = "Clear"
this.good = "GOOD"
this.ok = "OK"
this.bad = "BAD"
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this.branch = {
"normal": "Normal",
"advanced": "Professional",
"master": "Master"
}
this.pauseOptions = [
"Continue",
"Retry",
"Back to Select Song"
]
this.results = "Results"
this.points = "pts"
this.maxCombo = "MAX Combo"
this.drumroll = "Drumroll"
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this.errorOccured = "An error occurred, please refresh"
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this.tutorial = {
basics: [
"When a note overlaps the frame, that is your cue to hit the drum!",
"For red notes, hit the surface of the drum (%s or %s)...",
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"...and for blue notes, hit the rim! (%s or %s)",
"USB controllers are also supported!"
],
otherControls: "Other controls",
otherTutorial: [
"%s \u2014 pause game",
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'%s and %s while selecting song \u2014 navigate categories',
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"%s while selecting difficulty \u2014 enable autoplay mode",
"%s while selecting difficulty \u2014 enable 2P mode"
],
ok: "OK"
}
this.about = {
bugReporting: [
"This simulator is still in development.",
"Please report any bugs you find.",
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"You can report bugs either via our Git repository or email."
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],
diagnosticWarning: "Be sure to include the following diagnostic data!",
issueTemplate: "###### Describe the problem you are having below. Please include a screenshot and the diagnostic information.",
issues: "Issues"
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}
this.session = {
multiplayerSession: "Multiplayer Session",
linkTutorial: "Share this link with your friend to start playing together! Do not leave this screen while they join.",
cancel: "Cancel"
}
this.settings = {
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language: {
name: "Language"
},
resolution: {
name: "Game Resolution",
high: "High",
medium: "Medium",
low: "Low",
lowest: "Lowest"
},
touchAnimation: {
name: "Touch Animation"
},
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keyboardSettings: {
name: "Keyboard Settings",
ka_l: "Left Rim",
don_l: "Left Surface",
don_r: "Right Surface",
ka_r: "Right Rim"
},
gamepadLayout: {
name: "Gamepad Layout",
a: "Type A",
b: "Type B",
c: "Type C"
},
latency: {
name: "Latency",
value: "Audio: %s, Video: %s",
calibration: "Latency Calibration",
audio: "Audio",
video: "Video",
drumSounds: "Drum Sounds"
},
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easierBigNotes: {
name: "Easier Big Notes"
},
on: "On",
off: "Off",
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default: "Reset to Defaults",
ok: "OK"
}
this.calibration = {
title: "Latency Calibration",
ms: "%sms",
back: "Back to Settings",
retryPrevious: "Retry Previous",
start: "Start",
finish: "Finish",
audioHelp: {
title: "Audio Latency Calibration",
content: "Listen to a sound playing in the background.\n\nHit the surface of the drum (%s or %s) as you hear it!",
contentAlt: "Listen to a sound playing in the background.\n\nHit the surface of the drum as you hear it!"
},
audioComplete: "Audio Latency Calibration completed!",
videoHelp: {
title: "Video Latency Calibration",
content: "This time there will be no sounds.\n\nInstead, watch for notes blinking on the circle-shaped frame, hit the drum as they appear!"
},
videoComplete: "Video Latency Calibration completed!",
results: {
title: "Latency Calibration Results",
content: "Audio latency: %s\nVideo latency: %s\n\nYou can configure these latency values in the settings."
}
}
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this.browserSupport = {
browserWarning: "You are running an unsupported browser (%s)",
details: "Details...",
failedTests: "The following tests have failed:",
supportedBrowser: "Please use a supported browser such as %s"
}
this.creative = {
creative: 'Creative',
maker: 'Maker:'
}
}
function StringsCn(){
this.id = "cn"
this.name = "简体中文"
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this.regex = /^zh$|^zh-CN$|^zh-SG$/
this.font = "Microsoft YaHei, sans-serif"
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this.taikoWeb = "太鼓网页"
this.titleProceed = "点击或按回车!"
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this.titleDisclaimer = "这款非官方模拟器与BANDAI NAMCO无关。"
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this.titleCopyright = "Taiko no Tatsujin ©&™ 2011 BANDAI NAMCO Entertainment Inc."
this.categories = {
"J-POP": "流行音乐",
"アニメ": "卡通动画音乐",
"ボーカロイド™曲": "VOCALOID™ Music",
"バラエティ": "综合音乐",
"クラシック": "古典音乐",
"ゲームミュージック": "游戏音乐",
"ナムコオリジナル": "NAMCO原创音乐"
}
this.selectSong = "选择乐曲"
this.selectDifficulty = "选择难度"
this.back = "返回"
this.random = "随机"
this.randomSong = "随机选曲"
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this.howToPlay = "操作说明"
this.aboutSimulator = "关于模拟器"
this.gameSettings = "游戏设定"
this.browse = "浏览…"
this.defaultSongList = "默认歌曲列表"
this.songOptions = "选项"
this.none = "无"
this.auto = "自动"
this.netplay = "网络对战"
this.easy = "简单"
this.normal = "普通"
this.hard = "困难"
this.oni = "魔王"
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this.songBranch = "有谱面分歧"
this.sessionStart = "开始在线会话!"
this.sessionEnd = "结束在线会话"
this.loading = "加载中..."
this.waitingForP2 = "正在等待对方玩家..."
this.cancel = "取消"
this.note = {
don: "咚",
ka: "咔",
daiDon: "咚(大)",
daiKa: "咔(大)",
drumroll: "连打ー!!",
daiDrumroll: "连打(大)ー!!",
balloon: "气球"
}
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this.ex_note = {
don: [
"咚",
"咚"
],
ka: [
"咔"
],
daiDon: [
"咚(大)",
"咚(大)"
],
daiKa: [
"咔(大)"
]
}
this.combo = "连段"
this.clear = "通关"
this.good = "良"
this.ok = "可"
this.bad = "不可"
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this.branch = {
"normal": "一般谱面",
"advanced": "进阶谱面",
"master": "达人谱面"
}
this.pauseOptions = [
"继续演奏",
"从头开始",
"返回「选择乐曲」"
]
this.results = "发表成绩"
this.points = "点"
this.maxCombo = "最多连段数"
this.drumroll = "连打数"
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this.errorOccured = "An error occurred, please refresh"
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this.tutorial = {
basics: [
"当流动的音符将与框框重叠时就用鼓棒敲打太鼓吧",
"遇到红色音符要敲打鼓面(%s或%s",
"遇到蓝色音符则敲打鼓边(%s或%s",
"USB控制器也支持"
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],
otherControls: "其他控制",
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otherTutorial: [
"%s暂停游戏",
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'%s and %s while selecting song \u2014 navigate categories',
"选择难度时按住%s以启用自动模式",
"选择难度时按住%s以启用网络对战模式"
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],
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ok: "确定"
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}
this.about = {
bugReporting: [
"This simulator is still in development.",
"Please report any bugs you find.",
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"You can report bugs either via our Git repository or email."
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],
diagnosticWarning: "Be sure to include the following diagnostic data!",
issueTemplate: "###### Describe the problem you are having below. Please include a screenshot and the diagnostic information.",
issues: "工单"
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}
this.session = {
multiplayerSession: "在线会话",
linkTutorial: "复制下方地址,给你的朋友即可开始一起游戏!当他们与您联系之前,请不要离开此页面。",
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cancel: "取消"
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}
this.settings = {
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language: {
name: "语言"
},
resolution: {
name: "游戏分辨率",
high: "高",
medium: "中",
low: "低",
lowest: "最低"
},
touchAnimation: {
name: "触摸动画"
},
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keyboardSettings: {
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name: "键盘设置",
ka_l: "边缘(左)",
don_l: "表面(左)",
don_r: "表面(右)",
ka_r: "边缘(右)"
},
gamepadLayout: {
name: "操作类型设定",
a: "类型A",
b: "类型B",
c: "类型C"
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},
latency: {
name: "Latency",
value: "Audio: %s, Video: %s",
calibration: "Latency Calibration",
audio: "Audio",
video: "Video",
drumSounds: "Drum Sounds"
},
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easierBigNotes: {
name: "简单的大音符"
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},
on: "开",
off: "关",
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default: "重置为默认值",
ok: "确定"
}
this.calibration = {
title: "Latency Calibration",
ms: "%sms",
back: "Back to Settings",
retryPrevious: "Retry Previous",
start: "Start",
finish: "Finish",
audioHelp: {
title: "Audio Latency Calibration",
content: "Listen to a sound playing in the background.\n\nHit the surface of the drum (%s or %s) as you hear it!",
contentAlt: "Listen to a sound playing in the background.\n\nHit the surface of the drum as you hear it!"
},
audioComplete: "Audio Latency Calibration completed!",
videoHelp: {
title: "Video Latency Calibration",
content: "This time there will be no sounds.\n\nInstead, watch for notes blinking on the circle-shaped frame, hit the drum as they appear!"
},
videoComplete: "Video Latency Calibration completed!",
results: {
title: "Latency Calibration Results",
content: "Audio latency: %s\nVideo latency: %s\n\nYou can configure these latency values in the settings."
}
}
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this.browserSupport = {
browserWarning: "You are running an unsupported browser (%s)",
details: "Details...",
failedTests: "The following tests have failed:",
supportedBrowser: "Please use a supported browser such as %s"
}
this.creative = {
creative: '创作',
maker: '制作者'
}
}
function StringsTw(){
this.id = "tw"
this.name = "正體中文"
this.regex = /^zh-HK$|^zh-TW$/
this.font = "Microsoft YaHei, sans-serif"
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this.taikoWeb = "太鼓網頁"
this.titleProceed = "點擊或按確認!"
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this.titleDisclaimer = "這款非官方模擬器與BANDAI NAMCO無關。"
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this.titleCopyright = "Taiko no Tatsujin ©&™ 2011 BANDAI NAMCO Entertainment Inc."
this.categories = {
"J-POP": "流行音樂",
"アニメ": "卡通動畫音樂",
"ボーカロイド™曲": "VOCALOID™ Music",
"バラエティ": "綜合音樂",
"クラシック": "古典音樂",
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"ゲームミュージック": "遊戲音樂",
"ナムコオリジナル": "NAMCO原創音樂"
}
this.selectSong = "選擇樂曲"
this.selectDifficulty = "選擇難度"
this.back = "返回"
this.random = "隨機"
this.randomSong = "隨機選曲"
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this.howToPlay = "操作說明"
this.aboutSimulator = "關於模擬器"
this.gameSettings = "遊戲設定"
this.browse = "開啟檔案…"
this.defaultSongList = "默認歌曲列表"
this.songOptions = "選項"
this.none = "無"
this.auto = "自動"
this.netplay = "網上對打"
this.easy = "簡單"
this.normal = "普通"
this.hard = "困難"
this.oni = "魔王"
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this.songBranch = "有譜面分歧"
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this.sessionStart = "開始多人模式!"
this.sessionEnd = "結束多人模式"
this.loading = "讀取中..."
this.waitingForP2 = "正在等待對方玩家..."
this.cancel = "取消"
this.note = {
don: "咚",
ka: "咔",
daiDon: "咚(大)",
daiKa: "咔(大)",
drumroll: "連打ー!!",
daiDrumroll: "連打(大)ー!!",
balloon: "氣球"
}
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this.ex_note = {
don: [
"咚",
"咚"
],
ka: [
"咔"
],
daiDon: [
"咚(大)",
"咚(大)"
],
daiKa: [
"咔(大)"
]
}
this.combo = "連段"
this.clear = "通關"
this.good = "良"
this.ok = "可"
this.bad = "不可"
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this.branch = {
"normal": "一般譜面",
"advanced": "進階譜面",
"master": "達人譜面"
}
this.pauseOptions = [
"繼續演奏",
"從頭開始",
"返回「選擇樂曲」"
]
this.results = "發表成績"
this.points = "分"
this.maxCombo = "最多連段數"
this.drumroll = "連打數"
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this.errorOccured = "An error occurred, please refresh"
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this.tutorial = {
basics: [
"當流動的音符將與框框重疊時就用鼓棒敲打太鼓吧",
"遇到紅色音符要敲打鼓面(%s或%s",
"遇到藍色音符則敲打鼓邊(%s或%s",
"USB控制器也支持"
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],
otherControls: "其他控制",
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otherTutorial: [
"%s暫停遊戲",
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'%s and %s while selecting song \u2014 navigate categories',
"選擇難度時按住%s以啟用自動模式",
"選擇難度時按住%s以啟用網上對打模式"
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],
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ok: "確定"
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}
this.about = {
bugReporting: [
"This simulator is still in development.",
"Please report any bugs you find.",
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"You can report bugs either via our Git repository or email."
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],
diagnosticWarning: "Be sure to include the following diagnostic data!",
issueTemplate: "###### Describe the problem you are having below. Please include a screenshot and the diagnostic information.",
issues: "問題"
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}
this.session = {
multiplayerSession: "多人模式",
linkTutorial: "複製下方地址,給你的朋友即可開始一起遊戲!當他們與您聯繫之前,請不要離開此頁面。",
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cancel: "取消"
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}
this.settings = {
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language: {
name: "語系"
},
resolution: {
name: "遊戲分辨率",
high: "高",
medium: "中",
low: "低",
lowest: "最低"
},
touchAnimation: {
name: "觸摸動畫"
},
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keyboardSettings: {
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name: "鍵盤設置",
ka_l: "邊緣(左)",
don_l: "表面(左)",
don_r: "表面(右)",
ka_r: "邊緣(右)"
},
gamepadLayout: {
name: "操作類型設定",
a: "類型A",
b: "類型B",
c: "類型C"
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},
latency: {
name: "Latency",
value: "Audio: %s, Video: %s",
calibration: "Latency Calibration",
audio: "Audio",
video: "Video",
drumSounds: "Drum Sounds"
},
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easierBigNotes: {
name: "簡單的大音符"
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},
on: "開",
off: "關",
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default: "重置為默認值",
ok: "確定"
}
this.calibration = {
title: "Latency Calibration",
ms: "%sms",
back: "Back to Settings",
retryPrevious: "Retry Previous",
start: "Start",
finish: "Finish",
audioHelp: {
title: "Audio Latency Calibration",
content: "Listen to a sound playing in the background.\n\nHit the surface of the drum (%s or %s) as you hear it!",
contentAlt: "Listen to a sound playing in the background.\n\nHit the surface of the drum as you hear it!"
},
audioComplete: "Audio Latency Calibration completed!",
videoHelp: {
title: "Video Latency Calibration",
content: "This time there will be no sounds.\n\nInstead, watch for notes blinking on the circle-shaped frame, hit the drum as they appear!"
},
videoComplete: "Video Latency Calibration completed!",
results: {
title: "Latency Calibration Results",
content: "Audio latency: %s\nVideo latency: %s\n\nYou can configure these latency values in the settings."
}
}
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this.browserSupport = {
browserWarning: "You are running an unsupported browser (%s)",
details: "Details...",
failedTests: "The following tests have failed:",
supportedBrowser: "Please use a supported browser such as %s"
}
this.creative = {
creative: '創作',
maker: '製作者'
}
}
function StringsKo(){
this.id = "ko"
this.name = "한국어"
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this.regex = /^ko$|^ko-/
this.font = "Microsoft YaHei, sans-serif"
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this.taikoWeb = "태고 웹"
this.titleProceed = "클릭하거나 Enter를 누릅니다!"
this.titleDisclaimer = "이 비공식 시뮬레이터는 반다이 남코와 관련이 없습니다."
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this.titleCopyright = "Taiko no Tatsujin ©&™ 2011 BANDAI NAMCO Entertainment Inc."
this.categories = {
"J-POP": "POP",
"アニメ": "애니메이션",
"ボーカロイド™曲": "VOCALOID™ Music",
"バラエティ": "버라이어티",
"クラシック": "클래식",
"ゲームミュージック": "게임",
"ナムコオリジナル": "남코 오리지널"
}
this.selectSong = "곡 선택"
this.selectDifficulty = "난이도 선택"
this.back = "돌아간다"
this.random = "랜덤"
this.randomSong = "랜덤"
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this.howToPlay = "지도 시간"
this.aboutSimulator = "게임 정보"
this.gameSettings = "게임 설정"
this.browse = "찾아보기…"
this.defaultSongList = "기본 노래 목록"
this.songOptions = "옵션"
this.none = "없음"
this.auto = "오토"
this.netplay = "넷 플레이"
this.easy = "쉬움"
this.normal = "보통"
this.hard = "어려움"
this.oni = "귀신"
this.songBranch = "악보 분기 있습니다"
this.sessionStart = "온라인 세션 시작!"
this.sessionEnd = "온라인 세션 끝내기"
this.loading = "로딩 중..."
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this.waitingForP2 = "Waiting for Another Player..."
this.cancel = "취소"
this.note = {
don: "쿵",
ka: "딱",
daiDon: "쿵(대)",
daiKa: "딱(대)",
drumroll: "연타ー!!",
daiDrumroll: "연타(대)ー!!",
balloon: "풍선"
}
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this.ex_note = {
don: [
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"쿠",
"쿠"
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],
ka: [
"딱"
],
daiDon: [
"쿵(대)",
"쿵(대)"
],
daiKa: [
"딱(대)"
]
}
this.combo = "콤보"
this.clear = "클리어"
this.good = "얼쑤"
this.ok = "좋다"
this.bad = "에구"
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this.branch = {
"normal": "보통 악보",
"advanced": "현인 악보",
"master": "달인 악보"
}
this.pauseOptions = [
"연주 계속하기",
"처음부터 다시",
"「곡 선택」으로"
]
this.results = "성적 발표"
this.points = "점"
this.maxCombo = "최대 콤보 수"
this.drumroll = "연타 횟수"
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this.errorOccured = "An error occurred, please refresh"
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this.tutorial = {
basics: [
"이동하는 음표가 테두리와 겹쳐졌을 때 북채로 태고를 두드리자!",
"빨간 음표는 면을 두드리자 (%s 또는 %s)",
"파란 음표는 테를 두드리자 (%s 또는 %s)",
"USB 컨트롤러도 지원됩니다!"
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],
otherControls: "기타 컨트롤",
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otherTutorial: [
"%s \u2014 게임을 일시 중지합니다",
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'%s and %s while selecting song \u2014 navigate categories',
"난이도 선택 동안 %s 홀드 \u2014 오토 모드 활성화",
"난이도 선택 동안 %s 홀드 \u2014 넷 플레이 모드 활성화"
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],
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ok: "확인"
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}
this.about = {
bugReporting: [
"This simulator is still in development.",
"Please report any bugs you find.",
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"You can report bugs either via our Git repository or email."
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],
diagnosticWarning: "Be sure to include the following diagnostic data!",
issueTemplate: "###### Describe the problem you are having below. Please include a screenshot and the diagnostic information.",
issues: "이슈"
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}
this.session = {
multiplayerSession: "Multiplayer Session",
linkTutorial: "Share this link with your friend to start playing together! Do not leave this screen while they join.",
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cancel: "취소"
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}
this.settings = {
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language: {
name: "언어"
},
resolution: {
name: "게임 해상도",
high: "높은",
medium: "중간",
low: "저",
lowest: "최저"
},
touchAnimation: {
name: "터치 애니메이션"
},
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keyboardSettings: {
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name: "키보드 설정",
ka_l: "가장자리 (왼쪽)",
don_l: "표면 (왼쪽)",
don_r: "표면 (오른쪽)",
ka_r: "가장자리 (오른쪽)"
},
gamepadLayout: {
name: "조작 타입 설정",
a: "타입 A",
b: "타입 B",
c: "타입 C"
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},
latency: {
name: "Latency",
value: "Audio: %s, Video: %s",
calibration: "Latency Calibration",
audio: "Audio",
video: "Video",
drumSounds: "Drum Sounds"
},
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easierBigNotes: {
name: "쉬운 큰 음표"
},
on: "온",
off: "오프",
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default: "기본값으로 재설정",
ok: "확인"
}
this.calibration = {
title: "Latency Calibration",
ms: "%sms",
back: "Back to Settings",
retryPrevious: "Retry Previous",
start: "Start",
finish: "Finish",
audioHelp: {
title: "Audio Latency Calibration",
content: "Listen to a sound playing in the background.\n\nHit the surface of the drum (%s or %s) as you hear it!",
contentAlt: "Listen to a sound playing in the background.\n\nHit the surface of the drum as you hear it!"
},
audioComplete: "Audio Latency Calibration completed!",
videoHelp: {
title: "Video Latency Calibration",
content: "This time there will be no sounds.\n\nInstead, watch for notes blinking on the circle-shaped frame, hit the drum as they appear!"
},
videoComplete: "Video Latency Calibration completed!",
results: {
title: "Latency Calibration Results",
content: "Audio latency: %s\nVideo latency: %s\n\nYou can configure these latency values in the settings."
}
}
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this.browserSupport = {
browserWarning: "You are running an unsupported browser (%s)",
details: "Details...",
failedTests: "The following tests have failed:",
supportedBrowser: "Please use a supported browser such as %s"
}
this.creative = {
creative: '창작',
maker: '만드는 사람'
}
}
var allStrings = {
"ja": new StringsJa(),
"en": new StringsEn(),
"cn": new StringsCn(),
"tw": new StringsTw(),
"ko": new StringsKo()
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}