mirror of
https://github.com/jiojciojsioe3/a3cjroijsiojiorj.git
synced 2024-12-23 01:36:14 +08:00
SongSelect: Add Settings
- Resolution can be adjusted, as well as touch drum animation on mobile - A translation text file "songtitle.txt" can be imported - Titles and translated titles are each on their own line, if a line begins with a language code, it will translate the song title that is above - An example file can be found here: https://gist.github.com/LoveEevee/65fe66f0b54c0536f96fd2f4862984d4 - The page will fail to load if version on the page does not match /api/config - Disabled Tab key while playing, before hitting it would focus the version link - Fix forcing branches in debug not working - Fixed not being able to click on songs that do not have oni but have ura - Fix unexpected category being used as a fallback - Fix verticalText and layeredText not accepting anything except strings
This commit is contained in:
parent
7411022b14
commit
cb64777012
3
app.py
3
app.py
@ -111,7 +111,6 @@ def route_api_songs():
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raw_categories = query_db('select * from categories')
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categories = {}
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def_category = {'title': None, 'title_en': None}
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for cat in raw_categories:
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categories[cat[0]] = cat[1]
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@ -126,7 +125,7 @@ def route_api_songs():
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song_type = song[12]
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preview = song[15]
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category_out = categories[song[11]] if song[11] in categories else def_category
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category_out = categories[song[11]] if song[11] in categories else ""
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song_skin_out = song_skins[song[14]] if song[14] in song_skins else None
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songs_out.append({
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@ -10,24 +10,9 @@
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#loading-don{
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background-image: url("dancing-don.gif");
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}
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#touch-drum-img{
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background-image: url("touch_drum.png");
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}
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#touch-full-btn{
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background-image: url("touch_fullscreen.png");
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}
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#touch-pause-btn{
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background-image: url("touch_pause.png");
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}
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.song-stage-1{
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background-image: url("bg_stage_1.png");
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background-size: calc(100vh / 720 * 66);
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}
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.song-stage-2{
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background-image: url("bg_stage_2.png");
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background-size: calc(100vh / 720 * 254);
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}
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.song-stage-3{
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background-image: url("bg_stage_3.png");
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background-size: calc(100vh / 720 * 458);
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}
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@ -92,7 +92,8 @@ kbd{
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color: #000;
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}
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.taibtn:hover,
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#tutorial-end-button:hover{
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#tutorial-end-button:hover,
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#tutorial-end-button.selected{
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position: relative;
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z-index: 1;
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color: #fff;
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@ -147,6 +148,47 @@ kbd{
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cursor: text;
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overflow: hidden;
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}
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.setting-box{
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display: flex;
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height: 2em;
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margin-top: 1.2em;
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border: 0.25em solid #000;
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border-radius: 0.5em;
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padding: 0.3em;
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outline: none;
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color: #000;
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cursor: pointer;
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}
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.setting-box:first-child{
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margin-top: 0;
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}
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#tutorial-content:not(:hover) .setting-box.selected,
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.setting-box:hover{
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background: #ffb547;
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border-color: #21211a;
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}
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.setting-name{
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position: relative;
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width: 50%;
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padding: 0.3em;
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font-size: 1.3em;
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box-sizing: border-box;
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}
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#tutorial-content:not(:hover) .setting-box.selected .setting-name,
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.setting-box:hover .setting-name{
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color: #fff;
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z-index: 0;
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}
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.setting-name::before{
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padding-left: 0.3em;
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}
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.setting-value{
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background: #fff;
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width: 50%;
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border-radius: 0.2em;
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padding: 0.5em;
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box-sizing: border-box;
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}
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@keyframes bgscroll{
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from{
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background-position: 0 top;
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@ -26,6 +26,7 @@
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height: calc(44 / 720 * 100vh);
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background-position: center bottom;
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background-repeat-y: no-repeat;
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background-size: auto 100%;
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bottom: 0;
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}
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.portrait #songbg{
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@ -27,7 +27,8 @@ var assets = {
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"debug.js",
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"session.js",
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"importsongs.js",
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"logo.js"
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"logo.js",
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"settings.js"
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],
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"css": [
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"main.css",
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@ -71,11 +72,7 @@ var assets = {
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"bg_score_p2.png",
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"bg_settings.png",
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"bg_pause.png",
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"bg_stage_1.png",
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"bg_stage_2.png",
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"bg_stage_3.png",
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"badge_auto.png",
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"touch_drum.png",
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"touch_pause.png",
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"touch_fullscreen.png",
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"mimizu.png",
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@ -168,7 +165,8 @@ var assets = {
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"tutorial.html",
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"about.html",
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"debug.html",
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"session.html"
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"session.html",
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"settings.html"
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],
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"songs": [],
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@ -106,6 +106,9 @@ class CanvasCache{
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this.ctx.clearRect(0, 0, this.w, this.h)
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}
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clean(){
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if(!this.canvas){
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return
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}
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this.resize(1, 1, 1)
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delete this.map
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delete this.ctx
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@ -277,7 +277,7 @@
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verticalText(config){
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var ctx = config.ctx
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var inputText = config.text
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var inputText = config.text.toString()
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var mul = config.fontSize / 40
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var ura = false
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var r = this.regex
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@ -601,7 +601,7 @@
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layeredText(config, layers){
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var ctx = config.ctx
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var inputText = config.text
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var inputText = config.text.toString()
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var mul = config.fontSize / 40
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var ura = false
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var r = this.regex
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@ -141,6 +141,7 @@ class Debug{
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if(circles[i].endTime >= measureMS){
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break
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}
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game.skipNote(circles[i])
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}
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if(game.mainMusicPlaying){
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game.mainMusicPlaying = false
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@ -215,6 +216,9 @@ class Debug{
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var name = this.branchSelect.value
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game.branch = name === "auto" ? false : name
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game.branchSet = name === "auto"
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if(noRestart){
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game.branchStatic = true
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}
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var selectedOption = this.branchSelect.selectedOptions[0]
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this.branchSelect.style.background = selectedOption.style.background
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if(this.restartCheckbox.checked && !noRestart){
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@ -150,10 +150,13 @@ class Game{
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}
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}
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if(view.branch !== currentMeasure){
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view.branchAnimate = {
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ms: ms,
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fromBranch: view.branch
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if(!this.branchStatic){
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view.branchAnimate = {
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ms: ms,
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fromBranch: view.branch
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}
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}
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this.branchStatic = false
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view.branch = currentMeasure
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}
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}
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@ -29,6 +29,8 @@
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this.otherFiles = {}
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this.songs = []
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this.stylesheet = []
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this.songTitle = {}
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this.uraRegex = /\s*[\((]裏[\))]$/
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this.courseTypes = {
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"easy": 0,
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"normal": 1,
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@ -82,7 +84,7 @@
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file: file,
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index: i
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})
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}else if(name === "genre.ini" || name === "box.def"){
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}else if(name === "genre.ini" || name === "box.def" || name === "songtitle.txt"){
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var level = (file.webkitRelativePath.match(/\//g) || []).length
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metaFiles.push({
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file: file,
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@ -154,6 +156,20 @@
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break
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}
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}
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}else if(name === "songtitle.txt"){
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var lastTitle
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for(var i = 0; i < data.length; i++){
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var line = data[i].trim()
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if(line){
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var lang = line.slice(0, 2)
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if(line.charAt(2) !== " " || !(lang in allStrings)){
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this.songTitle[line] = {}
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lastTitle = line
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}else if(lastTitle){
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this.songTitle[lastTitle][lang] = line.slice(3).trim()
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}
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}
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}
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}
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if(category){
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var metaPath = file.webkitRelativePath.toLowerCase().slice(0, file.name.length * -1)
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@ -168,7 +184,11 @@
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this.osuFiles.forEach(filesLoop)
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}
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}).catch(() => {})
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reader.readAsText(file, "sjis")
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if(name === "songtitle.txt"){
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reader.readAsText(file)
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}else{
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reader.readAsText(file, "sjis")
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}
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return promise
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}
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@ -212,8 +232,19 @@
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songObj.song_skin = this.getSkin(dir, meta.taikowebskin)
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}
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for(var id in allStrings){
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var songTitle = songObj.title
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var ura = ""
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if(songTitle){
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var uraPos = songTitle.search(this.uraRegex)
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if(uraPos !== -1){
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ura = songTitle.slice(uraPos)
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songTitle = songTitle.slice(0, uraPos)
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}
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}
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if(meta["title" + id]){
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titleLang[id] = meta["title" + id]
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}else if(songTitle in this.songTitle && this.songTitle[songTitle][id]){
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titleLang[id] = this.songTitle[songTitle][id] + ura
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}
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if(meta["subtitle" + id]){
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subtitleLang[id] = meta["subtitle" + id]
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}
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pageEvents.keyAdd(this, "all", "both", event => {
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if(event.keyCode === 8){
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// Disable back navigation when pressing backspace
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if(event.keyCode === 27 || event.keyCode === 8 || event.keyCode === 9){
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// Escape, Backspace, Tab
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event.preventDefault()
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}
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var key = this.kbdSearch[event.keyCode]
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@ -38,7 +38,15 @@ class Loader{
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document.head.appendChild(script)
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})
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this.addPromise(new Promise(resolve => {
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this.addPromise(new Promise((resolve, reject) => {
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if(
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versionLink.href !== gameConfig._version.url &&
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gameConfig._version.commit &&
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versionLink.href.indexOf(gameConfig._version.commit) === -1
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){
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// Version in the config does not match version on the page
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reject()
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}
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var cssCount = document.styleSheets.length + assets.css.length
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assets.css.forEach(name => {
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var stylesheet = document.createElement("link")
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@ -195,6 +203,8 @@ class Loader{
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p2.hash("")
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}
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settings = new Settings()
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Promise.all(this.promises).then(() => {
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this.canvasTest.drawAllImages().then(result => {
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perf.allImg = result
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@ -212,7 +222,7 @@ class Loader{
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}
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addPromise(promise){
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this.promises.push(promise)
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promise.then(this.assetLoaded.bind(this))
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promise.then(this.assetLoaded.bind(this), this.errorMsg.bind(this))
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}
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loadSound(name, gain){
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var id = this.getFilename(name)
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@ -258,7 +268,9 @@ class Loader{
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}
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clean(){
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var fontDetectDiv = document.getElementById("fontdetectHelper")
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fontDetectDiv.parentNode.removeChild(fontDetectDiv)
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if(fontDetectDiv){
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fontDetectDiv.parentNode.removeChild(fontDetectDiv)
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}
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delete this.loaderPercentage
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delete this.loaderProgress
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delete this.promises
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@ -4,6 +4,15 @@ class LoadSong{
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this.autoPlayEnabled = autoPlayEnabled
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this.multiplayer = multiplayer
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this.touchEnabled = touchEnabled
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var resolution = settings.getItem("resolution")
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this.imgScale = 1
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if(resolution === "medium"){
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this.imgScale = 0.75
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}else if(resolution === "low"){
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this.imgScale = 0.5
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}else if(resolution === "lowest"){
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this.imgScale = 0.25
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}
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loader.changePage("loadsong", true)
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var loadingText = document.getElementById("loading-text")
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@ -57,9 +66,10 @@ class LoadSong{
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}
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if(type === "don"){
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song.donBg = null
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}
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if(type === "song"){
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}else if(type === "song"){
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song.songBg = null
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}else if(type === "stage"){
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song.songStage = null
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}
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}
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}
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@ -71,19 +81,14 @@ class LoadSong{
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continue
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}
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let img = document.createElement("img")
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if(!songObj.music && this.touchEnabled && imgLoad[i].type === "song"){
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let force = imgLoad[i].type === "song" && this.touchEnabled
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if(!songObj.music && (this.imgScale !== 1 || force)){
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img.crossOrigin = "Anonymous"
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}
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let promise = pageEvents.load(img)
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if(imgLoad[i].type === "song"){
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promises.push(promise.then(() => {
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return this.scaleImg(img, filename, prefix)
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}))
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}else{
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promises.push(promise.then(() => {
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assets.image[prefix + filename] = img
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}))
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}
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promises.push(promise.then(() => {
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return this.scaleImg(img, filename, prefix, force)
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}))
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if(songObj.music){
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img.src = URL.createObjectURL(song.songSkin[filename + ".png"])
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}else{
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@ -126,6 +131,16 @@ class LoadSong{
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this.songData = data.replace(/\0/g, "").split("\n")
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}))
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}
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if(this.touchEnabled && !assets.image["touch_drum"]){
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let img = document.createElement("img")
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if(this.imgScale !== 1){
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img.crossOrigin = "Anonymous"
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}
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promises.push(pageEvents.load(img).then(() => {
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return this.scaleImg(img, "touch_drum", "")
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}))
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img.src = gameConfig.assets_baseurl + "img/touch_drum.png"
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}
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Promise.all(promises).then(() => {
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this.setupMultiplayer()
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}, error => {
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@ -151,23 +166,23 @@ class LoadSong{
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filenames.push("bg_don2_" + this.selectedSong.donBg)
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}
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}
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if(this.selectedSong.songStage !== null){
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filenames.push("bg_stage_" + this.selectedSong.songStage)
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}
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for(var i = 0; i < filenames.length; i++){
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for(var letter = 0; letter < 2; letter++){
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let filenameAb = filenames[i] + (letter === 0 ? "a" : "b")
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var filename = filenames[i]
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var stage = filename.startsWith("bg_stage_")
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for(var letter = 0; letter < (stage ? 1 : 2); letter++){
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let filenameAb = filenames[i] + (stage ? "" : (letter === 0 ? "a" : "b"))
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if(!(filenameAb in assets.image)){
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let img = document.createElement("img")
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if(filenameAb.startsWith("bg_song_")){
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if(this.touchEnabled){
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img.crossOrigin = "Anonymous"
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}
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promises.push(pageEvents.load(img).then(() => {
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return this.scaleImg(img, filenameAb, "")
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}))
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}else{
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promises.push(pageEvents.load(img).then(() => {
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assets.image[filenameAb] = img
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}))
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let force = filenameAb.startsWith("bg_song_") && this.touchEnabled
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if(this.imgScale !== 1 || force){
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img.crossOrigin = "Anonymous"
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}
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promises.push(pageEvents.load(img).then(() => {
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return this.scaleImg(img, filenameAb, "", force)
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}))
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img.src = gameConfig.assets_baseurl + "img/" + filenameAb + ".png"
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}
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}
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@ -175,12 +190,16 @@ class LoadSong{
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Promise.all(promises).then(resolve, reject)
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})
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}
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scaleImg(img, filename, prefix){
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scaleImg(img, filename, prefix, force){
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return new Promise((resolve, reject) => {
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if(this.touchEnabled){
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var scale = this.imgScale
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if(force && scale > 0.5){
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scale = 0.5
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}
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if(scale !== 1){
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var canvas = document.createElement("canvas")
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var w = Math.floor(img.width / 2)
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var h = Math.floor(img.height / 2)
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var w = Math.floor(img.width * scale)
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var h = Math.floor(img.height * scale)
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canvas.width = w
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canvas.height = h
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var ctx = canvas.getContext("2d")
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|
@ -82,6 +82,7 @@ var perf = {
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}
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var strings
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var vectors
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var settings
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|
||||
pageEvents.add(root, ["touchstart", "touchmove", "touchend"], event => {
|
||||
if(event.cancelable && cancelTouch && event.target.tagName !== "SELECT"){
|
||||
@ -90,6 +91,7 @@ pageEvents.add(root, ["touchstart", "touchmove", "touchend"], event => {
|
||||
})
|
||||
var versionDiv = document.getElementById("version")
|
||||
var versionLink = document.getElementById("version-link")
|
||||
versionLink.tabIndex = -1
|
||||
pageEvents.add(versionDiv, ["click", "touchend"], event => {
|
||||
if(event.target === versionDiv){
|
||||
versionLink.click()
|
||||
|
210
public/src/js/settings.js
Normal file
210
public/src/js/settings.js
Normal file
@ -0,0 +1,210 @@
|
||||
class Settings{
|
||||
constructor(){
|
||||
var ios = /iPhone|iPad/.test(navigator.userAgent)
|
||||
var phone = /Android|iPhone|iPad/.test(navigator.userAgent)
|
||||
|
||||
this.items = {
|
||||
resolution: {
|
||||
type: "select",
|
||||
options: ["high", "medium", "low", "lowest"],
|
||||
default: phone ? "medium" : "high"
|
||||
},
|
||||
touchAnimation: {
|
||||
type: "toggle",
|
||||
default: !ios,
|
||||
touch: true
|
||||
}
|
||||
}
|
||||
|
||||
this.storage = {}
|
||||
try{
|
||||
var storage = JSON.parse(localStorage.getItem("settings") || "{}")
|
||||
for(var i in this.items){
|
||||
var current = this.items[i]
|
||||
if(i in storage){
|
||||
if(current.type === "select" && current.options.indexOf(storage[i]) === -1){
|
||||
this.storage[i] = null
|
||||
}else{
|
||||
this.storage[i] = storage[i]
|
||||
}
|
||||
}else{
|
||||
this.storage[i] = null
|
||||
}
|
||||
}
|
||||
}catch(e){
|
||||
for(var i in this.items){
|
||||
this.storage[i] = null
|
||||
}
|
||||
}
|
||||
}
|
||||
getItem(name){
|
||||
var value = this.storage[name]
|
||||
return value === null ? this.items[name].default : value
|
||||
}
|
||||
setItem(name, value){
|
||||
this.storage[name] = value
|
||||
try{
|
||||
localStorage.setItem("settings", JSON.stringify(this.storage))
|
||||
}catch(e){}
|
||||
}
|
||||
}
|
||||
|
||||
class SettingsView{
|
||||
constructor(touchEnabled){
|
||||
this.touchEnabled = touchEnabled
|
||||
loader.changePage("settings", true)
|
||||
this.endButton = document.getElementById("tutorial-end-button")
|
||||
if(touchEnabled){
|
||||
document.getElementById("tutorial-outer").classList.add("touch-enabled")
|
||||
}
|
||||
|
||||
var tutorialTitle = document.getElementById("tutorial-title")
|
||||
tutorialTitle.innerText = strings.gameSettings
|
||||
tutorialTitle.setAttribute("alt", strings.gameSettings)
|
||||
this.endButton.innerText = strings.settings.ok
|
||||
this.endButton.setAttribute("alt", strings.settings.ok)
|
||||
this.resolution = settings.getItem("resolution")
|
||||
|
||||
var content = document.getElementById("tutorial-content")
|
||||
this.items = []
|
||||
this.selected = 0
|
||||
for(let i in settings.items){
|
||||
if(!touchEnabled && settings.items[i].touch){
|
||||
continue
|
||||
}
|
||||
var settingBox = document.createElement("div")
|
||||
settingBox.classList.add("setting-box")
|
||||
var nameDiv = document.createElement("div")
|
||||
nameDiv.classList.add("setting-name", "stroke-sub")
|
||||
var name = strings.settings[i].name
|
||||
nameDiv.innerText = name
|
||||
nameDiv.setAttribute("alt", name)
|
||||
settingBox.appendChild(nameDiv)
|
||||
var valueDiv = document.createElement("div")
|
||||
valueDiv.classList.add("setting-value")
|
||||
valueDiv.innerText = this.getValue(i)
|
||||
settingBox.appendChild(valueDiv)
|
||||
content.appendChild(settingBox)
|
||||
if(this.items.length === this.selected){
|
||||
settingBox.classList.add("selected")
|
||||
}
|
||||
pageEvents.add(settingBox, ["mousedown", "touchstart"], event => {
|
||||
event.preventDefault()
|
||||
this.setValue(i)
|
||||
})
|
||||
this.items.push({
|
||||
id: i,
|
||||
settingBox: settingBox,
|
||||
valueDiv: valueDiv
|
||||
})
|
||||
}
|
||||
this.items.push({
|
||||
id: "back",
|
||||
settingBox: this.endButton
|
||||
})
|
||||
|
||||
this.kbd = {
|
||||
"confirm": [13, 32, 70, 74], // Enter, Space, F, J
|
||||
"previous": [37, 38, 68], // Left, Up, D
|
||||
"next": [39, 40, 75], // Right, Down, K
|
||||
"back": [8, 27] // Backspace, Esc
|
||||
}
|
||||
pageEvents.once(this.endButton, ["mousedown", "touchstart"]).then(this.onEnd.bind(this))
|
||||
pageEvents.keyAdd(this, "all", "down", this.keyEvent.bind(this))
|
||||
this.gamepad = new Gamepad({
|
||||
"confirm": ["b", "ls", "rs"],
|
||||
"previous": ["u", "l", "lb", "lt", "lsu", "lsl"],
|
||||
"next": ["d", "r", "rb", "rt", "lsd", "lsr"],
|
||||
"back": ["start", "a"]
|
||||
}, this.keyPressed.bind(this))
|
||||
|
||||
pageEvents.send("settings")
|
||||
}
|
||||
getValue(name){
|
||||
var current = settings.items[name]
|
||||
var value = settings.getItem(name)
|
||||
if(current.type === "select"){
|
||||
value = strings.settings[name][value]
|
||||
}else if(current.type === "toggle"){
|
||||
value = value ? strings.settings.on : strings.settings.off
|
||||
}
|
||||
return value
|
||||
}
|
||||
setValue(name){
|
||||
var current = settings.items[name]
|
||||
var value = settings.getItem(name)
|
||||
if(current.type === "select"){
|
||||
value = current.options[this.mod(current.options.length, current.options.indexOf(value) + 1)]
|
||||
}else if(current.type === "toggle"){
|
||||
value = !value
|
||||
}
|
||||
settings.setItem(name, value)
|
||||
this.selected = this.items.findIndex(item => item.id === name)
|
||||
this.items[this.selected].valueDiv.innerText = this.getValue(name)
|
||||
}
|
||||
keyEvent(event){
|
||||
if(event.keyCode === 27 || event.keyCode === 8 || event.keyCode === 9){
|
||||
// Escape, Backspace, Tab
|
||||
event.preventDefault()
|
||||
}
|
||||
if(!event.repeat){
|
||||
for(var i in this.kbd){
|
||||
if(this.kbd[i].indexOf(event.keyCode) !== -1){
|
||||
this.keyPressed(true, i)
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
keyPressed(pressed, name){
|
||||
if(!pressed){
|
||||
return
|
||||
}
|
||||
var selected = this.items[this.selected]
|
||||
if(name === "confirm"){
|
||||
if(selected.id === "back"){
|
||||
this.onEnd()
|
||||
}else{
|
||||
this.setValue(selected.id)
|
||||
}
|
||||
}else if(name === "previous" || name === "next"){
|
||||
selected.settingBox.classList.remove("selected")
|
||||
this.selected = this.mod(this.items.length, this.selected + (name === "next" ? 1 : -1))
|
||||
this.items[this.selected].settingBox.classList.add("selected")
|
||||
}else if(name === "back"){
|
||||
this.onEnd()
|
||||
}
|
||||
}
|
||||
onEnd(event){
|
||||
var touched = false
|
||||
if(event && event.type === "touchstart"){
|
||||
event.preventDefault()
|
||||
touched = true
|
||||
}
|
||||
this.clean()
|
||||
assets.sounds["se_don"].play()
|
||||
setTimeout(() => {
|
||||
new SongSelect("settings", false, touched)
|
||||
}, 500)
|
||||
}
|
||||
mod(length, index){
|
||||
return ((index % length) + length) % length
|
||||
}
|
||||
clean(){
|
||||
this.gamepad.clean()
|
||||
pageEvents.keyRemove(this, "all")
|
||||
for(var i in this.items){
|
||||
pageEvents.remove(this.items[i].settingBox, ["mousedown", "touchstart"])
|
||||
}
|
||||
delete this.endButton
|
||||
delete this.items
|
||||
if(this.resolution !== settings.getItem("resolution")){
|
||||
for(var i in assets.image){
|
||||
if(i.startsWith("bg_song_") || i.startsWith("bg_stage_") || i.startsWith("bg_don_")){
|
||||
URL.revokeObjectURL(assets.image[i].src)
|
||||
delete assets.image[i]
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -25,21 +25,27 @@ class SongSelect{
|
||||
},
|
||||
"tutorial": {
|
||||
sort: 7,
|
||||
background: "#9afbe1",
|
||||
border: ["#d6ffff", "#6bae9c"],
|
||||
outline: "#31ae94"
|
||||
background: "#29e8aa",
|
||||
border: ["#86ffbd", "#009a8c"],
|
||||
outline: "#08a28c"
|
||||
},
|
||||
"about": {
|
||||
sort: 7,
|
||||
background: "#91cfff",
|
||||
border: ["#dff0ff", "#6890b2"],
|
||||
outline: "#217abb"
|
||||
background: "#a2d0e7",
|
||||
border: ["#c6dfff", "#4485d9"],
|
||||
outline: "#2390d9"
|
||||
},
|
||||
"settings": {
|
||||
sort: 7,
|
||||
background: "#ce93fa",
|
||||
border: ["#dec4fd", "#a543ef"],
|
||||
outline: "#a741ef"
|
||||
},
|
||||
"browse": {
|
||||
sort: 7,
|
||||
background: "#9791ff",
|
||||
border: ["#e2dfff", "#6d68b2"],
|
||||
outline: "#5350ba"
|
||||
background: "#fab5d3",
|
||||
border: ["#ffe7ef", "#d36aa2"],
|
||||
outline: "#d36aa2"
|
||||
},
|
||||
"J-POP": {
|
||||
sort: 0,
|
||||
@ -149,6 +155,12 @@ class SongSelect{
|
||||
action: "about",
|
||||
category: strings.random
|
||||
})
|
||||
this.songs.push({
|
||||
title: strings.gameSettings,
|
||||
skin: this.songSkin.settings,
|
||||
action: "settings",
|
||||
category: strings.random
|
||||
})
|
||||
if("webkitdirectory" in HTMLInputElement.prototype && !(/Android|iPhone|iPad/.test(navigator.userAgent))){
|
||||
this.browse = document.getElementById("browse")
|
||||
pageEvents.add(this.browse, "change", this.browseChange.bind(this))
|
||||
@ -352,7 +364,8 @@ class SongSelect{
|
||||
down: code == 40
|
||||
// Down
|
||||
}
|
||||
if(event && (code == 27 || code == 8)){
|
||||
if(event && (code == 27 || code == 8 || code == 9)){
|
||||
// Escape, Backspace, Tab
|
||||
event.preventDefault()
|
||||
}
|
||||
if(this.state.screen === "song"){
|
||||
@ -523,7 +536,7 @@ class SongSelect{
|
||||
}else if(550 < x && x < 1050 && 95 < y && y < 524){
|
||||
var moveBy = Math.floor((x - 550) / ((1050 - 550) / 5)) + this.diffOptions.length
|
||||
var currentSong = this.songs[this.selectedSong]
|
||||
if(this.state.ura && moveBy === this.diffOptions + 3 || currentSong.stars[moveBy - this.diffOptions.length]){
|
||||
if(this.state.ura && moveBy === this.diffOptions.length + 3 || currentSong.stars[moveBy - this.diffOptions.length]){
|
||||
return moveBy
|
||||
}
|
||||
}
|
||||
@ -624,6 +637,8 @@ class SongSelect{
|
||||
this.toTutorial()
|
||||
}else if(currentSong.action === "about"){
|
||||
this.toAbout()
|
||||
}else if(currentSong.action === "settings"){
|
||||
this.toSettings()
|
||||
}else if(currentSong.action === "browse"){
|
||||
this.toBrowse()
|
||||
}
|
||||
@ -722,6 +737,13 @@ class SongSelect{
|
||||
new About(this.touchEnabled)
|
||||
}, 500)
|
||||
}
|
||||
toSettings(){
|
||||
assets.sounds["se_don"].play()
|
||||
this.clean()
|
||||
setTimeout(() => {
|
||||
new SettingsView(this.touchEnabled)
|
||||
}, 500)
|
||||
}
|
||||
toSession(){
|
||||
if(p2.socket.readyState !== 1 || assets.customSongs){
|
||||
return
|
||||
@ -790,6 +812,14 @@ class SongSelect{
|
||||
winW = winH / 9 * 32
|
||||
}
|
||||
this.pixelRatio = window.devicePixelRatio || 1
|
||||
var resolution = settings.getItem("resolution")
|
||||
if(resolution === "medium"){
|
||||
this.pixelRatio *= 0.75
|
||||
}else if(resolution === "low"){
|
||||
this.pixelRatio *= 0.5
|
||||
}else if(resolution === "lowest"){
|
||||
this.pixelRatio *= 0.25
|
||||
}
|
||||
winW *= this.pixelRatio
|
||||
winH *= this.pixelRatio
|
||||
var ratioX = winW / 1280
|
||||
|
@ -101,7 +101,7 @@ class SoundGain{
|
||||
this.volume = amount
|
||||
}
|
||||
setVolumeMul(amount){
|
||||
this.setVolume(Math.sqrt(amount * amount * this.defaultVol))
|
||||
this.setVolume(amount * this.defaultVol)
|
||||
}
|
||||
setCrossfade(amount){
|
||||
this.setVolume(Math.sqrt(Math.sin(Math.PI / 2 * amount)))
|
||||
|
@ -24,6 +24,7 @@
|
||||
this.randomSong = "ランダムに曲をえらぶ"
|
||||
this.howToPlay = "あそびかた説明"
|
||||
this.aboutSimulator = "このシミュレータについて"
|
||||
this.gameSettings = "ゲーム設定"
|
||||
this.browse = "参照する…"
|
||||
this.defaultSongList = "デフォルト曲リスト"
|
||||
this.songOptions = "演奏オプション"
|
||||
@ -98,6 +99,21 @@
|
||||
linkTutorial: "Share this link with your friend to start playing together! Do not leave this screen while they join.",
|
||||
cancel: "キャンセル"
|
||||
}
|
||||
this.settings = {
|
||||
resolution: {
|
||||
name: "ゲームの解像度",
|
||||
high: "高",
|
||||
medium: "中",
|
||||
low: "低",
|
||||
lowest: "最低"
|
||||
},
|
||||
touchAnimation: {
|
||||
name: "タッチアニメーション"
|
||||
},
|
||||
on: "オン",
|
||||
off: "オフ",
|
||||
ok: "OK"
|
||||
}
|
||||
this.browserSupport = {
|
||||
browserWarning: "サポートされていないブラウザを実行しています (%s)",
|
||||
details: "詳しく",
|
||||
@ -131,6 +147,7 @@ function StringsEn(){
|
||||
this.randomSong = "Random Song"
|
||||
this.howToPlay = "How to Play"
|
||||
this.aboutSimulator = "About Simulator"
|
||||
this.gameSettings = "Game Settings"
|
||||
this.browse = "Browse…"
|
||||
this.defaultSongList = "Default Song List"
|
||||
this.songOptions = "Song Options"
|
||||
@ -205,6 +222,21 @@ function StringsEn(){
|
||||
linkTutorial: "Share this link with your friend to start playing together! Do not leave this screen while they join.",
|
||||
cancel: "Cancel"
|
||||
}
|
||||
this.settings = {
|
||||
resolution: {
|
||||
name: "Game Resolution",
|
||||
high: "High",
|
||||
medium: "Medium",
|
||||
low: "Low",
|
||||
lowest: "Lowest"
|
||||
},
|
||||
touchAnimation: {
|
||||
name: "Touch Animation"
|
||||
},
|
||||
on: "On",
|
||||
off: "Off",
|
||||
ok: "OK"
|
||||
}
|
||||
this.browserSupport = {
|
||||
browserWarning: "You are running an unsupported browser (%s)",
|
||||
details: "Details...",
|
||||
@ -238,6 +270,7 @@ function StringsCn(){
|
||||
this.randomSong = "随机选曲"
|
||||
this.howToPlay = "操作说明"
|
||||
this.aboutSimulator = "关于模拟器"
|
||||
this.gameSettings = "游戏设定"
|
||||
this.browse = "浏览…"
|
||||
this.defaultSongList = "默认歌曲列表"
|
||||
this.songOptions = "选项"
|
||||
@ -312,6 +345,21 @@ function StringsCn(){
|
||||
linkTutorial: "Share this link with your friend to start playing together! Do not leave this screen while they join.",
|
||||
cancel: "取消"
|
||||
}
|
||||
this.settings = {
|
||||
resolution: {
|
||||
name: "游戏分辨率",
|
||||
high: "高",
|
||||
medium: "中",
|
||||
low: "低",
|
||||
lowest: "最低"
|
||||
},
|
||||
touchAnimation: {
|
||||
name: "触摸动画"
|
||||
},
|
||||
on: "开",
|
||||
off: "关",
|
||||
ok: "确定"
|
||||
}
|
||||
this.browserSupport = {
|
||||
browserWarning: "You are running an unsupported browser (%s)",
|
||||
details: "Details...",
|
||||
@ -345,6 +393,7 @@ function StringsTw(){
|
||||
this.randomSong = "隨機選曲"
|
||||
this.howToPlay = "操作說明"
|
||||
this.aboutSimulator = "關於模擬器"
|
||||
this.gameSettings = "遊戲設定"
|
||||
this.browse = "開啟檔案…"
|
||||
this.defaultSongList = "默認歌曲列表"
|
||||
this.songOptions = "選項"
|
||||
@ -419,6 +468,21 @@ function StringsTw(){
|
||||
linkTutorial: "Share this link with your friend to start playing together! Do not leave this screen while they join.",
|
||||
cancel: "取消"
|
||||
}
|
||||
this.settings = {
|
||||
resolution: {
|
||||
name: "遊戲分辨率",
|
||||
high: "高",
|
||||
medium: "中",
|
||||
low: "低",
|
||||
lowest: "最低"
|
||||
},
|
||||
touchAnimation: {
|
||||
name: "觸摸動畫"
|
||||
},
|
||||
on: "開",
|
||||
off: "關",
|
||||
ok: "確定"
|
||||
}
|
||||
this.browserSupport = {
|
||||
browserWarning: "You are running an unsupported browser (%s)",
|
||||
details: "Details...",
|
||||
@ -452,6 +516,7 @@ function StringsKo(){
|
||||
this.randomSong = "랜덤"
|
||||
this.howToPlay = "지도 시간"
|
||||
this.aboutSimulator = "게임 정보"
|
||||
this.gameSettings = "게임 설정"
|
||||
this.browse = "찾아보기…"
|
||||
this.defaultSongList = "기본 노래 목록"
|
||||
this.songOptions = "옵션"
|
||||
@ -526,6 +591,21 @@ function StringsKo(){
|
||||
linkTutorial: "Share this link with your friend to start playing together! Do not leave this screen while they join.",
|
||||
cancel: "취소"
|
||||
}
|
||||
this.settings = {
|
||||
resolution: {
|
||||
name: "게임 해상도",
|
||||
high: "높은",
|
||||
medium: "중간",
|
||||
low: "저",
|
||||
lowest: "최저"
|
||||
},
|
||||
touchAnimation: {
|
||||
name: "터치 애니메이션"
|
||||
},
|
||||
on: "온",
|
||||
off: "오프",
|
||||
ok: "확인"
|
||||
}
|
||||
this.browserSupport = {
|
||||
browserWarning: "You are running an unsupported browser (%s)",
|
||||
details: "Details...",
|
||||
|
@ -118,6 +118,7 @@
|
||||
|
||||
this.touchEnabled = this.controller.touchEnabled
|
||||
this.touch = -Infinity
|
||||
this.touchAnimation = settings.getItem("touchAnimation")
|
||||
|
||||
if(this.multiplayer !== 2){
|
||||
|
||||
@ -125,6 +126,8 @@
|
||||
this.touchDrumDiv = document.getElementById("touch-drum")
|
||||
this.touchDrumImg = document.getElementById("touch-drum-img")
|
||||
|
||||
this.setBgImage(this.touchDrumImg, assets.image["touch_drum"].src)
|
||||
|
||||
if(this.controller.autoPlayEnabled){
|
||||
this.touchDrumDiv.style.display = "none"
|
||||
}
|
||||
@ -180,6 +183,14 @@
|
||||
var touchMultiplayer = this.touchEnabled && this.multiplayer && !this.portrait
|
||||
|
||||
this.pixelRatio = window.devicePixelRatio || 1
|
||||
var resolution = settings.getItem("resolution")
|
||||
if(resolution === "medium"){
|
||||
this.pixelRatio *= 0.75
|
||||
}else if(resolution === "low"){
|
||||
this.pixelRatio *= 0.5
|
||||
}else if(resolution === "lowest"){
|
||||
this.pixelRatio *= 0.25
|
||||
}
|
||||
winW *= this.pixelRatio
|
||||
winH *= this.pixelRatio
|
||||
if(this.portrait){
|
||||
@ -1123,6 +1134,7 @@
|
||||
|
||||
if(!selectedSong.songSkin.stage){
|
||||
this.songStage.classList.add("song-stage-" + selectedSong.songStage)
|
||||
this.setBgImage(this.songStage, assets.image["bg_stage_" + selectedSong.songStage].src)
|
||||
}else if(selectedSong.songSkin.stage !== "none"){
|
||||
var prefix = selectedSong.songSkin.prefix || ""
|
||||
this.setBgImage(this.songStage, assets.image[prefix + "bg_stage_" + songSkinName].src)
|
||||
@ -1180,9 +1192,10 @@
|
||||
}
|
||||
setDonBgHeight(){
|
||||
this.donBg.style.setProperty("--h", getComputedStyle(this.donBg).height)
|
||||
this.gameDiv.classList.add("fix-animations")
|
||||
var gameDiv = this.gameDiv
|
||||
gameDiv.classList.add("fix-animations")
|
||||
setTimeout(()=>{
|
||||
this.gameDiv.classList.remove("fix-animations")
|
||||
gameDiv.classList.remove("fix-animations")
|
||||
}, 50)
|
||||
}
|
||||
setLayers(elements, file, ab){
|
||||
@ -1700,14 +1713,16 @@
|
||||
this.touchDrumDiv.style.width = drumWidth + "px"
|
||||
this.touchDrumDiv.style.height = drumHeight + "px"
|
||||
}
|
||||
if(this.touch > ms - 100){
|
||||
if(!this.drumPadding){
|
||||
this.drumPadding = true
|
||||
this.touchDrumImg.style.backgroundPositionY = "7px"
|
||||
if(this.touchAnimation){
|
||||
if(this.touch > ms - 100){
|
||||
if(!this.drumPadding){
|
||||
this.drumPadding = true
|
||||
this.touchDrumImg.style.backgroundPositionY = "7px"
|
||||
}
|
||||
}else if(this.drumPadding){
|
||||
this.drumPadding = false
|
||||
this.touchDrumImg.style.backgroundPositionY = ""
|
||||
}
|
||||
}else if(this.drumPadding){
|
||||
this.drumPadding = false
|
||||
this.touchDrumImg.style.backgroundPositionY = ""
|
||||
}
|
||||
}
|
||||
}
|
||||
|
7
public/src/views/settings.html
Normal file
7
public/src/views/settings.html
Normal file
@ -0,0 +1,7 @@
|
||||
<div id="tutorial-outer">
|
||||
<div id="tutorial">
|
||||
<div id="tutorial-title" class="stroke-sub"></div>
|
||||
<div id="tutorial-content"></div>
|
||||
<div id="tutorial-end-button" class="taibtn stroke-sub"></div>
|
||||
</div>
|
||||
</div>
|
Loading…
Reference in New Issue
Block a user