japanese-drum-game/public/src/js/songselect.js

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class SongSelect{
constructor(fromTutorial, fadeIn, touchEnabled){
this.touchEnabled = touchEnabled
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loader.changePage("songselect")
this.canvas = document.getElementById("song-sel-canvas")
this.ctx = this.canvas.getContext("2d")
this.songSkin = {
"selected": {
background: "#ffdb2c",
border: ["#fff4b5", "#ffa600"],
outline: "#000"
},
"back": {
background: "#efb058",
border: ["#ffe7bd", "#c68229"],
outline: "#ad7723"
},
"random": {
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sort: 7,
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background: "#fa91ff",
border: ["#ffdfff", "#b068b2"],
outline: "#b221bb"
},
"tutorial": {
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sort: 7,
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background: "#9afbe1",
border: ["#d6ffff", "#6bae9c"],
outline: "#31ae94"
},
"J-POP": {
sort: 0,
background: "#219fbb",
border: ["#7ec3d3", "#0b6773"],
outline: "#005058"
},
"アニメ": {
sort: 1,
background: "#ff9700",
border: ["#ffdb8c", "#e75500"],
outline: "#9c4100"
},
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"ボーカロイド™曲": {
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sort: 2,
background: "#def2ef",
border: ["#f7fbff", "#79919f"],
outline: "#5a6584"
},
"バラエティ": {
sort: 3,
background: "#8fd321",
border: ["#f7fbff", "#587d0b"],
outline: "#374c00"
},
"クラシック": {
sort: 4,
background: "#d1a016",
border: ["#e7cf6b", "#9a6b00"],
outline: "#734d00"
},
"ゲームミュージック": {
sort: 5,
background: "#9c72c0",
border: ["#bda2ce", "#63407e"],
outline: "#4b1c74"
},
"ナムコオリジナル": {
sort: 6,
background: "#ff5716",
border: ["#ffa66b", "#b53000"],
outline: "#9c2000"
},
"default": {
sort: 7,
background: "#ececec",
border: ["#fbfbfb", "#8b8b8b"],
outline: "#656565"
}
}
this.font = "TnT"
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this.songs = []
for(let song of assets.songs){
this.songs.push({
id: song.id,
title: song.title,
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skin: song.category in this.songSkin ? this.songSkin[song.category] : this.songSkin.default,
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stars: song.stars,
category: song.category,
preview: song.preview || 0
})
}
this.songs.sort((a, b) => {
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var catA = a.category in this.songSkin ? this.songSkin[a.category] : this.songSkin.default
var catB = b.category in this.songSkin ? this.songSkin[b.category] : this.songSkin.default
if(catA.sort === catB.sort){
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return a.id > b.id ? 1 : -1
}else{
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return catA.sort > catB.sort ? 1 : -1
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}
})
this.songs.push({
title: "もどる",
skin: this.songSkin.back,
action: "back"
})
this.songs.push({
title: "ランダムに曲をえらぶ",
skin: this.songSkin.random,
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action: "random",
category: "ランダム"
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})
if(touchEnabled){
fromTutorial = false
}else{
this.songs.push({
title: "あそびかた説明",
skin: this.songSkin.tutorial,
action: "tutorial",
category: "ランダム"
})
}
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this.songs.push({
title: "もどる",
skin: this.songSkin.back,
action: "back"
})
this.songAsset = {
marginTop: 90,
marginLeft: 18,
width: 82,
selectedWidth: 382,
height: 452,
border: 6,
innerBorder: 8,
letterBorder: 12
}
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this.draw = new CanvasDraw()
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this.difficulty = ["かんたん", "ふつう", "むずかしい", "おに"]
this.difficultyId = ["easy", "normal", "hard", "oni"]
this.selectedSong = 0
this.selectedDiff = 0
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assets.sounds["bgm_songsel"].playLoop(0.1, false, 0, 1.442, 3.506)
if(touchEnabled || !fromTutorial && "selectedSong" in localStorage){
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if("selectedSong" in localStorage){
this.selectedSong = Math.min(Math.max(0, localStorage["selectedSong"] |0), this.songs.length)
}
assets.sounds["song-select"].play()
snd.musicGain.fadeOut()
this.playBgm(false)
}else{
this.selectedSong = this.songs.findIndex(song => song.action === "tutorial")
this.playBgm(true)
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}
if("selectedDiff" in localStorage){
this.selectedDiff = Math.min(Math.max(0, localStorage["selectedDiff"] |0), 4)
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}
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this.songSelect = document.getElementById("song-select")
var cat = this.songs[this.selectedSong].category
var sort = cat in this.songSkin ? this.songSkin[cat].sort : 7
this.songSelect.style.backgroundImage = "url('" + assets.image["bg_genre_" + sort].src + "')"
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this.previewId = 0
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this.state = {
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screen: fromTutorial ? "song" : (fadeIn ? "titleFadeIn" : "title"),
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screenMS: this.getMS(),
move: 0,
moveMS: 0,
moveHover: null,
locked: true,
hasPointer: false
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}
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this.songSelecting = {
speed: 800,
resize: 0.3,
scrollDelay: 0.1
}
this.startPreview(true)
this.pressedKeys = {}
this.gamepad = new Gamepad({
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"13": ["b", "start", "ls", "rs"],
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"8": ["a"],
"37": ["l", "lb", "lt"],
"39": ["r", "rb", "rt"],
"ctrl": ["y"],
"shift": ["x"]
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})
this.startP2()
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this.redrawRunning = true
this.redrawBind = this.redraw.bind(this)
this.redraw()
pageEvents.keyAdd(this, "all", "down", this.keyDown.bind(this))
pageEvents.add(this.canvas, "mousemove", this.mouseMove.bind(this))
pageEvents.add(this.canvas, "mousedown", this.mouseDown.bind(this))
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pageEvents.add(this.canvas, "touchstart", this.mouseDown.bind(this))
if(touchEnabled){
this.touchFullBtn = document.getElementById("touch-full-btn")
this.touchFullBtn.style.display = "block"
pageEvents.add(this.touchFullBtn, "click", toggleFullscreen)
}
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}
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keyDown(event, code){
if(code){
var modifiers = {
shift: this.pressedKeys["shift"],
ctrl: this.pressedKeys["ctrl"]
}
}else{
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code = event.keyCode
var modifiers = {
shift: event.shiftKey,
ctrl: event.ctrlKey
}
}
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if(code === "ctrl" || code === "shift"){
return
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}
var key = {
confirm: code == 13 || code == 32 || code == 86 || code == 66,
// Enter, Space, V, B
cancel: code == 27 || code == 8,
// Esc, Backspace
left: code == 37 || code == 67,
// Left, C
right: code == 39 || code == 78
// Right, N
}
if(key.cancel && event){
event.preventDefault()
}
if(this.state.screen === "song"){
if(key.confirm){
this.toSelectDifficulty()
}else if(key.cancel){
this.toTitleScreen()
}else if(key.left){
this.moveToSong(-1)
}else if(key.right){
this.moveToSong(1)
}
}else if(this.state.screen === "difficulty"){
if(key.confirm){
if(this.selectedDiff === 0){
this.toSongSelect()
}else{
this.toLoadSong(this.selectedDiff - 1, modifiers.shift, modifiers.ctrl)
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}
}else if(key.cancel){
this.toSongSelect()
}else if(key.left){
this.moveToDiff(-1)
}else if(key.right){
this.moveToDiff(1)
}
}
}
mouseDown(event){
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if(event.type === "mousedown"){
if(event.which !== 1){
return
}
var mouse = this.mouseOffset(event.offsetX, event.offsetY)
var shift = event.shiftKey
var ctrl = event.ctrlKey
var touch = false
}else{
event.preventDefault()
var mouse = this.mouseOffset(event.touches[0].pageX, event.touches[0].pageY)
var shift = false
var ctrl = false
var touch = true
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}
if(this.state.screen === "song"){
var moveBy = this.songSelMouse(mouse.x, mouse.y)
if(moveBy === 0){
this.toSelectDifficulty()
}else if(moveBy !== null){
this.moveToSong(moveBy)
}
}else if(this.state.screen === "difficulty"){
var moveBy = this.diffSelMouse(mouse.x, mouse.y)
if(
moveBy === 0
|| mouse.x < 55 || mouse.x > 967
|| mouse.y < 40 || mouse.y > 540
){
this.toSongSelect()
}else if(moveBy !== null){
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this.toLoadSong(moveBy - 1, shift, ctrl, touch)
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}
}
}
mouseMove(event){
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var mouse = this.mouseOffset(event.offsetX, event.offsetY)
var moveTo = null
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if(this.state.screen === "song"){
var moveTo = this.songSelMouse(mouse.x, mouse.y)
if(moveTo === null && this.state.moveHover === 0 && !this.songs[this.selectedSong].stars){
this.state.moveMS = this.getMS() - this.songSelecting.speed
}
this.state.moveHover = moveTo
}else if(this.state.screen === "difficulty"){
var moveTo = this.diffSelMouse(mouse.x, mouse.y)
if(moveTo === null && this.state.moveHover === this.selectedDiff){
this.state.moveMS = this.getMS() - 1000
}
this.state.moveHover = moveTo
}
this.pointer(moveTo !== null)
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}
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mouseOffset(offsetX, offsetY){
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return {
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x: (offsetX * this.pixelRatio - this.winW / 2) / this.ratio + 1024 / 2,
y: (offsetY * this.pixelRatio - this.winH / 2) / this.ratio + 720 / 2
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}
}
pointer(enabled){
if(!this.canvas){
return
}
if(enabled && this.state.hasPointer === false){
this.canvas.style.cursor = "pointer"
this.state.hasPointer = true
}else if(!enabled && this.state.hasPointer === true){
this.canvas.style.cursor = ""
this.state.hasPointer = false
}
}
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songSelMouse(x, y){
if(this.state.locked === 0 && this.songAsset.marginTop <= y && y <= this.songAsset.marginTop + this.songAsset.height){
x -= 1024 / 2
var dir = x > 0 ? 1 : -1
x = Math.abs(x)
var selectedWidth = this.songAsset.selectedWidth
if(!this.songs[this.selectedSong].stars){
selectedWidth = this.songAsset.width
}
var moveBy = Math.ceil((x - selectedWidth / 2 - this.songAsset.marginLeft / 2) / (this.songAsset.width + this.songAsset.marginLeft)) * dir
if(moveBy / dir > 0){
return moveBy
}else{
return 0
}
}
return null
}
diffSelMouse(x, y){
if(this.state.locked === 0){
if(100 < x && x < 160 && 120 < y && y < 420){
return 0
}else if(434 < x && x < 810 && 95 < y && y < 524){
var moveBy = Math.floor((x - 434) / ((810 - 434) / 4)) + 1
var currentSong = this.songs[this.selectedSong]
if(currentSong.stars[moveBy - 1]){
return moveBy
}
}
}
return null
}
moveToSong(moveBy){
if(this.state.locked !== 1){
var ms = this.getMS()
if(this.songs[this.selectedSong].stars && this.state.locked === 0){
this.state.moveMS = ms
}else{
this.state.moveMS = ms - this.songSelecting.speed * this.songSelecting.resize
}
this.state.move = moveBy
this.state.lastMove = moveBy
this.state.locked = 1
this.state.moveHover = null
var lastMoveMul = Math.pow(Math.abs(moveBy), 1 / 4)
var changeSpeed = this.songSelecting.speed * lastMoveMul
var resize = changeSpeed * this.songSelecting.resize / lastMoveMul
var scrollDelay = changeSpeed * this.songSelecting.scrollDelay
var resize2 = changeSpeed - resize
var scroll = resize2 - resize - scrollDelay * 2
var soundsDelay = Math.abs((scroll + resize) / moveBy)
for(var i = 0; i < Math.abs(moveBy) - 1; i++){
assets.sounds["ka"].play((resize + i * soundsDelay) / 1000)
}
this.pointer(false)
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}
}
moveToDiff(moveBy){
if(this.state.locked !== 1){
this.state.move = moveBy
this.state.moveMS = this.getMS() - 500
this.state.locked = 1
assets.sounds["ka"].play()
}
}
toSelectDifficulty(){
if(this.state.locked === 0){
var currentSong = this.songs[this.selectedSong]
if(currentSong.stars){
this.state.screen = "difficulty"
this.state.screenMS = this.getMS()
this.state.locked = true
this.state.moveHover = null
assets.sounds["don"].play()
assets.sounds["song-select"].stop()
assets.sounds["diffsel"].play(0.3)
}else if(currentSong.action === "back"){
this.clean()
this.toTitleScreen()
}else if(currentSong.action === "random"){
assets.sounds["don"].play()
this.state.locked = true
do{
var i = Math.floor(Math.random() * this.songs.length)
}while(!this.songs[i].stars)
var moveBy = i - this.selectedSong
setTimeout(() => {
this.moveToSong(moveBy)
}, 200)
}else if(currentSong.action === "tutorial"){
this.toTutorial()
}
this.pointer(false)
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}
}
toSongSelect(){
if(this.state.locked !== 1){
this.state.screen = "song"
this.state.screenMS = this.getMS()
this.state.locked = true
this.state.moveHover = null
assets.sounds["diffsel"].stop()
assets.sounds["cancel"].play()
}
}
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toLoadSong(difficulty, shift, ctrl, touch){
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this.clean()
var selectedSong = this.songs[this.selectedSong]
assets.sounds["diffsel"].stop()
assets.sounds["don"].play()
localStorage["selectedSong"] = this.selectedSong
localStorage["selectedDiff"] = difficulty + 1
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new loadSong({
"title": selectedSong.title,
"folder": selectedSong.id,
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"difficulty": this.difficultyId[difficulty],
"category": selectedSong.category
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}, shift, ctrl, touch)
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}
toTitleScreen(){
assets.sounds["cancel"].play()
this.clean()
setTimeout(() => {
new Titlescreen()
}, 500)
}
toTutorial(){
assets.sounds["don"].play()
this.clean()
setTimeout(() => {
new Tutorial(true)
}, 500)
}
redraw(){
if(!this.redrawRunning){
return
}
requestAnimationFrame(this.redrawBind)
var ms = this.getMS()
this.gamepad.play((pressed, keyCode) => {
if(pressed){
if(!this.pressedKeys[keyCode]){
this.pressedKeys[keyCode] = ms + 300
this.keyDown(false, keyCode)
}
}else{
this.pressedKeys[keyCode] = 0
}
})
for(var key in this.pressedKeys){
if(this.pressedKeys[key]){
if(ms >= this.pressedKeys[key] + 50){
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this.keyDown(false, key)
this.pressedKeys[key] = ms
}
}
}
if(!this.redrawRunning){
return
}
var ctx = this.ctx
var winW = innerWidth
var winH = innerHeight
if(winW / 32 > winH / 9){
winW = winH / 9 * 32
}
this.pixelRatio = window.devicePixelRatio || 1
winW *= this.pixelRatio
winH *= this.pixelRatio
var ratioX = winW / 1280
var ratioY = winH / 720
var ratio = (ratioX < ratioY ? ratioX : ratioY)
if(this.winW !== winW || this.winH !== winH){
this.canvas.width = winW
this.canvas.height = winH
ctx.scale(ratio, ratio)
this.canvas.style.width = (winW / this.pixelRatio) + "px"
this.canvas.style.height = (winH / this.pixelRatio) + "px"
}else if(!document.hasFocus()){
this.pointer(false)
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return
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}else{
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ctx.clearRect(0, 0, winW / ratio, winH / ratio)
}
this.winW = winW
this.winH = winH
this.ratio = ratio
winW /= ratio
winH /= ratio
var frameTop = winH / 2 - 720 / 2
var frameLeft = winW / 2 - 1280 / 2
var songTop = frameTop + this.songAsset.marginTop
var xOffset = 0
var songSelMoving = false
var screen = this.state.screen
var selectedWidth = this.songAsset.width
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if(screen === "title" || screen === "titleFadeIn"){
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if(ms > this.state.screenMS + 1000){
this.state.screen = "song"
this.state.screenMS = ms + (ms - this.state.screenMS - 1000)
this.state.moveMS = ms - this.songSelecting.speed * this.songSelecting.resize + (ms - this.state.screenMS)
this.state.locked = 3
this.state.lastMove = 1
}else{
this.state.moveMS = ms - this.songSelecting.speed * this.songSelecting.resize + (ms - this.state.screenMS - 1000)
}
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if(ms > this.state.screenMS + 500){
this.state.screen = "title"
screen = "title"
}
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}
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if(screen === "title" || screen === "titleFadeIn" || screen === "song"){
this.draw.layeredText({
ctx: ctx,
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text: "曲をえらぶ",
fontSize: 48,
fontFamily: this.font,
x: frameLeft + 53,
y: frameTop + 30,
letterSpacing: 2
}, [
{x: -2, y: -2, outline: "#000", letterBorder: 22},
{},
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{x: 2, y: 2, shadow: [3, 3, 3]},
{x: 2, y: 2, outline: "#ad1516", letterBorder: 10},
{x: -2, y: -2, outline: "#ff797b"},
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{outline: "#f70808"},
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{fill: "#fff", shadow: [-1, 1, 3, 1.5]}
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])
var category = this.songs[this.selectedSong].category
if(category){
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this.draw.layeredText({
ctx: ctx,
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text: category,
fontSize: 40,
fontFamily: this.font,
x: winW / 2,
y: frameTop + 38,
width: 255,
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align: "center"
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}, [
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{outline: this.songs[this.selectedSong].skin.outline, letterBorder: 12, shadow: [3, 3, 3]},
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{fill: "#fff"}
])
}
}
if(screen === "song"){
if(this.songs[this.selectedSong].stars){
selectedWidth = this.songAsset.selectedWidth
}
var lastMoveMul = Math.pow(Math.abs(this.state.lastMove), 1 / 4)
var changeSpeed = this.songSelecting.speed * lastMoveMul
var resize = changeSpeed * this.songSelecting.resize / lastMoveMul
var scrollDelay = changeSpeed * this.songSelecting.scrollDelay
var resize2 = changeSpeed - resize
var scroll = resize2 - resize - scrollDelay * 2
var elapsed = ms - this.state.moveMS
if(this.state.move && ms > this.state.moveMS + resize2 - scrollDelay){
assets.sounds["ka"].play()
this.selectedSong = this.mod(this.songs.length, this.selectedSong + this.state.move)
this.state.move = 0
this.state.locked = 2
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if(this.songs[this.selectedSong].action !== "back"){
var cat = this.songs[this.selectedSong].category
var sort = cat in this.songSkin ? this.songSkin[cat].sort : 7
this.songSelect.style.backgroundImage = "url('" + assets.image["bg_genre_" + sort].src + "')"
}
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}
if(this.state.moveMS && ms < this.state.moveMS + changeSpeed){
xOffset = Math.min(scroll, Math.max(0, elapsed - resize - scrollDelay)) / scroll * (this.songAsset.width + this.songAsset.marginLeft)
xOffset *= -this.state.move
if(elapsed < resize){
selectedWidth = this.songAsset.width + (((resize - elapsed) / resize) * (selectedWidth - this.songAsset.width))
}else if(elapsed > resize2){
this.playBgm(!this.songs[this.selectedSong].stars)
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this.state.locked = 1
selectedWidth = this.songAsset.width + ((elapsed - resize2) / resize * (selectedWidth - this.songAsset.width))
}else{
songSelMoving = true
selectedWidth = this.songAsset.width
}
}else{
this.state.locked = 0
}
}else if(screen === "difficulty"){
var currentSong = this.songs[this.selectedSong]
if(this.state.locked){
this.state.locked = 0
}
if(this.state.move){
do{
this.selectedDiff = this.mod(5, this.selectedDiff + this.state.move)
}while(this.selectedDiff !== 0 && !currentSong.stars[this.selectedDiff - 1])
this.state.move = 0
}else if(!currentSong.stars[this.selectedDiff - 1]){
this.selectedDiff = 0
}
}
if(songSelMoving){
if(this.previewing !== null){
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this.endPreview()
}
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}else if(screen !== "title" && screen !== "titleFadeIn" && ms > this.state.moveMS + 100){
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if(this.previewing !== this.selectedSong && "id" in this.songs[this.selectedSong]){
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this.startPreview()
}
}
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if(screen === "title" || screen === "titleFadeIn" || screen === "song"){
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for(var i = this.selectedSong - 1; ; i--){
var highlight = 0
if(i - this.selectedSong === this.state.moveHover){
highlight = 1
}
var index = this.mod(this.songs.length, i)
var _x = winW / 2 - (this.selectedSong - i) * (this.songAsset.width + this.songAsset.marginLeft) - selectedWidth / 2 + xOffset
if(_x + this.songAsset.width + this.songAsset.marginLeft < 0){
break
}
this.drawClosedSong({
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ctx: ctx,
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x: _x,
y: songTop,
song: this.songs[index],
highlight: highlight
})
}
for(var i = this.selectedSong + 1; ; i++){
var highlight = 0
if(i - this.selectedSong === this.state.moveHover){
highlight = 1
}
var index = this.mod(this.songs.length, i)
var currentSong = this.songs[index]
var _x = winW / 2 + (i - this.selectedSong - 1) * (this.songAsset.width + this.songAsset.marginLeft) + this.songAsset.marginLeft + selectedWidth / 2 + xOffset
if(_x > winW){
break
}
this.drawClosedSong({
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ctx: ctx,
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x: _x,
y: songTop,
song: this.songs[index],
highlight: highlight
})
}
}
var currentSong = this.songs[this.selectedSong]
var highlight = 0
if(!currentSong.stars){
highlight = 2
}
if(this.state.moveHover === 0){
highlight = 1
}
var selectedSkin = this.songSkin.selected
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if(screen === "title" || screen === "titleFadeIn" || this.state.locked === 3){
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selectedSkin = currentSong.skin
highlight = 2
}else if(songSelMoving){
selectedSkin = currentSong.skin
highlight = 0
}
var selectedHeight = this.songAsset.height
if(screen === "difficulty"){
selectedWidth = 912
selectedHeight = 502
highlight = 0
}
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this.draw.songFrame({
ctx: ctx,
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x: winW / 2 - selectedWidth / 2 + xOffset,
y: songTop + this.songAsset.height - selectedHeight,
width: selectedWidth,
height: selectedHeight,
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border: this.songAsset.border,
innerBorder: this.songAsset.innerBorder,
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background: selectedSkin.background,
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borderStyle: selectedSkin.border,
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highlight: highlight,
noCrop: screen === "difficulty",
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animateMS: this.state.moveMS,
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innerContent: (x, y, w, h) => {
ctx.strokeStyle = "#000"
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if(screen === "title" || screen === "titleFadeIn" || screen === "song"){
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var opened = ((selectedWidth - this.songAsset.width) / (this.songAsset.selectedWidth - this.songAsset.width))
var songSel = true
}else{
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this.draw.layeredText({
ctx: ctx,
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text: "むずかしさをえらぶ",
fontSize: 46,
fontFamily: this.font,
x: x - 144,
y: y - 24,
width: 280
}, [
{x: -2, y: -2, outline: "#000", letterBorder: 23},
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{shadow: [3, 3, 3]},
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{x: 2, y: 2},
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{x: 2, y: 2, outline: "#ad1516", letterBorder: 10},
{x: -2, y: -2, outline: "#ff797b"},
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{outline: "#f70808"},
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{fill: "#fff", shadow: [-1, 1, 3, 1.5]}
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])
var opened = 1
var songSel = false
var _x = x + 62
var _y = y + 67
ctx.fillStyle = "#efb058"
ctx.lineWidth = 5
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this.draw.roundedRect({
ctx: ctx,
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x: _x - 28,
y: _y,
w: 56,
h: 298,
radius: 24
})
ctx.fill()
ctx.stroke()
ctx.fillStyle = "#f7d39c"
ctx.beginPath()
ctx.arc(_x, _y + 28, 20, 0, Math.PI * 2)
ctx.fill()
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this.draw.diffOptionsIcon({
ctx: ctx,
x: _x,
y: _y + 28
})
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this.draw.verticalText({
ctx: ctx,
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text: "もどる",
x: _x,
y: _y + 57,
width: 56,
height: 220,
fill: "#fff",
outline: "#000",
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outlineSize: this.songAsset.letterBorder,
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letterBorder: 4,
fontSize: 28,
fontFamily: this.font,
letterSpacing: 4
})
var highlight = 0
if(this.state.moveHover === 0){
highlight = 2
}else if(this.selectedDiff === 0){
highlight = 1
}
if(highlight){
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this.draw.highlight({
ctx: ctx,
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x: _x - 32,
y: _y - 3,
w: 64,
h: 304,
animate: highlight === 1,
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animateMS: this.state.moveMS,
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opacity: highlight === 2 ? 0.8 : 1,
radius: 24
})
if(this.selectedDiff === 0){
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this.draw.diffCursor({
ctx: ctx,
font: this.font,
x: _x,
y: _y - 45
})
}
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}
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}
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for(var i = 0; currentSong.stars && i < 4; i++){
if(currentSong.stars[i]){
if(songSel){
var _x = x + 33 + i * 60
var _y = y + 120
ctx.fillStyle = "#ff9f18"
ctx.beginPath()
ctx.arc(_x, _y + 22, 22, -Math.PI, 0)
ctx.arc(_x, _y + 266, 22, 0, Math.PI)
ctx.fill()
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this.draw.diffIcon({
ctx: ctx,
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diff: i,
x: _x,
y: _y - 8,
scale: 1,
border: 6
})
}else{
var _x = x + 402 + i * 100
var _y = y + 87
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this.draw.diffIcon({
ctx: ctx,
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diff: i,
x: _x,
y: _y - 12,
scale: 1.4,
border: 6.5,
noFill: true
})
ctx.fillStyle = "#aa7023"
ctx.lineWidth = 4.5
ctx.fillRect(_x - 35.5, _y + 2, 71, 380)
ctx.strokeRect(_x - 35.5, _y + 2, 71, 380)
ctx.fillStyle = "#fff"
ctx.lineWidth = 2.5
ctx.fillRect(_x - 28, _y + 19, 56, 351)
ctx.strokeRect(_x - 28, _y + 19, 56, 351)
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this.draw.diffIcon({
ctx: ctx,
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diff: i,
x: _x,
y: _y - 12,
scale: 1.4,
border: 4.5
})
}
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this.draw.verticalText({
ctx: ctx,
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text: this.difficulty[i],
x: _x,
y: songSel ? _y + 10 : _y + 23,
width: songSel ? 44 : 56,
height: songSel ? (i === 1 ? 66 : 88) : (i === 0 ? 130 : i === 1 ? 110 : 135),
fill: "#000",
fontSize: songSel ? 25 : (i === 2 ? 45 : 40),
fontFamily: this.font
})
for(var j = 0; j < 10; j++){
if(songSel){
var yPos = _y + 113 + j * 17
}else{
var yPos = _y + 178 + j * 19.5
}
if(10 - j > currentSong.stars[i]){
ctx.fillStyle = songSel ? "#e97526" : "#e7e7e7"
ctx.beginPath()
ctx.arc(_x, yPos, songSel ? 4.5 : 5, 0, Math.PI * 2)
ctx.fill()
}else{
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this.draw.diffStar({
ctx: ctx,
songSel: songSel,
x: _x,
y: yPos
})
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}
}
if(i === currentSong.p2Cursor){
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this.draw.diffCursor({
ctx: ctx,
font: this.font,
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x: _x,
y: _y - (songSel ? 45 : 65),
two: true,
side: songSel ? false : (currentSong.p2Cursor === this.selectedDiff - 1),
scale: songSel ? 0.7 : 1
})
}
if(!songSel){
var highlight = 0
var currentDiff = this.selectedDiff - 1
if(this.state.moveHover - 1 === i){
highlight = 2
}else if(currentDiff === i){
highlight = 1
}
if(currentDiff === i){
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this.draw.diffCursor({
ctx: ctx,
font: this.font,
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x: _x,
y: _y - 65,
side: currentSong.p2Cursor === currentDiff
})
}
if(highlight){
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this.draw.highlight({
ctx: ctx,
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x: _x - 32,
y: _y + 14,
w: 64,
h: 362,
animate: highlight === 1,
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animateMS: this.state.moveMS,
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opacity: highlight === 2 ? 0.8 : 1
})
}
}
}
}
ctx.globalAlpha = 1 - Math.max(0, opened - 0.5) * 2
ctx.fillStyle = selectedSkin.background
ctx.fillRect(x,y,w,h)
ctx.globalAlpha = 1
var textX = Math.max(w - 37, w / 2)
var textY = opened * 12 + (1 - opened) * 7
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this.draw.verticalText({
ctx: ctx,
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text: currentSong.title,
x: x + textX,
y: y + textY,
width: w,
height: h - 35,
fill: "#fff",
outline: selectedSkin.outline,
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outlineSize: this.songAsset.letterBorder,
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fontSize: 40,
fontFamily: this.font
})
}
})
if(songSelMoving){
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this.draw.highlight({
ctx: ctx,
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x: winW / 2 - selectedWidth / 2,
y: songTop,
w: selectedWidth,
h: selectedHeight,
opacity: 0.8
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})
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}
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if(screen === "titleFadeIn"){
ctx.save()
var elapsed = ms - this.state.screenMS
ctx.globalAlpha = Math.max(0, 1 - elapsed / 500)
ctx.fillStyle = "#000"
ctx.fillRect(0, 0, winW, winH)
ctx.restore()
}
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}
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drawClosedSong(config){
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var ctx = config.ctx
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config.width = this.songAsset.width
config.height = this.songAsset.height
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config.border = this.songAsset.border
config.innerBorder = this.songAsset.innerBorder
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config.background = config.song.skin.background
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config.borderStyle = config.song.skin.border
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config.outline = config.song.skin.outline
config.text = config.song.title
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config.animateMS = this.state.moveMS
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config.innerContent = (x, y, w, h) => {
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this.draw.verticalText({
ctx: ctx,
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text: config.text,
x: x + w / 2,
y: y + 7,
width: w,
height: h - 35,
fill: "#fff",
outline: config.outline,
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outlineSize: this.songAsset.letterBorder,
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fontSize: 40,
fontFamily: this.font
})
}
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this.draw.songFrame(config)
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if(config.song.p2Cursor){
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this.draw.diffCursor({
ctx: ctx,
font: this.font,
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x: config.x + 48,
y: config.y - 27,
two: true,
scale: 1,
side: true
})
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}
}
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startPreview(loadOnly){
var currentSong = this.songs[this.selectedSong]
var id = currentSong.id
var prvTime = currentSong.preview
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this.endPreview(true)
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if("id" in currentSong){
var startLoad = this.getMS()
if(loadOnly){
var currentId = null
}else{
var currentId = this.previewId
this.previewing = this.selectedSong
}
var songObj = assets.songs.find(song => song.id == id)
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if(songObj.sound){
if(!loadOnly){
this.preview = songObj.sound
this.preview.gain = snd.previewGain
this.previewLoaded(startLoad, prvTime)
}
}else{
snd.previewGain.load("/songs/" + id + "/main.mp3").then(sound => {
if(currentId === this.previewId){
songObj.sound = sound
this.preview = sound
this.previewLoaded(startLoad, prvTime)
}
})
}
}
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}
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previewLoaded(startLoad, prvtime){
var endLoad = this.getMS()
var difference = endLoad - startLoad
var minDelay = 300
var delay = minDelay - Math.min(minDelay, difference)
this.preview.playLoop(delay / 1000, false, prvtime / 1000)
}
endPreview(){
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this.previewId++
this.previewing = null
if(this.preview){
this.preview.stop()
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}
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}
playBgm(enabled){
if(enabled && !this.bgmEnabled){
this.bgmEnabled = true
snd.musicGain.fadeIn(0.4)
}else if(!enabled && this.bgmEnabled){
this.bgmEnabled = false
snd.musicGain.fadeOut(0.4)
}
}
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onusers(response){
this.songs.forEach(song => {
song.p2Cursor = null
})
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if(response){
response.forEach(idDiff => {
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var id = idDiff.id |0
var diff = idDiff.diff
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var diffId = this.difficultyId.indexOf(diff)
if(diffId >= 0){
var currentSong = this.songs.find(song => song.id === id)
currentSong.p2Cursor = diffId
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}
})
}
}
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startP2(){
this.onusers(p2.getMessage("users"))
pageEvents.add(p2, "message", response => {
if(response.type == "users"){
this.onusers(response.value)
}
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})
if(p2.closed){
p2.open()
}
}
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mod(length, index){
return ((index % length) + length) % length
}
getMS(){
return +new Date
}
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clean(){
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assets.sounds["bgm_songsel"].stop()
if(!this.bgmEnabled){
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snd.musicGain.fadeIn()
setTimeout(() => {
snd.musicGain.fadeIn()
}, 500)
}
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this.redrawRunning = false
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this.endPreview()
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pageEvents.keyRemove(this, "all")
pageEvents.remove(this.canvas, "mousemove")
pageEvents.remove(this.canvas, "mousedown")
pageEvents.remove(this.canvas, "touchstart")
if(this.touchEnabled){
pageEvents.remove(this.touchFullBtn, "click")
delete this.touchFullBtn
}
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delete this.ctx
delete this.canvas
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}
}