2.4 KiB
Leetcode Two-Sum-II-Input-Array-Is-Sorted
2022-07-11 14:54
Algorithms:
#algorithm #two_pointers
Data structures:
#DS #array
Difficulty:
#coding_problem #difficulty-easy
Additional tags:
#leetcode
Revisions:
N/A
Related topics:
Links:
Problem
Given a 1-indexed array of integers numbers
that is already sorted in non-decreasing order, find two numbers such that they add up to a specific target
number. Let these two numbers be numbers[index1]
and numbers[index2]
where 1 <= index1 < index2 <= numbers.length
.
Return the indices of the two numbers, index1
and index2
, added by one as an integer array [index1, index2]
of length 2.
The tests are generated such that there is exactly one solution. You may not use the same element twice.
Your solution must use only constant extra space.
Examples
Example 1:
Input: numbers = [2,7,11,15], target = 9 Output: [1,2] Explanation: The sum of 2 and 7 is 9. Therefore, index1 = 1, index2 = 2. We return [1, 2].
Example 2:
Input: numbers = [2,3,4], target = 6 Output: [1,3] Explanation: The sum of 2 and 4 is 6. Therefore index1 = 1, index2 = 3. We return [1, 3].
Example 3:
Input: numbers = [-1,0], target = -1 Output: [1,2] Explanation: The sum of -1 and 0 is -1. Therefore index1 = 1, index2 = 2. We return [1, 2].
Constraints
2 <= numbers.length <= 3 * 104
-1000 <= numbers[i] <= 1000
numbers
is sorted in non-decreasing order.-1000 <= target <= 1000
- The tests are generated such that there is exactly one solution.
Thoughts
[!summary] This is a #two_pointers problem.
decrement the right pointer makes the sum smaller, increment the left pointer makes the sum bigger, and thud we get the answer.
Solution
class Solution {
public:
vector<int> twoSum(vector<int> &numbers, int target) {
// Sorted array, use two pointers
// remember to subtract 1
int r = numbers.size() - 1;
int l = 0;
int sum;
while (l < r) {
sum = numbers[l] + numbers[r];
if (sum < target) {
l++;
} else if (sum > target) {
r--;
} else {
return {l + 1, r + 1};
}
}
// Shouldn't return this, since there is a solution
return {0, 0};
}
};