2.6 KiB
Leetcode Design-Hash
2022-09-01 14:44
Data structures:
#DS #array #linked_list
Difficulty:
#coding_problems #difficulty_easy
Additional tags:
#leetcode #CS_list_need_practicing
Revisions:
N/A
Links:
Problem
Design a HashMap without using any built-in hash table libraries.
Implement the MyHashMap
class:
-
MyHashMap()
initializes the object with an empty map. -
void put(int key, int value)
inserts a(key, value)
pair into the HashMap. If thekey
already exists in the map, update the correspondingvalue
. -
int get(int key)
returns thevalue
to which the specifiedkey
is mapped, or-1
if this map contains no mapping for thekey
. -
void remove(key)
removes thekey
and its correspondingvalue
if the map contains the mapping for thekey
. -
Examples
**Example 1:** **Input** ["MyHashMap", "put", "put", "get", "get", "put", "get", "remove", "get"] [[], [1, 1], [2, 2], [1], [3], [2, 1], [2], [2], [2]] **Output** [null, null, null, 1, -1, null, 1, null, -1] **Explanation** MyHashMap myHashMap = new MyHashMap(); myHashMap.put(1, 1); // The map is now [[1,1]] myHashMap.put(2, 2); // The map is now [[1,1], [2,2]] myHashMap.get(1); // return 1, The map is now [[1,1], [2,2]] myHashMap.get(3); // return -1 (i.e., not found), The map is now [[1,1], [2,2]] myHashMap.put(2, 1); // The map is now [[1,1], [2,1]] (i.e., update the existing value) myHashMap.get(2); // return 1, The map is now [[1,1], [2,1]] myHashMap.remove(2); // remove the mapping for 2, The map is now [[1,1]] myHashMap.get(2); // return -1 (i.e., not found), The map is now [[1,1]]
Constraints
0 <= key, value <= 106
- At most
104
calls will be made toput
,get
, andremove
.
Thoughts
[!summary] This is a #array problem.
Easy way:
Using array, since 10^6 size is not too large
Hard way:
Using hashes with linked list to support collision check.
Solution
Easy way:
class MyHashMap {
int myMap[1000001];
public:
MyHashMap() { fill(myMap, myMap + 1000001, -1); }
void put(int key, int value) { myMap[key] = value; }
int get(int key) { return myMap[key]; }
void remove(int key) { myMap[key] = -1; }
};
/**
* Your MyHashMap object will be instantiated and called as such:
* MyHashMap* obj = new MyHashMap();
* obj->put(key,value);
* int param_2 = obj->get(key);
* obj->remove(key);
*/