japanese-drum-game/public/src/js/parsetja.js

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class ParseTja{
constructor(file, difficulty, offset, metaOnly){
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this.data = []
for(let line of file){
line = line.replace(/\/\/.*/, "").trim()
if(line !== ""){
this.data.push(line)
}
}
this.difficulty = difficulty
this.offset = (offset || 0) * -1000
this.soundOffset = 0
this.noteTypes = [
{name: false, txt: false},
{name: "don", txt: "ドン"},
{name: "ka", txt: "カッ"},
{name: "daiDon", txt: "ドン(大)"},
{name: "daiKa", txt: "カッ(大)"},
{name: "drumroll", txt: "連打ーっ!!"},
{name: "daiDrumroll", txt: "連打(大)ーっ!!"},
{name: "balloon", txt: "ふうせん"},
{name: false, txt: false},
{name: "balloon", txt: "ふうせん"}
]
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this.courseTypes = {
"0": "easy",
"1": "normal",
"2": "hard",
"3": "oni",
"4": "ura",
"edit": "ura"
}
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this.metadata = this.parseMetadata()
this.measures = []
this.beatInfo = {}
if(!metaOnly){
this.circles = this.parseCircles()
}
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}
parseMetadata(){
var metaNumbers = ["bpm", "offset", "demostart", "level"]
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var inSong = false
var courses = {}
var currentCourse = {}
var courseName = this.difficulty
for(var lineNum = 0; lineNum < this.data.length; lineNum++){
var line = this.data[lineNum]
if(line.slice(0, 1) === "#"){
var name = line.slice(1).toLowerCase()
if(name === "start" && !inSong){
inSong = true
for(var name in currentCourse){
if(!(courseName in courses)){
courses[courseName] = {}
}
courses[courseName][name] = currentCourse[name]
}
courses[courseName].start = lineNum + 1
courses[courseName].end = this.data.length
}else if(name === "end" && inSong){
inSong = false
courses[courseName].end = lineNum
}
}else if(!inSong){
if(line.indexOf(":") > 0){
var [name, value] = this.split(line, ":")
name = name.toLowerCase().trim()
value = value.trim()
if(name === "course"){
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value = value.toLowerCase()
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if(value in this.courseTypes){
courseName = this.courseTypes[value]
}else{
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courseName = value
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}
}else if(name === "balloon"){
value = value ? value.split(",").map(digit => parseInt(digit)) : []
}else if(this.inArray(name, metaNumbers)){
value = parseFloat(value)
}
currentCourse[name] = value
}
}
}
return courses
}
inArray(string, array){
return array.indexOf(string) >= 0
}
split(string, delimiter){
var index = string.indexOf(delimiter)
if(index < 0){
return [string, ""]
}
return [string.slice(0, index), string.slice(index + delimiter.length)]
}
parseCircles(){
var meta = this.metadata[this.difficulty]
var ms = (meta.offset || 0) * -1000 + this.offset
var bpm = meta.bpm || 0
if(bpm <= 0){
bpm = 1
}
var scroll = 1
var measure = 4
this.beatInfo.beatInterval = 60000 / bpm
var gogo = false
var barLine = true
var balloonID = 0
var balloons = meta.balloon || []
var lastDrumroll = false
var branch = false
var branchType
var branchPreference = "m"
var currentMeasure = []
var firstNote = true
var circles = []
var circleID = 0
var pushMeasure = () => {
if(barLine){
var note = currentMeasure[0]
if(note){
var speed = note.bpm * note.scroll / 60
}else{
var speed = bpm * scroll / 60
}
this.measures.push({
ms: ms,
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originalMS: ms,
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speed: speed
})
}
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if(currentMeasure.length){
for(var i = 0; i < currentMeasure.length; i++){
var note = currentMeasure[i]
if(firstNote && note.type){
firstNote = false
if(ms < 0){
this.soundOffset = ms
ms = 0
}
}
note.start = ms
if(note.endDrumroll){
note.endDrumroll.endTime = ms
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note.endDrumroll.originalEndTime = ms
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}
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var msPerMeasure = 60000 * measure / note.bpm
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ms += msPerMeasure / currentMeasure.length
}
for(var i = 0; i < currentMeasure.length; i++){
var note = currentMeasure[i]
if(note.type){
circleID++
var circleObj = new Circle({
id: circleID,
start: note.start,
type: note.type,
txt: note.txt,
speed: note.bpm * note.scroll / 60,
gogoTime: note.gogo,
endTime: note.endTime,
requiredHits: note.requiredHits,
beatMS: 60000 / note.bpm
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})
if(lastDrumroll === note){
lastDrumroll = circleObj
}
circles.push(circleObj)
}
}
}else{
var msPerMeasure = 60000 * measure / bpm
ms += msPerMeasure
}
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}
for(var lineNum = meta.start; lineNum < meta.end; lineNum++){
var line = this.data[lineNum]
if(line.slice(0, 1) === "#"){
var line = line.slice(1).toLowerCase()
var [name, value] = this.split(line, " ")
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if(!branch || branch && branchType === branchPreference){
switch(name){
case "gogostart":
gogo = true
break
case "gogoend":
gogo = false
break
case "bpmchange":
bpm = parseFloat(value)
break
case "scroll":
scroll = parseFloat(value)
break
case "measure":
var [numerator, denominator] = value.split("/")
measure = numerator / denominator * 4
break
case "delay":
ms += (parseFloat(value) || 0) * 1000
break
case "barlineon":
barLine = true
break
case "barlineoff":
barLine = false
break
}
}
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switch(name){
case "branchstart":
branch = true
branchType = ""
value = value.split(",")
var forkType = value[0].toLowerCase()
if(forkType === "r" || parseFloat(value[2]) <= 100){
branchPreference = "m"
}else if(parseFloat(value[1]) <= 100){
branchPreference = "e"
}else{
branchPreference = "n"
}
break
case "branchend":
case "section":
branch = false
break
case "n": case "e": case "m":
branchType = name
break
}
}else if(!branch || branch && branchType === branchPreference){
var string = line.split("")
for(let symbol of string){
var error = false
switch(symbol){
case "0":
currentMeasure.push({
bpm: bpm,
scroll: scroll
})
break
case "1": case "2": case "3": case "4":
var type = this.noteTypes[symbol]
var circleObj = {
type: type.name,
txt: type.txt,
gogo: gogo,
bpm: bpm,
scroll: scroll
}
if(lastDrumroll){
circleObj.endDrumroll = lastDrumroll
lastDrumroll = false
}
currentMeasure.push(circleObj)
break
case "5": case "6": case "7": case "9":
var type = this.noteTypes[symbol]
var circleObj = {
type: type.name,
txt: type.txt,
gogo: gogo,
bpm: bpm,
scroll: scroll
}
if(lastDrumroll){
if(symbol === "9"){
currentMeasure.push({
endDrumroll: lastDrumroll,
bpm: bpm,
scroll: scroll
})
lastDrumroll = false
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}else{
currentMeasure.push({
bpm: bpm,
scroll: scroll
})
}
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break
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}
if(symbol === "7" || symbol === "9"){
var hits = balloons[balloonID]
if(!hits || hits < 1){
hits = 1
}
circleObj.requiredHits = hits
balloonID++
}
lastDrumroll = circleObj
currentMeasure.push(circleObj)
break
case "8":
if(lastDrumroll){
currentMeasure.push({
endDrumroll: lastDrumroll,
bpm: bpm,
scroll: scroll
})
lastDrumroll = false
}else{
currentMeasure.push({
bpm: bpm,
scroll: scroll
})
}
break
case ",":
pushMeasure()
currentMeasure = []
break
default:
error = true
break
}
if(error){
break
}
}
}
}
pushMeasure()
if(lastDrumroll){
lastDrumroll.endTime = ms
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lastDrumroll.originalEndTime = ms
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}
return circles
}
}