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https://github.com/jiojciojsioe3/a3cjroijsiojiorj.git
synced 2024-11-22 19:01:51 +08:00
Add debugging user interface
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e2de2ff821
commit
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77
public/src/css/debug.css
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77
public/src/css/debug.css
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#debug{
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position: absolute;
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top: 0;
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left: 0;
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width: 180px;
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height: 160px;
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background: #fff;
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border: 1px solid #333;
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color: #000;
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z-index: 50;
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font-size: 14px;
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font-family: TnT, Meiryo, sans-serif;
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}
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#debug .title{
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position: relative;
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height: 25px;
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padding: 5px 0 0 5px;
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box-sizing: border-box;
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background: #bbb;
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color: #fff;
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cursor: default;
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z-index: 1
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}
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#debug .title::before{
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left: auto;
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-webkit-text-stroke: 0.25em #555;
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}
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#debug .minimise{
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position: absolute;
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top: 3px;
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right: 3px;
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width: 19px;
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height: 19px;
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background: #d77;
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z-index: 1;
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}
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#debug .content{
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height: calc(100% - 25px);
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overflow-y: auto;
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padding: 8px;
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box-sizing: border-box;
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}
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#debug .input-slider{
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display: flex;
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width: 100%;
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height: 30px;
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margin: 5px 0;
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}
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#debug .input-slider>input{
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width: 70%;
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height: 100%;
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box-sizing: border-box;
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font-size: 18px;
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font-family: monospace;
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padding: 2px 4px;
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text-align: center;
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}
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#debug .input-slider>span{
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display: block;
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width: 10%;
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height: 100%;
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opacity: 0.8;
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background: #666;
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color: #fff;
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text-align: center;
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line-height: 2em;
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cursor: pointer;
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}
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#debug .input-slider>span:hover{
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opacity: 1;
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background: #333;
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}
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@ -124,7 +124,8 @@ var assets = {
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"songselect.html",
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"titlescreen.html",
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"tutorial.html",
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"about.html"
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"about.html",
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"debug.html"
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],
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"songs": [],
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@ -3,10 +3,12 @@ class Circle{
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// id, ms, type, text, speed, endTime, requiredHits
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this.id = config.id
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this.ms = config.start
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this.originalMS = this.ms
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this.type = config.type
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this.text = config.txt
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this.speed = config.speed
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this.endTime = config.endTime || this.ms
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this.originalEndTime = this.endTime
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this.isPlayed = 0
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this.animating = false
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this.animT = 0
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@ -38,6 +38,12 @@ class Controller{
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syncWith.startDate = this.game.startDate
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this.syncWith = syncWith
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}
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if(this.multiplayer !== 2){
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debugObj.controller = this
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if(debugObj.debug){
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debugObj.debug.updateStatus()
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}
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}
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}
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loadUIEvents(){
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this.pauseMenu = document.getElementById("pause-menu")
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@ -217,5 +223,12 @@ class Controller{
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delete this.restartBtn
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pageEvents.remove(this.songSelBtn, ["click", "touchend"])
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delete this.songSelBtn
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if(this.multiplayer !== 2){
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debugObj.controller = null
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if(debugObj.debug){
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debugObj.debug.updateStatus()
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}
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}
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}
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}
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211
public/src/js/debug.js
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211
public/src/js/debug.js
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class Debug{
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constructor(){
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this.debugDiv = document.createElement("div")
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this.debugDiv.id = "debug"
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this.debugDiv.innerHTML = assets.pages["debug"]
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document.body.appendChild(this.debugDiv)
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this.titleDiv = this.debugDiv.getElementsByClassName("title")[0]
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this.minimiseDiv = this.debugDiv.getElementsByClassName("minimise")[0]
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this.offsetDiv = this.debugDiv.getElementsByClassName("offset")[0]
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this.moving = false
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pageEvents.add(window, ["mousedown", "mouseup", "blur"], this.stopMove.bind(this))
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pageEvents.add(window, "mousemove", this.onMove.bind(this))
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pageEvents.add(this.titleDiv, "mousedown", this.startMove.bind(this))
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pageEvents.add(this.minimiseDiv, "click", this.minimise.bind(this))
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this.offsetSlider = new InputSlider(this.offsetDiv)
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this.offsetSlider.onchange(this.offsetChange.bind(this))
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this.moveTo(100, 100)
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this.restore()
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this.updateStatus()
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}
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startMove(event){
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if(event.which === 1){
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event.stopPropagation()
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this.moving = {
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x: event.offsetX,
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y: event.offsetY
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}
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}
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}
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onMove(event){
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if(this.moving){
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var x = event.clientX - this.moving.x
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var y = event.clientY - this.moving.y
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this.moveTo(x, y)
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}
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}
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stopMove(event){
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var x = event.clientX - this.moving.x
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var y = event.clientY - this.moving.y
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var w = this.debugDiv.offsetWidth
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var h = this.debugDiv.offsetHeight
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if(x + w > innerWidth){
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x = innerWidth - w
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}
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if(y + h > lastHeight){
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y = lastHeight - h
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}
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if(x < 0){
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x = 0
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}
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if(y < 0){
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y = 0
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}
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this.moveTo(x, y)
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this.moving = false
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}
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moveTo(x, y){
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this.debugDiv.style.transform = "translate(" + x + "px, " + y + "px)"
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}
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restore(){
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debugObj.state = "open"
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this.debugDiv.style.display = ""
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}
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minimise(){
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debugObj.state = "minimised"
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this.debugDiv.style.display = "none"
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}
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updateStatus(){
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if(debugObj.controller && !this.controller){
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this.controller = debugObj.controller
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var selectedSong = this.controller.selectedSong
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this.defaultOffset = selectedSong.offset
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if(this.songFolder === selectedSong.folder){
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this.offsetChange(this.offsetSlider.get())
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}else{
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this.songFolder = selectedSong.folder
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this.offsetSlider.set(this.defaultOffset)
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}
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}
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if(this.controller && !debugObj.controller){
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this.controller = null
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}
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}
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offsetChange(value){
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if(this.controller){
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var offset = (this.defaultOffset - value) * 1000
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var songData = this.controller.parsedSongData
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songData.circles.forEach(circle => {
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circle.ms = circle.originalMS + offset
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circle.endTime = circle.originalEndTime + offset
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})
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songData.measures.forEach(measure => {
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measure.ms = measure.originalMS + offset
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})
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}
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}
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clean(){
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this.offsetSlider.clean()
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pageEvents.remove(window, ["mousedown", "mouseup", "mousemove", "blur"])
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pageEvents.remove(this.title, "mousedown")
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delete this.debugDiv
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delete this.titleDiv
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delete this.minimiseDiv
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delete this.controller
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debugObj.state = "closed"
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debugObj.debug = null
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document.body.removeChild(this.debugDiv)
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}
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}
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class InputSlider{
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constructor(sliderDiv){
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this.input = sliderDiv.getElementsByTagName("input")[0]
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this.reset = sliderDiv.getElementsByClassName("reset")[0]
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this.plus = sliderDiv.getElementsByClassName("plus")[0]
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this.minus = sliderDiv.getElementsByClassName("minus")[0]
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this.value = null
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this.defaultValue = null
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this.callbacks = []
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pageEvents.add(this.plus, "click", this.add.bind(this))
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pageEvents.add(this.minus, "click", this.subtract.bind(this))
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pageEvents.add(this.reset, "click", this.resetValue.bind(this))
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pageEvents.add(this.input, "change", this.manualSet.bind(this))
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}
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update(noCallback, force){
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var oldValue = this.input.value
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if(this.value === null){
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this.input.value = ""
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this.input.readOnly = true
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}else{
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if(this.value > 60000){
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this.value = 60000
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}
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if(this.value < -60000){
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this.value = -60000
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}
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this.input.value = this.get().toFixed(3)
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this.input.readOnly = false
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}
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if(force || !noCallback && oldValue !== this.input.value){
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this.callbacks.forEach(callback => {
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callback(this.input.value)
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})
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}
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}
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set(number){
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this.value = Math.floor(number * 1000)
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this.defaultValue = this.value
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this.update(true)
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}
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get(){
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if(this.value === null){
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return null
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}else{
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return Math.floor(this.value) / 1000
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}
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}
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add(event){
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if(this.value !== null){
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var newValue = this.value + this.eventNumber(event)
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if(newValue <= 60000){
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this.value = newValue
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this.update()
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}
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}
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}
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subtract(event){
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if(this.value !== null){
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var newValue = this.value - this.eventNumber(event)
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if(newValue >= -60000){
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this.value = newValue
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this.update()
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}
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}
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}
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eventNumber(event){
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return (event.ctrlKey ? 10 : 1) * (event.shiftKey ? 10 : 1) * (event.altKey ? 10 : 1) * 1
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}
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resetValue(){
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this.value = this.defaultValue
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this.update()
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}
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onchange(callback){
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this.callbacks.push(callback)
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}
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manualSet(){
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var number = parseFloat(this.input.value)
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if(Number.isFinite(number) && -60 <= number && number <= 60){
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this.value = number * 1000
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}
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this.update(false, true)
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}
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clean(){
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pageEvents.remove(this.plus, "click")
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pageEvents.remove(this.minus, "click")
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pageEvents.remove(this.reset, "click")
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pageEvents.remove(this.input, "change")
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delete this.input
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delete this.reset
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delete this.plus
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delete this.minus
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}
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}
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@ -40,6 +40,19 @@ function resizeRoot(){
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}
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}
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function debug(){
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if(debugObj.state === "open"){
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debugObj.debug.clean()
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return "Debug closed"
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}else if(debugObj.state === "minimised"){
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debugObj.debug.restore()
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return "Debug restored"
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}else{
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debugObj.debug = new Debug()
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return "Debug opened"
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}
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}
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var root = document.documentElement
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var fullScreenSupported = "requestFullscreen" in root || "webkitRequestFullscreen" in root || "mozRequestFullScreen" in root
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@ -49,6 +62,10 @@ var p2
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var disableBlur = false
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var cancelTouch = true
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var lastHeight
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var debugObj = {
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state: "closed",
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debug: null
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}
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var perf = {
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blur: 0,
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allImg: 0,
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@ -150,6 +150,7 @@ class ParseOsu{
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if(measureNumber === 0){
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measures.push({
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ms: start + this.offset,
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originalMS: start + this.offset,
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speed: this.timingPoints[i].sliderMultiplier
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})
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}
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@ -140,6 +140,7 @@
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}
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this.measures.push({
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ms: ms,
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originalMS: ms,
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speed: speed
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})
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if(firstMeasure){
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8
public/src/views/debug.html
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8
public/src/views/debug.html
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<div class="title stroke-sub" alt="Debug">Debug</div>
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<div class="minimise"></div>
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<div class="content">
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Offset:<br>
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<div class="offset input-slider">
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<span class="reset">x</span><input type="text" value="" readonly><span class="plus">+</span><span class="minus">-</span>
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</div>
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</div>
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@ -21,6 +21,7 @@
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<link rel="stylesheet" href="/src/css/titlescreen.css?{{version.commit_short}}">
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<link rel="stylesheet" href="/src/css/loadsong.css?{{version.commit_short}}">
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<link rel="stylesheet" href="/src/css/game.css?{{version.commit_short}}">
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<link rel="stylesheet" href="/src/css/debug.css?{{version.commit_short}}">
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<script src="/src/js/lib/fontdetect.min.js?{{version.commit_short}}"></script>
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@ -52,6 +53,7 @@
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<script src="/src/js/canvascache.js?{{version.commit_short}}"></script>
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<script src="/src/js/parsetja.js?{{version.commit_short}}"></script>
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<script src="/src/js/about.js?{{version.commit_short}}"></script>
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<script src="/src/js/debug.js?{{version.commit_short}}"></script>
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</head>
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<body>
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