japanese-drum-game/public/src/js/titlescreen.js

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class Titlescreen{
constructor(){
loader.changePage("titlescreen")
this.titleScreen = document.getElementById("title-screen")
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pageEvents.keyOnce(this, 13, "down").then(this.onPressed.bind(this))
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pageEvents.once(this.titleScreen, "mousedown").then(this.onPressed.bind(this))
pageEvents.once(this.titleScreen, "touchstart").then(this.onPressed.bind(this))
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assets.sounds["title"].play()
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this.gamepad = new Gamepad({
"start": ["b", "x", "y", "start"],
"a": ["a"]
}, (pressed, key) => {
if(pressed){
this.onPressed()
}
})
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}
onPressed(event){
if(event && event.type === "touchstart"){
event.preventDefault()
this.touched = true
}
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this.titleScreen.style.cursor = "auto"
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this.clean()
assets.sounds["don"].play()
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setTimeout(this.goNext.bind(this), 500)
}
goNext(){
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if(localStorage.getItem("tutorial") !== "true"){
new Tutorial()
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}else{
new SongSelect(false, false, this.touched)
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}
}
clean(){
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this.gamepad.clean()
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assets.sounds["title"].stop()
pageEvents.keyRemove(this, 13)
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pageEvents.remove(this.titleScreen, "mousedown")
pageEvents.remove(this.titleScreen, "touchstart")
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delete this.titleScreen
}
}