japanese-drum-game/public/src/js/canvasdraw.js

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class CanvasDraw{
constructor(){
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this.diffStarPath = new Path2D(vectors.diffStar)
this.longVowelMark = new Path2D(vectors.longVowelMark)
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this.diffIconPath = [[{w: 40, h: 33}, {
fill: "#ff2803",
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d: new Path2D(vectors.diffEasy1)
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}, {
fill: "#ffb910",
noStroke: true,
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d: new Path2D(vectors.diffEasy2)
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}], [{w: 48, h: 31}, {
fill: "#8daf51",
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d: new Path2D(vectors.diffNormal)
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}], [{w: 56, h: 37}, {
fill: "#784439",
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d: new Path2D(vectors.diffHard1)
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}, {
fill: "#000",
noStroke: true,
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d: new Path2D(vectors.diffHard2)
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}, {
fill: "#414b2b",
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d: new Path2D(vectors.diffHard3)
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}], [{w: 29, h: 27}, {
fill: "#db1885",
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d: new Path2D(vectors.diffOni1)
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}, {
fill: "#fff",
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d: new Path2D(vectors.diffOni2)
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}]]
this.diffPath = {
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good: new Path2D(vectors.good),
ok: new Path2D(vectors.ok),
bad: new Path2D(vectors.bad)
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}
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this.crownPath = new Path2D(vectors.crown)
this.soulPath = new Path2D(vectors.soul)
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this.optionsPath = {
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main: new Path2D(vectors.options),
shadow: new Path2D(vectors.optionsShadow)
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}
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this.regex = {
comma: /[,.]/,
ideographicComma: /[、。]/,
apostrophe: /[']/,
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degree: /[゚°]/,
brackets: /[\(\)\[\]「」『』【】:;]/,
tilde: /[\-~〜_]/,
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tall: /[bdfghj-l-t♪]/,
i: /[i]/,
uppercase: /[A-Z-]/,
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lowercase: /[a-z-z・]/,
latin: /[A-Z-a-z-z・]/,
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numbers: /[0-9-]/,
exclamation: /[!\? ]/,
question: /[\?]/,
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smallHiragana: /[ぁぃぅぇぉっゃゅょァィゥェォッャュョ]/,
hiragana: /[\u3040-\u30ff]/,
todo: /[トド]/,
en: /[ceghknsuxyz]/,
em: /[mw]/,
emCap: /[MW]/,
rWidth: /[abdfIjo-rtv-]/,
lWidth: /[il]/,
ura: /\s*[\(]裏[\)]$/
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}
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var numbersFull = ""
var numbersHalf = "0123456789"
this.numbersFullToHalf = {}
for(var i = 0; i < 10; i++){
this.numbersFullToHalf[numbersFull[i]] = numbersHalf[i]
this.numbersFullToHalf[numbersHalf[i]] = numbersHalf[i]
}
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this.songFrameCache = new CanvasCache()
this.diffStarCache = new CanvasCache()
this.crownCache = new CanvasCache()
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this.tmpCanvas = document.createElement("canvas")
this.tmpCtx = this.tmpCanvas.getContext("2d")
}
roundedRect(config){
var ctx = config.ctx
var x = config.x
var y = config.y
var w = config.w
var h = config.h
var r = config.radius
ctx.beginPath()
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this.roundedCorner(ctx, x, y, r, 0)
this.roundedCorner(ctx, x + w, y, r, 1)
this.roundedCorner(ctx, x + w, y + h, r, 2)
this.roundedCorner(ctx, x, y + h, r, 3)
ctx.closePath()
}
roundedCorner(ctx, x, y, r, rotation){
var pi = Math.PI
switch(rotation){
case 0:
return ctx.arc(x + r, y + r, r, pi, pi / -2)
case 1:
return ctx.arc(x - r, y + r, r, pi / -2, 0)
case 2:
return ctx.arc(x - r, y - r, r, 0, pi / 2)
case 3:
return ctx.arc(x + r, y - r, r, pi / 2, pi)
}
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}
songFrame(config){
var ctx = config.ctx
var x = config.x
var y = config.y
var w = config.width
var h = config.height
var border = config.border
var innerBorder = config.innerBorder
var allBorders = border + innerBorder
var innerX = x + allBorders
var innerY = y + allBorders
var innerW = w - allBorders * 2
var innerH = h - allBorders * 2
ctx.save()
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var shadowBg = (ctx, noForce) => {
this.shadow({
ctx: ctx,
fill: "rgba(0, 0, 0, 0.5)",
blur: 10,
x: 5,
y: 5,
force: !noForce
})
ctx.fillStyle = "#000"
ctx.fillRect(0, 0, w, h)
}
if(config.cached){
if(this.songFrameCache.w !== config.frameCache.w){
this.songFrameCache.resize(config.frameCache.w, config.frameCache.h, config.frameCache.ratio)
}
this.songFrameCache.get({
ctx: ctx,
x: x,
y: y,
w: w + 15,
h: h + 15,
id: "shadow" + config.cached
}, shadowBg)
}else{
ctx.translate(x, y)
shadowBg(ctx, true)
}
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ctx.restore()
ctx.save()
{
let _x = x + border
let _y = y + border
let _w = w - border * 2
let _h = h - border * 2
ctx.fillStyle = config.borderStyle[1]
ctx.fillRect(_x, _y, _w, _h)
ctx.fillStyle = config.borderStyle[0]
ctx.beginPath()
ctx.moveTo(_x, _y)
ctx.lineTo(_x + _w, _y)
ctx.lineTo(_x + _w - innerBorder, _y + innerBorder)
ctx.lineTo(_x + innerBorder, _y + _h - innerBorder)
ctx.lineTo(_x, _y + _h)
ctx.fill()
}
ctx.fillStyle = config.background
ctx.fillRect(innerX, innerY, innerW, innerH)
ctx.save()
ctx.strokeStyle = "rgba(255, 255, 255, 0.3)"
ctx.lineWidth = 3
ctx.strokeRect(innerX, innerY, innerW, innerH)
if(!config.noCrop){
ctx.beginPath()
ctx.rect(innerX, innerY, innerW, innerH)
ctx.clip()
}
config.innerContent(innerX, innerY, innerW, innerH)
ctx.restore()
if(config.disabled){
ctx.fillStyle = "rgba(0, 0, 0, 0.5)"
ctx.fillRect(x, y, w, h)
}
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if(config.highlight){
this.highlight({
ctx: ctx,
x: x,
y: y,
w: w,
h: h,
animate: config.highlight === 2,
animateMS: config.animateMS,
opacity: config.highlight === 1 ? 0.8 : 1
})
}
ctx.restore()
}
highlight(config){
var ctx = config.ctx
ctx.save()
var _x = config.x + 3.5
var _y = config.y + 3.5
var _w = config.w - 7
var _h = config.h - 7
if(config.animate){
ctx.globalAlpha = this.fade((this.getMS() - config.animateMS) % 2000 / 2000)
}else if(config.opacity){
ctx.globalAlpha = config.opacity
}
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if(config.radius){
this.roundedRect({
ctx: ctx,
x: _x,
y: _y,
w: _w,
h: _h,
radius: config.radius
})
}else{
ctx.beginPath()
ctx.rect(_x, _y, _w, _h)
}
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ctx.strokeStyle = "rgba(255, 249, 1, 0.45)"
ctx.lineWidth = 14
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ctx.stroke()
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ctx.strokeStyle = "rgba(255, 249, 1, .8)"
ctx.lineWidth = 8
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ctx.stroke()
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ctx.strokeStyle = "#fff"
ctx.lineWidth = 6
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ctx.stroke()
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ctx.restore()
}
fade(pos){
if(pos < 0.5){
pos = 1 - pos
}
return (1 - Math.cos(Math.PI * pos * 2)) / 2
}
easeIn(pos){
return 1 - Math.cos(Math.PI / 2 * pos)
}
easeOut(pos){
return Math.sin(Math.PI / 2 * pos)
}
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easeOutBack(pos){
return Math.sin(Math.PI / 1.74 * pos) * 1.03
}
easeInOut(pos){
return (Math.cos(Math.PI * pos) - 1) / -2
}
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verticalText(config){
var ctx = config.ctx
var inputText = config.text.toString()
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var mul = config.fontSize / 40
var ura = false
var r = this.regex
var matches = inputText.match(r.ura)
if(matches){
inputText = inputText.slice(0, matches.index)
ura = matches[0]
}
var bold = this.bold(config.fontFamily)
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var string = inputText.split("")
var drawn = []
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var quoteOpened = false
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for(var i = 0; i < string.length; i++){
let symbol = string[i]
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if(symbol === " "){
// Space
drawn.push({text: symbol, x: 0, y: 0, h: 18})
}else if(symbol === "ー"){
// Long-vowel mark
if(bold){
drawn.push({text: symbol, x: -1, y: -1, h: 33, rotate: true})
}else{
drawn.push({realText: symbol, svg: this.longVowelMark, x: -4, y: 5, h: 33, scale: [mul, mul]})
}
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}else if(symbol === "∀"){
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drawn.push({text: symbol, x: 0, y: 0, h: 39, rotate: true})
}else if(symbol === "↓"){
drawn.push({text: symbol, x: 0, y: 12, h: 45})
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}else if(symbol === ""){
if(bold){
drawn.push({realText: symbol, text: ".", x: 13, y: -15, h: 15})
}else{
drawn.push({realText: symbol, text: ".", x: 13, y: -7, h: 15, scale: [1.2, 0.7]})
}
}else if(symbol === "…"){
drawn.push({text: symbol, x: bold ? 9 : 0, y: 5, h: 25, rotate: true})
}else if(symbol === '"'){
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if(quoteOpened){
drawn.push({realText: symbol, text: "“", x: -25, y: 10, h: 20})
}else{
drawn.push({realText: symbol, text: "”", x: 12, y: 15, h: 20})
}
quoteOpened = !quoteOpened
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}else if(r.comma.test(symbol)){
// Comma, full stop
if(bold){
drawn.push({text: symbol, x: 13, y: -15, h: 15})
}else{
drawn.push({text: symbol, x: 13, y: -7, h: 15, scale: [1.2, 0.7]})
}
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}else if(r.ideographicComma.test(symbol)){
// Ideographic comma, full stop
drawn.push({text: symbol, x: 16, y: -16, h: 18})
}else if(r.apostrophe.test(symbol)){
// Apostrophe
if(bold){
drawn.push({text: symbol, x: 20, y: -25, h: 0})
}else{
drawn.push({realText: symbol, text: ",", x: 20, y: -39, h: 0, scale: [1.2, 0.7]})
}
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}else if(r.degree.test(symbol)){
// Degree
if(bold){
drawn.push({text: symbol, x: 16, y: 9, h: 25})
}else{
drawn.push({text: symbol, x: 16, y: 3, h: 18})
}
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}else if(r.brackets.test(symbol)){
// Rotated brackets
if(bold){
drawn.push({text: symbol, x: 0, y: 0, h: 35, rotate: true})
}else{
drawn.push({text: symbol, x: 0, y: -5, h: 25, rotate: true})
}
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}else if(r.tilde.test(symbol)){
// Rotated hyphen, tilde
drawn.push({realText: symbol, text: symbol === "~" ? "" : symbol, x: 0, y: 2, h: 35, rotate: true})
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}else if(r.tall.test(symbol)){
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// Tall latin script lowercase
drawn.push({text: symbol, x: 0, y: 4, h: 34})
}else if(r.i.test(symbol)){
// Lowercase i
drawn.push({text: symbol, x: 0, y: 7, h: 34})
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}else if(r.uppercase.test(symbol)){
// Latin script upper case
drawn.push({text: symbol, x: 0, y: 8, h: 37})
}else if(r.lowercase.test(symbol)){
// Latin script lower case
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drawn.push({text: symbol, x: 0, y: -1, h: 28})
}else if(r.numbers.test(symbol)){
// Numbers
var number = this.numbersFullToHalf[symbol]
drawn.push({realText: symbol, text: number, x: 0, y: 4, h: 34})
}else if(r.exclamation.test(symbol)){
// Exclamation mark
var toDraw = [symbol]
for(var repeat = 1; repeat - 1 < i; repeat++){
if(!r.exclamation.test(string[i - repeat])){
break
}
toDraw.push(string[i - repeat])
}
if(repeat > 1){
drawn.splice(i - repeat + 1, repeat)
var allExclamations = !toDraw.find(a => a !== "!")
for(var j = 1; j < repeat + 1; j++){
var text = string[i - repeat + j]
if(allExclamations){
var y = 18
var h = 61
}else{
var y = 8
var h = 37
}
if(i === repeat - 1){
h -= y - 4
y = 4
}
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var addX = bold && (text === "" || text === "") ? 10 : 0
drawn.push({
text: text,
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x: ((j - 1) - (repeat - 1) / 2) * 15 + addX,
y: y - (j === 1 ? 0 : h),
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h: j === 1 ? h : 0
})
}
}else{
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var addX = bold && (symbol === "" || symbol === "") ? 10 : 0
drawn.push({text: symbol, x: addX, y: 8, h: 37})
}
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}else if(r.smallHiragana.test(symbol)){
// Small hiragana, small katakana
drawn.push({text: symbol, x: 0, y: -8, h: 25, right: true})
}else if(r.hiragana.test(symbol)){
// Hiragana, katakana
drawn.push({text: symbol, x: 0, y: 5, h: 38, right: r.todo.test(symbol)})
}else{
// Kanji, other
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drawn.push({text: symbol, x: 0, y: 3, h: 39})
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}
}
var drawnHeight = 0
for(let symbol of drawn){
if(config.letterSpacing){
symbol.h += config.letterSpacing
}
drawnHeight += symbol.h * mul
}
ctx.save()
ctx.translate(config.x, config.y)
if(config.selectable){
config.selectable.innerHTML = ""
var scale = config.selectableScale
var style = config.selectable.style
style.left = (config.x - config.width / 2) * scale + "px"
style.top = config.y * scale + "px"
style.width = config.width * scale + "px"
style.height = (drawnHeight+15) * scale + "px"
style.fontSize = 40 * mul * scale + "px"
style.transform = ""
}
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var scaling = 1
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var strokeScaling = 1
var height = config.height - (ura ? 52 * mul : 0)
if(height && drawnHeight > height){
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scaling = height / drawnHeight
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if(config.align === "bottom"){
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strokeScaling = Math.max(0.6, height / drawnHeight)
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ctx.translate(40 * mul, 0)
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ctx.scale(strokeScaling, scaling)
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ctx.translate(-40 * mul, 0)
}else{
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strokeScaling = scaling
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ctx.scale(1, scaling)
}
if(config.selectable){
style.transform = "scale(1, " + scaling + ")"
style.top = (config.y + (height - drawnHeight) / 2 - 15 / 2 * scaling) * scale + "px"
}
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}
if(ura){
// Circled ura
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drawn.push({realText: ura, text: "裏", x: 0, y: 25, h: 52, ura: true, scale: [1, 1 / scaling]})
}
if(config.align === "bottom"){
drawn.reverse()
}
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var actions = []
if(config.outline){
actions.push("stroke")
}
if(config.fill){
actions.push("fill")
}
if(config.selectable){
actions.push("selectable")
}
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for(let action of actions){
ctx.font = bold + config.fontSize + "px " + config.fontFamily
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ctx.textBaseline = "top"
if(action === "stroke"){
ctx.strokeStyle = config.outline
ctx.lineWidth = config.outlineSize * mul
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if(config.align === "bottom"){
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ctx.lineWidth /= strokeScaling
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}
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ctx.lineJoin = "round"
ctx.miterLimit = 1
}else if(action === "fill"){
ctx.fillStyle = config.fill
}
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if(config.align === "bottom"){
var offsetY = drawnHeight > config.height ? drawnHeight : config.height
}else{
var offsetY = 0
}
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for(let symbol of drawn){
var saved = false
var currentX = symbol.x
if(symbol.right){
currentX += 20 * mul
}
var currentY = offsetY + symbol.y * mul
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if(config.align === "bottom"){
currentY -= symbol.h * mul
}
offsetY = offsetY + symbol.h * mul * (config.align === "bottom" ? -1 : 1)
if(action === "selectable"){
let div = document.createElement("div")
div.classList.add("stroke-sub")
let text = symbol.realText || symbol.text
let textWidth = ctx.measureText(text).width
let transform = []
if(symbol.scale){
transform.push("scale(" + symbol.scale[0] + "," + symbol.scale[1] + ")")
}
if(symbol.rotate || symbol.realText === "ー"){
transform.push("rotate(90deg)")
}
if(transform.length){
div.style.transform = transform.join(" ")
}
if(symbol.right){
currentX = currentX + config.width / 2 - textWidth
}else{
currentX = currentX + config.width / 2 - textWidth / 2
}
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if(symbol.ura){
div.style.font = (30 / (40 * mul)) + "em Meiryo, sans-serif"
}
div.style.left = currentX * scale + "px"
div.style.top = currentY * scale + "px"
div.appendChild(document.createTextNode(text))
div.setAttribute("alt", text)
config.selectable.appendChild(div)
continue
}
if(symbol.rotate || symbol.scale || symbol.svg || symbol.ura){
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saved = true
ctx.save()
if(symbol.rotate){
ctx.translate(currentX + 20 * mul, currentY + 20 * mul)
ctx.rotate(Math.PI / 2)
}else{
ctx.translate(currentX, currentY)
}
if(symbol.scale){
ctx.scale(symbol.scale[0], symbol.scale[1])
ctx.lineWidth = ctx.lineWidth / symbol.scale[0]
}
currentX = 0
currentY = 0
}
if(symbol.svg){
ctx[action](symbol.svg)
}else{
if(symbol.right){
ctx.textAlign = "right"
}else{
ctx.textAlign = "center"
}
if(symbol.ura){
ctx.font = (30 * mul) + "px Meiryo, sans-serif"
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ctx.textBaseline = "middle"
ctx.beginPath()
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ctx.arc(currentX, currentY + (17 * mul), (18 * mul), 0, Math.PI * 2)
if(action === "stroke"){
ctx.fillStyle = config.outline
ctx.fill()
}else if(action === "fill"){
ctx.strokeStyle = config.fill
ctx.lineWidth = 2.5 * mul
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ctx.fillText(symbol.text, currentX, currentY + (17 * mul))
}
ctx.stroke()
}else{
ctx[action + "Text"](symbol.text, currentX, currentY)
}
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}
if(saved){
ctx.restore()
}
}
}
ctx.restore()
}
layeredText(config, layers){
var ctx = config.ctx
var inputText = config.text.toString()
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var mul = config.fontSize / 40
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var ura = false
var r = this.regex
var matches = inputText.match(r.ura)
if(matches){
inputText = inputText.slice(0, matches.index)
ura = matches[0]
}
var bold = this.bold(config.fontFamily)
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var string = inputText.split("")
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var drawn = []
for(var i = 0; i < string.length; i++){
let symbol = string[i]
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if(symbol === "-"){
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drawn.push({text: symbol, x: -2, y: 0, w: 28})
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}else if(symbol === "™"){
drawn.push({text: symbol, x: -2, y: 0, w: 20, scale: [0.6, 0.5]})
}else if(symbol === " "){
drawn.push({text: symbol, x: 0, y: 0, w: 10})
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}else if(symbol === '"'){
drawn.push({text: symbol, x: 2, y: 0, w: 10})
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}else if(symbol === "∀"){
if(bold){
drawn.push({text: symbol, x: 0, y: 0, w: 40})
}else{
drawn.push({text: symbol, x: -3, y: 0, w: 55})
}
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}else if(symbol === ""){
drawn.push({text: symbol, x: -9, y: 0, w: 37})
}else if(r.apostrophe.test(symbol)){
drawn.push({text: ",", x: 0, y: -15, w: 7, scale: [1, 0.7]})
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}else if(r.comma.test(symbol)){
// Comma, full stop
if(bold){
drawn.push({text: symbol, x: -3, y: 0, w: 13})
}else{
drawn.push({text: symbol, x: -3, y: 13, w: 13, scale: [1.2, 0.7]})
}
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}else if(r.tilde.test(symbol)){
// Hyphen, tilde
drawn.push({text: symbol === "~" ? "" : symbol, x: 0, y: 0, w: 39})
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}else if(r.en.test(symbol)){
// n-width
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drawn.push({text: symbol, x: 0, y: 0, w: 28})
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}else if(r.em.test(symbol)){
// m-width
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drawn.push({text: symbol, x: 0, y: 0, w: 38})
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}else if(r.rWidth.test(symbol)){
// r-width
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drawn.push({text: symbol, x: 0, y: 0, w: 24})
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}else if(r.lWidth.test(symbol)){
// l-width
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drawn.push({text: symbol, x: 0, y: 0, w: 12})
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}else if(r.emCap.test(symbol)){
// m-width uppercase
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drawn.push({text: symbol, x: 0, y: 0, w: 38})
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}else if(r.numbers.test(symbol)){
// Numbers
var number = this.numbersFullToHalf[symbol]
drawn.push({text: number, x: 0, y: 0, w: 32})
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}else if(r.degree.test(symbol)){
// Degree
if(bold){
drawn.push({text: symbol, x: 0, y: 0, w: 20})
}else{
drawn.push({text: symbol, x: 5, y: 0, w: 0})
}
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}else if(r.uppercase.test(symbol)){
// Latin script uppercase
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drawn.push({text: symbol, x: 0, y: 0, w: 32})
}else if(r.exclamation.test(symbol)){
// Exclamation mark
var nextExclamation = string[i + 1] ? r.exclamation.test(string[i + 1]) : false
drawn.push({
text: symbol,
x: nextExclamation ? 4 : -1,
y: 0,
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w: nextExclamation ? 16 : 28
})
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}else if(r.smallHiragana.test(symbol)){
// Small hiragana, small katakana
drawn.push({text: symbol, x: 0, y: 0, w: 30})
}else if(r.hiragana.test(symbol)){
// Hiragana, katakana
drawn.push({text: symbol, x: 0, y: 0, w: 35})
}else{
drawn.push({text: symbol, x: 0, y: 0, w: 39})
}
}
var drawnWidth = 0
for(let symbol of drawn){
if(config.letterSpacing){
symbol.w += config.letterSpacing
}
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drawnWidth += symbol.w * mul
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}
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ctx.save()
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ctx.translate(config.x, config.y)
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if(config.scale){
ctx.scale(config.scale[0], config.scale[1])
}
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var scaling = 1
var width = config.width - (ura ? 55 * mul : 0)
if(width && drawnWidth > width){
scaling = width / drawnWidth
ctx.scale(scaling, 1)
}
if(ura){
// Circled ura
drawn.push({text: "裏", x: 0, y: 3, w: 55, ura: true, scale: [1 / scaling, 1]})
}
if(config.align === "right"){
drawn.reverse()
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}
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ctx.font = bold + config.fontSize + "px " + config.fontFamily
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ctx.textBaseline = config.baseline || "top"
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ctx.textAlign = "center"
for(let layer of layers){
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var savedLayer = false
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var action = "strokeText"
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if(layer.scale){
savedLayer = true
ctx.save()
ctx.scale(layer.scale[0], layer.scale[1])
}
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if(layer.outline){
ctx.strokeStyle = layer.outline
ctx.lineJoin = "round"
ctx.miterLimit = 1
}
if(layer.letterBorder){
ctx.lineWidth = layer.letterBorder
}
if(layer.fill){
ctx.fillStyle = layer.fill
action = "fillText"
}
if(layer.shadow){
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if(!savedLayer){
savedLayer = true
ctx.save()
}
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this.shadow({
ctx: ctx,
fill: "rgba(0, 0, 0, " + (1 / (layer.shadow[3] || 2)) + ")",
blur: layer.shadow[2],
x: layer.shadow[0],
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y: layer.shadow[1],
force: config.forceShadow
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})
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}
var offsetX = 0
for(let symbol of drawn){
var saved = false
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var currentX = offsetX + symbol.x * mul + (layer.x || 0) + symbol.w * mul / 2
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var currentY = symbol.y + (layer.y || 0)
if(config.align === "center"){
currentX -= drawnWidth / 2
}else if(config.align === "right"){
currentX = -offsetX + symbol.x + (layer.x || 0) - symbol.w / 2
}
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if(symbol.scale || symbol.ura){
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saved = true
ctx.save()
ctx.translate(currentX, currentY)
if(symbol.scale){
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if(config.baseline === "middle"){
ctx.translate(0, -ctx.lineWidth * (2 / symbol.scale[1]))
}
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ctx.scale(symbol.scale[0], symbol.scale[1])
ctx.lineWidth /= symbol.scale[0]
}
currentX = 0
currentY = 0
}
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if(symbol.ura){
ctx.font = (30 * mul) + "px Meiryo, sans-serif"
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ctx.textBaseline = "middle"
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ctx.beginPath()
ctx.arc(currentX, currentY + (17 * mul), (18 * mul), 0, Math.PI * 2)
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if(action === "strokeText"){
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ctx.fillStyle = layer.outline
ctx.fill()
}else if(action === "fillText"){
ctx.strokeStyle = layer.fill
ctx.lineWidth = 2.5 * mul
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ctx.fillText(symbol.text, currentX, currentY + (17 * mul))
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}
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ctx.stroke()
}else{
ctx[action](symbol.text, currentX, currentY)
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}
if(saved){
ctx.restore()
}
offsetX += symbol.w * mul
}
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if(savedLayer){
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ctx.restore()
}
}
ctx.restore()
}
diffIcon(config){
var ctx = config.ctx
var scale = config.scale
ctx.save()
ctx.lineWidth = config.border
ctx.strokeStyle = "#000"
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var icon = this.diffIconPath[config.diff === 4 ? 3 : config.diff]
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ctx.translate(config.x - icon[0].w * scale / 2, config.y - icon[0].h * scale / 2)
ctx.scale(scale, scale)
for(var i = 1; i < icon.length; i++){
if(!icon[i].noStroke){
ctx.stroke(icon[i].d)
}
}
if(!config.noFill){
for(var i = 1; i < icon.length; i++){
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if(config.diff === 4 && icon[i].fill === "#db1885"){
ctx.fillStyle = "#7135db"
}else{
ctx.fillStyle = icon[i].fill
}
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ctx.fill(icon[i].d)
}
}
ctx.restore()
}
diffOptionsIcon(config){
var ctx = config.ctx
ctx.save()
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if(config.iconName === "back"){
ctx.translate(config.x - 21, config.y - 21)
var drawLine = y => {
ctx.beginPath()
ctx.moveTo(12, y)
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ctx.arc(20.5, 24, 8.5, Math.PI, Math.PI * 2, true)
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ctx.lineTo(29, 18)
ctx.stroke()
}
var drawTriangle = noFill => {
ctx.beginPath()
ctx.moveTo(29, 5)
ctx.lineTo(21, 19)
ctx.lineTo(37, 19)
ctx.closePath()
if(!noFill){
ctx.fill()
}
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}
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ctx.strokeStyle = "#000"
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ctx.lineWidth = 13
drawLine(8)
ctx.lineWidth = 6
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drawTriangle(true)
ctx.stroke()
ctx.lineWidth = 7
ctx.fillStyle = "#fff"
ctx.strokeStyle = "#fff"
drawLine(11)
drawTriangle()
ctx.translate(-1.5, -0.5)
ctx.fillStyle = "#23a6e1"
ctx.strokeStyle = "#23a6e1"
ctx.globalCompositeOperation = "darken"
drawLine(11)
drawTriangle()
}else if(config.iconName === "options"){
ctx.translate(config.x, config.y)
ctx.rotate(-55 * Math.PI / 180)
ctx.translate(-6, -20)
ctx.strokeStyle = "#000"
ctx.lineWidth = 6
ctx.stroke(this.optionsPath.main)
ctx.translate(-2, 2)
ctx.stroke(this.optionsPath.main)
ctx.fillStyle = "#7e7c76"
ctx.fill(this.optionsPath.shadow)
ctx.translate(2, -2)
ctx.fillStyle = "#d9d6ce"
ctx.fill(this.optionsPath.main)
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}
ctx.restore()
}
diffCursor(config){
var ctx = config.ctx
ctx.save()
if(config.scale){
ctx.translate(config.x, config.y)
ctx.scale(config.scale, config.scale)
ctx.translate(-48, -64)
}else{
ctx.translate(config.x - 48, config.y - 64)
}
ctx.fillStyle = config.two ? "#65cdcd" : "#ff411c"
ctx.strokeStyle = "#000"
ctx.lineWidth = 6
ctx.beginPath()
if(!config.side){
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var textX = config.two ? 22 : 20
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ctx.moveTo(48, 120)
ctx.arc(48, 48.5, 45, Math.PI * 0.58, Math.PI * 0.42)
}else if(config.two){
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var textX = 72
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ctx.moveTo(56, 115)
ctx.arc(98, 48.5, 45, Math.PI * 0.75, Math.PI * 0.59)
}else{
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var textX = -30
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ctx.moveTo(39, 115)
ctx.arc(-2, 48.5, 45, Math.PI * 0.41, Math.PI * 0.25)
}
ctx.closePath()
ctx.fill()
ctx.stroke()
this.layeredText({
ctx: ctx,
text: config.two ? "2P" : "1P",
fontSize: 43,
fontFamily: config.font,
x: textX,
y: 26,
width: 54,
letterSpacing: -4
}, [
{outline: "#fff", letterBorder: 11},
{fill: "#000"}
])
ctx.restore()
}
diffStar(config){
var ctx = config.ctx
ctx.save()
if(config.songSel || config.ura){
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if(this.diffStarCache.scale !== config.ratio){
this.diffStarCache.resize(62, 31, config.ratio)
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}
var offset = 30 / 2 - 18 / 2
var big = config.ura && !config.songSel
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this.diffStarCache.get({
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ctx: ctx,
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x: config.x - 9 - offset,
y: config.y - 9 - offset,
w: 30,
h: 30,
id: big ? "big" : "small"
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}, ctx => {
ctx.fillStyle = "#fff"
this.shadow({
ctx: ctx,
fill: "#fff",
blur: 10,
force: true
})
if(big){
ctx.translate(30 / 2 - 21 / 2, 30 / 2 - 19 / 2)
ctx.scale(1.1, 1.1)
}else{
ctx.translate(offset, offset)
}
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ctx.fill(this.diffStarPath)
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})
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}else{
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ctx.fillStyle = "#f72568"
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ctx.translate(config.x - 10.5, config.y - 9.5)
ctx.scale(1.1, 1.1)
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ctx.fill(this.diffStarPath)
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}
ctx.restore()
}
pattern(config){
var ctx = config.ctx
ctx.save()
var mul = config.scale || 1
if(mul !== 1){
ctx.scale(1 / mul, 1 / mul)
}
ctx.fillStyle = ctx.createPattern(config.img, "repeat")
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if(config.shape){
config.shape(ctx, mul)
}else{
ctx.beginPath()
ctx.rect(config.x * mul, config.y * mul, config.w * mul, config.h * mul)
}
ctx.translate(config.dx * mul, config.dy * mul)
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ctx.fill()
ctx.restore()
}
score(config){
var ctx = config.ctx
ctx.save()
ctx.translate(config.x, config.y)
if(config.scale){
ctx.scale(config.scale, config.scale)
}
ctx.strokeStyle = "#000"
ctx.lineWidth = 7
if(strings.good === "良"){
if(config.align === "center"){
ctx.translate(config.score === "bad" ? -49 / 2 : -23 / 2, 0)
}
if(config.score === "good"){
var grd = ctx.createLinearGradient(0, 0, 0, 29)
grd.addColorStop(0.3, "#f7fb00")
grd.addColorStop(0.9, "#ff4900")
ctx.fillStyle = grd
ctx.stroke(this.diffPath.good)
ctx.fill(this.diffPath.good)
}else if(config.score === "ok"){
ctx.fillStyle = "#fff"
ctx.stroke(this.diffPath.ok)
ctx.fill(this.diffPath.ok)
}else if(config.score === "bad"){
var grd = ctx.createLinearGradient(0, 0, 0, 27)
grd.addColorStop(0.1, "#6B5DFF")
grd.addColorStop(0.7, "#00AEDE")
ctx.fillStyle = grd
ctx.stroke(this.diffPath.bad)
ctx.fill(this.diffPath.bad)
ctx.translate(26, 0)
ctx.stroke(this.diffPath.ok)
ctx.fill(this.diffPath.ok)
}
}else{
ctx.font = this.bold(strings.font) + "26px " + strings.font
if(config.results){
ctx.textAlign = "left"
}else{
ctx.textAlign = "center"
}
ctx.textBaseline = "top"
ctx.miterLimit = 1
if(config.score === "good"){
if(config.results && strings.id === "en"){
ctx.scale(0.75, 1)
}
var grd = ctx.createLinearGradient(0, 0, 0, 29)
grd.addColorStop(0.3, "#f7fb00")
grd.addColorStop(0.9, "#ff4900")
ctx.fillStyle = grd
ctx.strokeText(strings.good, 0, 4)
ctx.fillText(strings.good, 0, 4)
}else if(config.score === "ok"){
ctx.fillStyle = "#fff"
ctx.strokeText(strings.ok, 0, 4)
ctx.fillText(strings.ok, 0, 4)
}else if(config.score === "bad"){
var grd = ctx.createLinearGradient(0, 0, 0, 27)
grd.addColorStop(0.1, "#6B5DFF")
grd.addColorStop(0.7, "#00AEDE")
ctx.fillStyle = grd
ctx.strokeText(strings.bad, 0, 4)
ctx.fillText(strings.bad, 0, 4)
}
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}
ctx.restore()
}
crown(config){
var ctx = config.ctx
ctx.save()
ctx.translate(config.x, config.y)
if(config.scale){
ctx.scale(config.scale, config.scale)
}
ctx.translate(-47, -39)
ctx.miterLimit = 1.7
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if(!this.crownCache.w){
this.crownCache.resize(140, 140, config.ratio)
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}
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var offset = 140 / 2 - 94 / 2
this.crownCache.get({
ctx: ctx,
x: -offset,
y: -offset,
w: 140,
h: 140,
id: "crown"
}, ctx => {
ctx.save()
ctx.translate(offset, offset)
ctx.strokeStyle = "#fff"
ctx.lineWidth = 35
ctx.miterLimit = 1.7
ctx.filter = "blur(1.5px)"
ctx.stroke(this.crownPath)
ctx.restore()
})
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if(config.shine){
ctx.strokeStyle = "#fff"
ctx.lineWidth = 18
ctx.stroke(this.crownPath)
ctx.globalAlpha = 1 - config.shine
}
ctx.strokeStyle = "#000"
ctx.lineWidth = 18
ctx.stroke(this.crownPath)
if(config.shine){
ctx.globalAlpha = 1
ctx.fillStyle = "#fff"
ctx.fill(this.crownPath)
ctx.globalAlpha = 1 - config.shine
}
var grd = ctx.createLinearGradient(0, 0, 94, 0)
if(config.type === "gold"){
grd.addColorStop(0, "#ffffc5")
grd.addColorStop(0.23, "#ffff44")
grd.addColorStop(0.53, "#efbd12")
grd.addColorStop(0.83, "#ffff44")
grd.addColorStop(1, "#efbd12")
}else if(config.type === "silver"){
grd.addColorStop(0, "#d6efef")
grd.addColorStop(0.23, "#bddfde")
grd.addColorStop(0.53, "#97c1c0")
grd.addColorStop(0.83, "#bddfde")
grd.addColorStop(1, "#97c1c0")
}
ctx.fillStyle = grd
ctx.fill(this.crownPath)
ctx.restore()
}
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gauge(config){
var ctx = config.ctx
ctx.save()
ctx.translate(config.x, config.y)
if(config.scale){
ctx.scale(config.scale, config.scale)
}
ctx.translate(-788, 0)
var firstTop = config.multiplayer ? 0 : 30
var secondTop = config.multiplayer ? 0 : 8
config.percentage = Math.max(0, Math.min(1, config.percentage))
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var cleared = config.percentage - 1 / 50 >= config.clear
var gaugeW = 14 * 50
var gaugeClear = gaugeW * config.clear
var gaugeFilled = gaugeW * config.percentage
ctx.fillStyle = "#000"
ctx.beginPath()
if(config.scoresheet){
ctx.moveTo(-4, 26)
ctx.lineTo(gaugeClear - 4, 26)
this.roundedCorner(ctx, gaugeClear - 4, 4, 13, 0)
this.roundedCorner(ctx, 760, 4, 13, 1)
ctx.lineTo(760, 56)
ctx.lineTo(-4, 56)
}else if(config.multiplayer){
ctx.moveTo(gaugeClear - 7, 27)
ctx.lineTo(788, 27)
ctx.lineTo(788, 52)
this.roundedCorner(ctx, gaugeClear - 7, 52, 18, 3)
}else{
ctx.moveTo(gaugeClear - 7, 24)
this.roundedCorner(ctx, gaugeClear - 7, 0, 18, 0)
ctx.lineTo(788, 0)
ctx.lineTo(788, 24)
}
ctx.fill()
if(gaugeFilled <= gaugeClear){
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ctx.fillStyle = config.blue ? "#184d55" : "#680000"
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var x = Math.max(0, gaugeFilled - 5)
ctx.fillRect(x, firstTop, gaugeClear - x + 2, 22)
}
if(gaugeFilled > 0){
var w = Math.min(gaugeClear + 1, gaugeFilled - 4)
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ctx.fillStyle = config.blue ? "#00edff" : "#ff3408"
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ctx.fillRect(0, firstTop + 2, w, 20)
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ctx.fillStyle = config.blue ? "#9cffff" : "#ffa191"
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ctx.fillRect(0, firstTop, w, 3)
}
if(gaugeFilled < gaugeW - 4){
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ctx.fillStyle = "#684900"
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var x = Math.max(gaugeClear + 9, gaugeFilled - gaugeClear + 9)
ctx.fillRect(x, secondTop, gaugeW - 4 - x, 44)
}
if(gaugeFilled > gaugeClear + 14){
var w = Math.min(gaugeW - 4, gaugeFilled - gaugeClear - 14)
ctx.fillStyle = "#ff0"
ctx.fillRect(gaugeClear + 9, secondTop + 2, w, 42)
ctx.fillStyle = "#fff"
ctx.fillRect(gaugeClear + 9, secondTop, w, 3)
}
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ctx.fillStyle = cleared ? "#ff0" : "#684900"
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ctx.beginPath()
if(config.multiplayer){
this.roundedCorner(ctx, gaugeClear, secondTop + 44, 10, 3)
ctx.lineTo(gaugeClear, secondTop)
ctx.lineTo(gaugeClear + 10, secondTop)
}else{
ctx.moveTo(gaugeClear, secondTop + 44)
this.roundedCorner(ctx, gaugeClear, secondTop, 10, 0)
ctx.lineTo(gaugeClear + 10, secondTop + 44)
}
ctx.fill()
if(cleared){
ctx.save()
ctx.clip()
ctx.fillStyle = "#fff"
ctx.fillRect(gaugeClear, secondTop, 10, 3)
ctx.restore()
}
ctx.strokeStyle = "rgba(0, 0, 0, 0.16)"
ctx.beginPath()
ctx.lineWidth = 5
for(var i = 0; i < 49; i++){
var x = 14 + i * 14 - ctx.lineWidth / 2
if(i === 26){
ctx.stroke()
ctx.beginPath()
ctx.lineWidth = 4
}
ctx.moveTo(x, x < gaugeClear ? firstTop : secondTop)
ctx.lineTo(x, x < gaugeClear ? firstTop + 22 : secondTop + 44)
}
ctx.stroke()
this.layeredText({
ctx: ctx,
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text: strings.clear,
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fontSize: 18,
fontFamily: config.font,
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x: gaugeClear + 3,
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y: config.multiplayer ? 22 : 11,
letterSpacing: -2
}, [
{scale: [1.1, 1.01], outline: "#000", letterBorder: 6},
{scale: [1.11, 1], fill: cleared ? "#fff" : "#737373"}
])
ctx.restore()
}
soul(config){
var ctx = config.ctx
ctx.save()
ctx.translate(config.x, config.y)
if(config.scale){
ctx.scale(config.scale, config.scale)
}
ctx.translate(-23, -21)
ctx.fillStyle = config.cleared ? "#fff" : "#737373"
ctx.fill(this.soulPath)
ctx.restore()
}
slot(ctx, x, y, size){
var mul = size / 106
ctx.save()
ctx.globalAlpha = 0.7
ctx.globalCompositeOperation = "screen"
ctx.fillStyle = "#444544"
ctx.beginPath()
ctx.arc(x, y, 26 * mul, 0, Math.PI * 2)
ctx.fill()
ctx.lineWidth = 3
ctx.strokeStyle = "#9c9e9c"
ctx.beginPath()
ctx.arc(x, y, 33.5 * mul, 0, Math.PI * 2)
ctx.stroke()
ctx.lineWidth = 3.5
ctx.strokeStyle = "#5d5e5d"
ctx.beginPath()
ctx.arc(x, y, 51.5 * mul, 0, Math.PI * 2)
ctx.stroke()
ctx.restore()
}
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alpha(amount, ctx, callback, winW, winH){
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if(amount >= 1){
return callback(ctx)
}else if(amount >= 0){
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this.tmpCanvas.width = winW || ctx.canvas.width
this.tmpCanvas.height = winH || ctx.canvas.height
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callback(this.tmpCtx)
ctx.save()
ctx.globalAlpha = amount
ctx.drawImage(this.tmpCanvas, 0, 0)
ctx.restore()
}
}
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shadow(config){
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if(!disableBlur || config.force){
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var ctx = config.ctx
if(config.fill){
ctx.shadowColor = config.fill
}
if(config.blur){
ctx.shadowBlur = config.blur
}
if(config.x){
ctx.shadowOffsetX = config.x
}
if(config.y){
ctx.shadowOffsetY = config.y
}
}
}
bold(font){
return font === "Microsoft YaHei, sans-serif" ? "bold " : ""
}
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getMS(){
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return Date.now()
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}
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clean(){
this.songFrameCache.clean()
this.diffStarCache.clean()
this.crownCache.clean()
delete this.tmpCtx
delete this.tmpCanvas
}
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}