japanese-drum-game/public/src/js/tutorial.js

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JavaScript
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class Tutorial{
constructor(...args){
this.init(...args)
}
init(fromSongSel, songId){
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this.fromSongSel = fromSongSel
this.songId = songId
loader.changePage("tutorial", true)
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assets.sounds["bgm_setsume"].playLoop(0.1, false, 0, 1.054, 16.054)
this.endButton = this.getElement("view-end-button")
this.tutorialTitle = this.getElement("view-title")
this.tutorialDiv = document.createElement("div")
this.getElement("view-content").appendChild(this.tutorialDiv)
Bug fixes - Change song select mouse wheel song scrolling to be instant - Clicking on don chan in account settings toggles the animation - If the music is too long for the chart, the results screen is shown earlier - Fix weird BPM values freezing the browser (zero, negative, and very large) - Add a warning to the page when JavaScript is disabled in the browser - Fix Chrome auto dark mode by forcing light mode on the page - Add a meta keywords tag to the page - Fix plugin names getting cut off in the menu - Delay the function editing of the EditFunction class in plugins to the start() function instead of load() - When stopping one of the plugins, all the plugins have to be stopped in reverse order and started again so that patched code of a stopped plugin does not linger around - Fix importing plugins that have a SyntaxError - Fix plugins getting the same internal name when added without one, causing them to not appear in the plugin settings - Support editing args in EditFunction for plugins - Prevent multiple websockets from being opened - Fix page freezing after selecting Random song with no songs - Fix the back button being repeated twice when there are no songs - Fix /admin/users not accepting case insensitive usernames - Pressing enter on the Delete Account field does the expected action instead of refreshing the page - Better error message when custom folder access is denied - Fix being able to start netplay in custom songs after refreshing the page (#383) - Fix an error when importing songs from previous session and clicking on the white spot where you normally start multiplayer session - Fix canvas elements becoming smaller than 1x1 resolution and crashing the game (#390) - Fix song frame shadow cache on song select not being cleared when resizing the browser window, causing it to become blurry - Fix a pause-restart error when you hit both confirm keys on the restart button
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this.items = []
this.items.push(this.endButton)
this.selected = this.items.length - 1
this.setStrings()
Bug fixes - Change song select mouse wheel song scrolling to be instant - Clicking on don chan in account settings toggles the animation - If the music is too long for the chart, the results screen is shown earlier - Fix weird BPM values freezing the browser (zero, negative, and very large) - Add a warning to the page when JavaScript is disabled in the browser - Fix Chrome auto dark mode by forcing light mode on the page - Add a meta keywords tag to the page - Fix plugin names getting cut off in the menu - Delay the function editing of the EditFunction class in plugins to the start() function instead of load() - When stopping one of the plugins, all the plugins have to be stopped in reverse order and started again so that patched code of a stopped plugin does not linger around - Fix importing plugins that have a SyntaxError - Fix plugins getting the same internal name when added without one, causing them to not appear in the plugin settings - Support editing args in EditFunction for plugins - Prevent multiple websockets from being opened - Fix page freezing after selecting Random song with no songs - Fix the back button being repeated twice when there are no songs - Fix /admin/users not accepting case insensitive usernames - Pressing enter on the Delete Account field does the expected action instead of refreshing the page - Better error message when custom folder access is denied - Fix being able to start netplay in custom songs after refreshing the page (#383) - Fix an error when importing songs from previous session and clicking on the white spot where you normally start multiplayer session - Fix canvas elements becoming smaller than 1x1 resolution and crashing the game (#390) - Fix song frame shadow cache on song select not being cleared when resizing the browser window, causing it to become blurry - Fix a pause-restart error when you hit both confirm keys on the restart button
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pageEvents.add(this.endButton, ["mousedown", "touchstart"], this.onEnd.bind(this))
pageEvents.add(this.formButton, ["mousedown", "touchstart"], this.linkButton.bind(this))
this.keyboard = new Keyboard({
Bug fixes - Change song select mouse wheel song scrolling to be instant - Clicking on don chan in account settings toggles the animation - If the music is too long for the chart, the results screen is shown earlier - Fix weird BPM values freezing the browser (zero, negative, and very large) - Add a warning to the page when JavaScript is disabled in the browser - Fix Chrome auto dark mode by forcing light mode on the page - Add a meta keywords tag to the page - Fix plugin names getting cut off in the menu - Delay the function editing of the EditFunction class in plugins to the start() function instead of load() - When stopping one of the plugins, all the plugins have to be stopped in reverse order and started again so that patched code of a stopped plugin does not linger around - Fix importing plugins that have a SyntaxError - Fix plugins getting the same internal name when added without one, causing them to not appear in the plugin settings - Support editing args in EditFunction for plugins - Prevent multiple websockets from being opened - Fix page freezing after selecting Random song with no songs - Fix the back button being repeated twice when there are no songs - Fix /admin/users not accepting case insensitive usernames - Pressing enter on the Delete Account field does the expected action instead of refreshing the page - Better error message when custom folder access is denied - Fix being able to start netplay in custom songs after refreshing the page (#383) - Fix an error when importing songs from previous session and clicking on the white spot where you normally start multiplayer session - Fix canvas elements becoming smaller than 1x1 resolution and crashing the game (#390) - Fix song frame shadow cache on song select not being cleared when resizing the browser window, causing it to become blurry - Fix a pause-restart error when you hit both confirm keys on the restart button
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confirm: ["enter", "space", "don_l", "don_r"],
previous: ["left", "up", "ka_l"],
next: ["right", "down", "ka_r"],
back: ["escape"]
}, this.keyPressed.bind(this))
this.gamepad = new Gamepad({
Bug fixes - Change song select mouse wheel song scrolling to be instant - Clicking on don chan in account settings toggles the animation - If the music is too long for the chart, the results screen is shown earlier - Fix weird BPM values freezing the browser (zero, negative, and very large) - Add a warning to the page when JavaScript is disabled in the browser - Fix Chrome auto dark mode by forcing light mode on the page - Add a meta keywords tag to the page - Fix plugin names getting cut off in the menu - Delay the function editing of the EditFunction class in plugins to the start() function instead of load() - When stopping one of the plugins, all the plugins have to be stopped in reverse order and started again so that patched code of a stopped plugin does not linger around - Fix importing plugins that have a SyntaxError - Fix plugins getting the same internal name when added without one, causing them to not appear in the plugin settings - Support editing args in EditFunction for plugins - Prevent multiple websockets from being opened - Fix page freezing after selecting Random song with no songs - Fix the back button being repeated twice when there are no songs - Fix /admin/users not accepting case insensitive usernames - Pressing enter on the Delete Account field does the expected action instead of refreshing the page - Better error message when custom folder access is denied - Fix being able to start netplay in custom songs after refreshing the page (#383) - Fix an error when importing songs from previous session and clicking on the white spot where you normally start multiplayer session - Fix canvas elements becoming smaller than 1x1 resolution and crashing the game (#390) - Fix song frame shadow cache on song select not being cleared when resizing the browser window, causing it to become blurry - Fix a pause-restart error when you hit both confirm keys on the restart button
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"confirm": ["b", "ls", "rs"],
"previous": ["u", "l", "lb", "lt", "lsu", "lsl"],
"next": ["d", "r", "rb", "rt", "lsd", "lsr"],
"back": ["start", "a"]
}, this.keyPressed.bind(this))
pageEvents.send("tutorial")
}
getElement(name){
return loader.screen.getElementsByClassName(name)[0]
}
Bug fixes - Change song select mouse wheel song scrolling to be instant - Clicking on don chan in account settings toggles the animation - If the music is too long for the chart, the results screen is shown earlier - Fix weird BPM values freezing the browser (zero, negative, and very large) - Add a warning to the page when JavaScript is disabled in the browser - Fix Chrome auto dark mode by forcing light mode on the page - Add a meta keywords tag to the page - Fix plugin names getting cut off in the menu - Delay the function editing of the EditFunction class in plugins to the start() function instead of load() - When stopping one of the plugins, all the plugins have to be stopped in reverse order and started again so that patched code of a stopped plugin does not linger around - Fix importing plugins that have a SyntaxError - Fix plugins getting the same internal name when added without one, causing them to not appear in the plugin settings - Support editing args in EditFunction for plugins - Prevent multiple websockets from being opened - Fix page freezing after selecting Random song with no songs - Fix the back button being repeated twice when there are no songs - Fix /admin/users not accepting case insensitive usernames - Pressing enter on the Delete Account field does the expected action instead of refreshing the page - Better error message when custom folder access is denied - Fix being able to start netplay in custom songs after refreshing the page (#383) - Fix an error when importing songs from previous session and clicking on the white spot where you normally start multiplayer session - Fix canvas elements becoming smaller than 1x1 resolution and crashing the game (#390) - Fix song frame shadow cache on song select not being cleared when resizing the browser window, causing it to become blurry - Fix a pause-restart error when you hit both confirm keys on the restart button
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keyPressed(pressed, name){
if(!pressed){
return
}
var selected = this.items[this.selected]
if(name === "confirm"){
if(selected === this.endButton){
this.onEnd()
}else{
this.getLink(selected).click()
assets.sounds["se_don"].play()
}
}else if(name === "previous" || name === "next"){
selected.classList.remove("selected")
this.selected = this.mod(this.items.length, this.selected + (name === "next" ? 1 : -1))
this.items[this.selected].classList.add("selected")
assets.sounds["se_ka"].play()
}else if(name === "back"){
this.onEnd()
}
}
mod(length, index){
return ((index % length) + length) % length
}
onEnd(event){
var touched = false
if(event){
if(event.type === "touchstart"){
event.preventDefault()
touched = true
}else if(event.which !== 1){
return
}
}
this.clean()
assets.sounds["se_don"].play()
try{
localStorage.setItem("tutorial", "true")
}catch(e){}
setTimeout(() => {
new SongSelect(this.fromSongSel ? "tutorial" : false, false, touched, this.songId)
}, 500)
}
getLink(target){
return target.getElementsByTagName("a")[0]
}
linkButton(event){
if(event.target === event.currentTarget && (event.type === "touchstart" || event.which === 1)){
this.getLink(event.currentTarget).click()
assets.sounds["se_don"].play()
}
}
insertText(text, parent){
parent.appendChild(document.createTextNode(text))
}
insertKey(key, parent){
if(!Array.isArray(key)){
key = [key]
}
var join = true
for(var i = 0; i < key.length; i++){
if(key[i] === false){
join = false
continue
}
if(i !== 0){
if(join){
var span = document.createElement("span")
span.classList.add("key-join")
span.innerText = strings.tutorial.key.join
parent.appendChild(span)
}else{
parent.appendChild(document.createTextNode(strings.tutorial.key.or))
}
}
var kbd = document.createElement("kbd")
kbd.innerText = key[i]
parent.appendChild(kbd)
}
}
onEnd(pressed, name){
if(pressed){
this.clean()
assets.sounds["se_don"].play()
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try{
localStorage.setItem("tutorial", "true")
}catch(e){}
setTimeout(() => {
new SongSelect(this.fromSongSel ? "tutorial" : false, false, this.touched, this.songId)
}, 500)
}
}
setStrings(){
this.tutorialTitle.innerText = strings.howToPlay
this.tutorialTitle.setAttribute("alt", strings.howToPlay)
this.endButton.innerText = strings.tutorial.ok
this.endButton.setAttribute("alt", strings.tutorial.ok)
this.tutorialDiv.innerHTML = ""
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var kbdSettings = settings.getItem("keyboardSettings")
var pauseKey = [strings.tutorial.key.esc]
if(pageEvents.kbd.indexOf("q") === -1){
pauseKey.push(false)
pauseKey.push("Q")
}
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var keys = [
kbdSettings.don_l[0].toUpperCase(),
kbdSettings.don_r[0].toUpperCase(),
kbdSettings.ka_l[0].toUpperCase(),
kbdSettings.ka_r[0].toUpperCase(),
pauseKey,
[strings.tutorial.key.shift, strings.tutorial.key.leftArrow],
[strings.tutorial.key.shift, strings.tutorial.key.rightArrow],
strings.tutorial.key.shift,
strings.tutorial.key.ctrl
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]
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var keyIndex = 0
strings.tutorial.basics.forEach(string => {
var par = document.createElement("p")
var stringKeys = string.split("%s")
stringKeys.forEach((stringKey, i) => {
if(i !== 0){
this.insertKey(keys[keyIndex++], par)
}
this.insertText(stringKey, par)
})
this.tutorialDiv.appendChild(par)
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})
var par = document.createElement("p")
var span = document.createElement("span")
span.style.fontWeight = "bold"
span.innerText = strings.tutorial.otherControls
par.appendChild(span)
strings.tutorial.otherTutorial.forEach(string => {
par.appendChild(document.createElement("br"))
var stringKeys = string.split("%s")
stringKeys.forEach((stringKey, i) => {
if(i !== 0){
this.insertKey(keys[keyIndex++], par)
}
this.insertText(stringKey, par)
})
})
this.tutorialDiv.appendChild(par)
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}
clean(){
this.keyboard.clean()
this.gamepad.clean()
pageEvents.remove(this.endButton, ["mousedown", "touchstart"])
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assets.sounds["bgm_setsume"].stop()
delete this.tutorialTitle
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delete this.endButton
delete this.tutorialDiv
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}
}