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- sold online or through brick-and-mortar retailers,
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- sold online or through brick-and-mortar retailers,
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- can be easily updated or modified to keep up with changing technology and trends because they're intangible,
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- can be easily updated or modified to keep up with changing technology and trends because they're intangible,
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- often come with a license that allows a customer to use them in unlimited ways.
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- often come with a license that allows a customer to use them in unlimited ways.
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- Will everything become digital?
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- Will everything become digital? #flashcard
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- In practice, most products and experiences they are part of are _hybrid_.
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- In practice, most products and experiences they are part of are _hybrid_.
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- **Why** digital products?
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- **Why** digital products? #flashcard
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- Customer happiness is how you win in business. Modern customer expectations are being driven by largely digital technology and digital innovations.
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- Customer happiness is how you win in business. Modern customer expectations are being driven by largely digital technology and digital innovations.
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- Low investment, (potentially) high returns
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- Low investment, (potentially) high returns
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- More profitable than physical goods
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- More profitable than physical goods
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- Automated delivery for passive income
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- Automated delivery for passive income
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- Serve a niche at scale
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- Serve a niche at scale
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- Digital products offer unique ways to communicate directly with the customers.
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- Digital products offer unique ways to communicate directly with the customers.
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- Digital Project Development
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- Digital Project Development #flashcard
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- Phase 1. **Discovery**: the process of identifying the problem to be
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- Phase 1. **Discovery** :-> the process of identifying the problem to be
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solved, making sure the problem is worth solving, and
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solved, making sure the problem is worth solving, and
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envisioning the solution to that problem.
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envisioning the solution to that problem.
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- Phase 2. **Ideate**: The goal is to brainstorm possible solutions to the
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- Phase 2. **Ideate** :-> The goal is to brainstorm possible solutions to the
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problem identified in the discovery phase, creating a
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problem identified in the discovery phase, creating a
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strategy for how to build a product that will solve that
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strategy for how to build a product that will solve that
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problem.
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problem.
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- Phase 3. **Test**: The testing phase is all about gathering data,
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- Phase 3. **Test** :-> The testing phase is all about gathering data,
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refining and improving your idea, and gathering more data
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refining and improving your idea, and gathering more data
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until you have a sharp idea. The testing phase should
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until you have a sharp idea. The testing phase should
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involve at least four steps, known as the lean validation
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involve at least four steps, known as the lean validation
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process
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process
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- Phase 4. **Execute**: This stage aims to develop the“most
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- Phase 4. **Execute** :-> This stage aims to develop the“most
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valuable player” namely the _Minimum Viable
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valuable player” namely the _Minimum Viable
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Product (MVP)._
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Product (MVP)._
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- Phase 5. **Launch**: Once your MVP is ready to go, it’s time to launch. A
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- Phase 5. **Launch** :-> Once your MVP is ready to go, it’s time to launch. A
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digital product launch usually means putting the MVP
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digital product launch usually means putting the MVP
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on the market and giving customers their first crack at
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on the market and giving customers their first crack at
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your solution.
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your solution.
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- Phase 6. **Grow**: As refine the digital product into its final form, based on
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- Phase 6. **Grow** :-> As refine the digital product into its final form, based on
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the feedback from the MVP launch, it’s time to consider
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the feedback from the MVP launch, it’s time to consider
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the growth or scaling phase.
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the growth or scaling phase.
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- Digital Project Management
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- Digital Project Management
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