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https://github.com/jiojciojsioe3/a3cjroijsiojiorj.git
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1db4eb6710
- Files with filenames that end with .taikoweb.js can be imported and run to add custom functionality to the game - The plugin file is a javascript module script that should have a class in the default export - Currently supported methods in the class: name (string), load, start, stop, unload (functions) - The class can be extended from the Patch class to add automatic patching of variables and functions - Here are some of the plugins I made: https://github.com/KatieFrogs/taiko-web-plugins
181 lines
4.4 KiB
JavaScript
181 lines
4.4 KiB
JavaScript
class PageEvents{
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constructor(...args){
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this.init(...args)
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}
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init(){
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this.allEvents = new Map()
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this.keyListeners = new Map()
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this.mouseListeners = new Map()
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this.blurListeners = new Map()
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this.lastKeyEvent = -Infinity
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this.add(window, "keydown", this.keyEvent.bind(this))
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this.add(window, "keyup", this.keyEvent.bind(this))
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this.add(window, "mousemove", this.mouseEvent.bind(this))
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this.add(window, "blur", this.blurEvent.bind(this))
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this.kbd = []
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}
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add(target, type, callback, symbol){
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if(Array.isArray(type)){
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type.forEach(type => this.add(target, type, callback, symbol))
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return
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}
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this.remove(target, type)
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var addedEvent = this.allEvents.get(symbol || target)
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if(!addedEvent){
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addedEvent = new Map()
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this.allEvents.set(symbol || target, addedEvent)
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}
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addedEvent.set(type, callback)
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return target.addEventListener(type, callback)
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}
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remove(target, type, symbol){
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if(Array.isArray(type)){
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type.forEach(type => this.remove(target, type, symbol))
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return
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}
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var addedEvent = this.allEvents.get(symbol || target)
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if(addedEvent){
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var callback = addedEvent.get(type)
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if(callback){
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target.removeEventListener(type, callback)
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addedEvent.delete(type)
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if(addedEvent.size == 0){
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return this.allEvents.delete(symbol || target)
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}
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}
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}
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}
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once(target, type, symbol){
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return new Promise(resolve => {
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this.add(target, type, event => {
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this.remove(target, type)
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return resolve(event)
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}, symbol)
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})
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}
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race(){
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var symbols = []
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var target = arguments[0]
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return new Promise(resolve => {
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for(var i = 1;i < arguments.length; i++){
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symbols[i] = Symbol()
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let type = arguments[i]
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this.add(target, type, event => {
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resolve({
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type: type,
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event: event
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})
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}, symbols[i])
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}
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}).then(response => {
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for(var i = 1;i < arguments.length; i++){
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this.remove(target, arguments[i], symbols[i])
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}
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return response
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})
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}
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load(target){
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return new Promise((resolve, reject) => {
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this.race(target, "load", "error", "abort").then(response => {
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switch(response.type){
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case "load":
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return resolve(response.event)
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case "error":
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return reject(["Loading error", target])
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case "abort":
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return reject("Loading aborted")
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}
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})
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})
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}
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keyEvent(event){
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if(!("key" in event) || event.ctrlKey && (event.key === "c" || event.key === "x" || event.key === "v")){
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return
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}
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if(this.kbd.indexOf(event.key.toLowerCase()) !== -1){
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this.lastKeyEvent = Date.now()
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event.preventDefault()
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}
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this.keyListeners.forEach(addedKeyCode => {
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this.checkListener(addedKeyCode.get("all"), event)
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this.checkListener(addedKeyCode.get(event.keyCode), event)
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})
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}
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checkListener(keyObj, event){
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if(keyObj && (
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keyObj.type === "both"
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|| keyObj.type === "down" && event.type === "keydown"
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|| keyObj.type === "up" && event.type === "up"
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)){
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keyObj.callback(event)
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}
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}
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keyAdd(target, keyCode, type, callback){
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// keyCode="all", type="both"
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var addedKeyCode = this.keyListeners.get(target)
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if(!addedKeyCode){
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addedKeyCode = new Map()
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this.keyListeners.set(target, addedKeyCode)
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}
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addedKeyCode.set(keyCode, {
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type: type,
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callback: callback
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})
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}
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keyRemove(target, keyCode){
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var addedKeyCode = this.keyListeners.get(target)
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if(addedKeyCode){
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var keyObj = addedKeyCode.get(keyCode)
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if(keyObj){
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addedKeyCode.delete(keyCode)
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if(addedKeyCode.size == 0){
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return this.keyListeners.delete(target)
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}
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}
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}
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}
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keyOnce(target, keyCode, type){
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return new Promise(resolve => {
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this.keyAdd(target, keyCode, type, event => {
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this.keyRemove(target, keyCode)
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return resolve(event)
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})
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})
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}
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mouseEvent(event){
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this.lastMouse = event
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this.mouseListeners.forEach(callback => callback(event))
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}
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mouseAdd(target, callback){
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this.mouseListeners.set(target, callback)
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}
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mouseRemove(target){
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this.mouseListeners.delete(target)
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}
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blurEvent(event){
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this.blurListeners.forEach(callback => callback(event))
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}
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blurAdd(target, callback){
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this.blurListeners.set(target, callback)
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}
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blurRemove(target){
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this.blurListeners.delete(target)
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}
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getMouse(){
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return this.lastMouse
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}
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send(name, detail){
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dispatchEvent(new CustomEvent(name, {detail: detail}))
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}
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setKbd(){
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this.kbd = []
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var kbdSettings = settings.getItem("keyboardSettings")
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for(var name in kbdSettings){
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var keys = kbdSettings[name]
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for(var i in keys){
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this.kbd.push(keys[i])
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}
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}
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}
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}
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