function StringsJa(){ this.id = "ja" this.name = "日本語" this.regex = /^ja$|^ja-/ this.font = "TnT, Meiryo, sans-serif" this.taikoWeb = "たいこウェブ" this.titleProceed = "クリックするかEnterを押す!" this.titleDisclaimer = "この非公式シミュレーターはバンダイナムコとは関係がありません。" this.titleCopyright = "Taiko no Tatsujin ©&™ 2011 BANDAI NAMCO Entertainment Inc." this.categories = { "J-POP": "J-POP", "アニメ": "アニメ", "ボーカロイド™曲": "ボーカロイド™曲", "バラエティ": "バラエティ", "クラシック": "クラシック", "ゲームミュージック": "ゲームミュージック", "ナムコオリジナル": "ナムコオリジナル" } this.selectSong = "曲をえらぶ" this.selectDifficulty = "むずかしさをえらぶ" this.back = "もどる" this.random = "ランダム" this.randomSong = "ランダムに曲をえらぶ" this.howToPlay = "あそびかた説明" this.aboutSimulator = "このシミュレータについて" this.gameSettings = "ゲーム設定" this.browse = "参照する…" this.defaultSongList = "デフォルト曲リスト" this.songOptions = "演奏オプション" this.none = "なし" this.auto = "オート" this.netplay = "ネットプレイ" this.easy = "かんたん" this.normal = "ふつう" this.hard = "むずかしい" this.oni = "おに" this.songBranch = "譜面分岐あり" this.defaultName = "どんちゃん" this.notLoggedIn = "ログインしていない" this.sessionStart = "オンラインセッションを開始する!" this.sessionEnd = "オンラインセッションを終了する" this.loading = "ロード中..." this.waitingForP2 = "他のプレイヤーを待っている..." this.cancel = "キャンセル" this.note = { don: "ドン", ka: "カッ", daiDon: "ドン(大)", daiKa: "カッ(大)", drumroll: "連打ーっ!!", daiDrumroll: "連打(大)ーっ!!", balloon: "ふうせん" } this.ex_note = { don: [ "ド", "コ" ], ka: [ "カ" ], daiDon: [ "ドン(大)", "ドン(大)" ], daiKa: [ "カッ(大)" ] } this.combo = "コンボ" this.clear = "クリア" this.good = "良" this.ok = "可" this.bad = "不可" this.branch = { "normal": "普通譜面", "advanced": "玄人譜面", "master": "達人譜面" } this.pauseOptions = [ "演奏をつづける", "はじめからやりなおす", "「曲をえらぶ」にもどる" ] this.results = "成績発表" this.points = "点" this.maxCombo = "最大コンボ数" this.drumroll = "連打数" this.errorOccured = "エラーが発生しました。再読み込みしてください。" this.tutorial = { basics: [ "流れてくる音符がワクに重なったらバチで太鼓をたたこう!", "赤い音符は面をたたこう(%sまたは%s)", "青い音符はフチをたたこう(%sまたは%s)", "USBコントローラがサポートされています!" ], otherControls: "他のコントロール", otherTutorial: [ "%sはゲームを一時停止します", "曲をえらぶしながら%sか%sキーを押してジャンルをスキップします", "むずかしさをえらぶしながら%sキーを押しながらオートモードを有効", "むずかしさをえらぶしながら%sキーを押しながらネットプレイモードを有効" ], ok: "OK" } this.about = { bugReporting: [ "このシミュレータは現在開発中です。", "バグが発生した場合は、報告してください。", "Gitリポジトリかメールでバグを報告してください。" ], diagnosticWarning: "以下の端末診断情報も併せて報告してください!", issueTemplate: "###### 下記の問題を説明してください。 スクリーンショットと診断情報を含めてください。", issues: "課題" } this.session = { multiplayerSession: "オンラインセッション", linkTutorial: "Share this link with your friend to start playing together! Do not leave this screen while they join.", cancel: "キャンセル" } this.settings = { language: { name: "言語" }, resolution: { name: "ゲームの解像度", high: "高", medium: "中", low: "低", lowest: "最低" }, touchAnimation: { name: "タッチアニメーション" }, keyboardSettings: { name: "キーボード設定", ka_l: "ふち(左)", don_l: "面(左)", don_r: "面(右)", ka_r: "ふち(右)" }, gamepadLayout: { name: "そうさタイプ設定", a: "タイプA", b: "タイプB", c: "タイプC" }, latency: { name: "Latency", value: "Audio: %s, Video: %s", calibration: "Latency Calibration", audio: "Audio", video: "Video", drumSounds: "Drum Sounds" }, easierBigNotes: { name: "簡単な大きな音符" }, on: "オン", off: "オフ", default: "既定値にリセット", ok: "OK" } this.calibration = { title: "Latency Calibration", ms: "%sms", back: "Back to Settings", retryPrevious: "Retry Previous", start: "Start", finish: "Finish", audioHelp: { title: "Audio Latency Calibration", content: "Listen to a sound playing in the background.\n\nHit the surface of the drum (%s or %s) as you hear it!", contentAlt: "Listen to a sound playing in the background.\n\nHit the surface of the drum as you hear it!" }, audioComplete: "Audio Latency Calibration completed!", videoHelp: { title: "Video Latency Calibration", content: "This time there will be no sounds.\n\nInstead, watch for notes blinking on the circle-shaped frame, hit the drum as they appear!" }, videoComplete: "Video Latency Calibration completed!", results: { title: "Latency Calibration Results", content: "Audio latency: %s\nVideo latency: %s\n\nYou can configure these latency values in the settings." } } this.account = { username: "ユーザー名", enterUsername: "ユーザー名を入力", password: "パスワード", enterPassword: "パスワードを入力", repeatPassword: "パスワードを再入力", remember: "ログイン状態を保持する", login: "ログイン", register: "登録", registerAccount: "アカウントを登録", passwordsDoNotMatch: "パスワードが一致しません", cannotBeEmpty: "%sは空にできません", error: "リクエストの処理中にエラーが発生しました", logout: "ログアウト", back: "もどる", cancel: "Cancel", save: "Save" } this.browserSupport = { browserWarning: "サポートされていないブラウザを実行しています (%s)", details: "詳しく", failedTests: "このテストは失敗しました:", supportedBrowser: "%sなどのサポートされているブラウザを使用してください" } this.creative = { creative: '創作', maker: 'メーカー' } } function StringsEn(){ this.id = "en" this.name = "English" this.regex = /^en$|^en-/ this.font = "TnT, Meiryo, sans-serif" this.taikoWeb = "Taiko Web" this.titleProceed = "Click or Press Enter!" this.titleDisclaimer = "This unofficial simulator is unaffiliated with BANDAI NAMCO." this.titleCopyright = "Taiko no Tatsujin ©&™ 2011 BANDAI NAMCO Entertainment Inc." this.categories = { "J-POP": "Pop", "アニメ": "Anime", "ボーカロイド™曲": "VOCALOID™ Music", "バラエティ": "Variety", "クラシック": "Classical", "ゲームミュージック": "Game Music", "ナムコオリジナル": "NAMCO Original" } this.selectSong = "Select Song" this.selectDifficulty = "Select Difficulty" this.back = "Back" this.random = "Random" this.randomSong = "Random Song" this.howToPlay = "How to Play" this.aboutSimulator = "About Simulator" this.gameSettings = "Game Settings" this.browse = "Browse…" this.defaultSongList = "Default Song List" this.songOptions = "Song Options" this.none = "None" this.auto = "Auto" this.netplay = "Netplay" this.easy = "Easy" this.normal = "Normal" this.hard = "Hard" this.oni = "Extreme" this.songBranch = "Diverge Notes" this.defaultName = "Don-chan" this.notLoggedIn = "Not logged in" this.sessionStart = "Begin an Online Session!" this.sessionEnd = "End Online Session" this.loading = "Loading..." this.waitingForP2 = "Waiting for Another Player..." this.cancel = "Cancel" this.note = { don: "Don", ka: "Ka", daiDon: "DON", daiKa: "KA", drumroll: "Drum rollー!!", daiDrumroll: "DRUM ROLLー!!", balloon: "Balloon" } this.ex_note = { don: [ "Do", "Do" ], ka: [ "Ka" ], daiDon: [ "DON", "DON" ], daiKa: [ "KA" ] } this.combo = "Combo" this.clear = "Clear" this.good = "GOOD" this.ok = "OK" this.bad = "BAD" this.branch = { "normal": "Normal", "advanced": "Professional", "master": "Master" } this.pauseOptions = [ "Continue", "Retry", "Back to Select Song" ] this.results = "Results" this.points = "pts" this.maxCombo = "MAX Combo" this.drumroll = "Drumroll" this.errorOccured = "An error occurred, please refresh" this.tutorial = { basics: [ "When a note overlaps the frame, that is your cue to hit the drum!", "For red notes, hit the surface of the drum (%s or %s)...", "...and for blue notes, hit the rim! (%s or %s)", "USB controllers are also supported!" ], otherControls: "Other controls", otherTutorial: [ "%s \u2014 pause game", '%s and %s while selecting song \u2014 navigate categories', "%s while selecting difficulty \u2014 enable autoplay mode", "%s while selecting difficulty \u2014 enable 2P mode" ], ok: "OK" } this.about = { bugReporting: [ "This simulator is still in development.", "Please report any bugs you find.", "You can report bugs either via our Git repository or email." ], diagnosticWarning: "Be sure to include the following diagnostic data!", issueTemplate: "###### Describe the problem you are having below. Please include a screenshot and the diagnostic information.", issues: "Issues" } this.session = { multiplayerSession: "Multiplayer Session", linkTutorial: "Share this link with your friend to start playing together! Do not leave this screen while they join.", cancel: "Cancel" } this.settings = { language: { name: "Language" }, resolution: { name: "Game Resolution", high: "High", medium: "Medium", low: "Low", lowest: "Lowest" }, touchAnimation: { name: "Touch Animation" }, keyboardSettings: { name: "Keyboard Settings", ka_l: "Left Rim", don_l: "Left Surface", don_r: "Right Surface", ka_r: "Right Rim" }, gamepadLayout: { name: "Gamepad Layout", a: "Type A", b: "Type B", c: "Type C" }, latency: { name: "Latency", value: "Audio: %s, Video: %s", calibration: "Latency Calibration", audio: "Audio", video: "Video", drumSounds: "Drum Sounds" }, easierBigNotes: { name: "Easier Big Notes" }, on: "On", off: "Off", default: "Reset to Defaults", ok: "OK" } this.calibration = { title: "Latency Calibration", ms: "%sms", back: "Back to Settings", retryPrevious: "Retry Previous", start: "Start", finish: "Finish", audioHelp: { title: "Audio Latency Calibration", content: "Listen to a sound playing in the background.\n\nHit the surface of the drum (%s or %s) as you hear it!", contentAlt: "Listen to a sound playing in the background.\n\nHit the surface of the drum as you hear it!" }, audioComplete: "Audio Latency Calibration completed!", videoHelp: { title: "Video Latency Calibration", content: "This time there will be no sounds.\n\nInstead, watch for notes blinking on the circle-shaped frame, hit the drum as they appear!" }, videoComplete: "Video Latency Calibration completed!", results: { title: "Latency Calibration Results", content: "Audio latency: %s\nVideo latency: %s\n\nYou can configure these latency values in the settings." } } this.account = { username: "Username", enterUsername: "Enter Username", password: "Password", enterPassword: "Enter Password", repeatPassword: "Repeat Password", remember: "Remember me", login: "Log In", register: "Register", registerAccount: "Register account", passwordsDoNotMatch: "Passwords do not match", cannotBeEmpty: "%s cannot be empty", error: "An error occurred while processing your request", logout: "Log Out", back: "Back", cancel: "Cancel", save: "Save", displayName: "Displayed Name", changePassword: "Change Password", currentNewRepeat: [ "Current Password", "New Password", "Repeat New Password" ], deleteAccount: "Delete Account", verifyPassword: "Verify password to delete this account" } this.browserSupport = { browserWarning: "You are running an unsupported browser (%s)", details: "Details...", failedTests: "The following tests have failed:", supportedBrowser: "Please use a supported browser such as %s" } this.creative = { creative: 'Creative', maker: 'Maker:' } } function StringsCn(){ this.id = "cn" this.name = "简体中文" this.regex = /^zh$|^zh-CN$|^zh-SG$/ this.font = "Microsoft YaHei, sans-serif" this.taikoWeb = "太鼓网页" this.titleProceed = "点击或按回车!" this.titleDisclaimer = "这款非官方模拟器与BANDAI NAMCO无关。" this.titleCopyright = "Taiko no Tatsujin ©&™ 2011 BANDAI NAMCO Entertainment Inc." this.categories = { "J-POP": "流行音乐", "アニメ": "卡通动画音乐", "ボーカロイド™曲": "VOCALOID™ Music", "バラエティ": "综合音乐", "クラシック": "古典音乐", "ゲームミュージック": "游戏音乐", "ナムコオリジナル": "NAMCO原创音乐" } this.selectSong = "选择乐曲" this.selectDifficulty = "选择难度" this.back = "返回" this.random = "随机" this.randomSong = "随机选曲" this.howToPlay = "操作说明" this.aboutSimulator = "关于模拟器" this.gameSettings = "游戏设定" this.browse = "浏览…" this.defaultSongList = "默认歌曲列表" this.songOptions = "选项" this.none = "无" this.auto = "自动" this.netplay = "网络对战" this.easy = "简单" this.normal = "普通" this.hard = "困难" this.oni = "魔王" this.songBranch = "有谱面分歧" this.defaultName = "小咚" this.notLoggedIn = "未登录" this.sessionStart = "开始在线会话!" this.sessionEnd = "结束在线会话" this.loading = "加载中..." this.waitingForP2 = "正在等待对方玩家..." this.cancel = "取消" this.note = { don: "咚", ka: "咔", daiDon: "咚(大)", daiKa: "咔(大)", drumroll: "连打ー!!", daiDrumroll: "连打(大)ー!!", balloon: "气球" } this.ex_note = { don: [ "咚", "咚" ], ka: [ "咔" ], daiDon: [ "咚(大)", "咚(大)" ], daiKa: [ "咔(大)" ] } this.combo = "连段" this.clear = "通关" this.good = "良" this.ok = "可" this.bad = "不可" this.branch = { "normal": "一般谱面", "advanced": "进阶谱面", "master": "达人谱面" } this.pauseOptions = [ "继续演奏", "从头开始", "返回「选择乐曲」" ] this.results = "发表成绩" this.points = "点" this.maxCombo = "最多连段数" this.drumroll = "连打数" this.errorOccured = "An error occurred, please refresh" this.tutorial = { basics: [ "当流动的音符将与框框重叠时就用鼓棒敲打太鼓吧", "遇到红色音符要敲打鼓面(%s或%s)", "遇到蓝色音符则敲打鼓边(%s或%s)", "USB控制器也支持!" ], otherControls: "其他控制", otherTutorial: [ "%s暂停游戏", '%s and %s while selecting song \u2014 navigate categories', "选择难度时按住%s以启用自动模式", "选择难度时按住%s以启用网络对战模式" ], ok: "确定" } this.about = { bugReporting: [ "This simulator is still in development.", "Please report any bugs you find.", "You can report bugs either via our Git repository or email." ], diagnosticWarning: "Be sure to include the following diagnostic data!", issueTemplate: "###### Describe the problem you are having below. Please include a screenshot and the diagnostic information.", issues: "工单" } this.session = { multiplayerSession: "在线会话", linkTutorial: "复制下方地址,给你的朋友即可开始一起游戏!当他们与您联系之前,请不要离开此页面。", cancel: "取消" } this.settings = { language: { name: "语言" }, resolution: { name: "游戏分辨率", high: "高", medium: "中", low: "低", lowest: "最低" }, touchAnimation: { name: "触摸动画" }, keyboardSettings: { name: "键盘设置", ka_l: "边缘(左)", don_l: "表面(左)", don_r: "表面(右)", ka_r: "边缘(右)" }, gamepadLayout: { name: "操作类型设定", a: "类型A", b: "类型B", c: "类型C" }, latency: { name: "Latency", value: "Audio: %s, Video: %s", calibration: "Latency Calibration", audio: "Audio", video: "Video", drumSounds: "Drum Sounds" }, easierBigNotes: { name: "简单的大音符" }, on: "开", off: "关", default: "重置为默认值", ok: "确定" } this.calibration = { title: "Latency Calibration", ms: "%sms", back: "Back to Settings", retryPrevious: "Retry Previous", start: "Start", finish: "Finish", audioHelp: { title: "Audio Latency Calibration", content: "Listen to a sound playing in the background.\n\nHit the surface of the drum (%s or %s) as you hear it!", contentAlt: "Listen to a sound playing in the background.\n\nHit the surface of the drum as you hear it!" }, audioComplete: "Audio Latency Calibration completed!", videoHelp: { title: "Video Latency Calibration", content: "This time there will be no sounds.\n\nInstead, watch for notes blinking on the circle-shaped frame, hit the drum as they appear!" }, videoComplete: "Video Latency Calibration completed!", results: { title: "Latency Calibration Results", content: "Audio latency: %s\nVideo latency: %s\n\nYou can configure these latency values in the settings." } } this.account = { username: "登录名", enterUsername: "输入用户名", password: "密码", enterPassword: "输入密码", repeatPassword: "重新输入密码", remember: "记住登录", login: "登录", register: "注册", registerAccount: "注册帐号", passwordsDoNotMatch: "密码不匹配", cannotBeEmpty: "%s不能为空", error: "处理您的请求时发生错误", logout: "登出", back: "返回", cancel: "Cancel", save: "Save" } this.browserSupport = { browserWarning: "You are running an unsupported browser (%s)", details: "Details...", failedTests: "The following tests have failed:", supportedBrowser: "Please use a supported browser such as %s" } this.creative = { creative: '创作', maker: '制作者' } } function StringsTw(){ this.id = "tw" this.name = "正體中文" this.regex = /^zh-HK$|^zh-TW$/ this.font = "Microsoft YaHei, sans-serif" this.taikoWeb = "太鼓網頁" this.titleProceed = "點擊或按確認!" this.titleDisclaimer = "這款非官方模擬器與BANDAI NAMCO無關。" this.titleCopyright = "Taiko no Tatsujin ©&™ 2011 BANDAI NAMCO Entertainment Inc." this.categories = { "J-POP": "流行音樂", "アニメ": "卡通動畫音樂", "ボーカロイド™曲": "VOCALOID™ Music", "バラエティ": "綜合音樂", "クラシック": "古典音樂", "ゲームミュージック": "遊戲音樂", "ナムコオリジナル": "NAMCO原創音樂" } this.selectSong = "選擇樂曲" this.selectDifficulty = "選擇難度" this.back = "返回" this.random = "隨機" this.randomSong = "隨機選曲" this.howToPlay = "操作說明" this.aboutSimulator = "關於模擬器" this.gameSettings = "遊戲設定" this.browse = "開啟檔案…" this.defaultSongList = "默認歌曲列表" this.songOptions = "選項" this.none = "無" this.auto = "自動" this.netplay = "網上對打" this.easy = "簡單" this.normal = "普通" this.hard = "困難" this.oni = "魔王" this.songBranch = "有譜面分歧" this.defaultName = "小咚" this.notLoggedIn = "未登錄" this.sessionStart = "開始多人模式!" this.sessionEnd = "結束多人模式" this.loading = "讀取中..." this.waitingForP2 = "正在等待對方玩家..." this.cancel = "取消" this.note = { don: "咚", ka: "咔", daiDon: "咚(大)", daiKa: "咔(大)", drumroll: "連打ー!!", daiDrumroll: "連打(大)ー!!", balloon: "氣球" } this.ex_note = { don: [ "咚", "咚" ], ka: [ "咔" ], daiDon: [ "咚(大)", "咚(大)" ], daiKa: [ "咔(大)" ] } this.combo = "連段" this.clear = "通關" this.good = "良" this.ok = "可" this.bad = "不可" this.branch = { "normal": "一般譜面", "advanced": "進階譜面", "master": "達人譜面" } this.pauseOptions = [ "繼續演奏", "從頭開始", "返回「選擇樂曲」" ] this.results = "發表成績" this.points = "分" this.maxCombo = "最多連段數" this.drumroll = "連打數" this.errorOccured = "An error occurred, please refresh" this.tutorial = { basics: [ "當流動的音符將與框框重疊時就用鼓棒敲打太鼓吧", "遇到紅色音符要敲打鼓面(%s或%s)", "遇到藍色音符則敲打鼓邊(%s或%s)", "USB控制器也支持!" ], otherControls: "其他控制", otherTutorial: [ "%s暫停遊戲", '%s and %s while selecting song \u2014 navigate categories', "選擇難度時按住%s以啟用自動模式", "選擇難度時按住%s以啟用網上對打模式" ], ok: "確定" } this.about = { bugReporting: [ "This simulator is still in development.", "Please report any bugs you find.", "You can report bugs either via our Git repository or email." ], diagnosticWarning: "Be sure to include the following diagnostic data!", issueTemplate: "###### Describe the problem you are having below. Please include a screenshot and the diagnostic information.", issues: "問題" } this.session = { multiplayerSession: "多人模式", linkTutorial: "複製下方地址,給你的朋友即可開始一起遊戲!當他們與您聯繫之前,請不要離開此頁面。", cancel: "取消" } this.settings = { language: { name: "語系" }, resolution: { name: "遊戲分辨率", high: "高", medium: "中", low: "低", lowest: "最低" }, touchAnimation: { name: "觸摸動畫" }, keyboardSettings: { name: "鍵盤設置", ka_l: "邊緣(左)", don_l: "表面(左)", don_r: "表面(右)", ka_r: "邊緣(右)" }, gamepadLayout: { name: "操作類型設定", a: "類型A", b: "類型B", c: "類型C" }, latency: { name: "Latency", value: "Audio: %s, Video: %s", calibration: "Latency Calibration", audio: "Audio", video: "Video", drumSounds: "Drum Sounds" }, easierBigNotes: { name: "簡單的大音符" }, on: "開", off: "關", default: "重置為默認值", ok: "確定" } this.calibration = { title: "Latency Calibration", ms: "%sms", back: "Back to Settings", retryPrevious: "Retry Previous", start: "Start", finish: "Finish", audioHelp: { title: "Audio Latency Calibration", content: "Listen to a sound playing in the background.\n\nHit the surface of the drum (%s or %s) as you hear it!", contentAlt: "Listen to a sound playing in the background.\n\nHit the surface of the drum as you hear it!" }, audioComplete: "Audio Latency Calibration completed!", videoHelp: { title: "Video Latency Calibration", content: "This time there will be no sounds.\n\nInstead, watch for notes blinking on the circle-shaped frame, hit the drum as they appear!" }, videoComplete: "Video Latency Calibration completed!", results: { title: "Latency Calibration Results", content: "Audio latency: %s\nVideo latency: %s\n\nYou can configure these latency values in the settings." } } this.account = { username: "使用者名稱", enterUsername: "輸入用戶名", password: "密碼", enterPassword: "輸入密碼", repeatPassword: "再次輸入密碼", remember: "記住登錄", login: "登入", register: "註冊", registerAccount: "註冊帳號", passwordsDoNotMatch: "密碼不匹配", cannotBeEmpty: "%s不能為空", error: "處理您的請求時發生錯誤", logout: "登出", back: "返回", cancel: "Cancel", save: "Save" } this.browserSupport = { browserWarning: "You are running an unsupported browser (%s)", details: "Details...", failedTests: "The following tests have failed:", supportedBrowser: "Please use a supported browser such as %s" } this.creative = { creative: '創作', maker: '製作者' } } function StringsKo(){ this.id = "ko" this.name = "한국어" this.regex = /^ko$|^ko-/ this.font = "Microsoft YaHei, sans-serif" this.taikoWeb = "태고 웹" this.titleProceed = "클릭하거나 Enter를 누릅니다!" this.titleDisclaimer = "이 비공식 시뮬레이터는 반다이 남코와 관련이 없습니다." this.titleCopyright = "Taiko no Tatsujin ©&™ 2011 BANDAI NAMCO Entertainment Inc." this.categories = { "J-POP": "POP", "アニメ": "애니메이션", "ボーカロイド™曲": "VOCALOID™ Music", "バラエティ": "버라이어티", "クラシック": "클래식", "ゲームミュージック": "게임", "ナムコオリジナル": "남코 오리지널" } this.selectSong = "곡 선택" this.selectDifficulty = "난이도 선택" this.back = "돌아간다" this.random = "랜덤" this.randomSong = "랜덤" this.howToPlay = "지도 시간" this.aboutSimulator = "게임 정보" this.gameSettings = "게임 설정" this.browse = "찾아보기…" this.defaultSongList = "기본 노래 목록" this.songOptions = "옵션" this.none = "없음" this.auto = "오토" this.netplay = "넷 플레이" this.easy = "쉬움" this.normal = "보통" this.hard = "어려움" this.oni = "귀신" this.songBranch = "악보 분기 있습니다" this.defaultName = "동이" this.notLoggedIn = "로그인하지 않았습니다" this.sessionStart = "온라인 세션 시작!" this.sessionEnd = "온라인 세션 끝내기" this.loading = "로딩 중..." this.waitingForP2 = "Waiting for Another Player..." this.cancel = "취소" this.note = { don: "쿵", ka: "딱", daiDon: "쿵(대)", daiKa: "딱(대)", drumroll: "연타ー!!", daiDrumroll: "연타(대)ー!!", balloon: "풍선" } this.ex_note = { don: [ "쿠", "쿠" ], ka: [ "딱" ], daiDon: [ "쿵(대)", "쿵(대)" ], daiKa: [ "딱(대)" ] } this.combo = "콤보" this.clear = "클리어" this.good = "얼쑤" this.ok = "좋다" this.bad = "에구" this.branch = { "normal": "보통 악보", "advanced": "현인 악보", "master": "달인 악보" } this.pauseOptions = [ "연주 계속하기", "처음부터 다시", "「곡 선택」으로" ] this.results = "성적 발표" this.points = "점" this.maxCombo = "최대 콤보 수" this.drumroll = "연타 횟수" this.errorOccured = "An error occurred, please refresh" this.tutorial = { basics: [ "이동하는 음표가 테두리와 겹쳐졌을 때 북채로 태고를 두드리자!", "빨간 음표는 면을 두드리자 (%s 또는 %s)", "파란 음표는 테를 두드리자 (%s 또는 %s)", "USB 컨트롤러도 지원됩니다!" ], otherControls: "기타 컨트롤", otherTutorial: [ "%s \u2014 게임을 일시 중지합니다", '%s and %s while selecting song \u2014 navigate categories', "난이도 선택 동안 %s 홀드 \u2014 오토 모드 활성화", "난이도 선택 동안 %s 홀드 \u2014 넷 플레이 모드 활성화" ], ok: "확인" } this.about = { bugReporting: [ "This simulator is still in development.", "Please report any bugs you find.", "You can report bugs either via our Git repository or email." ], diagnosticWarning: "Be sure to include the following diagnostic data!", issueTemplate: "###### Describe the problem you are having below. Please include a screenshot and the diagnostic information.", issues: "이슈" } this.session = { multiplayerSession: "Multiplayer Session", linkTutorial: "Share this link with your friend to start playing together! Do not leave this screen while they join.", cancel: "취소" } this.settings = { language: { name: "언어" }, resolution: { name: "게임 해상도", high: "높은", medium: "중간", low: "저", lowest: "최저" }, touchAnimation: { name: "터치 애니메이션" }, keyboardSettings: { name: "키보드 설정", ka_l: "가장자리 (왼쪽)", don_l: "표면 (왼쪽)", don_r: "표면 (오른쪽)", ka_r: "가장자리 (오른쪽)" }, gamepadLayout: { name: "조작 타입 설정", a: "타입 A", b: "타입 B", c: "타입 C" }, latency: { name: "Latency", value: "Audio: %s, Video: %s", calibration: "Latency Calibration", audio: "Audio", video: "Video", drumSounds: "Drum Sounds" }, easierBigNotes: { name: "쉬운 큰 음표" }, on: "온", off: "오프", default: "기본값으로 재설정", ok: "확인" } this.calibration = { title: "Latency Calibration", ms: "%sms", back: "Back to Settings", retryPrevious: "Retry Previous", start: "Start", finish: "Finish", audioHelp: { title: "Audio Latency Calibration", content: "Listen to a sound playing in the background.\n\nHit the surface of the drum (%s or %s) as you hear it!", contentAlt: "Listen to a sound playing in the background.\n\nHit the surface of the drum as you hear it!" }, audioComplete: "Audio Latency Calibration completed!", videoHelp: { title: "Video Latency Calibration", content: "This time there will be no sounds.\n\nInstead, watch for notes blinking on the circle-shaped frame, hit the drum as they appear!" }, videoComplete: "Video Latency Calibration completed!", results: { title: "Latency Calibration Results", content: "Audio latency: %s\nVideo latency: %s\n\nYou can configure these latency values in the settings." } } this.account = { username: "사용자 이름", enterUsername: "사용자 이름을 입력하십시오", password: "비밀번호", enterPassword: "비밀번호 입력", repeatPassword: "비밀번호 재입력", remember: "자동 로그인", login: "로그인", register: "가입하기", registerAccount: "계정 등록", passwordsDoNotMatch: "비밀번호가 일치하지 않습니다", cannotBeEmpty: "%s 비어 있을 수 없습니다", error: "요청을 처리하는 동안 오류가 발생했습니다", logout: "로그 아웃", back: "돌아간다", cancel: "Cancel", save: "Save" } this.browserSupport = { browserWarning: "You are running an unsupported browser (%s)", details: "Details...", failedTests: "The following tests have failed:", supportedBrowser: "Please use a supported browser such as %s" } this.creative = { creative: '창작', maker: '만드는 사람' } } var allStrings = { "ja": new StringsJa(), "en": new StringsEn(), "cn": new StringsCn(), "tw": new StringsTw(), "ko": new StringsKo() }