mirror of
https://github.com/jiojciojsioe3/a3cjroijsiojiorj.git
synced 2024-11-15 07:21:50 +08:00
Scoresheet keys, songsel background, auto/p2 for gamepad
This commit is contained in:
parent
71e180c7d7
commit
f72c09f4a6
@ -32,13 +32,12 @@
|
||||
font-family: TnT;
|
||||
font-size: 3.5vmin;
|
||||
border-radius: 1.5vmin;
|
||||
outline: none;
|
||||
}
|
||||
#pause-menu button:hover,
|
||||
#pause-menu button.selected{
|
||||
#pause-menu .window:not(:hover) button.selected{
|
||||
color:white;
|
||||
background:#0c6577;
|
||||
}
|
||||
#pause-menu button:hover{
|
||||
border-color:#fa5d3a;
|
||||
}
|
||||
#cursor{
|
||||
|
@ -188,6 +188,22 @@ kbd{
|
||||
#tutorial-end-button{
|
||||
font-size: 22pt;
|
||||
}
|
||||
@keyframes bgscroll{
|
||||
from{
|
||||
background-position: 0 0;
|
||||
}
|
||||
to{
|
||||
background-position: -30vmin 0;
|
||||
}
|
||||
}
|
||||
#song-select{
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
background: url("/assets/img/bg-pattern-1.png");
|
||||
background-size: 30vmin;
|
||||
animation: bgscroll 8s infinite linear;
|
||||
white-space: nowrap;
|
||||
}
|
||||
#song-sel-canvas{
|
||||
position: absolute;
|
||||
top: 0;
|
||||
|
@ -46,7 +46,8 @@
|
||||
left:23%;
|
||||
}
|
||||
|
||||
.scoresheet button:hover{
|
||||
.scoresheet button:hover,
|
||||
.scoresheet .bottom-part:not(:hover) button.selected{
|
||||
border-color:#fa5d3a;
|
||||
color:white;
|
||||
background:#0c6577;
|
||||
|
@ -81,7 +81,9 @@ class Scoresheet{
|
||||
this.setResults(this.score, scoreCont)
|
||||
this.altText(this.elem("result-song", this.scoresheet), this.score.song)
|
||||
|
||||
pageEvents.once(this.elem("song-select", this.scoresheet), "click").then(() => {
|
||||
this.songSelect = this.elem("song-select", this.scoresheet)
|
||||
this.replay = this.elem("replay", this.scoresheet)
|
||||
pageEvents.once(this.songSelect, "click").then(() => {
|
||||
this.clean()
|
||||
assets.sounds["don"].play()
|
||||
this.controller.songSelection()
|
||||
@ -91,6 +93,16 @@ class Scoresheet{
|
||||
assets.sounds["don"].play()
|
||||
this.controller.restartSong()
|
||||
})
|
||||
pageEvents.keyAdd(this, "all", "down", this.keyDown.bind(this))
|
||||
this.gamepad = new Gamepad({
|
||||
"13": ["b", "start"],
|
||||
"37": ["l", "r", "lb", "lt", "rb", "rt"]
|
||||
}, (pressed, key) => {
|
||||
if(pressed){
|
||||
this.keyDown(false, key)
|
||||
}
|
||||
})
|
||||
|
||||
if(this.multiplayer && p2.results){
|
||||
var scoreCont2 = document.createElement("div")
|
||||
scoreCont2.classList.add("score-cont")
|
||||
@ -99,8 +111,27 @@ class Scoresheet{
|
||||
this.setResults(p2.results, scoreCont2)
|
||||
}
|
||||
}
|
||||
keyDown(event, code){
|
||||
if(!code){
|
||||
code = event.keyCode
|
||||
}
|
||||
var selected = this.elem("selected", this.scoresheet)
|
||||
if(code == 13){
|
||||
// Enter
|
||||
selected.click()
|
||||
}else if(code == 37 || code == 39){
|
||||
// Left, Right
|
||||
selected.classList.remove("selected")
|
||||
var next = selected.nextElementSibling
|
||||
if(!next){
|
||||
next = selected.previousElementSibling
|
||||
}
|
||||
next.classList.add("selected")
|
||||
}
|
||||
}
|
||||
clean(){
|
||||
assets.sounds["bgm_result"].stop()
|
||||
pageEvents.keyRemove(this, "all")
|
||||
pageEvents.remove(window, "resize")
|
||||
}
|
||||
}
|
||||
|
@ -211,7 +211,9 @@ class SongSelect{
|
||||
"13": ["b", "start"],
|
||||
"8": ["a"],
|
||||
"37": ["l", "lb", "lt"],
|
||||
"39": ["r", "rb", "rt"]
|
||||
"39": ["r", "rb", "rt"],
|
||||
"ctrl": ["y"],
|
||||
"shift": ["x"]
|
||||
})
|
||||
|
||||
this.startP2()
|
||||
@ -224,8 +226,20 @@ class SongSelect{
|
||||
}
|
||||
|
||||
keyDown(event, code){
|
||||
if(!code){
|
||||
if(code){
|
||||
var modifiers = {
|
||||
shift: this.pressedKeys["shift"],
|
||||
ctrl: this.pressedKeys["ctrl"]
|
||||
}
|
||||
}else{
|
||||
code = event.keyCode
|
||||
var modifiers = {
|
||||
shift: event.shiftKey,
|
||||
ctrl: event.ctrlKey
|
||||
}
|
||||
}
|
||||
if(code === "ctrl" && code === "shift"){
|
||||
return
|
||||
}
|
||||
var key = {
|
||||
confirm: code == 13 || code == 32 || code == 86 || code == 66,
|
||||
@ -255,7 +269,7 @@ class SongSelect{
|
||||
if(this.selectedDiff === 0){
|
||||
this.toSongSelect()
|
||||
}else{
|
||||
this.toLoadSong(this.selectedDiff - 1, event.shiftKey, event.ctrlKey)
|
||||
this.toLoadSong(this.selectedDiff - 1, modifiers.shift, modifiers.ctrl)
|
||||
}
|
||||
}else if(key.cancel){
|
||||
this.toSongSelect()
|
||||
@ -431,7 +445,7 @@ class SongSelect{
|
||||
assets.sounds["don"].play()
|
||||
|
||||
localStorage["selectedSong"] = this.selectedSong
|
||||
localStorage["selectedDiff"] = this.selectedDiff
|
||||
localStorage["selectedDiff"] = difficulty + 1
|
||||
|
||||
new loadSong({
|
||||
"title": selectedSong.title,
|
||||
@ -473,7 +487,7 @@ class SongSelect{
|
||||
})
|
||||
for(var key in this.pressedKeys){
|
||||
if(this.pressedKeys[key]){
|
||||
if(ms >= this.pressedKeys[key] + 100){
|
||||
if(ms >= this.pressedKeys[key] + 50){
|
||||
this.keyDown(false, key)
|
||||
this.pressedKeys[key] = ms
|
||||
}
|
||||
@ -619,7 +633,7 @@ class SongSelect{
|
||||
}
|
||||
|
||||
if(songSelMoving){
|
||||
if(this.previewing){
|
||||
if(this.previewing !== null){
|
||||
this.endPreview()
|
||||
}
|
||||
}else if(screen !== "title"){
|
||||
@ -770,12 +784,14 @@ class SongSelect{
|
||||
opacity: highlight === 2 ? 0.8 : 1,
|
||||
radius: 24
|
||||
})
|
||||
if(this.selectedDiff === 0){
|
||||
this.drawDiffCursor({
|
||||
x: _x,
|
||||
y: _y - 45
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
for(var i = 0; currentSong.stars && i < 4; i++){
|
||||
if(currentSong.stars[i]){
|
||||
if(songSel){
|
||||
|
@ -33,7 +33,7 @@
|
||||
</div>
|
||||
<div class="bottom-part">
|
||||
<div class="gradient-overlay"></div>
|
||||
<button type="button" class="song-select">Song select</button>
|
||||
<button type="button" class="replay">Replay</button>
|
||||
<button type="button" class="song-select selected">Song select</button>
|
||||
</div>
|
||||
</div>
|
||||
|
Loading…
Reference in New Issue
Block a user