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https://github.com/jiojciojsioe3/a3cjroijsiojiorj.git
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p2 bugfixes
- fix songsel bgm playing when other player selects via random/search - fix search button being disabled in p2
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@ -587,7 +587,7 @@ class Search{
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}
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}
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}
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}
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keyPress(pressed, name, event, repeat){
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keyPress(pressed, name, event, repeat, ctrl){
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if(name === "back" || (event && event.keyCode && event.keyCode === 70 && ctrl)) {
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if(name === "back" || (event && event.keyCode && event.keyCode === 70 && ctrl)) {
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this.remove(true)
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this.remove(true)
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if(event){
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if(event){
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@ -128,13 +128,15 @@ class SongSelect{
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skin: this.songSkin.random,
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skin: this.songSkin.random,
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action: "random",
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action: "random",
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category: strings.random,
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category: strings.random,
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canJump: true
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canJump: true,
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p2Enabled: true
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})
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})
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this.songs.push({
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this.songs.push({
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title: strings.search.search,
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title: strings.search.search,
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skin: this.songSkin.search,
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skin: this.songSkin.search,
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action: "search",
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action: "search",
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category: strings.random,
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category: strings.random,
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p2Enabled: true
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})
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})
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}
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}
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if(touchEnabled){
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if(touchEnabled){
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@ -419,7 +421,7 @@ class SongSelect{
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this.showWarning = false
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this.showWarning = false
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}
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}
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}else if(this.search.opened){
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}else if(this.search.opened){
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this.search.keyPress(pressed, name, event, repeat)
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this.search.keyPress(pressed, name, event, repeat, ctrl)
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}else if(this.state.screen === "song"){
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}else if(this.state.screen === "song"){
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if(event && event.keyCode && event.keyCode === 70 && ctrl){
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if(event && event.keyCode && event.keyCode === 70 && ctrl){
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this.search.display()
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this.search.display()
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@ -738,7 +740,7 @@ class SongSelect{
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toSelectDifficulty(fromP2, playVoice=true){
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toSelectDifficulty(fromP2, playVoice=true){
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var currentSong = this.songs[this.selectedSong]
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var currentSong = this.songs[this.selectedSong]
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if(p2.session && !fromP2 && currentSong.action !== "random"){
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if(p2.session && !fromP2 && (!currentSong.action || !currentSong.p2Enabled)){
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if(this.songs[this.selectedSong].courses){
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if(this.songs[this.selectedSong].courses){
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if(!this.state.selLock){
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if(!this.state.selLock){
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this.state.selLock = true
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this.state.selLock = true
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@ -1390,7 +1392,7 @@ class SongSelect{
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y: songTop,
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y: songTop,
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song: this.songs[index],
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song: this.songs[index],
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highlight: highlight,
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highlight: highlight,
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disabled: p2.session && this.songs[index].action && this.songs[index].action !== "random"
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disabled: p2.session && this.songs[index].action && !this.songs[index].p2Enabled
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})
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})
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}
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}
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var startFrom
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var startFrom
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@ -1415,7 +1417,7 @@ class SongSelect{
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y: songTop,
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y: songTop,
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song: this.songs[index],
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song: this.songs[index],
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highlight: highlight,
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highlight: highlight,
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disabled: p2.session && this.songs[index].action && this.songs[index].action !== "random"
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disabled: p2.session && this.songs[index].action && !this.songs[index].p2Enabled
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})
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})
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}
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}
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}
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}
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@ -1473,7 +1475,7 @@ class SongSelect{
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animateMS: Math.max(this.state.moveMS, this.state.mouseMoveMS),
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animateMS: Math.max(this.state.moveMS, this.state.mouseMoveMS),
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cached: selectedWidth === this.songAsset.fullWidth ? 3 : (selectedWidth === this.songAsset.selectedWidth ? 2 : (selectedWidth === this.songAsset.width ? 1 : 0)),
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cached: selectedWidth === this.songAsset.fullWidth ? 3 : (selectedWidth === this.songAsset.selectedWidth ? 2 : (selectedWidth === this.songAsset.width ? 1 : 0)),
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frameCache: this.songFrameCache,
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frameCache: this.songFrameCache,
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disabled: p2.session && currentSong.action && currentSong.action !== "random",
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disabled: p2.session && currentSong.action && !currentSong.p2Enabled,
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innerContent: (x, y, w, h) => {
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innerContent: (x, y, w, h) => {
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ctx.strokeStyle = "#000"
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ctx.strokeStyle = "#000"
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if(screen === "title" || screen === "titleFadeIn" || screen === "song"){
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if(screen === "title" || screen === "titleFadeIn" || screen === "song"){
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@ -2755,6 +2757,7 @@ class SongSelect{
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this.setSelectedSong(song)
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this.setSelectedSong(song)
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this.state.move = 0
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this.state.move = 0
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if(this.state.screen !== "difficulty"){
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if(this.state.screen !== "difficulty"){
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this.playBgm(false)
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this.toSelectDifficulty({player: response.value.player})
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this.toSelectDifficulty({player: response.value.player})
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}
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}
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}
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}
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