mirror of
https://github.com/jiojciojsioe3/a3cjroijsiojiorj.git
synced 2024-11-15 15:31:51 +08:00
Merge pull request #139 from bui/view-fix-donbg-scrolling
View: Fix donbg scrolling
This commit is contained in:
commit
eb4ddb0b1f
@ -94,3 +94,6 @@
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z-index: 2;
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z-index: 2;
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transition: 1s background-color linear;
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transition: 1s background-color linear;
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}
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}
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.fix-animations *{
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animation: none !important;
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}
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@ -48,9 +48,9 @@
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this.regex = {
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this.regex = {
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comma: /[,.]/,
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comma: /[,.]/,
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ideographicComma: /[、。]/,
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ideographicComma: /[、。]/,
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apostrophe: /['']/,
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apostrophe: /[''’]/,
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degree: /[゚°]/,
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degree: /[゚°]/,
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brackets: /[\((\))\[\]「」『』【】]/,
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brackets: /[\((\))\[\]「」『』【】::;;]/,
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tilde: /[\--~~〜_]/,
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tilde: /[\--~~〜_]/,
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tall: /[bbddffgghhj-lj-ltt♪]/,
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tall: /[bbddffgghhj-lj-ltt♪]/,
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i: /[ii]/,
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i: /[ii]/,
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@ -625,8 +625,6 @@
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drawn.push({text: symbol, x: -2, y: 0, w: 20, scale: [0.6, 0.5]})
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drawn.push({text: symbol, x: -2, y: 0, w: 20, scale: [0.6, 0.5]})
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}else if(symbol === " "){
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}else if(symbol === " "){
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drawn.push({text: symbol, x: 0, y: 0, w: 10})
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drawn.push({text: symbol, x: 0, y: 0, w: 10})
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}else if(symbol === "'"){
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drawn.push({text: ",", x: 0, y: -15, w: 7, scale: [1, 0.7]})
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}else if(symbol === '"'){
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}else if(symbol === '"'){
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drawn.push({text: symbol, x: 2, y: 0, w: 10})
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drawn.push({text: symbol, x: 2, y: 0, w: 10})
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}else if(symbol === "∀"){
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}else if(symbol === "∀"){
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@ -637,6 +635,8 @@
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}
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}
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}else if(symbol === "."){
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}else if(symbol === "."){
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drawn.push({text: symbol, x: -9, y: 0, w: 37})
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drawn.push({text: symbol, x: -9, y: 0, w: 37})
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}else if(r.apostrophe.test(symbol)){
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drawn.push({text: ",", x: 0, y: -15, w: 7, scale: [1, 0.7]})
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}else if(r.comma.test(symbol)){
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}else if(r.comma.test(symbol)){
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// Comma, full stop
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// Comma, full stop
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if(bold){
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if(bold){
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@ -68,7 +68,9 @@ class Controller{
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}
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}
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stopMainLoop(){
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stopMainLoop(){
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this.mainLoopRunning = false
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this.mainLoopRunning = false
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if(this.mainAsset){
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this.mainAsset.stop()
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this.mainAsset.stop()
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}
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if(this.multiplayer !== 2){
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if(this.multiplayer !== 2){
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clearInterval(this.gameInterval)
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clearInterval(this.gameInterval)
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}
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}
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@ -465,7 +465,8 @@ class Game{
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var started = this.fadeOutStarted
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var started = this.fadeOutStarted
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if(started){
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if(started){
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var ms = this.elapsedTime
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var ms = this.elapsedTime
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var musicDuration = this.controller.mainAsset.duration * 1000 - this.controller.offset
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var duration = this.mainAsset ? this.mainAsset.duration : 0
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var musicDuration = duration * 1000 - this.controller.offset
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if(this.musicFadeOut === 0){
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if(this.musicFadeOut === 0){
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if(this.controller.multiplayer === 1){
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if(this.controller.multiplayer === 1){
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p2.send("gameresults", this.getGlobalScore())
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p2.send("gameresults", this.getGlobalScore())
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@ -491,7 +492,7 @@ class Game{
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playMainMusic(){
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playMainMusic(){
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var ms = this.elapsedTime + this.controller.offset
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var ms = this.elapsedTime + this.controller.offset
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if(!this.mainMusicPlaying && (!this.fadeOutStarted || ms < this.fadeOutStarted + 1600)){
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if(!this.mainMusicPlaying && (!this.fadeOutStarted || ms < this.fadeOutStarted + 1600)){
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if(this.controller.multiplayer !== 2){
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if(this.controller.multiplayer !== 2 && this.mainAsset){
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this.mainAsset.play((ms < 0 ? -ms : 0) / 1000, false, Math.max(0, ms / 1000))
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this.mainAsset.play((ms < 0 ? -ms : 0) / 1000, false, Math.max(0, ms / 1000))
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}
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}
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this.mainMusicPlaying = true
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this.mainMusicPlaying = true
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@ -502,7 +503,9 @@ class Game{
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assets.sounds["se_pause"].play()
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assets.sounds["se_pause"].play()
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this.paused = true
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this.paused = true
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this.latestDate = Date.now()
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this.latestDate = Date.now()
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if(this.mainAsset){
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this.mainAsset.stop()
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this.mainAsset.stop()
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}
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this.mainMusicPlaying = false
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this.mainMusicPlaying = false
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this.view.pauseMove(0, true)
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this.view.pauseMove(0, true)
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this.view.gameDiv.classList.add("game-paused")
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this.view.gameDiv.classList.add("game-paused")
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@ -184,25 +184,26 @@
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id: index + 1,
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id: index + 1,
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type: "tja",
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type: "tja",
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chart: data,
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chart: data,
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stars: []
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stars: [],
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music: "muted"
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}
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}
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var titleLang = {}
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var subtitleLang = {}
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var dir = file.webkitRelativePath.toLowerCase()
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var dir = file.webkitRelativePath.toLowerCase()
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dir = dir.slice(0, dir.lastIndexOf("/") + 1)
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dir = dir.slice(0, dir.lastIndexOf("/") + 1)
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var hasCategory = false
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var hasCategory = false
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for(var diff in tja.metadata){
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for(var diff in tja.metadata){
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var meta = tja.metadata[diff]
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var meta = tja.metadata[diff]
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songObj.title = songObj.title_en = meta.title || file.name.slice(0, file.name.lastIndexOf("."))
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songObj.title = meta.title || file.name.slice(0, file.name.lastIndexOf("."))
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var subtitle = meta.subtitle || ""
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var subtitle = meta.subtitle || ""
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if(subtitle.startsWith("--")){
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if(subtitle.startsWith("--") || subtitle.startsWith("++")){
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subtitle = subtitle.slice(2)
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subtitle = subtitle.slice(2).trim()
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}
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}
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songObj.subtitle = songObj.subtitle_en = subtitle
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songObj.subtitle = subtitle
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songObj.preview = meta.demostart || 0
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songObj.preview = meta.demostart || 0
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if(meta.level){
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songObj.stars[this.courseTypes[diff]] = (meta.level || "0") + (meta.branch ? " B" : "")
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songObj.stars[this.courseTypes[diff]] = meta.level + (meta.branch ? " B" : "")
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}
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if(meta.wave){
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if(meta.wave){
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songObj.music = this.otherFiles[dir + meta.wave.toLowerCase()]
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songObj.music = this.otherFiles[dir + meta.wave.toLowerCase()] || songObj.music
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}
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}
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if(meta.genre){
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if(meta.genre){
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songObj.category = this.categories[meta.genre.toLowerCase()] || meta.genre
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songObj.category = this.categories[meta.genre.toLowerCase()] || meta.genre
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@ -210,11 +211,33 @@
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if(meta.taikowebskin){
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if(meta.taikowebskin){
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songObj.song_skin = this.getSkin(dir, meta.taikowebskin)
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songObj.song_skin = this.getSkin(dir, meta.taikowebskin)
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}
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}
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for(var id in allStrings){
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if(meta["title" + id]){
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titleLang[id] = meta["title" + id]
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}
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if(meta["subtitle" + id]){
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subtitleLang[id] = meta["subtitle" + id]
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}
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}
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}
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var titleLangArray = []
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for(var id in titleLang){
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titleLangArray.push(id + " " + titleLang[id])
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}
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if(titleLangArray.length !== 0){
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songObj.title_lang = titleLangArray.join("\n")
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}
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var subtitleLangArray = []
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for(var id in subtitleLang){
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subtitleLangArray.push(id + " " + subtitleLang[id])
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}
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if(subtitleLangArray.length !== 0){
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songObj.subtitle_lang = subtitleLangArray.join("\n")
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}
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}
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if(!songObj.category){
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if(!songObj.category){
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songObj.category = category || this.getCategory(file)
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songObj.category = category || this.getCategory(file)
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}
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}
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if(songObj.music && songObj.stars.filter(star => star).length !== 0){
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if(songObj.stars.length !== 0){
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this.songs[index] = songObj
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this.songs[index] = songObj
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}
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}
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}).catch(() => {})
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}).catch(() => {})
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@ -237,10 +260,10 @@
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type: "osu",
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type: "osu",
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chart: data,
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chart: data,
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subtitle: osu.metadata.ArtistUnicode || osu.metadata.Artist,
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subtitle: osu.metadata.ArtistUnicode || osu.metadata.Artist,
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subtitle_en: osu.metadata.Artist || osu.metadata.ArtistUnicode,
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subtitle_lang: osu.metadata.Artist || osu.metadata.ArtistUnicode,
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preview: osu.generalInfo.PreviewTime / 1000,
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preview: osu.generalInfo.PreviewTime / 1000,
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stars: [null, null, null, parseInt(osu.difficulty.overallDifficulty) || 1],
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stars: [null, null, null, parseInt(osu.difficulty.overallDifficulty) || 1],
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music: this.otherFiles[dir + osu.generalInfo.AudioFilename.toLowerCase()]
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music: this.otherFiles[dir + osu.generalInfo.AudioFilename.toLowerCase()] || "muted"
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}
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}
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var filename = file.name.slice(0, file.name.lastIndexOf("."))
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var filename = file.name.slice(0, file.name.lastIndexOf("."))
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var title = osu.metadata.TitleUnicode || osu.metadata.Title
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var title = osu.metadata.TitleUnicode || osu.metadata.Title
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@ -251,13 +274,11 @@
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suffix = " " + matches[0]
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suffix = " " + matches[0]
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}
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}
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songObj.title = title + suffix
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songObj.title = title + suffix
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songObj.title_en = (osu.metadata.Title || osu.metadata.TitleUnicode) + suffix
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songObj.title_lang = (osu.metadata.Title || osu.metadata.TitleUnicode) + suffix
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}else{
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}else{
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songObj.title = filename
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songObj.title = filename
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}
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}
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if(songObj.music){
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this.songs[index] = songObj
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this.songs[index] = songObj
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}
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songObj.category = category || this.getCategory(file)
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songObj.category = category || this.getCategory(file)
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}).catch(() => {})
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}).catch(() => {})
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reader.readAsText(file)
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reader.readAsText(file)
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@ -97,16 +97,18 @@ class LoadSong{
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if(songObj.sound){
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if(songObj.sound){
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songObj.sound.gain = snd.musicGain
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songObj.sound.gain = snd.musicGain
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resolve()
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resolve()
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}else if(songObj.music){
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}else if(!songObj.music){
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snd.musicGain.load(gameConfig.songs_baseurl + id + "/main.mp3").then(sound => {
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songObj.sound = sound
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resolve()
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}, reject)
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}else if(songObj.music !== "muted"){
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snd.musicGain.load(songObj.music, true).then(sound => {
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snd.musicGain.load(songObj.music, true).then(sound => {
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songObj.sound = sound
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songObj.sound = sound
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resolve()
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resolve()
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}, reject)
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}, reject)
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}else{
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}else{
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snd.musicGain.load(gameConfig.songs_baseurl + id + "/main.mp3").then(sound => {
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songObj.sound = sound
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resolve()
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resolve()
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}, reject)
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}
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}
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}))
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}))
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if(songObj.chart){
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if(songObj.chart){
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@ -119,10 +121,10 @@ class LoadSong{
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Promise.all(promises).then(() => {
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Promise.all(promises).then(() => {
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this.setupMultiplayer()
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this.setupMultiplayer()
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}, error => {
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}, error => {
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console.error(error)
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if(Array.isArray(error) && error[1] instanceof HTMLElement){
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if(Array.isArray(error) && error[1] instanceof HTMLElement){
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error = error[0] + ": " + error[1].outerHTML
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error = error[0] + ": " + error[1].outerHTML
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}
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}
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console.error(error)
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pageEvents.send("load-song-error", error)
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pageEvents.send("load-song-error", error)
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errorMessage(new Error(error).stack)
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errorMessage(new Error(error).stack)
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alert("An error occurred, please refresh")
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alert("An error occurred, please refresh")
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@ -44,7 +44,7 @@
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var hasSong = false
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var hasSong = false
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var courses = {}
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var courses = {}
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var currentCourse = {}
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var currentCourse = {}
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var courseName = this.difficulty
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var courseName = "oni"
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for(var lineNum = 0; lineNum < this.data.length; lineNum++){
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for(var lineNum = 0; lineNum < this.data.length; lineNum++){
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var line = this.data[lineNum]
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var line = this.data[lineNum]
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@ -55,10 +55,10 @@
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inSong = true
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inSong = true
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if(!hasSong){
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if(!hasSong){
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for(var name in currentCourse){
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if(!(courseName in courses)){
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if(!(courseName in courses)){
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courses[courseName] = {}
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courses[courseName] = {}
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}
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}
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for(var name in currentCourse){
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if(name !== "branch"){
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if(name !== "branch"){
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courses[courseName][name] = currentCourse[name]
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courses[courseName][name] = currentCourse[name]
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}
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}
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@ -118,10 +118,7 @@
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parseCircles(){
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parseCircles(){
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var meta = this.metadata[this.difficulty]
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var meta = this.metadata[this.difficulty]
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var ms = (meta.offset || 0) * -1000 + this.offset
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var ms = (meta.offset || 0) * -1000 + this.offset
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var bpm = meta.bpm || 0
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var bpm = Math.abs(meta.bpm) || 120
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if(bpm <= 0){
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bpm = 1
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}
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var scroll = 1
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var scroll = 1
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var measure = 4
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var measure = 4
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this.beatInfo.beatInterval = 60000 / bpm
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this.beatInfo.beatInterval = 60000 / bpm
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@ -227,7 +224,7 @@
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bpm = parseFloat(value) || bpm
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bpm = parseFloat(value) || bpm
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break
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break
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case "scroll":
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case "scroll":
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scroll = parseFloat(value) || scroll
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scroll = Math.abs(parseFloat(value)) || scroll
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break
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break
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case "measure":
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case "measure":
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var [numerator, denominator] = value.split("/")
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var [numerator, denominator] = value.split("/")
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@ -1753,15 +1753,15 @@ class SongSelect{
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}
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}
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new Promise((resolve, reject) => {
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new Promise((resolve, reject) => {
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if(currentSong.music){
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if(!currentSong.music){
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songObj.preview_time = prvTime
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snd.previewGain.load(currentSong.music, true).then(resolve, reject)
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}else{
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songObj.preview_time = 0
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songObj.preview_time = 0
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loadPreview(previewFilename).catch(() => {
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loadPreview(previewFilename).catch(() => {
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songObj.preview_time = prvTime
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songObj.preview_time = prvTime
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return loadPreview("/main.mp3")
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return loadPreview("/main.mp3")
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}).then(resolve, reject)
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}).then(resolve, reject)
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}else if(currentSong.music !== "muted"){
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songObj.preview_time = prvTime
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snd.previewGain.load(currentSong.music, true).then(resolve, reject)
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}
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}
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}).then(sound => {
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}).then(sound => {
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if(currentId === this.previewId){
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if(currentId === this.previewId){
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@ -1180,6 +1180,10 @@
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}
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}
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setDonBgHeight(){
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setDonBgHeight(){
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this.donBg.style.setProperty("--h", getComputedStyle(this.donBg).height)
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this.donBg.style.setProperty("--h", getComputedStyle(this.donBg).height)
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this.gameDiv.classList.add("fix-animations")
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setTimeout(()=>{
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this.gameDiv.classList.remove("fix-animations")
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}, 50)
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}
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}
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setLayers(elements, file, ab){
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setLayers(elements, file, ab){
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if(ab){
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if(ab){
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||||||
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