mirror of
https://github.com/jiojciojsioe3/a3cjroijsiojiorj.git
synced 2024-11-22 02:41:51 +08:00
add assets_baseurl config option
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parent
6d07afaa11
commit
d1ae38e9c4
33
app.py
33
app.py
@ -27,6 +27,25 @@ def query_db(query, args=(), one=False):
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return (rv[0] if rv else None) if one else rv
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def get_config():
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if os.path.isfile('config.json'):
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try:
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config = json.load(open('config.json', 'r'))
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except ValueError:
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print 'WARNING: Invalid config.json, using default values'
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config = {}
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else:
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print 'WARNING: No config.json found, using default values'
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config = {}
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if not config.get('songs_baseurl'):
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config['songs_baseurl'] = ''.join([request.host_url, 'songs']) + '/'
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if not config.get('assets_baseurl'):
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config['assets_baseurl'] = ''.join([request.host_url, 'assets']) + '/'
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return config
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def parse_osu(osu):
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osu_lines = open(osu, 'r').read().replace('\x00', '').split('\n')
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sections = {}
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@ -110,7 +129,7 @@ def route_index():
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version = None
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if os.path.isfile('version.json'):
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version = json.load(open('version.json', 'r'))
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return render_template('index.html', version=version)
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return render_template('index.html', version=version, config=get_config())
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@app.route('/api/preview')
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@ -165,17 +184,7 @@ def route_api_songs():
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@app.route('/api/config')
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def route_api_config():
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if os.path.isfile('config.json'):
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config = json.load(open('config.json', 'r'))
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else:
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print 'WARNING: No config.json found, using default values'
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config = {
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'songs_baseurl': ''.join([request.host_url, 'songs']) + '/'
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}
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if not config.get('songs_baseurl'):
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config['songs_baseurl'] = ''.join([request.host_url, 'songs']) + '/'
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config = get_config()
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return jsonify(config)
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@ -1,3 +1,4 @@
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{
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"songs_baseurl": ""
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"songs_baseurl": "",
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"assets_baseurl": ""
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}
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@ -1,11 +1,3 @@
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@font-face{
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font-family: TnT;
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src: url("/assets/fonts/TnT.ttf") format("truetype");
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}
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@font-face{
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font-family: Kozuka;
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src: url("/assets/fonts/Kozuka.otf") format("truetype");
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}
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html,
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body{
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margin: 0;
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@ -15,7 +15,7 @@ class Loader{
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this.screen.innerHTML = page
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this.loaderPercentage = document.querySelector("#loader .percentage")
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this.loaderProgress = document.querySelector("#loader .progress")
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snd.buffer = new SoundBuffer()
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snd.musicGain = snd.buffer.createGain()
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snd.sfxGain = snd.buffer.createGain()
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@ -29,97 +29,98 @@ class Loader{
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0.5
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)
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snd.sfxLoudGain.setVolume(1.2)
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snd.buffer.load("/assets/audio/" + assets.audioOgg).then(() => {
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this.oggNotSupported = false
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}, () => {
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this.oggNotSupported = true
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}).then(() => {
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assets.fonts.forEach(name => {
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var font = document.createElement("h1")
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font.style.fontFamily = name
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font.appendChild(document.createTextNode("I am a font"))
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this.assetsDiv.appendChild(font)
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this.promises.push(new Promise((resolve, reject) => {
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FontDetect.onFontLoaded(name, resolve, reject, {msTimeout: 90000})
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}))
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})
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var fontDetectDiv = document.getElementById("fontdetectHelper")
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fontDetectDiv.parentNode.removeChild(fontDetectDiv)
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assets.img.forEach(name => {
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var id = this.getFilename(name)
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var image = document.createElement("img")
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this.promises.push(pageEvents.load(image))
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image.id = name
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image.src = "/assets/img/" + name
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this.assetsDiv.appendChild(image)
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assets.image[id] = image
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})
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assets.audioSfx.forEach(name => {
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this.promises.push(this.loadSound(name, snd.sfxGain))
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})
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assets.audioMusic.forEach(name => {
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this.promises.push(this.loadSound(name, snd.musicGain))
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})
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assets.audioSfxLR.forEach(name => {
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this.promises.push(this.loadSound(name, snd.sfxGain).then(sound => {
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var id = this.getFilename(name)
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assets.sounds[id + "_p1"] = assets.sounds[id].copy(snd.sfxGainL)
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assets.sounds[id + "_p2"] = assets.sounds[id].copy(snd.sfxGainR)
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}))
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})
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assets.audioSfxLoud.forEach(name => {
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this.promises.push(this.loadSound(name, snd.sfxLoudGain))
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})
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this.promises.push(this.ajax("/api/songs").then(songs => {
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assets.songs = JSON.parse(songs)
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}))
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this.promises.push(this.ajax("/api/config").then(conf => {
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gameConfig = JSON.parse(conf)
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}))
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assets.views.forEach(name => {
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var id = this.getFilename(name)
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this.promises.push(this.ajax("src/views/" + name).then(page => {
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assets.pages[id] = page
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}))
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})
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this.promises.push(this.canvasTest.blurPerformance().then(result => {
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perf.blur = result
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if(result > 1000 / 50){
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// Less than 50 fps with blur enabled
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disableBlur = true
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}
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}))
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this.promises.forEach(promise => {
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promise.then(this.assetLoaded.bind(this))
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})
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Promise.all(this.promises).then(() => {
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this.canvasTest.drawAllImages().then(result => {
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perf.allImg = result
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perf.load = (+new Date) - this.startTime
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this.canvasTest.clean()
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this.clean()
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this.callback()
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this.promises.push(this.ajax("/api/config").then(conf => {
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gameConfig = JSON.parse(conf)
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snd.buffer.load(gameConfig.assets_baseurl + "audio/" + assets.audioOgg).then(() => {
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this.oggNotSupported = false
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}, () => {
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this.oggNotSupported = true
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}).then(() => {
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assets.fonts.forEach(name => {
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var font = document.createElement("h1")
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font.style.fontFamily = name
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font.appendChild(document.createTextNode("I am a font"))
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this.assetsDiv.appendChild(font)
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this.promises.push(new Promise((resolve, reject) => {
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FontDetect.onFontLoaded(name, resolve, reject, {msTimeout: 90000})
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}))
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})
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}, this.errorMsg.bind(this))
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})
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var fontDetectDiv = document.getElementById("fontdetectHelper")
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fontDetectDiv.parentNode.removeChild(fontDetectDiv)
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assets.img.forEach(name => {
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var id = this.getFilename(name)
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var image = document.createElement("img")
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this.promises.push(pageEvents.load(image))
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image.id = name
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image.src = gameConfig.assets_baseurl + "img/" + name
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this.assetsDiv.appendChild(image)
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assets.image[id] = image
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})
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assets.audioSfx.forEach(name => {
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this.promises.push(this.loadSound(name, snd.sfxGain))
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})
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assets.audioMusic.forEach(name => {
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this.promises.push(this.loadSound(name, snd.musicGain))
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})
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assets.audioSfxLR.forEach(name => {
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this.promises.push(this.loadSound(name, snd.sfxGain).then(sound => {
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var id = this.getFilename(name)
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assets.sounds[id + "_p1"] = assets.sounds[id].copy(snd.sfxGainL)
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assets.sounds[id + "_p2"] = assets.sounds[id].copy(snd.sfxGainR)
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}))
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})
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assets.audioSfxLoud.forEach(name => {
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this.promises.push(this.loadSound(name, snd.sfxLoudGain))
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})
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this.promises.push(this.ajax("/api/songs").then(songs => {
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assets.songs = JSON.parse(songs)
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}))
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assets.views.forEach(name => {
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var id = this.getFilename(name)
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this.promises.push(this.ajax("src/views/" + name).then(page => {
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assets.pages[id] = page
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}))
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})
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this.promises.push(this.canvasTest.blurPerformance().then(result => {
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perf.blur = result
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if(result > 1000 / 50){
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// Less than 50 fps with blur enabled
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disableBlur = true
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}
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}))
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this.promises.forEach(promise => {
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promise.then(this.assetLoaded.bind(this))
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})
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Promise.all(this.promises).then(() => {
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this.canvasTest.drawAllImages().then(result => {
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perf.allImg = result
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perf.load = (+new Date) - this.startTime
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this.canvasTest.clean()
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this.clean()
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this.callback()
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})
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}, this.errorMsg.bind(this))
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})
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}))
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}
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loadSound(name, gain){
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if(this.oggNotSupported && name.endsWith(".ogg")){
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name = name.slice(0, -4) + ".wav"
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}
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var id = this.getFilename(name)
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return gain.load("/assets/audio/" + name).then(sound => {
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return gain.load(gameConfig.assets_baseurl + "audio/" + name).then(sound => {
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assets.sounds[id] = sound
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})
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}
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@ -22,6 +22,7 @@
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<link rel="stylesheet" href="/src/css/loadsong.css?{{version.commit_short}}">
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<link rel="stylesheet" href="/src/css/game.css?{{version.commit_short}}">
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<link rel="stylesheet" href="/src/css/debug.css?{{version.commit_short}}">
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<link rel="stylesheet" href="{{config.assets_baseurl}}fonts/fonts.css?{{version.commit_short}}">
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<script src="/src/js/lib/fontdetect.min.js?{{version.commit_short}}"></script>
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