mirror of
https://github.com/jiojciojsioe3/a3cjroijsiojiorj.git
synced 2024-11-15 15:31:51 +08:00
Add category jump buttons to song select
This commit is contained in:
parent
28b837fbf1
commit
c76931e7db
@ -66,5 +66,14 @@
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"",
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"",
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"logo5":
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"logo5":
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"",
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"category":
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"",
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"categoryShadow":
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"",
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"categoryHighlight":
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""
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""
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}
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}
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@ -45,6 +45,12 @@
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shadow: new Path2D(vectors.optionsShadow)
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shadow: new Path2D(vectors.optionsShadow)
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}
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}
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this.categoryPath = {
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main: new Path2D(vectors.category),
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shadow: new Path2D(vectors.categoryShadow),
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highlight: new Path2D(vectors.categoryHighlight)
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}
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this.regex = {
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this.regex = {
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comma: /[,.]/,
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comma: /[,.]/,
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ideographicComma: /[、。]/,
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ideographicComma: /[、。]/,
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@ -225,10 +231,14 @@
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highlight(config){
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highlight(config){
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var ctx = config.ctx
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var ctx = config.ctx
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ctx.save()
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ctx.save()
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var _x = config.x + 3.5
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if(config.shape){
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var _y = config.y + 3.5
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ctx.translate(config.x, config.y)
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var _w = config.w - 7
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}else{
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var _h = config.h - 7
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var _x = config.x + 3.5
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var _y = config.y + 3.5
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var _w = config.w - 7
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var _h = config.h - 7
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}
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if(config.animate){
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if(config.animate){
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ctx.globalAlpha = this.fade((this.getMS() - config.animateMS) % 2000 / 2000)
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ctx.globalAlpha = this.fade((this.getMS() - config.animateMS) % 2000 / 2000)
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}else if(config.opacity){
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}else if(config.opacity){
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@ -243,19 +253,25 @@
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h: _h,
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h: _h,
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radius: config.radius
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radius: config.radius
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})
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})
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}else{
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}else if(!config.shape){
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ctx.beginPath()
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ctx.beginPath()
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ctx.rect(_x, _y, _w, _h)
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ctx.rect(_x, _y, _w, _h)
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}
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}
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if(config.shape){
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var stroke = () => ctx.stroke(config.shape)
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}else{
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var stroke = () => ctx.stroke()
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}
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var size = config.size || 14
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ctx.strokeStyle = "rgba(255, 249, 1, 0.45)"
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ctx.strokeStyle = "rgba(255, 249, 1, 0.45)"
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ctx.lineWidth = 14
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ctx.lineWidth = size
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ctx.stroke()
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stroke()
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ctx.strokeStyle = "rgba(255, 249, 1, .8)"
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ctx.strokeStyle = "rgba(255, 249, 1, .8)"
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ctx.lineWidth = 8
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ctx.lineWidth = 8 / 14 * size
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ctx.stroke()
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stroke()
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ctx.strokeStyle = "#fff"
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ctx.strokeStyle = "#fff"
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ctx.lineWidth = 6
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ctx.lineWidth = 6 / 14 * size
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ctx.stroke()
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stroke()
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ctx.restore()
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ctx.restore()
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}
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}
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@ -1472,6 +1488,48 @@
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ctx.restore()
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ctx.restore()
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}
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}
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category(config){
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var ctx = config.ctx
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ctx.save()
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ctx.translate(config.x, config.y)
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if(config.scale || config.right){
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ctx.scale((config.right ? -1 : 1) * (config.scale || 1), config.scale || 1)
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}
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ctx.translate(-15.5 + 14, -11)
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for(var i = 0; i < 4; i++){
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if(i < 2){
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ctx.lineWidth = 6
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ctx.strokeStyle = "#000"
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ctx.stroke(this.categoryPath.main)
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}else{
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ctx.fillStyle = config.fill
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ctx.fill(this.categoryPath.main)
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ctx.fillStyle = "rgba(255, 255, 255, 0.25)"
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ctx.fill(this.categoryPath.main)
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ctx.fillStyle = "rgba(0, 0, 0, 0.25)"
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ctx.fill(this.categoryPath.shadow)
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}
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if(i % 2 === 0){
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ctx.translate(-14, 0)
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}else if(i === 1){
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ctx.translate(14, 0)
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}
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}
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if(config.highlight){
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this.highlight({
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ctx: ctx,
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x: 0,
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y: 0,
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opacity: 0.8,
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shape: this.categoryPath.highlight,
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size: 8
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})
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}
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ctx.restore()
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}
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alpha(amount, ctx, callback, winW, winH){
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alpha(amount, ctx, callback, winW, winH){
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if(amount >= 1){
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if(amount >= 1){
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return callback(ctx)
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return callback(ctx)
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@ -358,7 +358,7 @@ class SongSelect{
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}
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}
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}
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}
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keyPress(pressed, name, event){
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keyPress(pressed, name, event, repeat){
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if(pressed){
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if(pressed){
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if(!this.pressedKeys[name]){
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if(!this.pressedKeys[name]){
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this.pressedKeys[name] = this.getMS() + 300
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this.pressedKeys[name] = this.getMS() + 300
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@ -370,6 +370,7 @@ class SongSelect{
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if(name === "ctrl" || name === "shift" || !this.redrawRunning){
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if(name === "ctrl" || name === "shift" || !this.redrawRunning){
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return
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return
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}
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}
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var shift = event ? event.shiftKey : this.pressedKeys["shift"]
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if(this.state.screen === "song"){
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if(this.state.screen === "song"){
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if(name === "confirm"){
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if(name === "confirm"){
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this.toSelectDifficulty()
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this.toSelectDifficulty()
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@ -378,20 +379,24 @@ class SongSelect{
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}else if(name === "session"){
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}else if(name === "session"){
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this.toSession()
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this.toSession()
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}else if(name === "left"){
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}else if(name === "left"){
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if(this.pressedKeys["shift"]){
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if(shift){
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this.categoryJump(-1)
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if(!repeat){
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this.categoryJump(-1)
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}
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}else{
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}else{
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this.moveToSong(-1)
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this.moveToSong(-1)
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}
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}
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}else if(name === "right"){
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}else if(name === "right"){
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if(this.pressedKeys["shift"]){
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if(shift){
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this.categoryJump(1)
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if(!repeat){
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this.categoryJump(1)
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}
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}else{
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}else{
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this.moveToSong(1)
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this.moveToSong(1)
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}
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}
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}else if(name === "jump_left"){
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}else if(name === "jump_left" && !repeat){
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this.categoryJump(-1)
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this.categoryJump(-1)
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}else if(name === "jump_right"){
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}else if(name === "jump_right" && !repeat){
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this.categoryJump(1)
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this.categoryJump(1)
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}
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}
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}else if(this.state.screen === "difficulty"){
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}else if(this.state.screen === "difficulty"){
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@ -401,7 +406,7 @@ class SongSelect{
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}else if(this.selectedDiff === 1){
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}else if(this.selectedDiff === 1){
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this.toOptions(1)
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this.toOptions(1)
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}else{
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}else{
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this.toLoadSong(this.selectedDiff - this.diffOptions.length, this.pressedKeys["shift"], this.pressedKeys["ctrl"])
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this.toLoadSong(this.selectedDiff - this.diffOptions.length, shift, this.pressedKeys["ctrl"])
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}
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}
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}else if(name === "back" || name === "session"){
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}else if(name === "back" || name === "session"){
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this.toSongSelect()
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this.toSongSelect()
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@ -441,7 +446,9 @@ class SongSelect{
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var touch = true
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var touch = true
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}
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}
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if(this.state.screen === "song"){
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if(this.state.screen === "song"){
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if(mouse.x > 641 && mouse.y > 603){
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if(20 < mouse.y && mouse.y < 90 && 410 < mouse.x && mouse.x < 880 && (mouse.x < 540 || mouse.x > 750)){
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this.categoryJump(mouse.x < 640 ? -1 : 1)
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}else if(mouse.x > 641 && mouse.y > 603){
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this.toSession()
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this.toSession()
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}else{
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}else{
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var moveBy = this.songSelMouse(mouse.x, mouse.y)
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var moveBy = this.songSelMouse(mouse.x, mouse.y)
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@ -490,7 +497,9 @@ class SongSelect{
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var mouse = this.mouseOffset(event.offsetX, event.offsetY)
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var mouse = this.mouseOffset(event.offsetX, event.offsetY)
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var moveTo = null
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var moveTo = null
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if(this.state.screen === "song"){
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if(this.state.screen === "song"){
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if(mouse.x > 641 && mouse.y > 603 && p2.socket.readyState === 1 && !assets.customSongs){
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if(20 < mouse.y && mouse.y < 90 && 410 < mouse.x && mouse.x < 880 && (mouse.x < 540 || mouse.x > 750)){
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moveTo = mouse.x < 640 ? "categoryPrev" : "categoryNext"
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}else if(mouse.x > 641 && mouse.y > 603 && p2.socket.readyState === 1 && !assets.customSongs){
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moveTo = "session"
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moveTo = "session"
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}else{
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}else{
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var moveTo = this.songSelMouse(mouse.x, mouse.y)
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var moveTo = this.songSelMouse(mouse.x, mouse.y)
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@ -608,7 +617,7 @@ class SongSelect{
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this.state.locked = 1
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this.state.locked = 1
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this.endPreview()
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this.endPreview()
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assets.sounds["se_jump"].play()
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this.playSound("se_jump")
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}
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}
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moveToDiff(moveBy){
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moveToDiff(moveBy){
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@ -818,7 +827,7 @@ class SongSelect{
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for(var key in this.pressedKeys){
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for(var key in this.pressedKeys){
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if(this.pressedKeys[key]){
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if(this.pressedKeys[key]){
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if(ms >= this.pressedKeys[key] + 50){
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if(ms >= this.pressedKeys[key] + 50){
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this.keyPress(true, key)
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this.keyPress(true, key, null, true)
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this.pressedKeys[key] = ms
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this.pressedKeys[key] = ms
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}
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}
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}
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}
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@ -980,16 +989,31 @@ class SongSelect{
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})
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})
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var category = this.songs[this.selectedSong].category
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var category = this.songs[this.selectedSong].category
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if(category){
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var selectedSong = this.songs[this.selectedSong]
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var selectedSong = this.songs[this.selectedSong]
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this.draw.category({
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this.categoryCache.get({
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ctx: ctx,
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ctx: ctx,
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x: winW / 2 - 280 / 2 - 30,
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x: winW / 2 - 280 / 2,
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y: frameTop + 60,
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y: frameTop,
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fill: selectedSong.skin.background,
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w: 280,
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highlight: this.state.moveHover === "categoryPrev"
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h: this.songAsset.marginTop,
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})
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id: category + selectedSong.skin.outline
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this.draw.category({
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}, ctx => {
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ctx: ctx,
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x: winW / 2 + 280 / 2 + 30,
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y: frameTop + 60,
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right: true,
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fill: selectedSong.skin.background,
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highlight: this.state.moveHover === "categoryNext"
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})
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this.categoryCache.get({
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ctx: ctx,
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x: winW / 2 - 280 / 2,
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y: frameTop,
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w: 280,
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h: this.songAsset.marginTop,
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id: category + selectedSong.skin.outline
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}, ctx => {
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if(category){
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if(category in strings.categories){
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if(category in strings.categories){
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var categoryName = strings.categories[category]
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var categoryName = strings.categories[category]
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}else{
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}else{
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@ -1009,8 +1033,8 @@ class SongSelect{
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{outline: selectedSong.skin.outline, letterBorder: 12, shadow: [3, 3, 3]},
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{outline: selectedSong.skin.outline, letterBorder: 12, shadow: [3, 3, 3]},
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{fill: "#fff"}
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{fill: "#fff"}
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])
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])
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})
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}
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}
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})
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}
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}
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if(screen === "song"){
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if(screen === "song"){
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@ -1031,7 +1055,7 @@ class SongSelect{
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var previousSelectedSong = this.selectedSong
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var previousSelectedSong = this.selectedSong
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if(!isJump){
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if(!isJump){
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assets.sounds["se_ka"].play()
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this.playSound("se_ka")
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this.selectedSong = this.mod(this.songs.length, this.selectedSong + this.state.move)
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this.selectedSong = this.mod(this.songs.length, this.selectedSong + this.state.move)
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}else{
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}else{
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var currentCat = this.songs[this.selectedSong].category
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var currentCat = this.songs[this.selectedSong].category
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@ -1079,7 +1103,13 @@ class SongSelect{
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}
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}
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this.state.move = 0
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this.state.move = 0
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this.state.locked = 2
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this.state.locked = 2
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localStorage["selectedSong"] = this.selectedSong
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if(assets.customSongs){
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assets.customSelected = this.selectedSong
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}else if(!p2.session){
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try{
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localStorage["selectedSong"] = this.selectedSong
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}catch(e){}
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}
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if(this.songs[this.selectedSong].action !== "back"){
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if(this.songs[this.selectedSong].action !== "back"){
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var cat = this.songs[this.selectedSong].category
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var cat = this.songs[this.selectedSong].category
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