mirror of
https://github.com/jiojciojsioe3/a3cjroijsiojiorj.git
synced 2024-11-14 23:11:51 +08:00
Sound gestion improved
This commit is contained in:
parent
96677c8635
commit
b868c2598c
@ -40,7 +40,7 @@ function Controller(selectedSong, songData){
|
||||
_view.refresh();
|
||||
}
|
||||
else if(ms>=0 && !started){ //when music starts
|
||||
_game.playSound("main-music");
|
||||
assets.sounds["main-music"].play();
|
||||
started=true;
|
||||
}
|
||||
|
||||
|
@ -28,7 +28,9 @@ function Loader(){
|
||||
audio.src = '/assets/audio/'+name;
|
||||
audio.load();
|
||||
audio.onloadeddata = function(){
|
||||
assets.sounds[id] = audio;
|
||||
assets.sounds[id] = new Audio();
|
||||
assets.sounds[id].src = audio.src;
|
||||
assets.sounds[id].load();
|
||||
_this.assetLoaded();
|
||||
};
|
||||
});
|
||||
|
@ -10,7 +10,7 @@ function loadSong(selectedSong){
|
||||
|
||||
this.run = function(){
|
||||
|
||||
//assets.sounds["start"]["audio"][0].play();
|
||||
assets.sounds["start"].play();
|
||||
$("#assets").append("<img id='music-bg' src='/songs/"+_selectedSong.folder+"/bg.png' />");
|
||||
|
||||
var audio = new Audio();
|
||||
|
@ -14,7 +14,7 @@ function soundSystem(controller){
|
||||
_channels[i]["end"] = -1;
|
||||
_channels[i]["audio"] = new Audio();
|
||||
}
|
||||
|
||||
|
||||
this.playSound = function(soundID){
|
||||
|
||||
for(var i=0;i<_channelMAX;i++){ //play in different sounds in different channels
|
||||
@ -27,7 +27,7 @@ function soundSystem(controller){
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
this.pauseSound = function(soundID, stop){
|
||||
|
Loading…
Reference in New Issue
Block a user