diff --git a/public/src/js/assets.js b/public/src/js/assets.js index e43aad9..0571b24 100644 --- a/public/src/js/assets.js +++ b/public/src/js/assets.js @@ -63,6 +63,7 @@ var assets = { "combo-1200-meka.wav", "combo-1300-meka.wav", "combo-1400-meka.wav", + "combo-over1500-meka.wav", "fullcombo-meka.wav", "song-select.wav", @@ -94,7 +95,8 @@ var assets = { "combo-1200.wav", "combo-1300.wav", "combo-1400.wav", - + "combo-over1500.wav", + "fullcombo.wav", "gamefullcombo.wav", "gameclear.wav", diff --git a/public/src/js/game.js b/public/src/js/game.js index e7d788d..7588cc5 100644 --- a/public/src/js/game.js +++ b/public/src/js/game.js @@ -413,8 +413,8 @@ class Game{ if(this.combo > this.globalScore.maxCombo){ this.globalScore.maxCombo = this.combo } - if(this.combo === 50 || this.combo > 0 && this.combo % 100 === 0 && this.combo <= 1400){ - this.controller.playSoundMeka("combo-" + this.combo) + if(this.combo === 50 || this.combo > 0 && this.combo % 100 === 0){ + this.controller.playSoundMeka("combo-" + (this.combo <= 1400 ? this.combo : "over1500")) } this.view.updateCombo(this.combo) }