mirror of
https://github.com/jiojciojsioe3/a3cjroijsiojiorj.git
synced 2024-11-15 07:21:50 +08:00
Merge pull request #146 from bui/songselect-add-settings
SongSelect: Add Settings
This commit is contained in:
commit
5d7d38dced
3
app.py
3
app.py
@ -111,7 +111,6 @@ def route_api_songs():
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raw_categories = query_db('select * from categories')
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categories = {}
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def_category = {'title': None, 'title_en': None}
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for cat in raw_categories:
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categories[cat[0]] = cat[1]
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@ -126,7 +125,7 @@ def route_api_songs():
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song_type = song[12]
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preview = song[15]
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category_out = categories[song[11]] if song[11] in categories else def_category
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category_out = categories[song[11]] if song[11] in categories else ""
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song_skin_out = song_skins[song[14]] if song[14] in song_skins else None
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songs_out.append({
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BIN
public/assets/audio/bgm_settings.mp3
Normal file
BIN
public/assets/audio/bgm_settings.mp3
Normal file
Binary file not shown.
@ -10,24 +10,16 @@
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#loading-don{
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background-image: url("dancing-don.gif");
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}
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#touch-drum-img{
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background-image: url("touch_drum.png");
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}
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#touch-full-btn{
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background-image: url("touch_fullscreen.png");
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}
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#touch-pause-btn{
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background-image: url("touch_pause.png");
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}
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.song-stage-1{
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background-image: url("bg_stage_1.png");
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background-size: calc(100vh / 720 * 66);
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.settings-outer{
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background-image: url("bg_settings.png");
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}
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.song-stage-2{
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background-image: url("bg_stage_2.png");
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background-size: calc(100vh / 720 * 254);
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}
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.song-stage-3{
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background-image: url("bg_stage_3.png");
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background-size: calc(100vh / 720 * 458);
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#gamepad-bg,
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#gamepad-buttons{
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background-image: url("settings_gamepad.png");
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}
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BIN
public/assets/img/settings_gamepad.png
Normal file
BIN
public/assets/img/settings_gamepad.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 490 B |
@ -66,8 +66,5 @@
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"",
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"logo5":
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"",
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"globe":
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""
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}
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|
@ -23,115 +23,6 @@
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left: 0;
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z-index: -1;
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}
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#tutorial-outer{
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display: flex;
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justify-content: center;
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align-items: center;
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overflow: hidden;
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position: absolute;
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width: 100%;
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height: 100%;
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}
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#tutorial{
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background: rgb(246, 234, 212);
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color: black;
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border: 0.25em black solid;
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border-radius: 0.5em;
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width: 800px;
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padding: 1em;
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margin: 1em;
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font-size: 21px;
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position: relative;
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}
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.touch-enabled #tutorial{
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font-size: 3vmin;
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}
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#tutorial-title{
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z-index: 1;
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position: absolute;
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color: white;
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top: -0.7em;
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font-size: 1.65em;
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}
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#tutorial-content{
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margin: 0.7em 0;
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overflow-y: auto;
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max-height: calc(100vh - 14em);
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}
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||||
kbd{
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font-family: inherit;
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padding: 0.1em 0.6em;
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border: 1px solid #ccc;
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font-size: 0.6em;
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background-color: #f7f7f7;
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color: #333;
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box-shadow: 0 1px 0px rgba(0, 0, 0, 0.2), 0 0 0 2px #ffffff inset;
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border-radius: 3px;
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display: inline-block;
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text-shadow: 0 1px 0 #fff;
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line-height: 1.4;
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white-space: nowrap;
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}
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.taibtn{
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display: inline-block;
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background: #f6ead4;
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padding: 0.4em 0.4em;
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border-radius: 0.5em;
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border: 0.1em rgba(218, 205, 178, 1) solid;
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cursor: pointer;
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font-size: 1.4em;
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box-sizing: border-box;
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color: #555;
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text-align: center;
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}
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#tutorial-end-button{
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float: right;
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padding: 0.4em 1.5em;
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font-weight: bold;
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border-color: #000;
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color: #000;
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}
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.taibtn:hover,
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#tutorial-end-button:hover{
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position: relative;
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z-index: 1;
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color: #fff;
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background: #ffb547;
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border-color: #fff;
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}
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.taibtn::before{
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padding-left: inherit;
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}
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#about-link-btns{
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float: left;
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display: flex;
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}
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#about-link-btns .taibtn{
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margin-right: 0.4em;
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}
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#diag-txt textarea,
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#diag-txt iframe{
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width: 100%;
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height: 5em;
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font-size: inherit;
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resize: none;
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word-break: break-all;
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margin-bottom: 1em;
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background: #fff;
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border: 1px solid #a9a9a9;
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user-select: all;
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}
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.text-warn{
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color: #d00;
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}
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.link-btn a{
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color: inherit;
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text-decoration: none;
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pointer-events: none;
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}
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.nowrap{
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white-space: nowrap;
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}
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#session-invite{
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width: 100%;
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height: 1.9em;
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@ -149,10 +40,10 @@ kbd{
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}
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@keyframes bgscroll{
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from{
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background-position: 0 top;
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background-position: 50% top;
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}
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to{
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background-position: calc(-100vh / 720 * 512) top;
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background-position: calc(50% - 100vh / 720 * 512) top;
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}
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}
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#song-select{
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@ -26,6 +26,7 @@
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height: calc(44 / 720 * 100vh);
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background-position: center bottom;
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background-repeat-y: no-repeat;
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background-size: auto 100%;
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bottom: 0;
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}
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.portrait #songbg{
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@ -38,53 +38,6 @@
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-webkit-text-stroke: 0.25em #f00;
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filter: blur(0.3vmin);
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}
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#lang{
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font-size: 3vmin;
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position: absolute;
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bottom: 0;
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left: 0;
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width: 7em;
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height: 4em;
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color: #000;
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z-index: 5;
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}
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#lang:focus-within{
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outline: #4d90fe auto 5px;
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}
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#lang-dropdown{
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font-size: 1.7em;
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font-family: Microsoft YaHei, sans-serif;
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opacity: 0;
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width: 100%;
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height: 100%;
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color: #000;
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cursor: pointer;
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}
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#lang-id{
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position: absolute;
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top: 0;
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bottom: 0;
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left: 2.6em;
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font-family: TnT, Meiryo, sans-serif;
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font-size: 1.5em;
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font-weight: normal;
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color: #fff;
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line-height: 2.75em;
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z-index: 0;
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}
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#lang-icon{
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position: absolute;
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width: 2.8em;
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height: 2.8em;
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padding: 0.6em;
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fill: currentColor;
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}
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#lang:hover #lang-icon{
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color: #f00;
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}
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#lang:hover #lang-id::before {
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-webkit-text-stroke: 0.25em #f00;
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}
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#title-disclaimer {
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text-align: center;
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position: absolute;
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|
261
public/src/css/view.css
Normal file
261
public/src/css/view.css
Normal file
@ -0,0 +1,261 @@
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.view-outer{
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display: flex;
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||||
justify-content: center;
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align-items: center;
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overflow: hidden;
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position: absolute;
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width: 100%;
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height: 100%;
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background-position: center;
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}
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.view{
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background: rgb(246, 234, 212);
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color: black;
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border: 0.25em black solid;
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||||
border-radius: 0.5em;
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width: 800px;
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max-width: 40em;
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padding: 1em;
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margin: 1em;
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font-size: 21px;
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position: relative;
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}
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@media (max-width: 950px){
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.view-outer:not(.touch-enabled) .view{
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font-size: 3vmin;
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}
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}
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@media (max-height: 650px){
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.view-outer:not(.touch-enabled) .view{
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font-size: 3vmin;
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}
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}
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.touch-enabled .view{
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font-size: 3vmin;
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||||
}
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||||
.view-title{
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||||
z-index: 1;
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||||
position: absolute;
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||||
color: white;
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||||
top: -0.7em;
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font-size: 1.65em;
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||||
}
|
||||
.view-content{
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||||
margin: 0.7em 0;
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overflow-y: auto;
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||||
max-height: calc(100vh - 14em);
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||||
}
|
||||
kbd{
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font-family: inherit;
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padding: 0.1em 0.6em;
|
||||
border: 1px solid #ccc;
|
||||
font-size: 0.6em;
|
||||
background-color: #f7f7f7;
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||||
color: #333;
|
||||
box-shadow: 0 1px 0px rgba(0, 0, 0, 0.2), 0 0 0 2px #ffffff inset;
|
||||
border-radius: 3px;
|
||||
display: inline-block;
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||||
text-shadow: 0 1px 0 #fff;
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||||
line-height: 1.4;
|
||||
white-space: nowrap;
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||||
}
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||||
.taibtn{
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display: inline-block;
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||||
background: #f6ead4;
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||||
padding: 0.4em 0.4em;
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||||
border-radius: 0.5em;
|
||||
border: 0.1em rgba(218, 205, 178, 1) solid;
|
||||
cursor: pointer;
|
||||
font-size: 1.4em;
|
||||
box-sizing: border-box;
|
||||
color: #555;
|
||||
text-align: center;
|
||||
}
|
||||
.view-end-button{
|
||||
float: right;
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||||
padding: 0.4em 1.5em;
|
||||
font-weight: bold;
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||||
border-color: #000;
|
||||
color: #000;
|
||||
z-index: 1;
|
||||
}
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||||
.taibtn:hover,
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||||
.taibtn.selected,
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||||
.view-end-button:hover,
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||||
.view-end-button.selected{
|
||||
position: relative;
|
||||
color: #fff;
|
||||
background: #ffb547;
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||||
border-color: #fff;
|
||||
}
|
||||
.taibtn::before,
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||||
.view-end-button::before{
|
||||
display: none;
|
||||
}
|
||||
.taibtn:hover::before,
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||||
.taibtn.selected::before,
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||||
.view-end-button:hover::before,
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||||
.view-end-button.selected::before{
|
||||
display: block
|
||||
}
|
||||
.taibtn::before{
|
||||
padding-left: inherit;
|
||||
}
|
||||
.left-buttons{
|
||||
float: left;
|
||||
display: flex;
|
||||
}
|
||||
.left-buttons .taibtn{
|
||||
margin-right: 0.4em;
|
||||
}
|
||||
#diag-txt textarea,
|
||||
#diag-txt iframe{
|
||||
width: 100%;
|
||||
height: 5em;
|
||||
font-size: inherit;
|
||||
resize: none;
|
||||
word-break: break-all;
|
||||
margin-bottom: 1em;
|
||||
background: #fff;
|
||||
border: 1px solid #a9a9a9;
|
||||
user-select: all;
|
||||
}
|
||||
.text-warn{
|
||||
color: #d00;
|
||||
}
|
||||
.link-btn a{
|
||||
color: inherit;
|
||||
text-decoration: none;
|
||||
pointer-events: none;
|
||||
}
|
||||
.nowrap{
|
||||
white-space: nowrap;
|
||||
}
|
||||
@keyframes border-pulse{
|
||||
0%{border-color: #ff0}
|
||||
50%{border-color: rgba(255, 255, 0, 0)}
|
||||
100%{border-color: #ff0}
|
||||
}
|
||||
@keyframes border-pulse2{
|
||||
0%{border-color: #e29e06}
|
||||
50%{border-color: rgba(226, 158, 6, 0)}
|
||||
100%{border-color: #e29e06}
|
||||
}
|
||||
.settings-outer{
|
||||
background-size: 50vh;
|
||||
}
|
||||
.setting-box{
|
||||
display: flex;
|
||||
height: 2em;
|
||||
margin-top: 1.2em;
|
||||
border: 0.25em solid #000;
|
||||
border-radius: 0.5em;
|
||||
padding: 0.3em;
|
||||
outline: none;
|
||||
color: #000;
|
||||
cursor: pointer;
|
||||
}
|
||||
.setting-box:first-child{
|
||||
margin-top: 0;
|
||||
}
|
||||
.settings-outer .view-content:not(:hover) .setting-box.selected,
|
||||
.view-outer:not(.settings-outer) .setting-box.selected,
|
||||
.setting-box:hover{
|
||||
background: #ffb547;
|
||||
animation: 2s linear border-pulse infinite;
|
||||
}
|
||||
.bold-fonts .setting-box{
|
||||
line-height: 1em;
|
||||
}
|
||||
.setting-name{
|
||||
position: relative;
|
||||
width: 50%;
|
||||
padding: 0.3em;
|
||||
font-size: 1.3em;
|
||||
box-sizing: border-box;
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
}
|
||||
.view-content:not(:hover) .setting-box.selected .setting-name,
|
||||
.view-outer:not(.settings-outer) .setting-box.selected .setting-name,
|
||||
.setting-box:hover .setting-name,
|
||||
.setting-box:hover #gamepad-value{
|
||||
color: #fff;
|
||||
z-index: 0;
|
||||
}
|
||||
.setting-name::before{
|
||||
padding-left: 0.3em;
|
||||
}
|
||||
.setting-value{
|
||||
display: flex;
|
||||
background: #fff;
|
||||
width: 50%;
|
||||
border-radius: 0.2em;
|
||||
padding: 0.5em;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
.setting-value.selected{
|
||||
width: calc(50% + 0.2em);
|
||||
margin: -0.1em;
|
||||
border: 0.2em solid #e29e06;
|
||||
padding: 0.4em;
|
||||
animation: 2s linear border-pulse2 infinite;
|
||||
}
|
||||
.setting-value>div{
|
||||
padding: 0 0.4em;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
.shadow-outer{
|
||||
position: fixed;
|
||||
top: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
left: 0;
|
||||
background: rgba(0, 0, 0, 0.5);
|
||||
z-index: 1;
|
||||
}
|
||||
#settings-gamepad{
|
||||
display: none;
|
||||
}
|
||||
#settings-gamepad .view{
|
||||
position: absolute;
|
||||
margin: auto;
|
||||
top: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
left: 0;
|
||||
width: 574px;
|
||||
height: 428px;
|
||||
max-height: calc(100vh - 14em + 88px);
|
||||
}
|
||||
#settings-gamepad .setting-box{
|
||||
height: auto;
|
||||
}
|
||||
#gamepad-bg{
|
||||
position: relative;
|
||||
width: 550px;
|
||||
height: 317px;
|
||||
max-height: none;
|
||||
background-repeat: no-repeat;
|
||||
text-align: center;
|
||||
font-size: 1.4em;
|
||||
cursor: pointer;
|
||||
}
|
||||
#gamepad-buttons{
|
||||
position: absolute;
|
||||
left: 141px;
|
||||
top: 120px;
|
||||
width: 282px;
|
||||
height: 131px;
|
||||
background-position: 0 -318px;
|
||||
background-repeat: no-repeat;
|
||||
pointer-events: none;
|
||||
}
|
||||
#gamepad-value{
|
||||
position: relative;
|
||||
margin-top: 1em;
|
||||
}
|
||||
#gamepad-value::before{
|
||||
left: auto;
|
||||
}
|
@ -4,20 +4,20 @@
|
||||
loader.changePage("about", true)
|
||||
cancelTouch = false
|
||||
|
||||
this.endButton = document.getElementById("tutorial-end-button")
|
||||
this.endButton = this.getElement("view-end-button")
|
||||
this.diagTxt = document.getElementById("diag-txt")
|
||||
this.version = document.getElementById("version-link").href
|
||||
this.tutorialOuter = document.getElementById("tutorial-outer")
|
||||
this.tutorialOuter = this.getElement("view-outer")
|
||||
if(touchEnabled){
|
||||
this.tutorialOuter.classList.add("touch-enabled")
|
||||
}
|
||||
this.linkIssues = document.getElementById("link-issues")
|
||||
this.linkEmail = document.getElementById("link-email")
|
||||
|
||||
var tutorialTitle = document.getElementById("tutorial-title")
|
||||
var tutorialTitle = this.getElement("view-title")
|
||||
tutorialTitle.innerText = strings.aboutSimulator
|
||||
tutorialTitle.setAttribute("alt", strings.aboutSimulator)
|
||||
var tutorialContent = document.getElementById("tutorial-content")
|
||||
var tutorialContent = this.getElement("view-content")
|
||||
strings.about.bugReporting.forEach(string => {
|
||||
tutorialContent.appendChild(document.createTextNode(string))
|
||||
tutorialContent.appendChild(document.createElement("br"))
|
||||
@ -34,20 +34,62 @@
|
||||
|
||||
pageEvents.add(this.linkIssues, ["click", "touchend"], this.linkButton.bind(this))
|
||||
pageEvents.add(this.linkEmail, ["click", "touchend"], this.linkButton.bind(this))
|
||||
pageEvents.once(this.endButton, ["mousedown", "touchstart"]).then(this.onEnd.bind(this))
|
||||
pageEvents.keyOnce(this, 13, "down").then(this.onEnd.bind(this))
|
||||
pageEvents.add(this.endButton, ["mousedown", "touchstart"], this.onEnd.bind(this))
|
||||
this.items = [this.linkIssues, this.linkEmail, this.endButton]
|
||||
this.selected = 2
|
||||
|
||||
this.keyboard = new Keyboard({
|
||||
confirm: ["enter", "space", "don_l", "don_r"],
|
||||
previous: ["left", "up", "ka_l"],
|
||||
next: ["right", "down", "ka_r"],
|
||||
back: ["escape"]
|
||||
}, this.keyPressed.bind(this))
|
||||
this.gamepad = new Gamepad({
|
||||
"confirm": ["start", "b", "ls", "rs"]
|
||||
}, this.onEnd.bind(this))
|
||||
"confirm": ["b", "ls", "rs"],
|
||||
"previous": ["u", "l", "lb", "lt", "lsu", "lsl"],
|
||||
"next": ["d", "r", "rb", "rt", "lsd", "lsr"],
|
||||
"back": ["start", "a"]
|
||||
}, this.keyPressed.bind(this))
|
||||
|
||||
pageEvents.send("about", this.addDiag())
|
||||
}
|
||||
getElement(name){
|
||||
return loader.screen.getElementsByClassName(name)[0]
|
||||
}
|
||||
keyPressed(pressed, name){
|
||||
if(!pressed){
|
||||
return
|
||||
}
|
||||
var selected = this.items[this.selected]
|
||||
if(name === "confirm"){
|
||||
if(selected === this.endButton){
|
||||
this.onEnd()
|
||||
}else{
|
||||
this.getLink(selected).click()
|
||||
pageEvents.send("about-link", selected)
|
||||
assets.sounds["se_don"].play()
|
||||
}
|
||||
}else if(name === "previous" || name === "next"){
|
||||
selected.classList.remove("selected")
|
||||
this.selected = this.mod(this.items.length, this.selected + (name === "next" ? 1 : -1))
|
||||
this.items[this.selected].classList.add("selected")
|
||||
assets.sounds["se_ka"].play()
|
||||
}else if(name === "back"){
|
||||
this.onEnd()
|
||||
}
|
||||
}
|
||||
mod(length, index){
|
||||
return ((index % length) + length) % length
|
||||
}
|
||||
onEnd(event){
|
||||
var touched = false
|
||||
if(event && event.type === "touchstart"){
|
||||
event.preventDefault()
|
||||
touched = true
|
||||
if(event){
|
||||
if(event.type === "touchstart"){
|
||||
event.preventDefault()
|
||||
touched = true
|
||||
}else if(event.which !== 1){
|
||||
return
|
||||
}
|
||||
}
|
||||
this.clean()
|
||||
assets.sounds["se_don"].play()
|
||||
@ -154,11 +196,13 @@
|
||||
linkButton(event){
|
||||
if(event.target === event.currentTarget){
|
||||
this.getLink(event.currentTarget).click()
|
||||
pageEvents.send("about-link", event)
|
||||
pageEvents.send("about-link", event.currentTarget)
|
||||
assets.sounds["se_don"].play()
|
||||
}
|
||||
}
|
||||
clean(){
|
||||
cancelTouch = true
|
||||
this.keyboard.clean()
|
||||
this.gamepad.clean()
|
||||
pageEvents.remove(this.linkIssues, ["click", "touchend"])
|
||||
pageEvents.remove(this.linkEmail, ["click", "touchend"])
|
||||
@ -166,7 +210,7 @@
|
||||
if(this.textarea){
|
||||
pageEvents.remove(this.textarea, ["focus", "blur"])
|
||||
}
|
||||
pageEvents.keyRemove(this, 13)
|
||||
pageEvents.keyRemove(this, "all")
|
||||
delete this.endButton
|
||||
delete this.diagTxt
|
||||
delete this.version
|
||||
|
@ -7,6 +7,7 @@ var assets = {
|
||||
"scoresheet.js",
|
||||
"songselect.js",
|
||||
"keyboard.js",
|
||||
"gameinput.js",
|
||||
"game.js",
|
||||
"controller.js",
|
||||
"circle.js",
|
||||
@ -27,7 +28,8 @@ var assets = {
|
||||
"debug.js",
|
||||
"session.js",
|
||||
"importsongs.js",
|
||||
"logo.js"
|
||||
"logo.js",
|
||||
"settings.js"
|
||||
],
|
||||
"css": [
|
||||
"main.css",
|
||||
@ -35,7 +37,8 @@ var assets = {
|
||||
"loadsong.css",
|
||||
"game.css",
|
||||
"debug.css",
|
||||
"songbg.css"
|
||||
"songbg.css",
|
||||
"view.css"
|
||||
],
|
||||
"assetsCss": [
|
||||
"fonts/fonts.css",
|
||||
@ -71,18 +74,15 @@ var assets = {
|
||||
"bg_score_p2.png",
|
||||
"bg_settings.png",
|
||||
"bg_pause.png",
|
||||
"bg_stage_1.png",
|
||||
"bg_stage_2.png",
|
||||
"bg_stage_3.png",
|
||||
"badge_auto.png",
|
||||
"touch_drum.png",
|
||||
"touch_pause.png",
|
||||
"touch_fullscreen.png",
|
||||
"mimizu.png",
|
||||
"results_flowers.png",
|
||||
"results_mikoshi.png",
|
||||
"results_tetsuohana.png",
|
||||
"results_tetsuohana2.png"
|
||||
"results_tetsuohana2.png",
|
||||
"settings_gamepad.png"
|
||||
],
|
||||
"audioSfx": [
|
||||
"se_cancel.wav",
|
||||
@ -154,7 +154,8 @@ var assets = {
|
||||
"audioMusic": [
|
||||
"bgm_songsel.mp3",
|
||||
"bgm_result.mp3",
|
||||
"bgm_setsume.mp3"
|
||||
"bgm_setsume.mp3",
|
||||
"bgm_settings.mp3"
|
||||
],
|
||||
"fonts": [
|
||||
"Kozuka",
|
||||
@ -168,7 +169,8 @@ var assets = {
|
||||
"tutorial.html",
|
||||
"about.html",
|
||||
"debug.html",
|
||||
"session.html"
|
||||
"session.html",
|
||||
"settings.html"
|
||||
],
|
||||
|
||||
"songs": [],
|
||||
|
@ -106,6 +106,9 @@ class CanvasCache{
|
||||
this.ctx.clearRect(0, 0, this.w, this.h)
|
||||
}
|
||||
clean(){
|
||||
if(!this.canvas){
|
||||
return
|
||||
}
|
||||
this.resize(1, 1, 1)
|
||||
delete this.map
|
||||
delete this.ctx
|
||||
|
@ -277,7 +277,7 @@
|
||||
|
||||
verticalText(config){
|
||||
var ctx = config.ctx
|
||||
var inputText = config.text
|
||||
var inputText = config.text.toString()
|
||||
var mul = config.fontSize / 40
|
||||
var ura = false
|
||||
var r = this.regex
|
||||
@ -601,7 +601,7 @@
|
||||
|
||||
layeredText(config, layers){
|
||||
var ctx = config.ctx
|
||||
var inputText = config.text
|
||||
var inputText = config.text.toString()
|
||||
var mul = config.fontSize / 40
|
||||
var ura = false
|
||||
var r = this.regex
|
||||
|
@ -28,7 +28,7 @@ class Controller{
|
||||
this.game = new Game(this, this.selectedSong, this.parsedSongData)
|
||||
this.view = new View(this)
|
||||
this.mekadon = new Mekadon(this, this.game)
|
||||
this.keyboard = new Keyboard(this)
|
||||
this.keyboard = new GameInput(this)
|
||||
|
||||
this.playedSounds = {}
|
||||
}
|
||||
@ -210,11 +210,8 @@ class Controller{
|
||||
getKeys(){
|
||||
return this.keyboard.getKeys()
|
||||
}
|
||||
setKey(keyCode, down, ms){
|
||||
return this.keyboard.setKey(keyCode, down, ms)
|
||||
}
|
||||
getBindings(){
|
||||
return this.keyboard.getBindings()
|
||||
setKey(pressed, name, ms){
|
||||
return this.keyboard.setKey(pressed, name, ms)
|
||||
}
|
||||
getElapsedTime(){
|
||||
return this.game.elapsedTime
|
||||
|
@ -141,6 +141,7 @@ class Debug{
|
||||
if(circles[i].endTime >= measureMS){
|
||||
break
|
||||
}
|
||||
game.skipNote(circles[i])
|
||||
}
|
||||
if(game.mainMusicPlaying){
|
||||
game.mainMusicPlaying = false
|
||||
@ -201,11 +202,10 @@ class Debug{
|
||||
this.controller.autoPlayEnabled = this.autoplayCheckbox.checked
|
||||
if(!this.controller.autoPlayEnabled){
|
||||
var keyboard = debugObj.controller.keyboard
|
||||
var kbd = keyboard.getBindings()
|
||||
keyboard.setKey(kbd.don_l, false)
|
||||
keyboard.setKey(kbd.don_r, false)
|
||||
keyboard.setKey(kbd.ka_l, false)
|
||||
keyboard.setKey(kbd.ka_r, false)
|
||||
keyboard.setKey(false, "don_l")
|
||||
keyboard.setKey(false, "don_r")
|
||||
keyboard.setKey(false, "ka_l")
|
||||
keyboard.setKey(false, "ka_r")
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -215,6 +215,9 @@ class Debug{
|
||||
var name = this.branchSelect.value
|
||||
game.branch = name === "auto" ? false : name
|
||||
game.branchSet = name === "auto"
|
||||
if(noRestart){
|
||||
game.branchStatic = true
|
||||
}
|
||||
var selectedOption = this.branchSelect.selectedOptions[0]
|
||||
this.branchSelect.style.background = selectedOption.style.background
|
||||
if(this.restartCheckbox.checked && !noRestart){
|
||||
|
@ -150,10 +150,13 @@ class Game{
|
||||
}
|
||||
}
|
||||
if(view.branch !== currentMeasure){
|
||||
view.branchAnimate = {
|
||||
ms: ms,
|
||||
fromBranch: view.branch
|
||||
if(!this.branchStatic){
|
||||
view.branchAnimate = {
|
||||
ms: ms,
|
||||
fromBranch: view.branch
|
||||
}
|
||||
}
|
||||
this.branchStatic = false
|
||||
view.branch = currentMeasure
|
||||
}
|
||||
}
|
||||
@ -251,29 +254,28 @@ class Game{
|
||||
return
|
||||
}
|
||||
var keys = this.controller.getKeys()
|
||||
var kbd = this.controller.getBindings()
|
||||
|
||||
var don_l = keys[kbd["don_l"]] && !this.controller.isWaiting(kbd["don_l"], "score")
|
||||
var don_r = keys[kbd["don_r"]] && !this.controller.isWaiting(kbd["don_r"], "score")
|
||||
var ka_l = keys[kbd["ka_l"]] && !this.controller.isWaiting(kbd["ka_l"], "score")
|
||||
var ka_r = keys[kbd["ka_r"]] && !this.controller.isWaiting(kbd["ka_r"], "score")
|
||||
var don_l = keys["don_l"] && !this.controller.isWaiting("don_l", "score")
|
||||
var don_r = keys["don_r"] && !this.controller.isWaiting("don_r", "score")
|
||||
var ka_l = keys["ka_l"] && !this.controller.isWaiting("ka_l", "score")
|
||||
var ka_r = keys["ka_r"] && !this.controller.isWaiting("ka_r", "score")
|
||||
|
||||
var checkDon = () => {
|
||||
if(don_l && don_r){
|
||||
this.checkKey([kbd["don_l"], kbd["don_r"]], circle, "daiDon")
|
||||
this.checkKey(["don_l", "don_r"], circle, "daiDon")
|
||||
}else if(don_l){
|
||||
this.checkKey([kbd["don_l"]], circle, "don")
|
||||
this.checkKey(["don_l"], circle, "don")
|
||||
}else if(don_r){
|
||||
this.checkKey([kbd["don_r"]], circle, "don")
|
||||
this.checkKey(["don_r"], circle, "don")
|
||||
}
|
||||
}
|
||||
var checkKa = () => {
|
||||
if(ka_l && ka_r){
|
||||
this.checkKey([kbd["ka_l"], kbd["ka_r"]], circle, "daiKa")
|
||||
this.checkKey(["ka_l", "ka_r"], circle, "daiKa")
|
||||
}else if(ka_l){
|
||||
this.checkKey([kbd["ka_l"]], circle, "ka")
|
||||
this.checkKey(["ka_l"], circle, "ka")
|
||||
}else if(ka_r){
|
||||
this.checkKey([kbd["ka_r"]], circle, "ka")
|
||||
this.checkKey(["ka_r"], circle, "ka")
|
||||
}
|
||||
}
|
||||
var keyTime = this.controller.getKeyTime()
|
||||
|
247
public/src/js/gameinput.js
Normal file
247
public/src/js/gameinput.js
Normal file
@ -0,0 +1,247 @@
|
||||
class GameInput{
|
||||
constructor(controller){
|
||||
this.controller = controller
|
||||
this.game = this.controller.game
|
||||
|
||||
this.keyboard = new Keyboard({
|
||||
ka_l: ["ka_l"],
|
||||
don_l: ["don_l"],
|
||||
don_r: ["don_r"],
|
||||
ka_r: ["ka_r"],
|
||||
pause: ["q", "esc"],
|
||||
back: ["backspace"],
|
||||
previous: ["left", "up"],
|
||||
next: ["right", "down"],
|
||||
confirm: ["enter", "space"]
|
||||
}, this.keyPress.bind(this))
|
||||
this.keys = {}
|
||||
this.waitKeyupScore = {}
|
||||
this.waitKeyupSound = {}
|
||||
this.waitKeyupMenu = {}
|
||||
this.keyTime = {
|
||||
"don": -Infinity,
|
||||
"ka": -Infinity
|
||||
}
|
||||
this.keyboardEvents = 0
|
||||
|
||||
var layout = settings.getItem("gamepadLayout")
|
||||
if(layout === "b"){
|
||||
var gameBtn = {
|
||||
don_l: ["d", "r", "ls"],
|
||||
don_r: ["a", "x", "rs"],
|
||||
ka_l: ["u", "l", "lb", "lt"],
|
||||
ka_r: ["b", "y", "rb", "rt"]
|
||||
}
|
||||
}else if(layout === "c"){
|
||||
var gameBtn = {
|
||||
don_l: ["d", "l", "ls"],
|
||||
don_r: ["a", "b", "rs"],
|
||||
ka_l: ["u", "r", "lb", "lt"],
|
||||
ka_r: ["x", "y", "rb", "rt"]
|
||||
}
|
||||
}else{
|
||||
var gameBtn = {
|
||||
don_l: ["u", "d", "l", "r", "ls"],
|
||||
don_r: ["a", "b", "x", "y", "rs"],
|
||||
ka_l: ["lb", "lt"],
|
||||
ka_r: ["rb", "rt"]
|
||||
}
|
||||
}
|
||||
this.gamepad = new Gamepad(gameBtn)
|
||||
this.gamepadInterval = setInterval(this.gamepadKeys.bind(this), 1000 / 60 / 2)
|
||||
|
||||
this.gamepadMenu = new Gamepad({
|
||||
cancel: ["a"],
|
||||
confirm: ["b", "ls", "rs"],
|
||||
previous: ["u", "l", "lb", "lt", "lsu", "lsl"],
|
||||
next: ["d", "r", "rb", "rt", "lsd", "lsr"],
|
||||
pause: ["start"]
|
||||
})
|
||||
|
||||
if(controller.multiplayer === 1){
|
||||
pageEvents.add(window, "beforeunload", event => {
|
||||
if(p2.otherConnected){
|
||||
pageEvents.send("p2-abandoned", event)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
keyPress(pressed, name){
|
||||
if(!this.controller.autoPlayEnabled || this.game.isPaused() || name !== "don_l" && name !== "don_r" && name !== "ka_l" && name !== "ka_r"){
|
||||
this.setKey(pressed, name, this.game.getAccurateTime())
|
||||
}
|
||||
}
|
||||
checkGameKeys(){
|
||||
if(this.controller.autoPlayEnabled){
|
||||
this.checkKeySound("don_l", "don")
|
||||
this.checkKeySound("don_r", "don")
|
||||
this.checkKeySound("ka_l", "ka")
|
||||
this.checkKeySound("ka_r", "ka")
|
||||
}
|
||||
}
|
||||
gamepadKeys(){
|
||||
if(!this.game.isPaused() && !this.controller.autoPlayEnabled){
|
||||
this.gamepad.play((pressed, name) => {
|
||||
if(pressed){
|
||||
if(this.keys[name]){
|
||||
this.setKey(false, name)
|
||||
}
|
||||
this.setKey(true, name, this.game.getAccurateTime())
|
||||
}else{
|
||||
this.setKey(false, name)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
checkMenuKeys(){
|
||||
if(!this.controller.multiplayer && !this.locked){
|
||||
var moveMenu = 0
|
||||
var ms = this.game.getAccurateTime()
|
||||
this.gamepadMenu.play((pressed, name) => {
|
||||
if(pressed){
|
||||
if(this.game.isPaused()){
|
||||
if(name === "cancel"){
|
||||
this.locked = true
|
||||
return setTimeout(() => {
|
||||
this.controller.togglePause()
|
||||
this.locked = false
|
||||
}, 200)
|
||||
}
|
||||
}
|
||||
if(this.keys[name]){
|
||||
this.setKey(false, name)
|
||||
}
|
||||
this.setKey(true, name, ms)
|
||||
}else{
|
||||
this.setKey(false, name)
|
||||
}
|
||||
})
|
||||
this.checkKey("pause", "menu", () => {
|
||||
this.controller.togglePause()
|
||||
for(var key in this.keyTime){
|
||||
this.keys[key] = null
|
||||
this.keyTime[key] = -Infinity
|
||||
}
|
||||
})
|
||||
var moveMenuMinus = () => {
|
||||
moveMenu = -1
|
||||
}
|
||||
var moveMenuPlus = () => {
|
||||
moveMenu = 1
|
||||
}
|
||||
var moveMenuConfirm = () => {
|
||||
if(this.game.isPaused()){
|
||||
this.locked = true
|
||||
setTimeout(() => {
|
||||
this.controller.view.pauseConfirm()
|
||||
this.locked = false
|
||||
}, 200)
|
||||
}
|
||||
}
|
||||
this.checkKey("previous", "menu", moveMenuMinus)
|
||||
this.checkKey("ka_l", "menu", moveMenuMinus)
|
||||
this.checkKey("next", "menu", moveMenuPlus)
|
||||
this.checkKey("ka_r", "menu", moveMenuPlus)
|
||||
this.checkKey("confirm", "menu", moveMenuConfirm)
|
||||
this.checkKey("don_l", "menu", moveMenuConfirm)
|
||||
this.checkKey("don_r", "menu", moveMenuConfirm)
|
||||
if(moveMenu && this.game.isPaused()){
|
||||
assets.sounds["se_ka"].play()
|
||||
this.controller.view.pauseMove(moveMenu)
|
||||
}
|
||||
}
|
||||
if(this.controller.multiplayer !== 2){
|
||||
this.checkKey("back", "menu", () => {
|
||||
if(this.controller.multiplayer === 1 && p2.otherConnected){
|
||||
p2.send("gameend")
|
||||
pageEvents.send("p2-abandoned")
|
||||
}
|
||||
this.controller.togglePause()
|
||||
this.controller.songSelection()
|
||||
})
|
||||
}
|
||||
}
|
||||
checkKey(name, type, callback){
|
||||
if(this.keys[name] && !this.isWaiting(name, type)){
|
||||
this.waitForKeyup(name, type)
|
||||
callback()
|
||||
}
|
||||
}
|
||||
checkKeySound(name, sound){
|
||||
this.checkKey(name, "sound", () => {
|
||||
var circles = this.controller.getCircles()
|
||||
var circle = circles[this.controller.getCurrentCircle()]
|
||||
var currentTime = this.keyTime[name]
|
||||
this.keyTime[sound] = currentTime
|
||||
if(circle && !circle.isPlayed){
|
||||
if(circle.type === "balloon"){
|
||||
if(sound === "don" && circle.requiredHits - circle.timesHit <= 1){
|
||||
this.controller.playSound("se_balloon")
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
this.controller.playSound("neiro_1_" + sound)
|
||||
})
|
||||
}
|
||||
getKeys(){
|
||||
return this.keys
|
||||
}
|
||||
setKey(pressed, name, ms){
|
||||
if(pressed){
|
||||
this.keys[name] = true
|
||||
this.waitKeyupScore[name] = false
|
||||
this.waitKeyupSound[name] = false
|
||||
this.waitKeyupMenu[name] = false
|
||||
if(this.game.isPaused()){
|
||||
return
|
||||
}
|
||||
this.keyTime[name] = ms
|
||||
if(name == "don_l" || name == "don_r"){
|
||||
this.checkKeySound(name, "don")
|
||||
this.keyboardEvents++
|
||||
}else if(name == "ka_l" || name == "ka_r"){
|
||||
this.checkKeySound(name, "ka")
|
||||
this.keyboardEvents++
|
||||
}
|
||||
}else{
|
||||
this.keys[name] = false
|
||||
this.waitKeyupScore[name] = false
|
||||
this.waitKeyupSound[name] = false
|
||||
this.waitKeyupMenu[name] = false
|
||||
}
|
||||
}
|
||||
isWaiting(name, type){
|
||||
if(type === "score"){
|
||||
return this.waitKeyupScore[name]
|
||||
}else if(type === "sound"){
|
||||
return this.waitKeyupSound[name]
|
||||
}else if(type === "menu"){
|
||||
return this.waitKeyupMenu[name]
|
||||
}
|
||||
}
|
||||
waitForKeyup(name, type){
|
||||
if(!this.keys[name]){
|
||||
return
|
||||
}
|
||||
if(type === "score"){
|
||||
this.waitKeyupScore[name] = true
|
||||
}else if(type === "sound"){
|
||||
this.waitKeyupSound[name] = true
|
||||
}else if(type === "menu"){
|
||||
this.waitKeyupMenu[name] = true
|
||||
}
|
||||
}
|
||||
getKeyTime(){
|
||||
return this.keyTime
|
||||
}
|
||||
clean(){
|
||||
this.keyboard.clean()
|
||||
this.gamepad.clean()
|
||||
this.gamepadMenu.clean()
|
||||
clearInterval(this.gamepadInterval)
|
||||
if(this.controller.multiplayer === 1){
|
||||
pageEvents.remove(window, "beforeunload")
|
||||
}
|
||||
}
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
class Gamepad{
|
||||
constructor(bindings, callback){
|
||||
this.bindings = bindings
|
||||
this.callback = !!callback
|
||||
this.b = {
|
||||
"a": 0,
|
||||
"b": 1,
|
||||
@ -87,6 +88,9 @@ class Gamepad{
|
||||
for(var name in bindings[bind]){
|
||||
var bindName = bindings[bind][name]
|
||||
this.checkButton(gamepads, this.b[bindName], bind, callback, force[bindName])
|
||||
if(!this.b){
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
break
|
||||
@ -136,6 +140,11 @@ class Gamepad{
|
||||
}
|
||||
}
|
||||
clean(){
|
||||
clearInterval(this.interval)
|
||||
if(this.callback){
|
||||
clearInterval(this.interval)
|
||||
}
|
||||
delete this.bindings
|
||||
delete this.b
|
||||
delete this.btn
|
||||
}
|
||||
}
|
||||
|
@ -29,6 +29,8 @@
|
||||
this.otherFiles = {}
|
||||
this.songs = []
|
||||
this.stylesheet = []
|
||||
this.songTitle = {}
|
||||
this.uraRegex = /\s*[\((]裏[\))]$/
|
||||
this.courseTypes = {
|
||||
"easy": 0,
|
||||
"normal": 1,
|
||||
@ -82,7 +84,7 @@
|
||||
file: file,
|
||||
index: i
|
||||
})
|
||||
}else if(name === "genre.ini" || name === "box.def"){
|
||||
}else if(name === "genre.ini" || name === "box.def" || name === "songtitle.txt"){
|
||||
var level = (file.webkitRelativePath.match(/\//g) || []).length
|
||||
metaFiles.push({
|
||||
file: file,
|
||||
@ -154,6 +156,20 @@
|
||||
break
|
||||
}
|
||||
}
|
||||
}else if(name === "songtitle.txt"){
|
||||
var lastTitle
|
||||
for(var i = 0; i < data.length; i++){
|
||||
var line = data[i].trim()
|
||||
if(line){
|
||||
var lang = line.slice(0, 2)
|
||||
if(line.charAt(2) !== " " || !(lang in allStrings)){
|
||||
this.songTitle[line] = {}
|
||||
lastTitle = line
|
||||
}else if(lastTitle){
|
||||
this.songTitle[lastTitle][lang] = line.slice(3).trim()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if(category){
|
||||
var metaPath = file.webkitRelativePath.toLowerCase().slice(0, file.name.length * -1)
|
||||
@ -168,7 +184,11 @@
|
||||
this.osuFiles.forEach(filesLoop)
|
||||
}
|
||||
}).catch(() => {})
|
||||
reader.readAsText(file, "sjis")
|
||||
if(name === "songtitle.txt"){
|
||||
reader.readAsText(file)
|
||||
}else{
|
||||
reader.readAsText(file, "sjis")
|
||||
}
|
||||
return promise
|
||||
}
|
||||
|
||||
@ -212,8 +232,19 @@
|
||||
songObj.song_skin = this.getSkin(dir, meta.taikowebskin)
|
||||
}
|
||||
for(var id in allStrings){
|
||||
var songTitle = songObj.title
|
||||
var ura = ""
|
||||
if(songTitle){
|
||||
var uraPos = songTitle.search(this.uraRegex)
|
||||
if(uraPos !== -1){
|
||||
ura = songTitle.slice(uraPos)
|
||||
songTitle = songTitle.slice(0, uraPos)
|
||||
}
|
||||
}
|
||||
if(meta["title" + id]){
|
||||
titleLang[id] = meta["title" + id]
|
||||
}else if(songTitle in this.songTitle && this.songTitle[songTitle][id]){
|
||||
titleLang[id] = this.songTitle[songTitle][id] + ura
|
||||
}
|
||||
if(meta["subtitle" + id]){
|
||||
subtitleLang[id] = meta["subtitle" + id]
|
||||
|
@ -1,265 +1,105 @@
|
||||
class Keyboard{
|
||||
constructor(controller){
|
||||
this.controller = controller
|
||||
this.game = this.controller.game
|
||||
|
||||
this.kbd = {
|
||||
"don_l": 70, // F
|
||||
"don_r": 74, // J
|
||||
"ka_l": 68, // D
|
||||
"ka_r": 75, // K
|
||||
"pause": 81, // Q
|
||||
"back": 8, // Backspace
|
||||
"previous": 37, // Left
|
||||
"next": 39, // Right
|
||||
"confirm": 13 // Enter
|
||||
constructor(bindings, callback){
|
||||
this.bindings = bindings
|
||||
this.callback = callback
|
||||
this.wildcard = false
|
||||
this.substitute = {
|
||||
"up": "arrowup",
|
||||
"right": "arrowright",
|
||||
"down": "arrowdown",
|
||||
"left": "arrowleft",
|
||||
"space": " ",
|
||||
"esc": "escape",
|
||||
"ctrl": "control",
|
||||
"altgr": "altgraph"
|
||||
}
|
||||
this.kbdAlias = {
|
||||
"pause": [27], // Esc
|
||||
"previous": [38], // Up
|
||||
"next": [40], // Down
|
||||
"confirm": [32] // Space
|
||||
}
|
||||
this.keys = {}
|
||||
this.waitKeyupScore = {}
|
||||
this.waitKeyupSound = {}
|
||||
this.waitKeyupMenu = {}
|
||||
this.keyTime = {
|
||||
"don": -Infinity,
|
||||
"ka": -Infinity
|
||||
}
|
||||
this.keyboardEvents = 0
|
||||
|
||||
var gameBtn = {}
|
||||
gameBtn[this.kbd["don_l"]] = ["u", "d", "l", "r", "ls"]
|
||||
gameBtn[this.kbd["don_r"]] = ["a", "b", "x", "y", "rs"]
|
||||
gameBtn[this.kbd["ka_l"]] = ["lb", "lt"]
|
||||
gameBtn[this.kbd["ka_r"]] = ["rb", "rt"]
|
||||
this.gamepad = new Gamepad(gameBtn)
|
||||
this.gamepadInterval = setInterval(this.gamepadKeys.bind(this), 1000 / 60 / 2)
|
||||
|
||||
var menuBtn = {
|
||||
"cancel": ["a"],
|
||||
}
|
||||
menuBtn[this.kbd["confirm"]] = ["b", "ls", "rs"]
|
||||
menuBtn[this.kbd["previous"]] = ["u", "l", "lb", "lt", "lsu", "lsl"],
|
||||
menuBtn[this.kbd["next"]] = ["d", "r", "rb", "rt", "lsd", "lsr"]
|
||||
menuBtn[this.kbd["pause"]] = ["start"]
|
||||
this.gamepadMenu = new Gamepad(menuBtn)
|
||||
|
||||
this.kbdSearch = {}
|
||||
for(var name in this.kbdAlias){
|
||||
var list = this.kbdAlias[name]
|
||||
for(var i in list){
|
||||
this.kbdSearch[list[i]] = this.kbd[name]
|
||||
this.btn = {}
|
||||
this.update()
|
||||
pageEvents.keyAdd(this, "all", "both", this.keyEvent.bind(this))
|
||||
pageEvents.blurAdd(this, this.blurEvent.bind(this))
|
||||
}
|
||||
update(){
|
||||
var kbdSettings = settings.getItem("keyboardSettings")
|
||||
var drumKeys = {}
|
||||
for(var name in kbdSettings){
|
||||
var keys = kbdSettings[name]
|
||||
for(var i in keys){
|
||||
drumKeys[keys[i]] = name
|
||||
}
|
||||
}
|
||||
for(var name in this.kbd){
|
||||
this.kbdSearch[this.kbd[name]] = this.kbd[name]
|
||||
}
|
||||
|
||||
pageEvents.keyAdd(this, "all", "both", event => {
|
||||
if(event.keyCode === 8){
|
||||
// Disable back navigation when pressing backspace
|
||||
event.preventDefault()
|
||||
}
|
||||
var key = this.kbdSearch[event.keyCode]
|
||||
if(key && !event.repeat && this.buttonEnabled(key)){
|
||||
var ms = this.game.getAccurateTime()
|
||||
this.setKey(key, event.type === "keydown", ms)
|
||||
if(event.type === "keydown"){
|
||||
this.keyboardEvents++
|
||||
this.kbd = {}
|
||||
for(var name in this.bindings){
|
||||
var keys = this.bindings[name]
|
||||
for(var i in keys){
|
||||
var key = keys[i]
|
||||
if(key in drumKeys){
|
||||
continue
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
if(controller.multiplayer === 1){
|
||||
pageEvents.add(window, "beforeunload", event => {
|
||||
if(p2.otherConnected){
|
||||
pageEvents.send("p2-abandoned", event)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
getBindings(){
|
||||
return this.kbd
|
||||
}
|
||||
buttonEnabled(keyCode){
|
||||
if(this.controller.autoPlayEnabled){
|
||||
switch(keyCode){
|
||||
case this.kbd["don_l"]:
|
||||
case this.kbd["don_r"]:
|
||||
case this.kbd["ka_l"]:
|
||||
case this.kbd["ka_r"]:
|
||||
return false
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
checkGameKeys(){
|
||||
if(this.controller.autoPlayEnabled){
|
||||
this.checkKeySound(this.kbd["don_l"], "don")
|
||||
this.checkKeySound(this.kbd["don_r"], "don")
|
||||
this.checkKeySound(this.kbd["ka_l"], "ka")
|
||||
this.checkKeySound(this.kbd["ka_r"], "ka")
|
||||
}
|
||||
}
|
||||
gamepadKeys(){
|
||||
if(!this.game.isPaused() && !this.controller.autoPlayEnabled){
|
||||
this.gamepad.play((pressed, keyCode) => {
|
||||
if(pressed){
|
||||
if(this.keys[keyCode]){
|
||||
this.setKey(keyCode, false)
|
||||
}
|
||||
this.setKey(keyCode, true, this.game.getAccurateTime())
|
||||
}else{
|
||||
this.setKey(keyCode, false)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
checkMenuKeys(){
|
||||
if(!this.controller.multiplayer && !this.locked){
|
||||
var moveMenu = 0
|
||||
var ms = this.game.getAccurateTime()
|
||||
this.gamepadMenu.play((pressed, keyCode) => {
|
||||
if(pressed){
|
||||
if(this.game.isPaused()){
|
||||
if(keyCode === "cancel"){
|
||||
this.locked = true
|
||||
return setTimeout(() => {
|
||||
this.controller.togglePause()
|
||||
this.locked = false
|
||||
}, 200)
|
||||
if(key in kbdSettings){
|
||||
var keyArray = kbdSettings[key]
|
||||
for(var j in keyArray){
|
||||
key = keyArray[j]
|
||||
if(!(key in this.kbd)){
|
||||
this.kbd[key] = name
|
||||
}
|
||||
}
|
||||
if(this.keys[keyCode]){
|
||||
this.setKey(keyCode, false)
|
||||
}
|
||||
this.setKey(keyCode, true, ms)
|
||||
}else{
|
||||
this.setKey(keyCode, false)
|
||||
}
|
||||
})
|
||||
this.checkKey(this.kbd["pause"], "menu", () => {
|
||||
this.controller.togglePause()
|
||||
for(var key in this.keyTime){
|
||||
this.keys[key] = null
|
||||
this.keyTime[key] = -Infinity
|
||||
}
|
||||
})
|
||||
var moveMenuMinus = () => {
|
||||
moveMenu = -1
|
||||
}
|
||||
var moveMenuPlus = () => {
|
||||
moveMenu = 1
|
||||
}
|
||||
var moveMenuConfirm = () => {
|
||||
if(this.game.isPaused()){
|
||||
this.locked = true
|
||||
setTimeout(() => {
|
||||
this.controller.view.pauseConfirm()
|
||||
this.locked = false
|
||||
}, 200)
|
||||
}
|
||||
}
|
||||
this.checkKey(this.kbd["previous"], "menu", moveMenuMinus)
|
||||
this.checkKey(this.kbd["ka_l"], "menu", moveMenuMinus)
|
||||
this.checkKey(this.kbd["next"], "menu", moveMenuPlus)
|
||||
this.checkKey(this.kbd["ka_r"], "menu", moveMenuPlus)
|
||||
this.checkKey(this.kbd["confirm"], "menu", moveMenuConfirm)
|
||||
this.checkKey(this.kbd["don_l"], "menu", moveMenuConfirm)
|
||||
this.checkKey(this.kbd["don_r"], "menu", moveMenuConfirm)
|
||||
if(moveMenu && this.game.isPaused()){
|
||||
assets.sounds["se_ka"].play()
|
||||
this.controller.view.pauseMove(moveMenu)
|
||||
}
|
||||
}
|
||||
if(this.controller.multiplayer !== 2){
|
||||
this.checkKey(this.kbd["back"], "menu", () => {
|
||||
if(this.controller.multiplayer === 1 && p2.otherConnected){
|
||||
p2.send("gameend")
|
||||
pageEvents.send("p2-abandoned")
|
||||
}
|
||||
this.controller.togglePause()
|
||||
this.controller.songSelection()
|
||||
})
|
||||
}
|
||||
}
|
||||
checkKey(keyCode, type, callback){
|
||||
if(this.keys[keyCode] && !this.isWaiting(keyCode, type)){
|
||||
this.waitForKeyup(keyCode, type)
|
||||
callback()
|
||||
}
|
||||
}
|
||||
checkKeySound(keyCode, sound){
|
||||
this.checkKey(keyCode, "sound", () => {
|
||||
var circles = this.controller.getCircles()
|
||||
var circle = circles[this.controller.getCurrentCircle()]
|
||||
var currentTime = this.keyTime[keyCode]
|
||||
this.keyTime[sound] = currentTime
|
||||
if(circle && !circle.isPlayed){
|
||||
if(circle.type === "balloon"){
|
||||
if(sound === "don" && circle.requiredHits - circle.timesHit <= 1){
|
||||
this.controller.playSound("se_balloon")
|
||||
return
|
||||
if(key in this.substitute){
|
||||
key = this.substitute[key]
|
||||
}
|
||||
if(!(key in this.kbd)){
|
||||
if(key === "wildcard"){
|
||||
this.wildcard = true
|
||||
}
|
||||
this.kbd[key] = name
|
||||
}
|
||||
}
|
||||
}
|
||||
this.controller.playSound("neiro_1_" + sound)
|
||||
})
|
||||
}
|
||||
}
|
||||
getKeys(){
|
||||
return this.keys
|
||||
}
|
||||
setKey(keyCode, down, ms){
|
||||
if(down){
|
||||
this.keys[keyCode] = true
|
||||
if(this.game.isPaused()){
|
||||
return
|
||||
keyEvent(event){
|
||||
var key = event.key.toLowerCase()
|
||||
if(key === "escape" || key === "backspace" || key === "tab"){
|
||||
event.preventDefault()
|
||||
}
|
||||
if(!event.repeat){
|
||||
var pressed = event.type === "keydown"
|
||||
if(pressed){
|
||||
this.btn[key] = true
|
||||
}else{
|
||||
delete this.btn[key]
|
||||
if(key in this.kbd){
|
||||
for(var i in this.btn){
|
||||
if(this.kbd[i] === this.kbd[key]){
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
this.keyTime[keyCode] = ms
|
||||
if(keyCode == this.kbd.don_l || keyCode == this.kbd.don_r){
|
||||
this.checkKeySound(keyCode, "don")
|
||||
}else if(keyCode == this.kbd.ka_l || keyCode == this.kbd.ka_r){
|
||||
this.checkKeySound(keyCode, "ka")
|
||||
if(key in this.kbd){
|
||||
this.callback(pressed, this.kbd[key], event)
|
||||
}else if(this.wildcard){
|
||||
this.callback(pressed, this.kbd["wildcard"], event)
|
||||
}
|
||||
}else{
|
||||
this.keys[keyCode] = false
|
||||
this.waitKeyupScore[keyCode] = false
|
||||
this.waitKeyupSound[keyCode] = false
|
||||
this.waitKeyupMenu[keyCode] = false
|
||||
}
|
||||
}
|
||||
isWaiting(keyCode, type){
|
||||
if(type === "score"){
|
||||
return this.waitKeyupScore[keyCode]
|
||||
}else if(type === "sound"){
|
||||
return this.waitKeyupSound[keyCode]
|
||||
}else if(type === "menu"){
|
||||
return this.waitKeyupMenu[keyCode]
|
||||
blurEvent(){
|
||||
for(var key in this.btn){
|
||||
if(this.btn[key]){
|
||||
delete this.btn[key]
|
||||
var name = this.kbd[key] || (this.wildcard ? "wildcard" : false)
|
||||
if(name){
|
||||
this.callback(false, name)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
waitForKeyup(keyCode, type){
|
||||
if(!this.keys[keyCode]){
|
||||
return
|
||||
}
|
||||
if(type === "score"){
|
||||
this.waitKeyupScore[keyCode] = true
|
||||
}else if(type === "sound"){
|
||||
this.waitKeyupSound[keyCode] = true
|
||||
}else if(type === "menu"){
|
||||
this.waitKeyupMenu[keyCode] = true
|
||||
}
|
||||
}
|
||||
getKeyTime(){
|
||||
return this.keyTime
|
||||
}
|
||||
clean(){
|
||||
pageEvents.keyRemove(this, "all")
|
||||
clearInterval(this.gamepadInterval)
|
||||
if(this.controller.multiplayer === 1){
|
||||
pageEvents.remove(window, "beforeunload")
|
||||
}
|
||||
pageEvents.blurRemove(this)
|
||||
delete this.bindings
|
||||
delete this.callback
|
||||
delete this.kbd
|
||||
delete this.btn
|
||||
}
|
||||
}
|
||||
|
@ -38,7 +38,15 @@ class Loader{
|
||||
document.head.appendChild(script)
|
||||
})
|
||||
|
||||
this.addPromise(new Promise(resolve => {
|
||||
this.addPromise(new Promise((resolve, reject) => {
|
||||
if(
|
||||
versionLink.href !== gameConfig._version.url &&
|
||||
gameConfig._version.commit &&
|
||||
versionLink.href.indexOf(gameConfig._version.commit) === -1
|
||||
){
|
||||
// Version in the config does not match version on the page
|
||||
reject()
|
||||
}
|
||||
var cssCount = document.styleSheets.length + assets.css.length
|
||||
assets.css.forEach(name => {
|
||||
var stylesheet = document.createElement("link")
|
||||
@ -195,6 +203,9 @@ class Loader{
|
||||
p2.hash("")
|
||||
}
|
||||
|
||||
settings = new Settings()
|
||||
pageEvents.setKbd()
|
||||
|
||||
Promise.all(this.promises).then(() => {
|
||||
this.canvasTest.drawAllImages().then(result => {
|
||||
perf.allImg = result
|
||||
@ -212,7 +223,7 @@ class Loader{
|
||||
}
|
||||
addPromise(promise){
|
||||
this.promises.push(promise)
|
||||
promise.then(this.assetLoaded.bind(this))
|
||||
promise.then(this.assetLoaded.bind(this), this.errorMsg.bind(this))
|
||||
}
|
||||
loadSound(name, gain){
|
||||
var id = this.getFilename(name)
|
||||
@ -258,7 +269,9 @@ class Loader{
|
||||
}
|
||||
clean(){
|
||||
var fontDetectDiv = document.getElementById("fontdetectHelper")
|
||||
fontDetectDiv.parentNode.removeChild(fontDetectDiv)
|
||||
if(fontDetectDiv){
|
||||
fontDetectDiv.parentNode.removeChild(fontDetectDiv)
|
||||
}
|
||||
delete this.loaderPercentage
|
||||
delete this.loaderProgress
|
||||
delete this.promises
|
||||
|
@ -4,6 +4,15 @@ class LoadSong{
|
||||
this.autoPlayEnabled = autoPlayEnabled
|
||||
this.multiplayer = multiplayer
|
||||
this.touchEnabled = touchEnabled
|
||||
var resolution = settings.getItem("resolution")
|
||||
this.imgScale = 1
|
||||
if(resolution === "medium"){
|
||||
this.imgScale = 0.75
|
||||
}else if(resolution === "low"){
|
||||
this.imgScale = 0.5
|
||||
}else if(resolution === "lowest"){
|
||||
this.imgScale = 0.25
|
||||
}
|
||||
|
||||
loader.changePage("loadsong", true)
|
||||
var loadingText = document.getElementById("loading-text")
|
||||
@ -57,9 +66,10 @@ class LoadSong{
|
||||
}
|
||||
if(type === "don"){
|
||||
song.donBg = null
|
||||
}
|
||||
if(type === "song"){
|
||||
}else if(type === "song"){
|
||||
song.songBg = null
|
||||
}else if(type === "stage"){
|
||||
song.songStage = null
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -71,19 +81,14 @@ class LoadSong{
|
||||
continue
|
||||
}
|
||||
let img = document.createElement("img")
|
||||
if(!songObj.music && this.touchEnabled && imgLoad[i].type === "song"){
|
||||
let force = imgLoad[i].type === "song" && this.touchEnabled
|
||||
if(!songObj.music && (this.imgScale !== 1 || force)){
|
||||
img.crossOrigin = "Anonymous"
|
||||
}
|
||||
let promise = pageEvents.load(img)
|
||||
if(imgLoad[i].type === "song"){
|
||||
promises.push(promise.then(() => {
|
||||
return this.scaleImg(img, filename, prefix)
|
||||
}))
|
||||
}else{
|
||||
promises.push(promise.then(() => {
|
||||
assets.image[prefix + filename] = img
|
||||
}))
|
||||
}
|
||||
promises.push(promise.then(() => {
|
||||
return this.scaleImg(img, filename, prefix, force)
|
||||
}))
|
||||
if(songObj.music){
|
||||
img.src = URL.createObjectURL(song.songSkin[filename + ".png"])
|
||||
}else{
|
||||
@ -126,6 +131,16 @@ class LoadSong{
|
||||
this.songData = data.replace(/\0/g, "").split("\n")
|
||||
}))
|
||||
}
|
||||
if(this.touchEnabled && !assets.image["touch_drum"]){
|
||||
let img = document.createElement("img")
|
||||
if(this.imgScale !== 1){
|
||||
img.crossOrigin = "Anonymous"
|
||||
}
|
||||
promises.push(pageEvents.load(img).then(() => {
|
||||
return this.scaleImg(img, "touch_drum", "")
|
||||
}))
|
||||
img.src = gameConfig.assets_baseurl + "img/touch_drum.png"
|
||||
}
|
||||
Promise.all(promises).then(() => {
|
||||
this.setupMultiplayer()
|
||||
}, error => {
|
||||
@ -151,23 +166,23 @@ class LoadSong{
|
||||
filenames.push("bg_don2_" + this.selectedSong.donBg)
|
||||
}
|
||||
}
|
||||
if(this.selectedSong.songStage !== null){
|
||||
filenames.push("bg_stage_" + this.selectedSong.songStage)
|
||||
}
|
||||
for(var i = 0; i < filenames.length; i++){
|
||||
for(var letter = 0; letter < 2; letter++){
|
||||
let filenameAb = filenames[i] + (letter === 0 ? "a" : "b")
|
||||
var filename = filenames[i]
|
||||
var stage = filename.startsWith("bg_stage_")
|
||||
for(var letter = 0; letter < (stage ? 1 : 2); letter++){
|
||||
let filenameAb = filenames[i] + (stage ? "" : (letter === 0 ? "a" : "b"))
|
||||
if(!(filenameAb in assets.image)){
|
||||
let img = document.createElement("img")
|
||||
if(filenameAb.startsWith("bg_song_")){
|
||||
if(this.touchEnabled){
|
||||
img.crossOrigin = "Anonymous"
|
||||
}
|
||||
promises.push(pageEvents.load(img).then(() => {
|
||||
return this.scaleImg(img, filenameAb, "")
|
||||
}))
|
||||
}else{
|
||||
promises.push(pageEvents.load(img).then(() => {
|
||||
assets.image[filenameAb] = img
|
||||
}))
|
||||
let force = filenameAb.startsWith("bg_song_") && this.touchEnabled
|
||||
if(this.imgScale !== 1 || force){
|
||||
img.crossOrigin = "Anonymous"
|
||||
}
|
||||
promises.push(pageEvents.load(img).then(() => {
|
||||
return this.scaleImg(img, filenameAb, "", force)
|
||||
}))
|
||||
img.src = gameConfig.assets_baseurl + "img/" + filenameAb + ".png"
|
||||
}
|
||||
}
|
||||
@ -175,12 +190,16 @@ class LoadSong{
|
||||
Promise.all(promises).then(resolve, reject)
|
||||
})
|
||||
}
|
||||
scaleImg(img, filename, prefix){
|
||||
scaleImg(img, filename, prefix, force){
|
||||
return new Promise((resolve, reject) => {
|
||||
if(this.touchEnabled){
|
||||
var scale = this.imgScale
|
||||
if(force && scale > 0.5){
|
||||
scale = 0.5
|
||||
}
|
||||
if(scale !== 1){
|
||||
var canvas = document.createElement("canvas")
|
||||
var w = Math.floor(img.width / 2)
|
||||
var h = Math.floor(img.height / 2)
|
||||
var w = Math.floor(img.width * scale)
|
||||
var h = Math.floor(img.height * scale)
|
||||
canvas.width = w
|
||||
canvas.height = h
|
||||
var ctx = canvas.getContext("2d")
|
||||
|
@ -82,6 +82,7 @@ var perf = {
|
||||
}
|
||||
var strings
|
||||
var vectors
|
||||
var settings
|
||||
|
||||
pageEvents.add(root, ["touchstart", "touchmove", "touchend"], event => {
|
||||
if(event.cancelable && cancelTouch && event.target.tagName !== "SELECT"){
|
||||
@ -90,6 +91,7 @@ pageEvents.add(root, ["touchstart", "touchmove", "touchend"], event => {
|
||||
})
|
||||
var versionDiv = document.getElementById("version")
|
||||
var versionLink = document.getElementById("version-link")
|
||||
versionLink.tabIndex = -1
|
||||
pageEvents.add(versionDiv, ["click", "touchend"], event => {
|
||||
if(event.target === versionDiv){
|
||||
versionLink.click()
|
||||
|
@ -50,7 +50,6 @@ class Mekadon{
|
||||
}
|
||||
}
|
||||
playNow(circle, score, dai, reverse){
|
||||
var kbd = this.controller.getBindings()
|
||||
var type = circle.type
|
||||
var keyDai = false
|
||||
var playDai = !dai || dai === 2
|
||||
@ -70,20 +69,20 @@ class Mekadon{
|
||||
}
|
||||
}
|
||||
if(type === "daiDon" && playDai){
|
||||
this.setKey(kbd["don_l"], ms)
|
||||
this.setKey(kbd["don_r"], ms)
|
||||
this.setKey("don_l", ms)
|
||||
this.setKey("don_r", ms)
|
||||
this.lr = false
|
||||
keyDai = true
|
||||
}else if(type === "don" || type === "daiDon" || drumrollNotes && score !== 2){
|
||||
this.setKey(this.lr ? kbd["don_l"] : kbd["don_r"], ms)
|
||||
this.setKey(this.lr ? "don_l" : "don_r", ms)
|
||||
this.lr = !this.lr
|
||||
}else if(type === "daiKa" && playDai){
|
||||
this.setKey(kbd["ka_l"], ms)
|
||||
this.setKey(kbd["ka_r"], ms)
|
||||
this.setKey("ka_l", ms)
|
||||
this.setKey("ka_r", ms)
|
||||
this.lr = false
|
||||
keyDai = true
|
||||
}else if(type === "ka" || type === "daiKa" || drumrollNotes){
|
||||
this.setKey(this.lr ? kbd["ka_l"] : kbd["ka_r"], ms)
|
||||
this.setKey(this.lr ? "ka_l" : "ka_r", ms)
|
||||
this.lr = !this.lr
|
||||
}
|
||||
if(type === "balloon"){
|
||||
@ -110,8 +109,7 @@ class Mekadon{
|
||||
getMS(){
|
||||
return this.controller.getElapsedTime()
|
||||
}
|
||||
setKey(keyCode, ms){
|
||||
this.controller.setKey(keyCode, false)
|
||||
this.controller.setKey(keyCode, true, ms)
|
||||
setKey(name, ms){
|
||||
this.controller.setKey(true, name, ms)
|
||||
}
|
||||
}
|
||||
|
@ -3,10 +3,13 @@ class PageEvents{
|
||||
this.allEvents = new Map()
|
||||
this.keyListeners = new Map()
|
||||
this.mouseListeners = new Map()
|
||||
this.blurListeners = new Map()
|
||||
this.lastKeyEvent = -Infinity
|
||||
this.add(window, "keydown", this.keyEvent.bind(this))
|
||||
this.add(window, "keyup", this.keyEvent.bind(this))
|
||||
this.add(window, "mousemove", this.mouseEvent.bind(this))
|
||||
this.add(window, "blur", this.blurEvent.bind(this))
|
||||
this.kbd = []
|
||||
}
|
||||
add(target, type, callback){
|
||||
if(Array.isArray(type)){
|
||||
@ -81,8 +84,9 @@ class PageEvents{
|
||||
})
|
||||
}
|
||||
keyEvent(event){
|
||||
if ([68, 70, 74, 75].indexOf(event.keyCode) > -1) { // D, F, J, K
|
||||
if(this.kbd.indexOf(event.key.toLowerCase()) !== -1){
|
||||
this.lastKeyEvent = Date.now()
|
||||
event.preventDefault()
|
||||
}
|
||||
this.keyListeners.forEach(addedKeyCode => {
|
||||
this.checkListener(addedKeyCode.get("all"), event)
|
||||
@ -140,10 +144,29 @@ class PageEvents{
|
||||
mouseRemove(target){
|
||||
this.mouseListeners.delete(target)
|
||||
}
|
||||
blurEvent(event){
|
||||
this.blurListeners.forEach(callback => callback(event))
|
||||
}
|
||||
blurAdd(target, callback){
|
||||
this.blurListeners.set(target, callback)
|
||||
}
|
||||
blurRemove(target){
|
||||
this.blurListeners.delete(target)
|
||||
}
|
||||
getMouse(){
|
||||
return this.lastMouse
|
||||
}
|
||||
send(name, detail){
|
||||
dispatchEvent(new CustomEvent(name, {detail: detail}))
|
||||
}
|
||||
setKbd(){
|
||||
this.kbd = []
|
||||
var kbdSettings = settings.getItem("keyboardSettings")
|
||||
for(var name in kbdSettings){
|
||||
var keys = kbdSettings[name]
|
||||
for(var i in keys){
|
||||
this.kbd.push(keys[i])
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -31,9 +31,12 @@ class Scoresheet{
|
||||
this.draw = new CanvasDraw()
|
||||
this.canvasCache = new CanvasCache()
|
||||
|
||||
this.keyboard = new Keyboard({
|
||||
confirm: ["enter", "space", "esc", "don_l", "don_r"]
|
||||
}, this.keyDown.bind(this))
|
||||
this.gamepad = new Gamepad({
|
||||
"13": ["a", "b", "start", "ls", "rs"]
|
||||
})
|
||||
confirm: ["a", "b", "start", "ls", "rs"]
|
||||
}, this.keyDown.bind(this))
|
||||
|
||||
this.difficulty = {
|
||||
"easy": 0,
|
||||
@ -72,23 +75,8 @@ class Scoresheet{
|
||||
touchEvents: controller.view.touchEvents
|
||||
})
|
||||
}
|
||||
keyDown(event, code){
|
||||
if(!code){
|
||||
if(event.repeat){
|
||||
return
|
||||
}
|
||||
code = event.keyCode
|
||||
}
|
||||
var key = {
|
||||
confirm: code == 13 || code == 32 || code == 70 || code == 74,
|
||||
// Enter, Space, F, J
|
||||
cancel: code == 27 || code == 8
|
||||
// Esc, Backspace
|
||||
}
|
||||
if(key.cancel && event){
|
||||
event.preventDefault()
|
||||
}
|
||||
if(key.confirm || key.cancel){
|
||||
keyDown(pressed){
|
||||
if(pressed && this.redrawing){
|
||||
this.toNext()
|
||||
}
|
||||
}
|
||||
@ -137,7 +125,6 @@ class Scoresheet{
|
||||
this.winW = null
|
||||
this.winH = null
|
||||
|
||||
pageEvents.keyAdd(this, "all", "down", this.keyDown.bind(this))
|
||||
pageEvents.add(this.canvas, ["mousedown", "touchstart"], this.mouseDown.bind(this))
|
||||
|
||||
if(!this.multiplayer){
|
||||
@ -177,12 +164,6 @@ class Scoresheet{
|
||||
}
|
||||
var ms = this.getMS()
|
||||
|
||||
this.gamepad.play((pressed, keyCode) => {
|
||||
if(pressed){
|
||||
this.keyDown(false, keyCode)
|
||||
}
|
||||
})
|
||||
|
||||
if(!this.redrawRunning){
|
||||
return
|
||||
}
|
||||
@ -193,6 +174,14 @@ class Scoresheet{
|
||||
var winW = innerWidth
|
||||
var winH = lastHeight
|
||||
this.pixelRatio = window.devicePixelRatio || 1
|
||||
var resolution = settings.getItem("resolution")
|
||||
if(resolution === "medium"){
|
||||
this.pixelRatio *= 0.75
|
||||
}else if(resolution === "low"){
|
||||
this.pixelRatio *= 0.5
|
||||
}else if(resolution === "lowest"){
|
||||
this.pixelRatio *= 0.25
|
||||
}
|
||||
winW *= this.pixelRatio
|
||||
winH *= this.pixelRatio
|
||||
var ratioX = winW / 1280
|
||||
@ -853,12 +842,13 @@ class Scoresheet{
|
||||
}
|
||||
|
||||
clean(){
|
||||
this.keyboard.clean()
|
||||
this.gamepad.clean()
|
||||
this.draw.clean()
|
||||
this.canvasCache.clean()
|
||||
assets.sounds["bgm_result"].stop()
|
||||
snd.buffer.loadSettings()
|
||||
this.redrawRunning = false
|
||||
pageEvents.keyRemove(this, "all")
|
||||
pageEvents.remove(this.canvas, ["mousedown", "touchstart"])
|
||||
if(this.multiplayer !== 2 && this.touchEnabled){
|
||||
pageEvents.remove(document.getElementById("touch-full-btn"), "touchend")
|
||||
|
@ -2,13 +2,13 @@ class Session{
|
||||
constructor(touchEnabled){
|
||||
this.touchEnabled = touchEnabled
|
||||
loader.changePage("session", true)
|
||||
this.endButton = document.getElementById("tutorial-end-button")
|
||||
this.endButton = this.getElement("view-end-button")
|
||||
if(touchEnabled){
|
||||
document.getElementById("tutorial-outer").classList.add("touch-enabled")
|
||||
this.getElement("view-outer").classList.add("touch-enabled")
|
||||
}
|
||||
this.sessionInvite = document.getElementById("session-invite")
|
||||
|
||||
var tutorialTitle = document.getElementById("tutorial-title")
|
||||
var tutorialTitle = this.getElement("view-title")
|
||||
tutorialTitle.innerText = strings.session.multiplayerSession
|
||||
tutorialTitle.setAttribute("alt", strings.session.multiplayerSession)
|
||||
this.sessionInvite.parentNode.insertBefore(document.createTextNode(strings.session.linkTutorial), this.sessionInvite)
|
||||
@ -16,11 +16,12 @@ class Session{
|
||||
this.endButton.setAttribute("alt", strings.session.cancel)
|
||||
|
||||
pageEvents.add(window, ["mousedown", "touchstart"], this.mouseDown.bind(this))
|
||||
pageEvents.keyOnce(this, 27, "down").then(this.onEnd.bind(this))
|
||||
|
||||
this.keyboard = new Keyboard({
|
||||
confirm: ["esc"]
|
||||
}, this.keyPress.bind(this))
|
||||
this.gamepad = new Gamepad({
|
||||
"confirm": ["start", "b", "ls", "rs"]
|
||||
}, this.onEnd.bind(this))
|
||||
confirm: ["start", "b", "ls", "rs"]
|
||||
}, this.keyPress.bind(this))
|
||||
|
||||
p2.hashLock = true
|
||||
pageEvents.add(p2, "message", response => {
|
||||
@ -29,14 +30,20 @@ class Session{
|
||||
p2.hash(response.value)
|
||||
}else if(response.type === "songsel"){
|
||||
p2.clearMessage("users")
|
||||
this.onEnd(false, true)
|
||||
this.onEnd(true)
|
||||
pageEvents.send("session-start", "host")
|
||||
}
|
||||
})
|
||||
p2.send("invite")
|
||||
pageEvents.send("session")
|
||||
}
|
||||
getElement(name){
|
||||
return loader.screen.getElementsByClassName(name)[0]
|
||||
}
|
||||
mouseDown(event){
|
||||
if(event.type === "mousedown" && event.which !== 1){
|
||||
return
|
||||
}
|
||||
if(event.target === this.sessionInvite){
|
||||
this.sessionInvite.focus()
|
||||
}else{
|
||||
@ -47,7 +54,12 @@ class Session{
|
||||
this.onEnd()
|
||||
}
|
||||
}
|
||||
onEnd(event, fromP2){
|
||||
keyPress(pressed){
|
||||
if(pressed){
|
||||
this.onEnd()
|
||||
}
|
||||
}
|
||||
onEnd(fromP2){
|
||||
if(!p2.session){
|
||||
p2.send("leave")
|
||||
p2.hash("")
|
||||
@ -56,9 +68,6 @@ class Session{
|
||||
}else if(!fromP2){
|
||||
return p2.send("songsel")
|
||||
}
|
||||
if(event && event.type === "keydown"){
|
||||
event.preventDefault()
|
||||
}
|
||||
this.clean()
|
||||
assets.sounds["se_don"].play()
|
||||
setTimeout(() => {
|
||||
@ -66,9 +75,9 @@ class Session{
|
||||
}, 500)
|
||||
}
|
||||
clean(){
|
||||
this.keyboard.clean()
|
||||
this.gamepad.clean()
|
||||
pageEvents.remove(window, ["mousedown", "touchstart"])
|
||||
pageEvents.keyRemove(this, 27)
|
||||
pageEvents.remove(p2, "message")
|
||||
delete this.endButton
|
||||
delete this.sessionInvite
|
||||
|
536
public/src/js/settings.js
Normal file
536
public/src/js/settings.js
Normal file
@ -0,0 +1,536 @@
|
||||
class Settings{
|
||||
constructor(){
|
||||
var ios = /iPhone|iPad/.test(navigator.userAgent)
|
||||
var phone = /Android|iPhone|iPad/.test(navigator.userAgent)
|
||||
|
||||
this.items = {
|
||||
language: {
|
||||
type: "language",
|
||||
options: ["ja", "en", "cn", "tw", "ko"],
|
||||
default: this.getLang()
|
||||
},
|
||||
resolution: {
|
||||
type: "select",
|
||||
options: ["high", "medium", "low", "lowest"],
|
||||
default: phone ? "medium" : "high"
|
||||
},
|
||||
touchAnimation: {
|
||||
type: "toggle",
|
||||
default: !ios,
|
||||
touch: true
|
||||
},
|
||||
keyboardSettings: {
|
||||
type: "keyboard",
|
||||
default: {
|
||||
ka_l: ["d"],
|
||||
don_l: ["f"],
|
||||
don_r: ["j"],
|
||||
ka_r: ["k"]
|
||||
},
|
||||
touch: false
|
||||
},
|
||||
gamepadLayout: {
|
||||
type: "gamepad",
|
||||
options: ["a", "b", "c"],
|
||||
default: "a",
|
||||
gamepad: true
|
||||
}
|
||||
}
|
||||
|
||||
this.storage = {}
|
||||
try{
|
||||
var storage = JSON.parse(localStorage.getItem("settings") || "{}")
|
||||
for(var i in this.items){
|
||||
var current = this.items[i]
|
||||
if(current.type === "language"){
|
||||
this.storage[i] = localStorage.getItem("lang")
|
||||
if(current.options.indexOf(this.storage[i]) === -1){
|
||||
this.storage[i] = null
|
||||
}
|
||||
}else if(i in storage){
|
||||
if((current.type === "select" || current.type === "gamepad") && current.options.indexOf(storage[i]) === -1){
|
||||
this.storage[i] = null
|
||||
}else if(current.type === "keyboard"){
|
||||
var obj = {}
|
||||
for(var j in current.default){
|
||||
if(storage[i] && storage[i][j] && storage[i][j][0]){
|
||||
obj[j] = storage[i][j]
|
||||
}else{
|
||||
obj = null
|
||||
break
|
||||
}
|
||||
}
|
||||
this.storage[i] = obj
|
||||
}else{
|
||||
this.storage[i] = storage[i]
|
||||
}
|
||||
}else{
|
||||
this.storage[i] = null
|
||||
}
|
||||
}
|
||||
}catch(e){
|
||||
for(var i in this.items){
|
||||
this.storage[i] = null
|
||||
}
|
||||
}
|
||||
}
|
||||
getItem(name){
|
||||
var value = this.storage[name]
|
||||
return value === null ? this.items[name].default : value
|
||||
}
|
||||
setItem(name, value){
|
||||
this.storage[name] = value
|
||||
try{
|
||||
if(name === "language"){
|
||||
if(value){
|
||||
localStorage.setItem("lang", value)
|
||||
}else{
|
||||
localStorage.removeItem("lang")
|
||||
}
|
||||
}else{
|
||||
var language = this.storage.language
|
||||
delete this.storage.language
|
||||
localStorage.setItem("settings", JSON.stringify(this.storage))
|
||||
this.storage.language = language
|
||||
}
|
||||
}catch(e){}
|
||||
}
|
||||
getLang(){
|
||||
if("languages" in navigator){
|
||||
var userLang = navigator.languages.slice()
|
||||
userLang.unshift(navigator.language)
|
||||
for(var i in userLang){
|
||||
for(var j in allStrings){
|
||||
if(allStrings[j].regex.test(userLang[i])){
|
||||
return j
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return "ja"
|
||||
}
|
||||
setLang(lang, noEvent){
|
||||
strings = lang
|
||||
var boldFonts = strings.font === "Microsoft YaHei, sans-serif"
|
||||
loader.screen.style.fontFamily = strings.font
|
||||
loader.screen.style.fontWeight = boldFonts ? "bold" : ""
|
||||
loader.screen.classList[boldFonts ? "add" : "remove"]("bold-fonts")
|
||||
if(!noEvent){
|
||||
pageEvents.send("language-change", lang.id)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class SettingsView{
|
||||
constructor(touchEnabled, tutorial, songId){
|
||||
this.touchEnabled = touchEnabled
|
||||
this.tutorial = tutorial
|
||||
this.songId = songId
|
||||
|
||||
loader.changePage("settings", tutorial)
|
||||
assets.sounds["bgm_settings"].playLoop(0.1, false, 0, 1.392, 26.992)
|
||||
this.defaultButton = document.getElementById("settings-default")
|
||||
if(touchEnabled){
|
||||
this.getElement("view-outer").classList.add("touch-enabled")
|
||||
}
|
||||
var gamepadEnabled = false
|
||||
if("getGamepads" in navigator){
|
||||
var gamepads = navigator.getGamepads()
|
||||
for(var i = 0; i < gamepads.length; i++){
|
||||
if(gamepads[i]){
|
||||
gamepadEnabled = true
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
this.mode = "settings"
|
||||
|
||||
this.keyboard = new Keyboard({
|
||||
"confirm": ["enter", "space", "don_l", "don_r"],
|
||||
"up": ["up"],
|
||||
"previous": ["left", "ka_l"],
|
||||
"next": ["right", "down", "ka_r"],
|
||||
"back": ["esc"],
|
||||
"other": ["wildcard"]
|
||||
}, this.keyPressed.bind(this))
|
||||
this.gamepad = new Gamepad({
|
||||
"confirm": ["b", "ls", "rs"],
|
||||
"up": ["u", "lsu"],
|
||||
"previous": ["l", "lb", "lt", "lsl"],
|
||||
"next": ["d", "r", "rb", "rt", "lsd", "lsr"],
|
||||
"back": ["start", "a"]
|
||||
}, this.keyPressed.bind(this))
|
||||
|
||||
this.viewTitle = this.getElement("view-title")
|
||||
this.endButton = this.getElement("view-end-button")
|
||||
this.resolution = settings.getItem("resolution")
|
||||
|
||||
var content = this.getElement("view-content")
|
||||
this.items = []
|
||||
this.selected = tutorial ? 1 : 0
|
||||
for(let i in settings.items){
|
||||
var current = settings.items[i]
|
||||
if(
|
||||
!touchEnabled && current.touch === true ||
|
||||
touchEnabled && current.touch === false ||
|
||||
!gamepadEnabled && current.gamepad === true ||
|
||||
tutorial && current.type !== "language"
|
||||
){
|
||||
continue
|
||||
}
|
||||
var settingBox = document.createElement("div")
|
||||
settingBox.classList.add("setting-box")
|
||||
var nameDiv = document.createElement("div")
|
||||
nameDiv.classList.add("setting-name", "stroke-sub")
|
||||
var name = strings.settings[i].name
|
||||
nameDiv.innerText = name
|
||||
nameDiv.setAttribute("alt", name)
|
||||
settingBox.appendChild(nameDiv)
|
||||
var valueDiv = document.createElement("div")
|
||||
valueDiv.classList.add("setting-value")
|
||||
this.getValue(i, valueDiv)
|
||||
settingBox.appendChild(valueDiv)
|
||||
content.appendChild(settingBox)
|
||||
if(this.items.length === this.selected){
|
||||
settingBox.classList.add("selected")
|
||||
}
|
||||
this.addTouch(settingBox, event => this.setValue(i))
|
||||
this.items.push({
|
||||
id: i,
|
||||
settingBox: settingBox,
|
||||
nameDiv: nameDiv,
|
||||
valueDiv: valueDiv
|
||||
})
|
||||
}
|
||||
if(tutorial){
|
||||
this.defaultButton.style.display = "none"
|
||||
this.endButton.classList.add("selected")
|
||||
}else{
|
||||
this.items.push({
|
||||
id: "default",
|
||||
settingBox: this.defaultButton
|
||||
})
|
||||
this.addTouch(this.defaultButton, this.defaultSettings.bind(this))
|
||||
}
|
||||
this.items.push({
|
||||
id: "back",
|
||||
settingBox: this.endButton
|
||||
})
|
||||
this.addTouch(this.endButton, this.onEnd.bind(this))
|
||||
|
||||
this.gamepadSettings = document.getElementById("settings-gamepad")
|
||||
this.addTouch(this.gamepadSettings, event => {
|
||||
if(event.target === event.currentTarget){
|
||||
this.gamepadBack()
|
||||
}
|
||||
})
|
||||
this.gamepadTitle = this.gamepadSettings.getElementsByClassName("view-title")[0]
|
||||
this.gamepadEndButton = this.gamepadSettings.getElementsByClassName("view-end-button")[0]
|
||||
this.addTouch(this.gamepadEndButton, event => this.gamepadBack(true))
|
||||
this.gamepadBox = this.gamepadSettings.getElementsByClassName("setting-box")[0]
|
||||
this.addTouch(this.gamepadBox, event => this.gamepadSet(1))
|
||||
this.gamepadButtons = document.getElementById("gamepad-buttons")
|
||||
this.gamepadValue = document.getElementById("gamepad-value")
|
||||
|
||||
this.setStrings()
|
||||
|
||||
pageEvents.send("settings")
|
||||
}
|
||||
getElement(name){
|
||||
return loader.screen.getElementsByClassName(name)[0]
|
||||
}
|
||||
addTouch(element, callback){
|
||||
pageEvents.add(element, ["mousedown", "touchstart"], event => {
|
||||
if(event.type === "touchstart"){
|
||||
event.preventDefault()
|
||||
this.touched = true
|
||||
}else if(event.which !== 1){
|
||||
return
|
||||
}else{
|
||||
this.touched = false
|
||||
}
|
||||
callback(event)
|
||||
})
|
||||
}
|
||||
removeTouch(element){
|
||||
pageEvents.remove(element, ["mousedown", "touchstart"])
|
||||
}
|
||||
getValue(name, valueDiv){
|
||||
var current = settings.items[name]
|
||||
var value = settings.getItem(name)
|
||||
if(current.type === "language"){
|
||||
value = allStrings[value].name + " (" + value + ")"
|
||||
}else if(current.type === "select" || current.type === "gamepad"){
|
||||
value = strings.settings[name][value]
|
||||
}else if(current.type === "toggle"){
|
||||
value = value ? strings.settings.on : strings.settings.off
|
||||
}else if(current.type === "keyboard"){
|
||||
valueDiv.innerHTML = ""
|
||||
for(var i in value){
|
||||
var keyDiv = document.createElement("div")
|
||||
keyDiv.style.color = i === "ka_l" || i === "ka_r" ? "#009aa5" : "#ef2c10"
|
||||
var key = value[i][0]
|
||||
for(var j in this.keyboard.substitute){
|
||||
if(this.keyboard.substitute[j] === key){
|
||||
key = j
|
||||
break
|
||||
}
|
||||
}
|
||||
keyDiv.innerText = key.toUpperCase()
|
||||
valueDiv.appendChild(keyDiv)
|
||||
}
|
||||
return
|
||||
}
|
||||
valueDiv.innerText = value
|
||||
}
|
||||
setValue(name){
|
||||
var current = settings.items[name]
|
||||
var value = settings.getItem(name)
|
||||
var selectedIndex = this.items.findIndex(item => item.id === name)
|
||||
var selected = this.items[selectedIndex]
|
||||
if(this.mode !== "settings"){
|
||||
if(this.selected === selectedIndex){
|
||||
this.keyboardBack(selected)
|
||||
}
|
||||
return
|
||||
}
|
||||
if(this.selected !== selectedIndex){
|
||||
this.items[this.selected].settingBox.classList.remove("selected")
|
||||
this.selected = selectedIndex
|
||||
selected.settingBox.classList.add("selected")
|
||||
}
|
||||
if(current.type === "language" || current.type === "select"){
|
||||
value = current.options[this.mod(current.options.length, current.options.indexOf(value) + 1)]
|
||||
}else if(current.type === "toggle"){
|
||||
value = !value
|
||||
}else if(current.type === "keyboard"){
|
||||
this.mode = "keyboard"
|
||||
selected.settingBox.style.animation = "none"
|
||||
selected.valueDiv.classList.add("selected")
|
||||
this.keyboardKeys = {}
|
||||
this.keyboardSet()
|
||||
assets.sounds["se_don"].play()
|
||||
return
|
||||
}else if(current.type === "gamepad"){
|
||||
this.mode = "gamepad"
|
||||
this.gamepadSelected = current.options.indexOf(value)
|
||||
this.gamepadSet()
|
||||
assets.sounds["se_don"].play()
|
||||
return
|
||||
}
|
||||
settings.setItem(name, value)
|
||||
this.getValue(name, this.items[this.selected].valueDiv)
|
||||
assets.sounds["se_ka"].play()
|
||||
if(current.type === "language"){
|
||||
this.setLang(allStrings[value])
|
||||
}
|
||||
}
|
||||
keyPressed(pressed, name, event){
|
||||
if(!pressed){
|
||||
return
|
||||
}
|
||||
this.touched = false
|
||||
var selected = this.items[this.selected]
|
||||
if(this.mode === "settings"){
|
||||
if(name === "confirm"){
|
||||
if(selected.id === "back"){
|
||||
this.onEnd()
|
||||
}else if(selected.id === "default"){
|
||||
this.defaultSettings()
|
||||
}else{
|
||||
this.setValue(selected.id)
|
||||
}
|
||||
}else if(name === "up" || name === "previous" || name === "next"){
|
||||
selected.settingBox.classList.remove("selected")
|
||||
do{
|
||||
this.selected = this.mod(this.items.length, this.selected + (name === "next" ? 1 : -1))
|
||||
}while(this.items[this.selected].id === "default" && name !== "previous")
|
||||
selected = this.items[this.selected]
|
||||
selected.settingBox.classList.add("selected")
|
||||
selected.settingBox.scrollIntoView()
|
||||
assets.sounds["se_ka"].play()
|
||||
}else if(name === "back"){
|
||||
this.onEnd()
|
||||
}
|
||||
}else if(this.mode === "gamepad"){
|
||||
if(name === "confirm"){
|
||||
this.gamepadBack(true)
|
||||
}else if(name === "up" || name === "previous" || name === "next"){
|
||||
this.gamepadSet(name === "next" ? 1 : -1)
|
||||
}else if(name === "back"){
|
||||
this.gamepadBack()
|
||||
}
|
||||
}else if(this.mode === "keyboard"){
|
||||
if(name === "back"){
|
||||
this.keyboardBack(selected)
|
||||
assets.sounds["se_cancel"].play()
|
||||
}else{
|
||||
event.preventDefault()
|
||||
var currentKey = event.key.toLowerCase()
|
||||
for(var i in this.keyboardKeys){
|
||||
if(this.keyboardKeys[i][0] === currentKey || !currentKey){
|
||||
return
|
||||
}
|
||||
}
|
||||
var current = this.keyboardCurrent
|
||||
assets.sounds[current === "ka_l" || current === "ka_r" ? "se_ka" : "se_don"].play()
|
||||
this.keyboardKeys[current] = [currentKey]
|
||||
this.keyboardSet()
|
||||
}
|
||||
}
|
||||
}
|
||||
keyboardSet(){
|
||||
var selected = this.items[this.selected]
|
||||
var current = settings.items[selected.id]
|
||||
selected.valueDiv.innerHTML = ""
|
||||
for(var i in current.default){
|
||||
var keyDiv = document.createElement("div")
|
||||
keyDiv.style.color = i === "ka_l" || i === "ka_r" ? "#009aa5" : "#ef2c10"
|
||||
if(this.keyboardKeys[i]){
|
||||
var key = this.keyboardKeys[i][0]
|
||||
for(var j in this.keyboard.substitute){
|
||||
if(this.keyboard.substitute[j] === key){
|
||||
key = j
|
||||
break
|
||||
}
|
||||
}
|
||||
keyDiv.innerText = key.toUpperCase()
|
||||
selected.valueDiv.appendChild(keyDiv)
|
||||
}else{
|
||||
keyDiv.innerText = "[" + strings.settings[selected.id][i] + "]"
|
||||
selected.valueDiv.appendChild(keyDiv)
|
||||
this.keyboardCurrent = i
|
||||
return
|
||||
}
|
||||
}
|
||||
settings.setItem(selected.id, this.keyboardKeys)
|
||||
this.keyboardBack(selected)
|
||||
this.keyboard.update()
|
||||
pageEvents.setKbd()
|
||||
}
|
||||
keyboardBack(selected){
|
||||
this.mode = "settings"
|
||||
selected.settingBox.style.animation = ""
|
||||
selected.valueDiv.classList.remove("selected")
|
||||
this.getValue(selected.id, selected.valueDiv)
|
||||
}
|
||||
gamepadSet(diff){
|
||||
if(this.mode !== "gamepad"){
|
||||
return
|
||||
}
|
||||
var selected = this.items[this.selected]
|
||||
var current = settings.items[selected.id]
|
||||
if(diff){
|
||||
this.gamepadSelected = this.mod(current.options.length, this.gamepadSelected + diff)
|
||||
assets.sounds["se_ka"].play()
|
||||
}
|
||||
var opt = current.options[this.gamepadSelected]
|
||||
var value = strings.settings[selected.id][opt]
|
||||
this.gamepadValue.innerText = value
|
||||
this.gamepadValue.setAttribute("alt", value)
|
||||
this.gamepadButtons.style.backgroundPosition = "0 " + (-318 - 132 * this.gamepadSelected) + "px"
|
||||
this.gamepadSettings.style.display = "block"
|
||||
}
|
||||
gamepadBack(confirm){
|
||||
if(this.mode !== "gamepad"){
|
||||
return
|
||||
}
|
||||
var selected = this.items[this.selected]
|
||||
var current = settings.items[selected.id]
|
||||
settings.setItem(selected.id, current.options[this.gamepadSelected])
|
||||
this.getValue(selected.id, selected.valueDiv)
|
||||
assets.sounds[confirm ? "se_don" : "se_cancel"].play()
|
||||
this.gamepadSettings.style.display = ""
|
||||
this.mode = "settings"
|
||||
}
|
||||
defaultSettings(){
|
||||
if(this.mode === "keyboard"){
|
||||
this.keyboardBack(this.items[this.selected])
|
||||
}
|
||||
for(var i in settings.items){
|
||||
settings.setItem(i, null)
|
||||
}
|
||||
this.setLang(allStrings[settings.getItem("language")])
|
||||
this.keyboard.update()
|
||||
pageEvents.setKbd()
|
||||
assets.sounds["se_don"].play()
|
||||
}
|
||||
onEnd(){
|
||||
this.clean()
|
||||
assets.sounds["se_don"].play()
|
||||
setTimeout(() => {
|
||||
if(this.tutorial && !this.touched){
|
||||
new Tutorial(false, this.songId)
|
||||
}else{
|
||||
try{
|
||||
localStorage.setItem("tutorial", "true")
|
||||
}catch(e){}
|
||||
new SongSelect(this.tutorial ? false : "settings", false, this.touched, this.songId)
|
||||
}
|
||||
}, 500)
|
||||
}
|
||||
setLang(lang){
|
||||
settings.setLang(lang)
|
||||
if(failedTests.length !== 0){
|
||||
showUnsupported(strings)
|
||||
}
|
||||
for(var i in this.items){
|
||||
var item = this.items[i]
|
||||
if(item.valueDiv){
|
||||
var name = strings.settings[item.id].name
|
||||
item.nameDiv.innerText = name
|
||||
item.nameDiv.setAttribute("alt", name)
|
||||
this.getValue(item.id, item.valueDiv)
|
||||
}
|
||||
}
|
||||
this.setStrings()
|
||||
}
|
||||
setStrings(){
|
||||
this.viewTitle.innerText = strings.gameSettings
|
||||
this.viewTitle.setAttribute("alt", strings.gameSettings)
|
||||
this.endButton.innerText = strings.settings.ok
|
||||
this.endButton.setAttribute("alt", strings.settings.ok)
|
||||
this.gamepadTitle.innerText = strings.settings.gamepadLayout.name
|
||||
this.gamepadTitle.setAttribute("alt", strings.settings.gamepadLayout.name)
|
||||
this.gamepadEndButton.innerText = strings.settings.ok
|
||||
this.gamepadEndButton.setAttribute("alt", strings.settings.ok)
|
||||
if(!this.tutorial){
|
||||
this.defaultButton.innerText = strings.settings.default
|
||||
this.defaultButton.setAttribute("alt", strings.settings.default)
|
||||
}
|
||||
}
|
||||
mod(length, index){
|
||||
return ((index % length) + length) % length
|
||||
}
|
||||
clean(){
|
||||
this.keyboard.clean()
|
||||
this.gamepad.clean()
|
||||
assets.sounds["bgm_settings"].stop()
|
||||
for(var i in this.items){
|
||||
this.removeTouch(this.items[i].settingBox)
|
||||
}
|
||||
if(this.defaultButton){
|
||||
delete this.defaultButton
|
||||
}
|
||||
this.removeTouch(this.gamepadSettings)
|
||||
this.removeTouch(this.gamepadEndButton)
|
||||
this.removeTouch(this.gamepadBox)
|
||||
delete this.tutorialTitle
|
||||
delete this.endButton
|
||||
delete this.items
|
||||
delete this.gamepadSettings
|
||||
delete this.gamepadTitle
|
||||
delete this.gamepadEndButton
|
||||
delete this.gamepadBox
|
||||
delete this.gamepadButtons
|
||||
delete this.gamepadValue
|
||||
if(this.resolution !== settings.getItem("resolution")){
|
||||
for(var i in assets.image){
|
||||
if(i === "touch_drum" || i.startsWith("bg_song_") || i.startsWith("bg_stage_") || i.startsWith("bg_don_")){
|
||||
URL.revokeObjectURL(assets.image[i].src)
|
||||
delete assets.image[i]
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -25,21 +25,27 @@ class SongSelect{
|
||||
},
|
||||
"tutorial": {
|
||||
sort: 7,
|
||||
background: "#9afbe1",
|
||||
border: ["#d6ffff", "#6bae9c"],
|
||||
outline: "#31ae94"
|
||||
background: "#29e8aa",
|
||||
border: ["#86ffbd", "#009a8c"],
|
||||
outline: "#08a28c"
|
||||
},
|
||||
"about": {
|
||||
sort: 7,
|
||||
background: "#91cfff",
|
||||
border: ["#dff0ff", "#6890b2"],
|
||||
outline: "#217abb"
|
||||
background: "#a2d0e7",
|
||||
border: ["#c6dfff", "#4485d9"],
|
||||
outline: "#2390d9"
|
||||
},
|
||||
"settings": {
|
||||
sort: 7,
|
||||
background: "#ce93fa",
|
||||
border: ["#dec4fd", "#a543ef"],
|
||||
outline: "#a741ef"
|
||||
},
|
||||
"browse": {
|
||||
sort: 7,
|
||||
background: "#9791ff",
|
||||
border: ["#e2dfff", "#6d68b2"],
|
||||
outline: "#5350ba"
|
||||
background: "#fab5d3",
|
||||
border: ["#ffe7ef", "#d36aa2"],
|
||||
outline: "#d36aa2"
|
||||
},
|
||||
"J-POP": {
|
||||
sort: 0,
|
||||
@ -149,6 +155,12 @@ class SongSelect{
|
||||
action: "about",
|
||||
category: strings.random
|
||||
})
|
||||
this.songs.push({
|
||||
title: strings.gameSettings,
|
||||
skin: this.songSkin.settings,
|
||||
action: "settings",
|
||||
category: strings.random
|
||||
})
|
||||
if("webkitdirectory" in HTMLInputElement.prototype && !(/Android|iPhone|iPad/.test(navigator.userAgent))){
|
||||
this.browse = document.getElementById("browse")
|
||||
pageEvents.add(this.browse, "change", this.browseChange.bind(this))
|
||||
@ -277,23 +289,33 @@ class SongSelect{
|
||||
this.startPreview(true)
|
||||
|
||||
this.pressedKeys = {}
|
||||
this.keyboard = new Keyboard({
|
||||
confirm: ["enter", "space", "don_l", "don_r"],
|
||||
back: ["escape"],
|
||||
left: ["left", "ka_l"],
|
||||
right: ["right", "ka_r"],
|
||||
up: ["up"],
|
||||
down: ["down"],
|
||||
session: ["backspace"],
|
||||
ctrl: ["ctrl"],
|
||||
shift: ["shift"]
|
||||
}, this.keyPress.bind(this))
|
||||
this.gamepad = new Gamepad({
|
||||
"13": ["b", "start", "ls", "rs"],
|
||||
"27": ["a"],
|
||||
"37": ["l", "lb", "lt", "lsl"],
|
||||
"39": ["r", "rb", "rt", "lsr"],
|
||||
"38": ["u", "lsu"],
|
||||
"40": ["d", "lsd"],
|
||||
"8": ["back"],
|
||||
"ctrl": ["y"],
|
||||
"shift": ["x"]
|
||||
})
|
||||
confirm: ["b", "start", "ls", "rs"],
|
||||
back: ["a"],
|
||||
left: ["l", "lb", "lt", "lsl"],
|
||||
right: ["r", "rb", "rt", "lsr"],
|
||||
up: ["u", "lsu"],
|
||||
down: ["d", "lsd"],
|
||||
session: ["back"],
|
||||
ctrl: ["y"],
|
||||
shift: ["x"]
|
||||
}, this.keyPress.bind(this))
|
||||
|
||||
if(!assets.customSongs){
|
||||
this.startP2()
|
||||
}
|
||||
|
||||
pageEvents.keyAdd(this, "all", "down", this.keyDown.bind(this))
|
||||
pageEvents.add(loader.screen, "mousemove", this.mouseMove.bind(this))
|
||||
pageEvents.add(loader.screen, "mouseleave", () => {
|
||||
this.state.moveHover = null
|
||||
@ -319,71 +341,47 @@ class SongSelect{
|
||||
}
|
||||
}
|
||||
|
||||
keyDown(event, code){
|
||||
if(code){
|
||||
var modifiers = {
|
||||
shift: this.pressedKeys["shift"],
|
||||
ctrl: this.pressedKeys["ctrl"]
|
||||
keyPress(pressed, name, event){
|
||||
if(pressed){
|
||||
if(!this.pressedKeys[name]){
|
||||
this.pressedKeys[name] = this.getMS() + 300
|
||||
}
|
||||
}else{
|
||||
code = event.keyCode
|
||||
var modifiers = {
|
||||
shift: event.shiftKey,
|
||||
ctrl: event.ctrlKey
|
||||
}
|
||||
}
|
||||
if(code === "ctrl" || code === "shift" || !this.redrawRunning){
|
||||
this.pressedKeys[name] = 0
|
||||
return
|
||||
}
|
||||
|
||||
var key = {
|
||||
confirm: code == 13 || code == 32 || code == 70 || code == 74,
|
||||
// Enter, Space, F, J
|
||||
cancel: code == 27,
|
||||
// Esc
|
||||
session: code == 8,
|
||||
// Backspace
|
||||
left: code == 37 || code == 68,
|
||||
// Left, D
|
||||
right: code == 39 || code == 75,
|
||||
// Right, K
|
||||
up: code == 38,
|
||||
// Up
|
||||
down: code == 40
|
||||
// Down
|
||||
}
|
||||
if(event && (code == 27 || code == 8)){
|
||||
event.preventDefault()
|
||||
if(name === "ctrl" || name === "shift" || !this.redrawRunning){
|
||||
return
|
||||
}
|
||||
if(this.state.screen === "song"){
|
||||
if(key.confirm){
|
||||
if(name === "confirm"){
|
||||
this.toSelectDifficulty()
|
||||
}else if(key.cancel){
|
||||
}else if(name === "back"){
|
||||
this.toTitleScreen()
|
||||
}else if(key.session){
|
||||
}else if(name === "session"){
|
||||
this.toSession()
|
||||
}else if(key.left){
|
||||
}else if(name === "left"){
|
||||
this.moveToSong(-1)
|
||||
}else if(key.right){
|
||||
}else if(name === "right"){
|
||||
this.moveToSong(1)
|
||||
}
|
||||
}else if(this.state.screen === "difficulty"){
|
||||
if(key.confirm){
|
||||
if(name === "confirm"){
|
||||
if(this.selectedDiff === 0){
|
||||
this.toSongSelect()
|
||||
}else if(this.selectedDiff === 1){
|
||||
this.toOptions(1)
|
||||
}else{
|
||||
this.toLoadSong(this.selectedDiff - this.diffOptions.length, modifiers.shift, modifiers.ctrl)
|
||||
this.toLoadSong(this.selectedDiff - this.diffOptions.length, this.pressedKeys["shift"], this.pressedKeys["ctrl"])
|
||||
}
|
||||
}else if(key.cancel || key.session){
|
||||
}else if(name === "back" || name === "session"){
|
||||
this.toSongSelect()
|
||||
}else if(key.left){
|
||||
}else if(name === "left"){
|
||||
this.moveToDiff(-1)
|
||||
}else if(key.right){
|
||||
}else if(name === "right"){
|
||||
this.moveToDiff(1)
|
||||
}else if(this.selectedDiff === 1 && (key.up || key.down)){
|
||||
this.toOptions(key.up ? -1 : 1)
|
||||
}else if(this.selectedDiff === 1 && (name === "up" || name === "down")){
|
||||
this.toOptions(name === "up" ? -1 : 1)
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -523,7 +521,7 @@ class SongSelect{
|
||||
}else if(550 < x && x < 1050 && 95 < y && y < 524){
|
||||
var moveBy = Math.floor((x - 550) / ((1050 - 550) / 5)) + this.diffOptions.length
|
||||
var currentSong = this.songs[this.selectedSong]
|
||||
if(this.state.ura && moveBy === this.diffOptions + 3 || currentSong.stars[moveBy - this.diffOptions.length]){
|
||||
if(this.state.ura && moveBy === this.diffOptions.length + 3 || currentSong.stars[moveBy - this.diffOptions.length]){
|
||||
return moveBy
|
||||
}
|
||||
}
|
||||
@ -624,6 +622,8 @@ class SongSelect{
|
||||
this.toTutorial()
|
||||
}else if(currentSong.action === "about"){
|
||||
this.toAbout()
|
||||
}else if(currentSong.action === "settings"){
|
||||
this.toSettings()
|
||||
}else if(currentSong.action === "browse"){
|
||||
this.toBrowse()
|
||||
}
|
||||
@ -722,6 +722,13 @@ class SongSelect{
|
||||
new About(this.touchEnabled)
|
||||
}, 500)
|
||||
}
|
||||
toSettings(){
|
||||
assets.sounds["se_don"].play()
|
||||
this.clean()
|
||||
setTimeout(() => {
|
||||
new SettingsView(this.touchEnabled)
|
||||
}, 500)
|
||||
}
|
||||
toSession(){
|
||||
if(p2.socket.readyState !== 1 || assets.customSongs){
|
||||
return
|
||||
@ -760,20 +767,10 @@ class SongSelect{
|
||||
requestAnimationFrame(this.redrawBind)
|
||||
var ms = this.getMS()
|
||||
|
||||
this.gamepad.play((pressed, keyCode) => {
|
||||
if(pressed){
|
||||
if(!this.pressedKeys[keyCode]){
|
||||
this.pressedKeys[keyCode] = ms + 300
|
||||
this.keyDown(false, keyCode)
|
||||
}
|
||||
}else{
|
||||
this.pressedKeys[keyCode] = 0
|
||||
}
|
||||
})
|
||||
for(var key in this.pressedKeys){
|
||||
if(this.pressedKeys[key]){
|
||||
if(ms >= this.pressedKeys[key] + 50){
|
||||
this.keyDown(false, key)
|
||||
this.keyPress(true, key)
|
||||
this.pressedKeys[key] = ms
|
||||
}
|
||||
}
|
||||
@ -790,6 +787,14 @@ class SongSelect{
|
||||
winW = winH / 9 * 32
|
||||
}
|
||||
this.pixelRatio = window.devicePixelRatio || 1
|
||||
var resolution = settings.getItem("resolution")
|
||||
if(resolution === "medium"){
|
||||
this.pixelRatio *= 0.75
|
||||
}else if(resolution === "low"){
|
||||
this.pixelRatio *= 0.5
|
||||
}else if(resolution === "lowest"){
|
||||
this.pixelRatio *= 0.25
|
||||
}
|
||||
winW *= this.pixelRatio
|
||||
winH *= this.pixelRatio
|
||||
var ratioX = winW / 1280
|
||||
@ -1928,6 +1933,8 @@ class SongSelect{
|
||||
}
|
||||
|
||||
clean(){
|
||||
this.keyboard.clean()
|
||||
this.gamepad.clean()
|
||||
this.clearHash()
|
||||
this.draw.clean()
|
||||
this.songTitleCache.clean()
|
||||
@ -1950,7 +1957,6 @@ class SongSelect{
|
||||
song.preview_sound.clean()
|
||||
}
|
||||
})
|
||||
pageEvents.keyRemove(this, "all")
|
||||
pageEvents.remove(loader.screen, ["mousemove", "mouseleave", "mousedown", "touchstart"])
|
||||
pageEvents.remove(this.canvas, "touchend")
|
||||
pageEvents.remove(p2, "message")
|
||||
|
@ -101,7 +101,7 @@ class SoundGain{
|
||||
this.volume = amount
|
||||
}
|
||||
setVolumeMul(amount){
|
||||
this.setVolume(Math.sqrt(amount * amount * this.defaultVol))
|
||||
this.setVolume(amount * this.defaultVol)
|
||||
}
|
||||
setCrossfade(amount){
|
||||
this.setVolume(Math.sqrt(Math.sin(Math.PI / 2 * amount)))
|
||||
|
@ -24,6 +24,7 @@
|
||||
this.randomSong = "ランダムに曲をえらぶ"
|
||||
this.howToPlay = "あそびかた説明"
|
||||
this.aboutSimulator = "このシミュレータについて"
|
||||
this.gameSettings = "ゲーム設定"
|
||||
this.browse = "参照する…"
|
||||
this.defaultSongList = "デフォルト曲リスト"
|
||||
this.songOptions = "演奏オプション"
|
||||
@ -98,6 +99,38 @@
|
||||
linkTutorial: "Share this link with your friend to start playing together! Do not leave this screen while they join.",
|
||||
cancel: "キャンセル"
|
||||
}
|
||||
this.settings = {
|
||||
language: {
|
||||
name: "言語"
|
||||
},
|
||||
resolution: {
|
||||
name: "ゲームの解像度",
|
||||
high: "高",
|
||||
medium: "中",
|
||||
low: "低",
|
||||
lowest: "最低"
|
||||
},
|
||||
touchAnimation: {
|
||||
name: "タッチアニメーション"
|
||||
},
|
||||
keyboardSettings: {
|
||||
name: "キーボード設定",
|
||||
ka_l: "ふち(左)",
|
||||
don_l: "面(左)",
|
||||
don_r: "面(右)",
|
||||
ka_r: "ふち(右)"
|
||||
},
|
||||
gamepadLayout: {
|
||||
name: "そうさタイプ設定",
|
||||
a: "タイプA",
|
||||
b: "タイプB",
|
||||
c: "タイプC"
|
||||
},
|
||||
on: "オン",
|
||||
off: "オフ",
|
||||
default: "既定値にリセット",
|
||||
ok: "OK"
|
||||
}
|
||||
this.browserSupport = {
|
||||
browserWarning: "サポートされていないブラウザを実行しています (%s)",
|
||||
details: "詳しく",
|
||||
@ -131,6 +164,7 @@ function StringsEn(){
|
||||
this.randomSong = "Random Song"
|
||||
this.howToPlay = "How to Play"
|
||||
this.aboutSimulator = "About Simulator"
|
||||
this.gameSettings = "Game Settings"
|
||||
this.browse = "Browse…"
|
||||
this.defaultSongList = "Default Song List"
|
||||
this.songOptions = "Song Options"
|
||||
@ -205,6 +239,38 @@ function StringsEn(){
|
||||
linkTutorial: "Share this link with your friend to start playing together! Do not leave this screen while they join.",
|
||||
cancel: "Cancel"
|
||||
}
|
||||
this.settings = {
|
||||
language: {
|
||||
name: "Language"
|
||||
},
|
||||
resolution: {
|
||||
name: "Game Resolution",
|
||||
high: "High",
|
||||
medium: "Medium",
|
||||
low: "Low",
|
||||
lowest: "Lowest"
|
||||
},
|
||||
touchAnimation: {
|
||||
name: "Touch Animation"
|
||||
},
|
||||
keyboardSettings: {
|
||||
name: "Keyboard Settings",
|
||||
ka_l: "Left Rim",
|
||||
don_l: "Left Surface",
|
||||
don_r: "Right Surface",
|
||||
ka_r: "Right Rim"
|
||||
},
|
||||
gamepadLayout: {
|
||||
name: "Gamepad Layout",
|
||||
a: "Type A",
|
||||
b: "Type B",
|
||||
c: "Type C"
|
||||
},
|
||||
on: "On",
|
||||
off: "Off",
|
||||
default: "Reset to Defaults",
|
||||
ok: "OK"
|
||||
}
|
||||
this.browserSupport = {
|
||||
browserWarning: "You are running an unsupported browser (%s)",
|
||||
details: "Details...",
|
||||
@ -238,6 +304,7 @@ function StringsCn(){
|
||||
this.randomSong = "随机选曲"
|
||||
this.howToPlay = "操作说明"
|
||||
this.aboutSimulator = "关于模拟器"
|
||||
this.gameSettings = "游戏设定"
|
||||
this.browse = "浏览…"
|
||||
this.defaultSongList = "默认歌曲列表"
|
||||
this.songOptions = "选项"
|
||||
@ -312,6 +379,38 @@ function StringsCn(){
|
||||
linkTutorial: "Share this link with your friend to start playing together! Do not leave this screen while they join.",
|
||||
cancel: "取消"
|
||||
}
|
||||
this.settings = {
|
||||
language: {
|
||||
name: "语言"
|
||||
},
|
||||
resolution: {
|
||||
name: "游戏分辨率",
|
||||
high: "高",
|
||||
medium: "中",
|
||||
low: "低",
|
||||
lowest: "最低"
|
||||
},
|
||||
touchAnimation: {
|
||||
name: "触摸动画"
|
||||
},
|
||||
keyboardSettings: {
|
||||
name: "键盘设置",
|
||||
ka_l: "边缘(左)",
|
||||
don_l: "表面(左)",
|
||||
don_r: "表面(右)",
|
||||
ka_r: "边缘(右)"
|
||||
},
|
||||
gamepadLayout: {
|
||||
name: "操作类型设定",
|
||||
a: "类型A",
|
||||
b: "类型B",
|
||||
c: "类型C"
|
||||
},
|
||||
on: "开",
|
||||
off: "关",
|
||||
default: "重置为默认值",
|
||||
ok: "确定"
|
||||
}
|
||||
this.browserSupport = {
|
||||
browserWarning: "You are running an unsupported browser (%s)",
|
||||
details: "Details...",
|
||||
@ -345,6 +444,7 @@ function StringsTw(){
|
||||
this.randomSong = "隨機選曲"
|
||||
this.howToPlay = "操作說明"
|
||||
this.aboutSimulator = "關於模擬器"
|
||||
this.gameSettings = "遊戲設定"
|
||||
this.browse = "開啟檔案…"
|
||||
this.defaultSongList = "默認歌曲列表"
|
||||
this.songOptions = "選項"
|
||||
@ -419,6 +519,38 @@ function StringsTw(){
|
||||
linkTutorial: "Share this link with your friend to start playing together! Do not leave this screen while they join.",
|
||||
cancel: "取消"
|
||||
}
|
||||
this.settings = {
|
||||
language: {
|
||||
name: "語系"
|
||||
},
|
||||
resolution: {
|
||||
name: "遊戲分辨率",
|
||||
high: "高",
|
||||
medium: "中",
|
||||
low: "低",
|
||||
lowest: "最低"
|
||||
},
|
||||
touchAnimation: {
|
||||
name: "觸摸動畫"
|
||||
},
|
||||
keyboardSettings: {
|
||||
name: "鍵盤設置",
|
||||
ka_l: "邊緣(左)",
|
||||
don_l: "表面(左)",
|
||||
don_r: "表面(右)",
|
||||
ka_r: "邊緣(右)"
|
||||
},
|
||||
gamepadLayout: {
|
||||
name: "操作類型設定",
|
||||
a: "類型A",
|
||||
b: "類型B",
|
||||
c: "類型C"
|
||||
},
|
||||
on: "開",
|
||||
off: "關",
|
||||
default: "重置為默認值",
|
||||
ok: "確定"
|
||||
}
|
||||
this.browserSupport = {
|
||||
browserWarning: "You are running an unsupported browser (%s)",
|
||||
details: "Details...",
|
||||
@ -452,6 +584,7 @@ function StringsKo(){
|
||||
this.randomSong = "랜덤"
|
||||
this.howToPlay = "지도 시간"
|
||||
this.aboutSimulator = "게임 정보"
|
||||
this.gameSettings = "게임 설정"
|
||||
this.browse = "찾아보기…"
|
||||
this.defaultSongList = "기본 노래 목록"
|
||||
this.songOptions = "옵션"
|
||||
@ -526,6 +659,38 @@ function StringsKo(){
|
||||
linkTutorial: "Share this link with your friend to start playing together! Do not leave this screen while they join.",
|
||||
cancel: "취소"
|
||||
}
|
||||
this.settings = {
|
||||
language: {
|
||||
name: "언어"
|
||||
},
|
||||
resolution: {
|
||||
name: "게임 해상도",
|
||||
high: "높은",
|
||||
medium: "중간",
|
||||
low: "저",
|
||||
lowest: "최저"
|
||||
},
|
||||
touchAnimation: {
|
||||
name: "터치 애니메이션"
|
||||
},
|
||||
keyboardSettings: {
|
||||
name: "키보드 설정",
|
||||
ka_l: "가장자리 (왼쪽)",
|
||||
don_l: "표면 (왼쪽)",
|
||||
don_r: "표면 (오른쪽)",
|
||||
ka_r: "가장자리 (오른쪽)"
|
||||
},
|
||||
gamepadLayout: {
|
||||
name: "조작 타입 설정",
|
||||
a: "타입 A",
|
||||
b: "타입 B",
|
||||
c: "타입 C"
|
||||
},
|
||||
on: "온",
|
||||
off: "오프",
|
||||
default: "기본값으로 재설정",
|
||||
ok: "확인"
|
||||
}
|
||||
this.browserSupport = {
|
||||
browserWarning: "You are running an unsupported browser (%s)",
|
||||
details: "Details...",
|
||||
|
@ -7,37 +7,36 @@ class Titlescreen{
|
||||
|
||||
this.titleScreen = document.getElementById("title-screen")
|
||||
this.proceed = document.getElementById("title-proceed")
|
||||
this.langDropdown = document.getElementById("lang-dropdown")
|
||||
this.langId = document.getElementById("lang-id")
|
||||
this.disclaimerText = document.getElementById("title-disclaimer-text")
|
||||
this.disclaimerCopyright = document.getElementById("title-disclaimer-copyright")
|
||||
document.getElementById("globe-path").setAttribute("d", vectors.globe)
|
||||
this.logo = new Logo()
|
||||
}
|
||||
this.lang = this.getLang()
|
||||
this.setLang(allStrings[this.lang], true)
|
||||
this.setLang(allStrings[settings.getItem("language")])
|
||||
|
||||
if(songId){
|
||||
if(localStorage.getItem("tutorial") === "true"){
|
||||
new SongSelect(false, false, this.touched, this.songId)
|
||||
}else{
|
||||
new Tutorial(false, this.songId)
|
||||
new SettingsView(false, true, this.songId)
|
||||
}
|
||||
}else{
|
||||
this.addLangs()
|
||||
|
||||
pageEvents.keyAdd(this, "all", "down", this.keyDown.bind(this))
|
||||
pageEvents.add(this.titleScreen, ["mousedown", "touchstart"], this.onPressed.bind(this))
|
||||
pageEvents.add(this.langDropdown, "change", this.langChange.bind(this))
|
||||
pageEvents.add(this.titleScreen, ["mousedown", "touchstart"], event => {
|
||||
if(event.type === "touchstart"){
|
||||
event.preventDefault()
|
||||
this.touched = true
|
||||
}else if(event.type === "mousedown" && event.which !== 1){
|
||||
return
|
||||
}
|
||||
this.onPressed(true)
|
||||
})
|
||||
|
||||
assets.sounds["v_title"].play()
|
||||
this.keyboard = new Keyboard({
|
||||
confirm: ["enter", "space", "don_l", "don_r"]
|
||||
}, this.onPressed.bind(this))
|
||||
this.gamepad = new Gamepad({
|
||||
"13": ["a", "b", "x", "y", "start", "ls", "rs"]
|
||||
}, pressed => {
|
||||
if(pressed){
|
||||
this.onPressed()
|
||||
}
|
||||
})
|
||||
confirm: ["a", "b", "x", "y", "start", "ls", "rs"]
|
||||
}, this.onPressed.bind(this))
|
||||
if(p2.session){
|
||||
pageEvents.add(p2, "message", response => {
|
||||
if(response.type === "songsel"){
|
||||
@ -49,36 +48,18 @@ class Titlescreen{
|
||||
}
|
||||
}
|
||||
|
||||
keyDown(event, code){
|
||||
if(event && event.target === this.langDropdown){
|
||||
return
|
||||
onPressed(pressed, name){
|
||||
if(pressed){
|
||||
this.titleScreen.style.cursor = "auto"
|
||||
this.clean()
|
||||
assets.sounds["se_don"].play()
|
||||
this.goNext()
|
||||
}
|
||||
if(!code){
|
||||
code = event.keyCode
|
||||
}
|
||||
if(code == 13 || code == 32 || code == 70 || code == 74){
|
||||
// Enter, Space, F, J
|
||||
this.onPressed()
|
||||
}
|
||||
}
|
||||
onPressed(event){
|
||||
if(event){
|
||||
if(event.type === "touchstart"){
|
||||
event.preventDefault()
|
||||
this.touched = true
|
||||
}else if(event.type === "mousedown" && event.which !== 1){
|
||||
return
|
||||
}
|
||||
}
|
||||
this.titleScreen.style.cursor = "auto"
|
||||
this.clean()
|
||||
assets.sounds["se_don"].play()
|
||||
this.goNext()
|
||||
}
|
||||
goNext(fromP2){
|
||||
if(p2.session && !fromP2){
|
||||
p2.send("songsel")
|
||||
}else if(fromP2 || this.touched || localStorage.getItem("tutorial") === "true"){
|
||||
}else if(fromP2 || localStorage.getItem("tutorial") === "true"){
|
||||
if(this.touched){
|
||||
localStorage.setItem("tutorial", "true")
|
||||
}
|
||||
@ -88,44 +69,17 @@ class Titlescreen{
|
||||
}, 500)
|
||||
}else{
|
||||
setTimeout(() => {
|
||||
new Tutorial(false, this.songId)
|
||||
new SettingsView(this.touched, true, this.songId)
|
||||
}, 500)
|
||||
}
|
||||
}
|
||||
|
||||
getLang(){
|
||||
if(localStorage.lang && localStorage.lang in allStrings){
|
||||
return localStorage.lang
|
||||
}
|
||||
if("languages" in navigator){
|
||||
var userLang = navigator.languages.slice()
|
||||
userLang.unshift(navigator.language)
|
||||
for(var i in userLang){
|
||||
for(var j in allStrings){
|
||||
if(allStrings[j].regex.test(userLang[i])){
|
||||
return j
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return "ja"
|
||||
}
|
||||
setLang(lang, initial){
|
||||
strings = lang
|
||||
|
||||
loader.screen.style.fontFamily = strings.font
|
||||
loader.screen.style.fontWeight = strings.font === "Microsoft YaHei, sans-serif" ? "bold" : ""
|
||||
|
||||
if(failedTests.length !== 0){
|
||||
showUnsupported(strings)
|
||||
}
|
||||
setLang(lang, noEvent){
|
||||
settings.setLang(lang, true)
|
||||
if(this.songId){
|
||||
return
|
||||
}
|
||||
this.proceed.innerText = strings.titleProceed
|
||||
this.proceed.setAttribute("alt", strings.titleProceed)
|
||||
this.langId.innerText = strings.id.toUpperCase()
|
||||
this.langId.setAttribute("alt", strings.id.toUpperCase())
|
||||
|
||||
this.disclaimerText.innerText = strings.titleDisclaimer
|
||||
this.disclaimerText.setAttribute("alt", strings.titleDisclaimer)
|
||||
@ -133,38 +87,16 @@ class Titlescreen{
|
||||
this.disclaimerCopyright.setAttribute("alt", strings.titleCopyright)
|
||||
|
||||
this.logo.updateSubtitle()
|
||||
if(!initial){
|
||||
pageEvents.send("language-change", lang.id)
|
||||
}
|
||||
}
|
||||
addLangs(){
|
||||
for(var i in allStrings){
|
||||
var option = document.createElement("option")
|
||||
option.value = i
|
||||
if(i === this.lang){
|
||||
option.selected = true
|
||||
}
|
||||
option.appendChild(document.createTextNode(allStrings[i].name))
|
||||
this.langDropdown.appendChild(option)
|
||||
}
|
||||
}
|
||||
langChange(){
|
||||
this.lang = this.langDropdown.value
|
||||
localStorage.lang = this.lang
|
||||
this.setLang(allStrings[this.lang])
|
||||
}
|
||||
|
||||
clean(){
|
||||
this.keyboard.clean()
|
||||
this.gamepad.clean()
|
||||
this.logo.clean()
|
||||
assets.sounds["v_title"].stop()
|
||||
pageEvents.keyRemove(this, "all")
|
||||
pageEvents.remove(this.titleScreen, ["mousedown", "touchstart"])
|
||||
pageEvents.remove(this.langDropdown, "change")
|
||||
delete this.titleScreen
|
||||
delete this.proceed
|
||||
delete this.titleDisclaimer
|
||||
delete this.titleCopyright
|
||||
delete this.langDropdown
|
||||
}
|
||||
}
|
||||
|
@ -4,13 +4,69 @@ class Tutorial{
|
||||
this.songId = songId
|
||||
loader.changePage("tutorial", true)
|
||||
assets.sounds["bgm_setsume"].playLoop(0.1, false, 0, 1.054, 16.054)
|
||||
this.endButton = document.getElementById("tutorial-end-button")
|
||||
this.endButton = this.getElement("view-end-button")
|
||||
|
||||
var tutorialTitle = document.getElementById("tutorial-title")
|
||||
tutorialTitle.innerText = strings.howToPlay
|
||||
tutorialTitle.setAttribute("alt", strings.howToPlay)
|
||||
var tutorialContent = document.getElementById("tutorial-content")
|
||||
var keys = ["F", "J", "D", "K", "Q", "SHIFT", "CTRL"]
|
||||
this.tutorialTitle = this.getElement("view-title")
|
||||
this.tutorialDiv = document.createElement("div")
|
||||
this.getElement("view-content").appendChild(this.tutorialDiv)
|
||||
this.setStrings()
|
||||
|
||||
pageEvents.add(this.endButton, ["mousedown", "touchstart"], event => {
|
||||
if(event.type === "touchstart"){
|
||||
event.preventDefault()
|
||||
this.touched = true
|
||||
}else if(event.type === "mousedown" && event.which !== 1){
|
||||
return
|
||||
}
|
||||
this.onEnd(true)
|
||||
})
|
||||
this.keyboard = new Keyboard({
|
||||
confirm: ["enter", "space", "esc", "don_l", "don_r"]
|
||||
}, this.onEnd.bind(this))
|
||||
this.gamepad = new Gamepad({
|
||||
confirm: ["start", "b", "ls", "rs"]
|
||||
}, this.onEnd.bind(this))
|
||||
|
||||
pageEvents.send("tutorial")
|
||||
}
|
||||
getElement(name){
|
||||
return loader.screen.getElementsByClassName(name)[0]
|
||||
}
|
||||
insertText(text, parent){
|
||||
parent.appendChild(document.createTextNode(text))
|
||||
}
|
||||
insertKey(key, parent){
|
||||
var kbd = document.createElement("kbd")
|
||||
kbd.innerText = key
|
||||
parent.appendChild(kbd)
|
||||
}
|
||||
onEnd(pressed, name){
|
||||
if(pressed){
|
||||
this.clean()
|
||||
assets.sounds["se_don"].play()
|
||||
try{
|
||||
localStorage.setItem("tutorial", "true")
|
||||
}catch(e){}
|
||||
setTimeout(() => {
|
||||
new SongSelect(this.fromSongSel ? "tutorial" : false, false, this.touched, this.songId)
|
||||
}, 500)
|
||||
}
|
||||
}
|
||||
setStrings(){
|
||||
this.tutorialTitle.innerText = strings.howToPlay
|
||||
this.tutorialTitle.setAttribute("alt", strings.howToPlay)
|
||||
this.endButton.innerText = strings.tutorial.ok
|
||||
this.endButton.setAttribute("alt", strings.tutorial.ok)
|
||||
this.tutorialDiv.innerHTML = ""
|
||||
var kbdSettings = settings.getItem("keyboardSettings")
|
||||
var pauseKey = pageEvents.kbd.indexOf("q") === -1 ? "Q" : "ESC"
|
||||
var keys = [
|
||||
kbdSettings.don_l[0].toUpperCase(),
|
||||
kbdSettings.don_r[0].toUpperCase(),
|
||||
kbdSettings.ka_l[0].toUpperCase(),
|
||||
kbdSettings.ka_r[0].toUpperCase(),
|
||||
pauseKey, "SHIFT", "CTRL"
|
||||
]
|
||||
var keyIndex = 0
|
||||
strings.tutorial.basics.forEach(string => {
|
||||
var par = document.createElement("p")
|
||||
@ -21,7 +77,7 @@ class Tutorial{
|
||||
}
|
||||
this.insertText(stringKey, par)
|
||||
})
|
||||
tutorialContent.appendChild(par)
|
||||
this.tutorialDiv.appendChild(par)
|
||||
})
|
||||
var par = document.createElement("p")
|
||||
var span = document.createElement("span")
|
||||
@ -38,44 +94,15 @@ class Tutorial{
|
||||
this.insertText(stringKey, par)
|
||||
})
|
||||
})
|
||||
tutorialContent.appendChild(par)
|
||||
this.endButton.innerText = strings.tutorial.ok
|
||||
this.endButton.setAttribute("alt", strings.tutorial.ok)
|
||||
|
||||
pageEvents.once(this.endButton, ["mousedown", "touchstart"]).then(this.onEnd.bind(this))
|
||||
pageEvents.keyOnce(this, 13, "down").then(this.onEnd.bind(this))
|
||||
|
||||
this.gamepad = new Gamepad({
|
||||
"confirm": ["start", "b", "ls", "rs"]
|
||||
}, this.onEnd.bind(this))
|
||||
pageEvents.send("tutorial")
|
||||
}
|
||||
insertText(text, parent){
|
||||
parent.appendChild(document.createTextNode(text))
|
||||
}
|
||||
insertKey(key, parent){
|
||||
var kbd = document.createElement("kbd")
|
||||
kbd.innerText = key
|
||||
parent.appendChild(kbd)
|
||||
}
|
||||
onEnd(event){
|
||||
var touched = false
|
||||
if(event && event.type === "touchstart"){
|
||||
event.preventDefault()
|
||||
touched = true
|
||||
}
|
||||
this.clean()
|
||||
assets.sounds["se_don"].play()
|
||||
localStorage.setItem("tutorial", "true")
|
||||
setTimeout(() => {
|
||||
new SongSelect(this.fromSongSel ? "tutorial" : false, false, touched, this.songId)
|
||||
}, 500)
|
||||
this.tutorialDiv.appendChild(par)
|
||||
}
|
||||
clean(){
|
||||
this.keyboard.clean()
|
||||
this.gamepad.clean()
|
||||
assets.sounds["bgm_setsume"].stop()
|
||||
pageEvents.remove(this.endButton, ["mousedown", "touchstart"])
|
||||
pageEvents.keyRemove(this, 13)
|
||||
assets.sounds["bgm_setsume"].stop()
|
||||
delete this.tutorialTitle
|
||||
delete this.endButton
|
||||
delete this.tutorialDiv
|
||||
}
|
||||
}
|
||||
|
@ -118,6 +118,7 @@
|
||||
|
||||
this.touchEnabled = this.controller.touchEnabled
|
||||
this.touch = -Infinity
|
||||
this.touchAnimation = settings.getItem("touchAnimation")
|
||||
|
||||
if(this.multiplayer !== 2){
|
||||
|
||||
@ -125,6 +126,8 @@
|
||||
this.touchDrumDiv = document.getElementById("touch-drum")
|
||||
this.touchDrumImg = document.getElementById("touch-drum-img")
|
||||
|
||||
this.setBgImage(this.touchDrumImg, assets.image["touch_drum"].src)
|
||||
|
||||
if(this.controller.autoPlayEnabled){
|
||||
this.touchDrumDiv.style.display = "none"
|
||||
}
|
||||
@ -180,6 +183,14 @@
|
||||
var touchMultiplayer = this.touchEnabled && this.multiplayer && !this.portrait
|
||||
|
||||
this.pixelRatio = window.devicePixelRatio || 1
|
||||
var resolution = settings.getItem("resolution")
|
||||
if(resolution === "medium"){
|
||||
this.pixelRatio *= 0.75
|
||||
}else if(resolution === "low"){
|
||||
this.pixelRatio *= 0.5
|
||||
}else if(resolution === "lowest"){
|
||||
this.pixelRatio *= 0.25
|
||||
}
|
||||
winW *= this.pixelRatio
|
||||
winH *= this.pixelRatio
|
||||
if(this.portrait){
|
||||
@ -819,11 +830,10 @@
|
||||
)
|
||||
|
||||
// Taiko pressed keys
|
||||
var kbd = this.controller.getBindings()
|
||||
var keys = ["ka_l", "ka_r", "don_l", "don_r"]
|
||||
|
||||
for(var i = 0; i < keys.length; i++){
|
||||
var keyMS = ms - keyTime[kbd[keys[i]]]
|
||||
var keyMS = ms - keyTime[keys[i]]
|
||||
if(keyMS < 130){
|
||||
if(keyMS > 70 && !this.touchEnabled){
|
||||
ctx.globalAlpha = this.draw.easeOut(1 - (keyMS - 70) / 60)
|
||||
@ -1123,6 +1133,7 @@
|
||||
|
||||
if(!selectedSong.songSkin.stage){
|
||||
this.songStage.classList.add("song-stage-" + selectedSong.songStage)
|
||||
this.setBgImage(this.songStage, assets.image["bg_stage_" + selectedSong.songStage].src)
|
||||
}else if(selectedSong.songSkin.stage !== "none"){
|
||||
var prefix = selectedSong.songSkin.prefix || ""
|
||||
this.setBgImage(this.songStage, assets.image[prefix + "bg_stage_" + songSkinName].src)
|
||||
@ -1180,9 +1191,10 @@
|
||||
}
|
||||
setDonBgHeight(){
|
||||
this.donBg.style.setProperty("--h", getComputedStyle(this.donBg).height)
|
||||
this.gameDiv.classList.add("fix-animations")
|
||||
var gameDiv = this.gameDiv
|
||||
gameDiv.classList.add("fix-animations")
|
||||
setTimeout(()=>{
|
||||
this.gameDiv.classList.remove("fix-animations")
|
||||
gameDiv.classList.remove("fix-animations")
|
||||
}, 50)
|
||||
}
|
||||
setLayers(elements, file, ab){
|
||||
@ -1700,14 +1712,16 @@
|
||||
this.touchDrumDiv.style.width = drumWidth + "px"
|
||||
this.touchDrumDiv.style.height = drumHeight + "px"
|
||||
}
|
||||
if(this.touch > ms - 100){
|
||||
if(!this.drumPadding){
|
||||
this.drumPadding = true
|
||||
this.touchDrumImg.style.backgroundPositionY = "7px"
|
||||
if(this.touchAnimation){
|
||||
if(this.touch > ms - 100){
|
||||
if(!this.drumPadding){
|
||||
this.drumPadding = true
|
||||
this.touchDrumImg.style.backgroundPositionY = "7px"
|
||||
}
|
||||
}else if(this.drumPadding){
|
||||
this.drumPadding = false
|
||||
this.touchDrumImg.style.backgroundPositionY = ""
|
||||
}
|
||||
}else if(this.drumPadding){
|
||||
this.drumPadding = false
|
||||
this.touchDrumImg.style.backgroundPositionY = ""
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1754,11 +1768,10 @@
|
||||
}
|
||||
touchNote(note){
|
||||
var keyboard = this.controller.keyboard
|
||||
var kbd = keyboard.getBindings()
|
||||
var ms = this.controller.game.getAccurateTime()
|
||||
this.touch = ms
|
||||
keyboard.setKey(kbd[note], false)
|
||||
keyboard.setKey(kbd[note], true, ms)
|
||||
keyboard.setKey(false, note)
|
||||
keyboard.setKey(true, note, ms)
|
||||
}
|
||||
mod(length, index){
|
||||
return ((index % length) + length) % length
|
||||
|
@ -1,9 +1,9 @@
|
||||
<div id="tutorial-outer">
|
||||
<div id="tutorial">
|
||||
<div id="tutorial-title" class="stroke-sub"></div>
|
||||
<div id="tutorial-content"></div>
|
||||
<div class="view-outer">
|
||||
<div class="view">
|
||||
<div class="view-title stroke-sub"></div>
|
||||
<div class="view-content"></div>
|
||||
<div id="diag-txt"></div>
|
||||
<div id="about-link-btns">
|
||||
<div class="left-buttons">
|
||||
<div id="link-issues" class="taibtn stroke-sub link-btn" alt="Issues">
|
||||
<a target="_blank">Issues</a>
|
||||
</div>
|
||||
@ -11,6 +11,6 @@
|
||||
<a href="mailto:taiko@bui.pm">taiko@bui.pm</a>
|
||||
</div>
|
||||
</div>
|
||||
<div id="tutorial-end-button" class="taibtn stroke-sub"></div>
|
||||
<div class="view-end-button taibtn stroke-sub selected"></div>
|
||||
</div>
|
||||
</div>
|
||||
|
@ -1,9 +1,9 @@
|
||||
<div id="tutorial-outer">
|
||||
<div id="tutorial">
|
||||
<div id="tutorial-title" class="stroke-sub"></div>
|
||||
<div id="tutorial-content">
|
||||
<div class="view-outer">
|
||||
<div class="view">
|
||||
<div class="view-title stroke-sub"></div>
|
||||
<div class="view-content">
|
||||
<div id="session-invite"></div>
|
||||
</div>
|
||||
<div id="tutorial-end-button" class="taibtn stroke-sub"></div>
|
||||
<div class="view-end-button taibtn stroke-sub"></div>
|
||||
</div>
|
||||
</div>
|
||||
|
24
public/src/views/settings.html
Normal file
24
public/src/views/settings.html
Normal file
@ -0,0 +1,24 @@
|
||||
<div class="view-outer settings-outer">
|
||||
<div class="view">
|
||||
<div class="view-title stroke-sub"></div>
|
||||
<div class="view-content"></div>
|
||||
<div class="left-buttons">
|
||||
<div id="settings-default" class="taibtn stroke-sub"></div>
|
||||
</div>
|
||||
<div class="view-end-button taibtn stroke-sub"></div>
|
||||
<div class="view-outer shadow-outer" id="settings-gamepad">
|
||||
<div class="view">
|
||||
<div class="view-title stroke-sub"></div>
|
||||
<div class="view-content">
|
||||
<div class="setting-box">
|
||||
<div id="gamepad-bg">
|
||||
<div id="gamepad-value" class="stroke-sub"></div>
|
||||
<div id="gamepad-buttons"></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="view-end-button taibtn stroke-sub selected"></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
@ -6,8 +6,3 @@
|
||||
<span class="stroke-sub" id="title-disclaimer-copyright"></span>
|
||||
</div>
|
||||
</div>
|
||||
<div id="lang">
|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 38 38" id="lang-icon"><circle cx="19" cy="19" r="19"/><path id="globe-path" style="fill:none;stroke-width:2;stroke:#fff"/><circle cx="19" cy="19" r="15" style="fill:none;stroke-width:2;stroke:#fff"/></svg>
|
||||
<div id="lang-id" class="stroke-sub"></div>
|
||||
<select id="lang-dropdown"></select>
|
||||
</div>
|
||||
|
@ -1,7 +1,7 @@
|
||||
<div id="tutorial-outer">
|
||||
<div id="tutorial">
|
||||
<div id="tutorial-title" class="stroke-sub"></div>
|
||||
<div id="tutorial-content"></div>
|
||||
<div id="tutorial-end-button" class="taibtn stroke-sub"></div>
|
||||
<div class="view-outer">
|
||||
<div class="view">
|
||||
<div class="view-title stroke-sub"></div>
|
||||
<div class="view-content"></div>
|
||||
<div class="view-end-button taibtn stroke-sub selected"></div>
|
||||
</div>
|
||||
</div>
|
||||
|
Loading…
Reference in New Issue
Block a user