mirror of
https://github.com/jiojciojsioe3/a3cjroijsiojiorj.git
synced 2024-12-23 01:36:14 +08:00
Improve the song loading screen error message
This commit is contained in:
parent
a25e108a4b
commit
4b37150ee0
@ -119,6 +119,7 @@ kbd{
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background: #fff;
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border: 1px solid #a9a9a9;
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user-select: all;
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box-sizing: border-box;
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}
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.text-warn{
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color: #d00;
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@ -207,14 +207,14 @@ class Controller{
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displayScore(score, notPlayed, bigNote){
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this.view.displayScore(score, notPlayed, bigNote)
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}
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songSelection(fadeIn, scoreSaveFailed){
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songSelection(fadeIn, showWarning){
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if(!fadeIn){
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this.clean()
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}
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if(this.calibrationMode){
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new SettingsView(this.touchEnabled, false, null, "latency")
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}else{
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new SongSelect(false, fadeIn, this.touchEnabled, null, scoreSaveFailed)
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new SongSelect(false, fadeIn, this.touchEnabled, null, showWarning)
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}
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}
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restartSong(){
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@ -34,7 +34,7 @@ class LoadSong{
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run(){
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var song = this.selectedSong
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var id = song.folder
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var promises = []
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this.promises = []
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if(song.folder !== "calibration"){
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assets.sounds["v_start"].play()
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var songObj = assets.songs.find(song => song.id === id)
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@ -92,9 +92,9 @@ class LoadSong{
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img.crossOrigin = "Anonymous"
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}
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let promise = pageEvents.load(img)
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promises.push(promise.then(() => {
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this.addPromise(promise.then(() => {
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return this.scaleImg(img, filename, prefix, force)
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}))
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}), songObj.music ? filename + ".png" : skinBase + filename + ".png")
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if(songObj.music){
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img.src = URL.createObjectURL(song.songSkin[filename + ".png"])
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}else{
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@ -102,14 +102,15 @@ class LoadSong{
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}
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}
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}
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promises.push(this.loadSongBg(id))
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this.loadSongBg(id)
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promises.push(new Promise((resolve, reject) => {
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var url = gameConfig.songs_baseurl + id + "/main.mp3"
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this.addPromise(new Promise((resolve, reject) => {
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if(songObj.sound){
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songObj.sound.gain = snd.musicGain
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resolve()
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}else if(!songObj.music){
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snd.musicGain.load(gameConfig.songs_baseurl + id + "/main.mp3").then(sound => {
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snd.musicGain.load(url).then(sound => {
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songObj.sound = sound
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resolve()
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}, reject)
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@ -121,15 +122,15 @@ class LoadSong{
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}else{
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resolve()
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}
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}))
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}), songObj.music ? songObj.music.webkitRelativePath : url)
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if(songObj.chart){
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if(songObj.chart === "blank"){
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this.songData = ""
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}else{
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var reader = new FileReader()
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promises.push(pageEvents.load(reader).then(event => {
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this.addPromise(pageEvents.load(reader).then(event => {
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this.songData = event.target.result.replace(/\0/g, "").split("\n")
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}))
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}), songObj.chart.webkitRelativePath)
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if(song.type === "tja"){
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reader.readAsText(songObj.chart, "sjis")
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}else{
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@ -137,68 +138,88 @@ class LoadSong{
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}
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}
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}else{
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promises.push(loader.ajax(this.getSongPath(song)).then(data => {
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var url = this.getSongPath(song)
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this.addPromise(loader.ajax(url).then(data => {
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this.songData = data.replace(/\0/g, "").split("\n")
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}))
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}), url)
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}
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if(this.touchEnabled && !assets.image["touch_drum"]){
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let img = document.createElement("img")
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if(this.imgScale !== 1){
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img.crossOrigin = "Anonymous"
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}
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promises.push(pageEvents.load(img).then(() => {
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var url = gameConfig.assets_baseurl + "img/touch_drum.png"
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this.addPromise(pageEvents.load(img).then(() => {
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return this.scaleImg(img, "touch_drum", "")
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}))
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img.src = gameConfig.assets_baseurl + "img/touch_drum.png"
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}), url)
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img.src = url
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}
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Promise.all(promises).then(() => {
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this.setupMultiplayer()
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}, error => {
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if(Array.isArray(error) && error[1] instanceof HTMLElement){
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error = error[0] + ": " + error[1].outerHTML
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Promise.all(this.promises).then(() => {
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if(!this.error){
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this.setupMultiplayer()
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}
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console.error(error)
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pageEvents.send("load-song-error", error)
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errorMessage(new Error(error).stack)
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alert(strings.errorOccured)
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})
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}
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addPromise(promise, url){
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this.promises.push(promise.catch(response => {
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this.errorMsg(response, url)
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return Promise.resolve()
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}))
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}
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errorMsg(error, url){
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if(!this.error){
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if(url){
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error = (Array.isArray(error) ? error[0] + ": " : (error ? error + ": " : "")) + url
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}
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pageEvents.send("load-song-error", error)
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errorMessage(new Error(error).stack)
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var title = this.selectedSong.title
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if(title !== this.selectedSong.originalTitle){
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title += " (" + this.selectedSong.originalTitle + ")"
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}
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this.clean()
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new SongSelect(false, false, this.touchEnabled, null, {
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name: "loadSongError",
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title: title,
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id: this.selectedSong.folder,
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error: error
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})
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}
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this.error = true
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}
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loadSongBg(){
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return new Promise((resolve, reject) => {
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var promises = []
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var filenames = []
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if(this.selectedSong.songBg !== null){
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filenames.push("bg_song_" + this.selectedSong.songBg)
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var filenames = []
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if(this.selectedSong.songBg !== null){
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filenames.push("bg_song_" + this.selectedSong.songBg)
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}
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if(this.selectedSong.donBg !== null){
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filenames.push("bg_don_" + this.selectedSong.donBg)
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if(this.multiplayer){
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filenames.push("bg_don2_" + this.selectedSong.donBg)
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}
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if(this.selectedSong.donBg !== null){
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filenames.push("bg_don_" + this.selectedSong.donBg)
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if(this.multiplayer){
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filenames.push("bg_don2_" + this.selectedSong.donBg)
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}
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}
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if(this.selectedSong.songStage !== null){
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filenames.push("bg_stage_" + this.selectedSong.songStage)
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}
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for(var i = 0; i < filenames.length; i++){
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var filename = filenames[i]
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var stage = filename.startsWith("bg_stage_")
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for(var letter = 0; letter < (stage ? 1 : 2); letter++){
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let filenameAb = filenames[i] + (stage ? "" : (letter === 0 ? "a" : "b"))
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if(!(filenameAb in assets.image)){
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let img = document.createElement("img")
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let force = filenameAb.startsWith("bg_song_") && this.touchEnabled
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if(this.imgScale !== 1 || force){
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img.crossOrigin = "Anonymous"
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}
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promises.push(pageEvents.load(img).then(() => {
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return this.scaleImg(img, filenameAb, "", force)
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}))
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img.src = gameConfig.assets_baseurl + "img/" + filenameAb + ".png"
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}
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if(this.selectedSong.songStage !== null){
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filenames.push("bg_stage_" + this.selectedSong.songStage)
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}
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for(var i = 0; i < filenames.length; i++){
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var filename = filenames[i]
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var stage = filename.startsWith("bg_stage_")
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for(var letter = 0; letter < (stage ? 1 : 2); letter++){
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let filenameAb = filenames[i] + (stage ? "" : (letter === 0 ? "a" : "b"))
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if(!(filenameAb in assets.image)){
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let img = document.createElement("img")
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let force = filenameAb.startsWith("bg_song_") && this.touchEnabled
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if(this.imgScale !== 1 || force){
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img.crossOrigin = "Anonymous"
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}
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var url = gameConfig.assets_baseurl + "img/" + filenameAb + ".png"
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this.addPromise(pageEvents.load(img).then(() => {
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return this.scaleImg(img, filenameAb, "", force)
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}), url)
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img.src = url
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}
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}
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Promise.all(promises).then(resolve, reject)
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})
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}
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}
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scaleImg(img, filename, prefix, force){
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return new Promise((resolve, reject) => {
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@ -333,6 +354,7 @@ class LoadSong{
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pageEvents.send("load-song-cancel")
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}
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clean(){
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delete this.promises
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pageEvents.remove(p2, "message")
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if(this.cancelButton){
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pageEvents.remove(this.cancelButton, ["mousedown", "touchstart"])
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@ -864,7 +864,7 @@ class Scoresheet{
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if(elapsed >= 1000){
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this.clean()
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this.controller.songSelection(true, this.scoreSaveFailed)
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this.controller.songSelection(true, this.showWarning)
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}
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}
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@ -932,12 +932,12 @@ class Scoresheet{
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delete this.resultsObj.difficulty
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delete this.resultsObj.gauge
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scoreStorage.add(hash, difficulty, this.resultsObj, true, title).catch(() => {
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this.scoreSaveFailed = true
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this.showWarning = {name: "scoreSaveFailed"}
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})
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}else if(oldScore && (crown === "gold" && oldScore.crown !== "gold" || crown && !oldScore.crown)){
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oldScore.crown = crown
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scoreStorage.add(hash, difficulty, oldScore, true, title).catch(() => {
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this.scoreSaveFailed = true
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this.showWarning = {name: "scoreSaveFailed"}
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})
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}
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}
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@ -1,5 +1,5 @@
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class SongSelect{
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constructor(fromTutorial, fadeIn, touchEnabled, songId, scoreSaveFailed){
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constructor(fromTutorial, fadeIn, touchEnabled, songId, showWarning){
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this.touchEnabled = touchEnabled
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loader.changePage("songselect", false)
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@ -167,7 +167,8 @@ class SongSelect{
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category: strings.random
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})
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}
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if(scoreSaveFailed){
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this.showWarning = showWarning
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if(showWarning && showWarning.name === "scoreSaveFailed"){
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scoreStorage.scoreSaveFailed = true
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}
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this.songs.push({
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@ -383,10 +384,11 @@ class SongSelect{
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return
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}
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var shift = event ? event.shiftKey : this.pressedKeys["shift"]
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if(this.state.scoreSaveFailed){
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if(this.state.showWarning){
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if(name === "confirm"){
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this.playSound("se_don")
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this.state.scoreSaveFailed = false
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this.state.showWarning = false
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this.showWarning = false
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}
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}else if(this.state.screen === "song"){
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if(name === "confirm"){
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@ -462,10 +464,11 @@ class SongSelect{
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var ctrl = false
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var touch = true
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}
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if(this.state.scoreSaveFailed){
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if(this.state.showWarning){
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if(408 < mouse.x && mouse.x < 872 && 470 < mouse.y && mouse.y < 550){
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this.playSound("se_don")
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this.state.scoreSaveFailed = false
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this.state.showWarning = false
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this.showWarning = false
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}
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}else if(this.state.screen === "song"){
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if(20 < mouse.y && mouse.y < 90 && 410 < mouse.x && mouse.x < 880 && (mouse.x < 540 || mouse.x > 750)){
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@ -522,9 +525,9 @@ class SongSelect{
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mouseMove(event){
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var mouse = this.mouseOffset(event.offsetX, event.offsetY)
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var moveTo = null
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if(this.state.scoreSaveFailed){
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if(this.state.showWarning){
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if(408 < mouse.x && mouse.x < 872 && 470 < mouse.y && mouse.y < 550){
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moveTo = "scoreSaveFailed"
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moveTo = "showWarning"
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}
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}else if(this.state.screen === "song"){
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if(20 < mouse.y && mouse.y < 90 && 410 < mouse.x && mouse.x < 880 && (mouse.x < 540 || mouse.x > 750)){
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@ -1019,12 +1022,17 @@ class SongSelect{
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}
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}
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if(screen === "song" && scoreStorage.scoreSaveFailed && !p2.session){
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if(screen === "song" && (this.showWarning || scoreStorage.scoreSaveFailed) && !p2.session){
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if(!this.showWarning){
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this.showWarning = {name: "scoreSaveFailed"}
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}
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if(this.bgmEnabled){
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this.playBgm(false)
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}
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scoreStorage.scoreSaveFailed = false
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this.state.scoreSaveFailed = true
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if(this.showWarning.name === "scoreSaveFailed"){
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scoreStorage.scoreSaveFailed = false
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}
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this.state.showWarning = true
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this.state.locked = true
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this.playSound("se_pause")
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}
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@ -2130,7 +2138,7 @@ class SongSelect{
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})
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}
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if(this.state.scoreSaveFailed){
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if(this.state.showWarning){
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if(this.preview){
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this.endPreview()
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}
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@ -2164,9 +2172,24 @@ class SongSelect{
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dx: 68,
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dy: 11
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})
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if(this.showWarning.name === "scoreSaveFailed"){
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var text = strings.scoreSaveFailed
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}else if(this.showWarning.name === "loadSongError"){
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var text = []
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var textIndex = 0
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var subText = [this.showWarning.title, this.showWarning.id, this.showWarning.error]
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var textParts = strings.loadSongError.split("%s")
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textParts.forEach((textPart, i) => {
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if(i !== 0){
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text.push(subText[textIndex++])
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}
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text.push(textPart)
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})
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text = text.join("")
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}
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this.draw.wrappingText({
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ctx: ctx,
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text: strings.scoreSaveFailed,
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text: text,
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fontSize: 30,
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fontFamily: this.font,
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x: 300,
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@ -2176,7 +2199,7 @@ class SongSelect{
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lineHeight: 35,
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fill: "#000",
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verticalAlign: "middle",
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textAlign: "center",
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textAlign: "center"
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})
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var _x = 640
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@ -2211,7 +2234,7 @@ class SongSelect{
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}, layers)
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var highlight = 1
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if(this.state.moveHover === "scoreSaveFailed"){
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if(this.state.moveHover === "showWarning"){
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highlight = 2
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}
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if(highlight){
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@ -2330,7 +2353,7 @@ class SongSelect{
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}
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startPreview(loadOnly){
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if(!loadOnly && this.state && this.state.scoreSaveFailed){
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if(!loadOnly && this.state && this.state.showWarning){
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return
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}
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var currentSong = this.songs[this.selectedSong]
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@ -2408,7 +2431,7 @@ class SongSelect{
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}
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}
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playBgm(enabled){
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if(enabled && this.state && this.state.scoreSaveFailed){
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if(enabled && this.state && this.state.showWarning){
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return
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}
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if(enabled && !this.bgmEnabled){
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@ -266,6 +266,10 @@ var translations = {
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ja: null,
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en: "Could not connect to the server, your score has not been saved.\n\nPlease log in or refresh the page to try saving the score again."
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},
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loadSongError: {
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ja: null,
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en: "Could not load song %s with id %s.\n\n%s"
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},
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loading: {
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ja: "ロード中...",
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en: "Loading...",
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