Add ura stars to preview, add ura badge

This commit is contained in:
LoveEevee 2018-10-13 01:09:42 +03:00
parent fecf4d86b6
commit 4845ec106b
8 changed files with 71 additions and 28 deletions

18
app.py
View File

@ -105,24 +105,24 @@ def route_api_songs():
categories[cat[0]] = {'title': cat[1], 'title_en': cat[2]}
songs_out = []
for song in songs:
id = song[0]
type = song[10]
if type == "tja":
if os.path.isfile('public/songs/%s/main.tja' % id):
preview = get_tja_preview('public/songs/%s/main.tja' % id)
song_id = song[0]
song_type = song[10]
if song_type == "tja":
if os.path.isfile('public/songs/%s/main.tja' % song_id):
preview = get_tja_preview('public/songs/%s/main.tja' % song_id)
else:
preview = 0
else:
osus = [osu for osu in os.listdir('public/songs/%s' % id) if osu in ['easy.osu', 'normal.osu', 'hard.osu', 'oni.osu']]
osus = [osu for osu in os.listdir('public/songs/%s' % song_id) if osu in ['easy.osu', 'normal.osu', 'hard.osu', 'oni.osu']]
if osus:
osud = parse_osu('public/songs/%s/%s' % (id, osus[0]))
osud = parse_osu('public/songs/%s/%s' % (song_id, osus[0]))
preview = int(get_osu_key(osud, 'General', 'PreviewTime', 0))
else:
preview = 0
category_out = categories[song[9]] if song[9] in categories else def_category
songs_out.append({
'id': id,
'id': song_id,
'title': song[1],
'title_en': song[2],
'stars': [
@ -131,7 +131,7 @@ def route_api_songs():
'preview': preview,
'category': category_out['title'],
'category_en': category_out['title_en'],
'type': type,
'type': song_type,
'offset': song[11]
})

View File

@ -1,6 +1,7 @@
#game{
width: 100%;
height: 100%;
position: asbolute;
overflow: hidden;
background-size: cover;
}

View File

@ -22,6 +22,7 @@ var assets = {
"muzu_normal.png",
"muzu_hard.png",
"muzu_oni.png",
"muzu_ura.png",
"don_anim_normal.png",
"don_anim_10combo.png",
"don_anim_gogo.png",

View File

@ -229,6 +229,12 @@
easeIn(pos){
return 1 - Math.cos(Math.PI / 2 * pos)
}
easeOut(pos){
return Math.sin(Math.PI / 2 * pos)
}
easeInOut(pos){
return (Math.cos(Math.PI * pos) - 1) / -2
}
verticalText(config){
var ctx = config.ctx
@ -623,18 +629,19 @@
diffStar(config){
var ctx = config.ctx
ctx.save()
if(config.songSel){
if(config.songSel || config.ura){
if(this.diffStarCache.scale !== config.ratio){
this.diffStarCache.resize(30, 30, config.ratio)
this.diffStarCache.resize(62, 31, config.ratio)
}
var offset = 30 / 2 - 18 / 2
var big = config.ura && !config.songSel
this.diffStarCache.get({
ctx: ctx,
x: config.x - 9 - offset,
y: config.y - 9 - offset,
w: 30,
h: 30,
id: "star"
id: big ? "big" : "small"
}, ctx => {
ctx.fillStyle = "#fff"
this.shadow({
@ -643,7 +650,12 @@
blur: 10,
force: true
})
if(big){
ctx.translate(30 / 2 - 21 / 2, 30 / 2 - 19 / 2)
ctx.scale(1.1, 1.1)
}else{
ctx.translate(offset, offset)
}
ctx.fill(this.diffStarPath)
})
}else{

View File

@ -40,9 +40,11 @@ class Controller{
}
}
loadUIEvents(){
this.pauseMenu = document.getElementById("pause-menu")
this.continueBtn = document.getElementById("continue-butt")
this.restartBtn = document.getElementById("restart-butt")
this.songSelBtn = document.getElementById("song-selection-butt")
pageEvents.add(this.pauseMenu, "touchstart", event => event.preventDefault())
pageEvents.add(this.continueBtn, ["click", "touchend"], this.togglePauseMenu.bind(this))
pageEvents.add(this.restartBtn, ["click", "touchend"], () => {
assets.sounds["don"].play()
@ -207,6 +209,8 @@ class Controller{
this.keyboard.clean()
this.view.clean()
pageEvents.remove(this.pauseMenu, "touchstart")
delete this.pauseMenu
pageEvents.remove(this.continueBtn, ["click", "touchend"])
delete this.continueBtn
pageEvents.remove(this.restartBtn, ["click", "touchend"])

View File

@ -290,8 +290,7 @@ class Scoresheet{
}
var imgScale = 1.35
var diffImage = results.difficulty === "ura" ? "oni" : results.difficulty
ctx.drawImage(assets.image["muzu_" + diffImage],
ctx.drawImage(assets.image["muzu_" + results.difficulty],
276, 150, imgScale * 176, imgScale * 120
)

View File

@ -571,7 +571,7 @@ class SongSelect{
})
this.categoryCache.resize(280, (this.songAsset.marginTop + 1) * categories , ratio + 0.5)
this.difficultyCache.resize((44 + 56 + 2) * 4, 135 + 10, ratio + 0.5)
this.difficultyCache.resize((44 + 56 + 2) * 5, 135 + 10, ratio + 0.5)
}else if(!document.hasFocus()){
this.pointer(false)
return
@ -936,20 +936,19 @@ class SongSelect{
}
}
}
for(var i = 0; currentSong.stars && i < 4; i++){
var currentUra = !songSel && i === 3 && this.state.ura
var drawDifficulty = (ctx, i, currentUra) => {
if(currentSong.stars[i] || currentUra){
if(songSel){
var _x = x + 33 + i * 60
var _y = y + 120
ctx.fillStyle = "#ff9f18"
ctx.fillStyle = currentUra ? "#006279" : "#ff9f18"
ctx.beginPath()
ctx.arc(_x, _y + 22, 22, -Math.PI, 0)
ctx.arc(_x, _y + 266, 22, 0, Math.PI)
ctx.fill()
this.draw.diffIcon({
ctx: ctx,
diff: i,
diff: currentUra ? 4 : i,
x: _x,
y: _y - 8,
scale: 1,
@ -971,7 +970,7 @@ class SongSelect{
ctx.lineWidth = 4.5
ctx.fillRect(_x - 35.5, _y + 2, 71, 380)
ctx.strokeRect(_x - 35.5, _y + 2, 71, 380)
ctx.fillStyle = "#fff"
ctx.fillStyle = currentUra ? "#006279" : "#fff"
ctx.lineWidth = 2.5
ctx.fillRect(_x - 28, _y + 19, 56, 351)
ctx.strokeRect(_x - 28, _y + 19, 56, 351)
@ -991,7 +990,7 @@ class SongSelect{
y: songSel ? _y + 10 : _y + 23,
w: songSel ? 44 : 56,
h: (songSel ? 88 : 135) + 10,
id: this.difficulty[i] + (songSel ? "1" : "0")
id: this.difficulty[currentUra ? 4 : i] + (songSel ? "1" : "0")
}, ctx => {
this.draw.verticalText({
ctx: ctx,
@ -1000,9 +999,11 @@ class SongSelect{
y: 0,
width: songSel ? 44 : 56,
height: songSel ? (i === 1 ? 66 : 88) : (i === 0 ? 130 : (i === 1 ? 110 : 135)),
fill: "#000",
fill: currentUra ? "#fff" : "#000",
fontSize: songSel ? 25 : (i === 2 ? 45 : 40),
fontFamily: this.font
fontFamily: this.font,
outline: currentUra ? "#003C52" : false,
outlineSize: currentUra ? this.songAsset.letterBorder : 0
})
})
var songStars = currentUra ? currentSong.stars[4] : currentSong.stars[i]
@ -1013,7 +1014,7 @@ class SongSelect{
var yPos = _y + 178 + j * 19.5
}
if(10 - j > songStars){
ctx.fillStyle = songSel ? "#e97526" : "#e7e7e7"
ctx.fillStyle = currentUra ? "#187085" : (songSel ? "#e97526" : "#e7e7e7")
ctx.beginPath()
ctx.arc(_x, yPos, songSel ? 4.5 : 5, 0, Math.PI * 2)
ctx.fill()
@ -1021,6 +1022,7 @@ class SongSelect{
this.draw.diffStar({
ctx: ctx,
songSel: songSel,
ura: currentUra,
x: _x,
y: yPos,
ratio: ratio
@ -1073,15 +1075,40 @@ class SongSelect{
}
}
}
for(var i = 0; currentSong.stars && i < 4; i++){
var currentUra = i === 3 && (this.state.ura && !songSel || currentSong.stars[4] && songSel)
if(songSel && currentUra){
drawDifficulty(ctx, i, false)
var elapsedMS = this.state.screenMS > this.state.moveMS ? this.state.screenMS : this.state.moveMS
var fade = ((ms - elapsedMS) % 4000) / 4000
var alphaFade = 0
if(fade > 0.95){
alphaFade = this.draw.easeOut(1 - (fade - 0.95) * 20)
}else if(fade > 0.5){
alphaFade = 1
}else if(fade > 0.45){
alphaFade = this.draw.easeIn((fade - 0.45) * 20)
}
this.draw.alpha(alphaFade, ctx, ctx => {
drawDifficulty(ctx, i, true)
})
}else{
drawDifficulty(ctx, i, currentUra)
}
}
if(!songSel && currentSong.stars[4]){
var _x = x + 402 + 4 * 100
var fade = ((ms - this.state.screenMS) % 1200) / 1200
var _x = x + 402 + 4 * 100 + fade * 25
var _y = y + 258
ctx.save()
ctx.globalAlpha = this.draw.easeInOut(1 - fade)
ctx.fillStyle = "#e0be28"
ctx.beginPath()
ctx.moveTo(_x - 35, _y - 25)
ctx.lineTo(_x - 10, _y)
ctx.lineTo(_x - 35, _y + 25)
ctx.fill()
ctx.restore()
}
ctx.globalAlpha = 1 - Math.max(0, opened - 0.5) * 2

View File

@ -670,8 +670,7 @@ class View{
}
}
drawDifficulty(){
var diffImage = this.songDifficulty === "ura" ? "oni" : this.songDifficulty
this.ctx.drawImage(assets.image["muzu_" + diffImage],
this.ctx.drawImage(assets.image["muzu_" + this.songDifficulty],
this.diffX, this.diffY,
this.diffW, this.diffH
)