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https://github.com/jiojciojsioe3/a3cjroijsiojiorj.git
synced 2024-11-14 23:11:51 +08:00
remove ogg test
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parent
235a282d1e
commit
1fffb5fc13
@ -155,7 +155,6 @@ var assets = {
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"bgm_result.mp3",
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"bgm_setsume.mp3"
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],
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"audioOgg": "note_ka.ogg",
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"fonts": [
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"Kozuka",
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"TnT"
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@ -90,7 +90,7 @@ class Loader{
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}))
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this.afterJSCount =
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[assets.audioOgg, "blurPerformance", "P2Connection"].length +
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["blurPerformance", "P2Connection"].length +
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assets.fonts.length +
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assets.audioSfx.length +
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assets.audioMusic.length +
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@ -113,14 +113,6 @@ class Loader{
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)
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snd.sfxLoudGain.setVolume(1.2)
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this.afterJSCount--
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this.addPromise(snd.buffer.load(gameConfig.assets_baseurl + "audio/" + assets.audioOgg).then(() => {
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this.oggNotSupported = false
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}, () => {
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this.oggNotSupported = true
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}).then(() => {
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this.afterJSCount = 0
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assets.fonts.forEach(name => {
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@ -194,7 +186,7 @@ class Loader{
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})
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}, this.errorMsg.bind(this))
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}))
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})
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}
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@ -203,9 +195,6 @@ class Loader{
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promise.then(this.assetLoaded.bind(this))
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}
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loadSound(name, gain){
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if(this.oggNotSupported && name.endsWith(".ogg")){
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name = name.slice(0, -4) + ".wav"
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}
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var id = this.getFilename(name)
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return gain.load(gameConfig.assets_baseurl + "audio/" + name).then(sound => {
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assets.sounds[id] = sound
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