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update default keybinds
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1a2753c411
commit
117e32e578
@ -4,10 +4,10 @@ class Keyboard{
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this.game = this.controller.game
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this.kbd = {
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"don_l": 86, // V
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"don_r": 66, // B
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"ka_l": 67, // C
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"ka_r": 78, // N
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"don_l": 70, // F
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"don_r": 74, // J
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"ka_l": 68, // D
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"ka_r": 75, // K
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"pause": 81, // Q
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"back": 8, // Backspace
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"previous": 38, // Up
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@ -253,15 +253,16 @@ class SongSelect{
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if(code === "ctrl" || code === "shift"){
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return
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}
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var key = {
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confirm: code == 13 || code == 32 || code == 86 || code == 66,
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// Enter, Space, V, B
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cancel: code == 27 || code == 8,
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// Esc, Backspace
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left: code == 37 || code == 67,
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// Left, C
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right: code == 39 || code == 78
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// Right, N
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left: code == 70 || code == 68,
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// Left
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right: code == 74 || code == 75
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// Right
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}
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if(key.cancel && event){
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event.preventDefault()
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@ -3,8 +3,8 @@
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<div id="tutorial-title" class="stroke-sub" alt="How to Play">How to Play</div>
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<div id="tutorial-content">
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<p>Hit the drum when the notes reach the taiko!</p>
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<p>For red notes, hit the face of the drum (<kbd>V</kbd> or <kbd>B</kbd>)...</p>
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<p>...and for blue notes, hit the rim! (<kbd>C</kbd> or <kbd>N</kbd>)</p>
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<p>For red notes, hit the face of the drum (<kbd>F</kbd> or <kbd>J</kbd>)...</p>
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<p>...and for blue notes, hit the rim! (<kbd>D</kbd> or <kbd>K</kbd>)</p>
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<p>USB controllers are also supported!</p>
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<p>
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<span style="font-weight:bold;">Other controls</span><br>
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