japanese-drum-game/public/src/js/customsongs.js

217 lines
6.1 KiB
JavaScript
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class CustomSongs{
constructor(touchEnabled){
this.touchEnabled = touchEnabled
loader.changePage("customsongs", true)
if(touchEnabled){
this.getElement("view-outer").classList.add("touch-enabled")
}
this.locked = false
var tutorialTitle = this.getElement("view-title")
this.setAltText(tutorialTitle, strings.customSongs.title)
var tutorialContent = this.getElement("view-content")
strings.customSongs.description.forEach(string => {
tutorialContent.appendChild(document.createTextNode(string))
tutorialContent.appendChild(document.createElement("br"))
})
this.items = []
this.linkLocalFolder = document.getElementById("link-localfolder")
this.hasLocal = "webkitdirectory" in HTMLInputElement.prototype && !(/Android/.test(navigator.userAgent))
if(this.hasLocal){
this.browse = document.getElementById("browse")
pageEvents.add(this.browse, "change", this.browseChange.bind(this))
this.setAltText(this.linkLocalFolder, strings.customSongs.localFolder)
pageEvents.add(this.linkLocalFolder, ["mousedown", "touchstart"], this.localFolder.bind(this))
this.items.push(this.linkLocalFolder)
}else{
this.linkLocalFolder.parentNode.removeChild(this.linkLocalFolder)
}
this.linkGdriveFolder = document.getElementById("link-gdrivefolder")
if(gameConfig.google_credentials.gdrive_enabled){
this.setAltText(this.linkGdriveFolder, strings.customSongs.gdriveFolder)
pageEvents.add(this.linkGdriveFolder, ["mousedown", "touchstart"], this.gdriveFolder.bind(this))
this.items.push(this.linkGdriveFolder)
}else{
this.linkGdriveFolder.parentNode.removeChild(this.linkGdriveFolder)
}
this.endButton = this.getElement("view-end-button")
this.setAltText(this.endButton, strings.session.cancel)
pageEvents.add(this.endButton, ["mousedown", "touchstart"], this.onEnd.bind(this))
this.items.push(this.endButton)
this.selected = this.items.length - 1
this.loaderDiv = document.createElement("div")
this.loaderDiv.innerHTML = assets.pages["loadsong"]
var loadingText = this.loaderDiv.querySelector("#loading-text")
loadingText.appendChild(document.createTextNode(strings.loading))
loadingText.setAttribute("alt", strings.loading)
this.keyboard = new Keyboard({
confirm: ["enter", "space", "don_l", "don_r"],
previous: ["left", "up", "ka_l"],
next: ["right", "down", "ka_r"],
back: ["escape"]
}, this.keyPressed.bind(this))
this.gamepad = new Gamepad({
confirmPad: ["b", "ls", "rs"],
previous: ["u", "l", "lb", "lt", "lsu", "lsl"],
next: ["d", "r", "rb", "rt", "lsd", "lsr"],
back: ["start", "a"]
}, this.keyPressed.bind(this))
pageEvents.send("custom-songs")
}
getElement(name){
return loader.screen.getElementsByClassName(name)[0]
}
setAltText(element, text){
element.innerText = text
element.setAttribute("alt", text)
}
localFolder(){
if(this.locked){
return
}
this.browse.click()
}
browseChange(event){
var files = []
for(var i = 0; i < event.target.files.length; i++){
files.push(new LocalFile(event.target.files[i]))
}
if(!files.length){
return
}
this.locked = true
this.loading(true)
var importSongs = new ImportSongs()
importSongs.load(files).then(this.songsLoaded.bind(this), e => {
this.browse.parentNode.reset()
this.locked = false
this.loading(false)
if(e !== "cancel"){
return Promise.reject(e)
}
})
}
gdriveFolder(){
if(this.locked){
return
}
this.locked = true
this.loading(true)
var importSongs = new ImportSongs(true)
if(!gpicker){
var gpickerPromise = loader.loadScript("/src/js/gpicker.js").then(() => {
gpicker = new Gpicker()
})
}else{
var gpickerPromise = Promise.resolve()
}
gpickerPromise.then(() => {
return gpicker.browse(locked => {
this.locked = locked
this.loading(locked)
})
}).then(files => importSongs.load(files))
.then(this.songsLoaded.bind(this))
.catch(e => {
this.locked = false
this.loading(false)
if(e !== "cancel"){
return Promise.reject(e)
}
})
}
loading(show){
if(show){
loader.screen.appendChild(this.loaderDiv)
}else{
loader.screen.removeChild(this.loaderDiv)
}
}
songsLoaded(songs){
var length = songs.length
assets.songs = songs
assets.customSongs = true
assets.customSelected = 0
assets.sounds["se_don"].play()
this.clean()
setTimeout(() => {
new SongSelect("customSongs", false, this.touchEnabled)
pageEvents.send("import-songs", length)
}, 500)
}
keyPressed(pressed, name){
if(!pressed || this.locked){
return
}
var selected = this.items[this.selected]
if(name === "confirm" || name === "confirmPad"){
if(selected === this.endButton){
this.onEnd()
}else if(name !== "confirmPad"){
if(selected === this.linkLocalFolder){
assets.sounds["se_don"].play()
this.localFolder()
}else if(selected === this.linkGdriveFolder){
assets.sounds["se_don"].play()
this.gdriveFolder()
}
}
}else if(name === "previous" || name === "next"){
selected.classList.remove("selected")
this.selected = this.mod(this.items.length, this.selected + (name === "next" ? 1 : -1))
this.items[this.selected].classList.add("selected")
assets.sounds["se_ka"].play()
}else if(name === "back"){
this.onEnd()
}
}
mod(length, index){
return ((index % length) + length) % length
}
onEnd(event){
if(this.locked){
return
}
var touched = false
if(event){
if(event.type === "touchstart"){
event.preventDefault()
touched = true
}else if(event.which !== 1){
return
}
}
this.clean()
assets.sounds["se_don"].play()
setTimeout(() => {
new SongSelect("customSongs", false, touched)
}, 500)
}
clean(){
this.keyboard.clean()
this.gamepad.clean()
pageEvents.remove(this.browse, "change")
if(this.hasLocal){
pageEvents.remove(this.linkLocalFolder, ["mousedown", "touchstart"])
}
if(gameConfig.google_credentials.gdrive_enabled){
pageEvents.remove(this.linkGdriveFolder, ["mousedown", "touchstart"])
}
pageEvents.remove(this.endButton, ["mousedown", "touchstart"])
delete this.browse
delete this.linkLocalFolder
delete this.linkGdriveFolder
delete this.endButton
delete this.items
delete this.loaderDiv
}
}