volume=70 sub-auto=fuzzy # hwdec=auto-safe # mpv options with upscaling deband deband-grain=0 deband-range=12 deband-threshold=32 hwdec=auto-copy profile=gpu-hq gpu-api=opengl fbo-format=rgba16f dither-depth=auto dither=fruit glsl-shaders-append=/home/ryan/.config/mpv/default-shader-pack/shaders/noise_static_luma.hook glsl-shaders-append=/home/ryan/.config/mpv/default-shader-pack/shaders/noise_static_chroma.hook glsl-shaders-append=/home/ryan/.config/mpv/default-shader-pack/shaders/CAS-scaled.glsl